if (isAdaptorAvailable)
{
Dali::Adaptor& adaptor = Internal::Adaptor::Adaptor::Get();
- Internal::Adaptor::Adaptor::GetImplementation(adaptor).AddWindow(sceneHolder, name, className, isTransparent);
+ Internal::Adaptor::Adaptor::GetImplementation(adaptor).AddWindow(sceneHolder);
}
newWindow = Window(window);
}