BoundsChanged is no longer emitted for all actors, so this needs to be
handled manually here.
Change-Id: I88596975d2422d689e5ea4a64176da6c1a92eb0c
}
mSurface->SetFullSwapNextFrame();
}
mSurface->SetFullSwapNextFrame();
+
+ Dali::Accessibility::Accessible::Get(mScene.GetRootLayer(), true)->EmitBoundsChanged(Dali::Rect<>(oldRect.x, oldRect.y, size.GetWidth(), size.GetHeight()));
}
Dali::Window::WindowSize Window::GetSize() const
}
Dali::Window::WindowSize Window::GetSize() const
mWindowSurface->MoveResize(PositionSize(position.GetX(), position.GetY(), oldRect.width, oldRect.height));
mSurface->SetFullSwapNextFrame();
mWindowSurface->MoveResize(PositionSize(position.GetX(), position.GetY(), oldRect.width, oldRect.height));
mSurface->SetFullSwapNextFrame();
+
+ Dali::Accessibility::Accessible::Get(mScene.GetRootLayer(), true)->EmitBoundsChanged(Dali::Rect<>(position.GetX(), position.GetY(), oldRect.width, oldRect.height));
}
Dali::Window::WindowPosition Window::GetPosition() const
}
Dali::Window::WindowPosition Window::GetPosition() const
}
mSurface->SetFullSwapNextFrame();
}
mSurface->SetFullSwapNextFrame();
+
+ Dali::Accessibility::Accessible::Get(mScene.GetRootLayer(), true)->EmitBoundsChanged(Dali::Rect<>(positionSize.x, positionSize.y, positionSize.width, positionSize.height));
}
PositionSize Window::GetPositionSize() const
}
PositionSize Window::GetPositionSize() const