2 * Copyright (c) 2019 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/internal/window-system/common/window-render-surface.h>
22 #include <dali/integration-api/gl-abstraction.h>
23 #include <dali/integration-api/debug.h>
26 #include <dali/integration-api/adaptor-framework/thread-synchronization-interface.h>
27 #include <dali/integration-api/adaptor-framework/trigger-event-factory-interface.h>
28 #include <dali/internal/adaptor/common/adaptor-impl.h>
29 #include <dali/internal/adaptor/common/adaptor-internal-services.h>
30 #include <dali/internal/graphics/gles/egl-graphics.h>
31 #include <dali/internal/graphics/gles/egl-implementation.h>
32 #include <dali/internal/window-system/common/window-base.h>
33 #include <dali/internal/window-system/common/window-factory.h>
34 #include <dali/internal/window-system/common/window-system.h>
35 #include <dali/internal/system/common/environment-variables.h>
47 const int MINIMUM_DIMENSION_CHANGE( 1 ); ///< Minimum change for window to be considered to have moved
48 const int TILE_SIZE = 16u; ///< Unit of tile size at GPU driver
50 #if defined(DEBUG_ENABLED)
51 Debug::Filter* gWindowRenderSurfaceLogFilter = Debug::Filter::New(Debug::Verbose, false, "LOG_WINDOW_RENDER_SURFACE");
54 } // unnamed namespace
56 WindowRenderSurface::WindowRenderSurface( Dali::PositionSize positionSize, Any surface, bool isTransparent )
58 mDisplayConnection( nullptr ),
59 mPositionSize( positionSize ),
61 mThreadSynchronization( NULL ),
62 mRenderNotification( NULL ),
63 mRotationTrigger( NULL ),
65 mEGLSurface( nullptr ),
66 mEGLContext( nullptr ),
67 mColorDepth( isTransparent ? COLOR_DEPTH_32 : COLOR_DEPTH_24 ),
68 mOutputTransformedSignal(),
70 mScreenRotationAngle( 0 ),
74 mRotationSupported( false ),
75 mRotationFinished( true ),
76 mScreenRotationFinished( true ),
77 mResizeFinished( true ),
82 DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "Creating Window\n" );
83 Initialize( surface );
86 WindowRenderSurface::~WindowRenderSurface()
88 if( mRotationTrigger )
90 delete mRotationTrigger;
99 void WindowRenderSurface::Initialize( Any surface )
101 // If width or height are zero, go full screen.
102 if ( (mPositionSize.width == 0) || (mPositionSize.height == 0) )
104 // Default window size == screen size
107 WindowSystem::GetScreenSize( mPositionSize.width, mPositionSize.height );
110 // Create a window base
111 auto windowFactory = Dali::Internal::Adaptor::GetWindowFactory();
112 mWindowBase = windowFactory->CreateWindowBase( mPositionSize, surface, ( mColorDepth == COLOR_DEPTH_32 ? true : false ) );
115 mWindowBase->OutputTransformedSignal().Connect( this, &WindowRenderSurface::OutputTransformed );
117 // Check screen rotation
118 mScreenRotationAngle = mWindowBase->GetScreenRotationAngle();
119 if( mScreenRotationAngle != 0 )
121 mScreenRotationFinished = false;
122 mResizeFinished = false;
126 Any WindowRenderSurface::GetNativeWindow()
128 return mWindowBase->GetNativeWindow();
131 int WindowRenderSurface::GetNativeWindowId()
133 return mWindowBase->GetNativeWindowId();
136 void WindowRenderSurface::Map()
141 void WindowRenderSurface::SetRenderNotification( TriggerEventInterface* renderNotification )
143 mRenderNotification = renderNotification;
146 void WindowRenderSurface::SetTransparency( bool transparent )
148 mWindowBase->SetTransparency( transparent );
151 void WindowRenderSurface::RequestRotation( int angle, int width, int height )
153 if( !mRotationTrigger )
155 TriggerEventFactoryInterface& triggerFactory = Internal::Adaptor::Adaptor::GetImplementation( Adaptor::Get() ).GetTriggerEventFactoryInterface();
156 mRotationTrigger = triggerFactory.CreateTriggerEvent( MakeCallback( this, &WindowRenderSurface::ProcessRotationRequest ), TriggerEventInterface::KEEP_ALIVE_AFTER_TRIGGER );
159 mPositionSize.width = width;
160 mPositionSize.height = height;
