2 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/internal/window-system/macos/render-surface-factory-mac.h>
22 #include <dali/integration-api/debug.h>
25 #include <dali/integration-api/adaptor-framework/native-render-surface.h>
26 #include <dali/internal/window-system/common/display-utils.h>
27 #include <dali/internal/window-system/common/pixmap-render-surface.h>
28 #include <dali/internal/window-system/common/window-render-surface.h>
30 namespace Dali::Internal::Adaptor
33 std::unique_ptr< WindowRenderSurface >
34 RenderSurfaceFactoryCocoa::CreateWindowRenderSurface(
35 Dali::PositionSize positionSize,
40 return Utils::MakeUnique< WindowRenderSurface >( positionSize, surface, isTransparent );
43 std::unique_ptr< PixmapRenderSurface >
44 RenderSurfaceFactoryCocoa::CreatePixmapRenderSurface(
45 Dali::PositionSize positionSize,
50 DALI_LOG_ERROR("Pixmap isn't been supported in Windows");
54 std::unique_ptr< NativeRenderSurface >
55 RenderSurfaceFactoryCocoa::CreateNativeRenderSurface(
56 SurfaceSize surfaceSize,
61 return std::unique_ptr< NativeRenderSurface >( nullptr );
64 // this should be created from somewhere
65 std::unique_ptr< RenderSurfaceFactory > GetRenderSurfaceFactory()
67 // returns Window factory
68 return Utils::MakeUnique< RenderSurfaceFactoryCocoa >();
71 } // namespace Dali::Adaptor::Internal