162 mRotationAngle = angle;
163 mRotationFinished = false;
165 mWindowBase->SetWindowRotationAngle( mRotationAngle );
167 DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::Rotate: angle = %d screen rotation = %d\n", mRotationAngle, mScreenRotationAngle );
170 WindowBase* WindowRenderSurface::GetWindowBase()
172 return mWindowBase.get();
175 WindowBase::OutputSignalType& WindowRenderSurface::OutputTransformedSignal()
177 return mOutputTransformedSignal;
180 PositionSize WindowRenderSurface::GetPositionSize() const
182 return mPositionSize;
185 void WindowRenderSurface::GetDpi( unsigned int& dpiHorizontal, unsigned int& dpiVertical )
187 if( mDpiHorizontal == 0 || mDpiVertical == 0 )
189 const char* environmentDpiHorizontal = std::getenv( DALI_ENV_DPI_HORIZONTAL );
190 mDpiHorizontal = environmentDpiHorizontal ? std::atoi( environmentDpiHorizontal ) : 0;
192 const char* environmentDpiVertical = std::getenv( DALI_ENV_DPI_VERTICAL );
193 mDpiVertical = environmentDpiVertical ? std::atoi( environmentDpiVertical ) : 0;
195 if( mDpiHorizontal == 0 || mDpiVertical == 0 )
197 mWindowBase->GetDpi( mDpiHorizontal, mDpiVertical );
201 dpiHorizontal = mDpiHorizontal;
202 dpiVertical = mDpiVertical;
205 int WindowRenderSurface::GetOrientation() const
207 return mWindowBase->GetOrientation();
210 void WindowRenderSurface::InitializeGraphics()
213 mGraphics = &mAdaptor->GetGraphicsInterface();
215 auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
216 mEGL = &eglGraphics->GetEglInterface();
218 if ( mEGLContext == NULL )
220 // Create the OpenGL context for this window
221 Internal::Adaptor::EglImplementation& eglImpl = static_cast<Internal::Adaptor::EglImplementation&>(*mEGL);
222 eglImpl.ChooseConfig(true, mColorDepth);
223 eglImpl.CreateWindowContext( mEGLContext );
225 // Create the OpenGL surface
230 void WindowRenderSurface::CreateSurface()
232 DALI_LOG_TRACE_METHOD( gWindowRenderSurfaceLogFilter );
235 if( mScreenRotationAngle == 0 || mScreenRotationAngle == 180 )
237 width = mPositionSize.width;
238 height = mPositionSize.height;
242 width = mPositionSize.height;
243 height = mPositionSize.width;
246 // Create the EGL window
247 EGLNativeWindowType window = mWindowBase->CreateEglWindow( width, height );
249 auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
251 Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
252 mEGLSurface = eglImpl.CreateSurfaceWindow( window, mColorDepth );
254 // Check rotation capability
255 mRotationSupported = mWindowBase->IsEglWindowRotationSupported();
257 DALI_LOG_RELEASE_INFO("WindowRenderSurface::CreateSurface: w = %d h = %d angle = %d screen rotation = %d\n",
258 mPositionSize.width, mPositionSize.height, mRotationAngle, mScreenRotationAngle );
261 void WindowRenderSurface::DestroySurface()
263 DALI_LOG_TRACE_METHOD( gWindowRenderSurfaceLogFilter );
265 auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
267 Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
268 eglImpl.DestroySurface( mEGLSurface );
270 mWindowBase->DestroyEglWindow();
273 bool WindowRenderSurface::ReplaceGraphicsSurface()
275 DALI_LOG_TRACE_METHOD( gWindowRenderSurfaceLogFilter );
277 // Destroy the old one
278 mWindowBase->DestroyEglWindow();
281 if( mScreenRotationAngle == 0 || mScreenRotationAngle == 180 )
283 width = mPositionSize.width;
284 height = mPositionSize.height;
288 width = mPositionSize.height;
289 height = mPositionSize.width;
292 // Create the EGL window
293 EGLNativeWindowType window = mWindowBase->CreateEglWindow( width, height );
295 // Set screen rotation
296 mScreenRotationFinished = false;
298 auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
300 Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
301 return eglImpl.ReplaceSurfaceWindow( window, mEGLSurface, mEGLContext );
304 void WindowRenderSurface::MoveResize( Dali::PositionSize positionSize )
306 bool needToMove = false;
307 bool needToResize = false;
310 if( (fabs(positionSize.x - mPositionSize.x) > MINIMUM_DIMENSION_CHANGE) ||
311 (fabs(positionSize.y - mPositionSize.y) > MINIMUM_DIMENSION_CHANGE) )
317 if( (fabs(positionSize.width - mPositionSize.width) > MINIMUM_DIMENSION_CHANGE) ||
318 (fabs(positionSize.height - mPositionSize.height) > MINIMUM_DIMENSION_CHANGE) )
327 mWindowBase->MoveResize( positionSize );
331 mWindowBase->Resize( positionSize );
334 mResizeFinished = false;
335 mPositionSize = positionSize;
341 mWindowBase->Move( positionSize );
343 mPositionSize = positionSize;
347 DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::MoveResize: %d, %d, %d, %d\n", mPositionSize.x, mPositionSize.y, mPositionSize.width, mPositionSize.height );
350 void WindowRenderSurface::StartRender()
354 bool WindowRenderSurface::PreRender( bool resizingSurface )
356 MakeContextCurrent();
358 if( resizingSurface )
360 int totalAngle = (mRotationAngle + mScreenRotationAngle) % 360;
362 // Window rotate or screen rotate
363 if( !mRotationFinished || !mScreenRotationFinished )
365 mWindowBase->SetEglWindowRotation( totalAngle );
366 mWindowBase->SetEglWindowBufferTransform( totalAngle );
368 // Reset only screen rotation flag
369 mScreenRotationFinished = true;
371 DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::PreRender: Set rotation [%d] [%d]\n", mRotationAngle, mScreenRotationAngle );
374 // Only window rotate
375 if( !mRotationFinished )
377 mWindowBase->SetEglWindowTransform( mRotationAngle );
381 if ( !mResizeFinished )
383 Dali::PositionSize positionSize;
384 positionSize.x = mPositionSize.x;
385 positionSize.y = mPositionSize.y;
386 if( totalAngle == 0 || totalAngle == 180 )
388 positionSize.width = mPositionSize.width;
389 positionSize.height = mPositionSize.height;
393 positionSize.width = mPositionSize.height;
394 positionSize.height = mPositionSize.width;
397 mWindowBase->ResizeEglWindow( positionSize );
398 mResizeFinished = true;
400 DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::PreRender: Set resize\n" );
404 auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
407 GlImplementation& mGLES = eglGraphics->GetGlesInterface();
414 std::vector<int32_t> WindowRenderSurface::MergeRect( const Rect<int32_t>& damagedRect, int bufferAge )
416 std::vector<int32_t> mergedRectArray;
418 int dx1 = mPositionSize.width, dx2 = 0, dy1 = mPositionSize.height, dy2 = 0;
419 int checkWidth = mPositionSize.width - TILE_SIZE;
420 int checkHeight = mPositionSize.height - TILE_SIZE;
422 dx1 = std::min( damagedRect.x, dx1 );
423 dx2 = std::max( damagedRect.x + damagedRect.width, dx2);
424 dy1 = std::min( damagedRect.y, dy1 );
425 dy2 = std::max( damagedRect.y + damagedRect.height, dy2 );
427 for( int j = 0; j <= bufferAge; j++ )
429 if( !mPreDamagedRect[j].IsEmpty() )
431 dx1 = std::min( mPreDamagedRect[j].x, dx1 );
432 dx2 = std::max( mPreDamagedRect[j].x + mPreDamagedRect[j].width, dx2);
433 dy1 = std::min( mPreDamagedRect[j].y, dy1 );
434 dy2 = std::max( mPreDamagedRect[j].y + mPreDamagedRect[j].height, dy2 );
436 if( dx1 < TILE_SIZE && dx2 > checkWidth && dy1 < TILE_SIZE && dy2 > checkHeight )
438 dx1 = 0, dx2 = mPositionSize.width, dy1 = 0, dy2 = mPositionSize.height;
444 dx1 = TILE_SIZE * (dx1 / TILE_SIZE);
445 dy1 = TILE_SIZE * (dy1 / TILE_SIZE);
446 dx2 = TILE_SIZE * ((dx2 + TILE_SIZE - 1) / TILE_SIZE);
447 dy2 = TILE_SIZE * ((dy2 + TILE_SIZE - 1) / TILE_SIZE);
449 mergedRectArray.push_back( dx1 );
450 mergedRectArray.push_back( dy1 );
451 mergedRectArray.push_back( dx2 - dx1 );
452 mergedRectArray.push_back( dy2 - dy1 );
454 return mergedRectArray;
458 void WindowRenderSurface::SetDamagedRect( const Dali::DamagedRect& damagedRect, Dali::DamagedRect& mergedRect )
460 auto eglGraphics = static_cast<EglGraphics *>( mGraphics );
461 std::vector<int32_t> rectArray;
464 Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
466 rectArray = MergeRect( damagedRect, mBufferAge );
468 mPreDamagedRect[4] = std::move( mPreDamagedRect[3] );
469 mPreDamagedRect[3] = std::move( mPreDamagedRect[2] );
470 mPreDamagedRect[2] = std::move( mPreDamagedRect[1] );
471 mPreDamagedRect[1] = std::move( mPreDamagedRect[0] );
472 mPreDamagedRect[0] = std::move( damagedRect );
474 eglImpl.SetDamagedRect( rectArray, mEGLSurface );
477 if( !rectArray.empty() )
479 mergedRect.x = rectArray[0];
480 mergedRect.y = rectArray[1];
481 mergedRect.width = rectArray[2];
482 mergedRect.height = rectArray[3];
486 int32_t WindowRenderSurface::GetBufferAge()
488 int result = mBufferAge = 0;
489 auto eglGraphics = static_cast<EglGraphics *>( mGraphics );
492 Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
493 mBufferAge = eglImpl.GetBufferAge( mEGLSurface );;
494 result = ( mBufferAge != mPreBufferAge ) ? 0 : mBufferAge;
495 mPreBufferAge = mBufferAge;
500 void WindowRenderSurface::PostRender( bool renderToFbo, bool replacingSurface, bool resizingSurface )
502 // Inform the gl implementation that rendering has finished before informing the surface
503 auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
506 GlImplementation& mGLES = eglGraphics->GetGlesInterface();
516 if( resizingSurface )
518 if( !mRotationFinished )
520 DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::PostRender: Trigger rotation event\n" );
522 mRotationTrigger->Trigger();
524 if( mThreadSynchronization )
526 // Wait until the event-thread complete the rotation event processing
527 mThreadSynchronization->PostRenderWaitForCompletion();
533 Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
535 eglImpl.SwapBuffers( mEGLSurface );
537 if( mRenderNotification )
539 mRenderNotification->Trigger();
544 void WindowRenderSurface::StopRender()
548 void WindowRenderSurface::SetThreadSynchronization( ThreadSynchronizationInterface& threadSynchronization )
550 DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::SetThreadSynchronization: called\n" );
552 mThreadSynchronization = &threadSynchronization;
555 void WindowRenderSurface::ReleaseLock()
560 Integration::RenderSurface::Type WindowRenderSurface::GetSurfaceType()
562 return RenderSurface::WINDOW_RENDER_SURFACE;
565 void WindowRenderSurface::MakeContextCurrent()
567 if ( mEGL != nullptr )
569 mEGL->MakeContextCurrent( mEGLSurface, mEGLContext );
573 Integration::DepthBufferAvailable WindowRenderSurface::GetDepthBufferRequired()
575 return mGraphics ? mGraphics->GetDepthBufferRequired() : Integration::DepthBufferAvailable::FALSE;
578 Integration::StencilBufferAvailable WindowRenderSurface::GetStencilBufferRequired()
580 return mGraphics ? mGraphics->GetStencilBufferRequired() : Integration::StencilBufferAvailable::FALSE;
583 void WindowRenderSurface::OutputTransformed()
585 int screenRotationAngle = mWindowBase->GetScreenRotationAngle();
587 if( mScreenRotationAngle != screenRotationAngle )
589 mScreenRotationAngle = screenRotationAngle;
590 mScreenRotationFinished = false;
591 mResizeFinished = false;
593 mOutputTransformedSignal.Emit();
595 DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::OutputTransformed: angle = %d screen rotation = %d\n", mRotationAngle, mScreenRotationAngle );
599 DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::OutputTransformed: Ignore output transform [%d]\n", mScreenRotationAngle );
603 void WindowRenderSurface::ProcessRotationRequest()
605 mRotationFinished = true;
607 mWindowBase->WindowRotationCompleted( mRotationAngle, mPositionSize.width, mPositionSize.height );
609 DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::ProcessRotationRequest: Rotation Done\n" );
611 if( mThreadSynchronization )
613 mThreadSynchronization->PostRenderComplete();
617 } // namespace Adaptor
619 } // namespace internal