1 #ifndef DALI_INTERNAL_WINDOWSYSTEM_COMMON_WINDOW_IMPL_H
2 #define DALI_INTERNAL_WINDOWSYSTEM_COMMON_WINDOW_IMPL_H
5 * Copyright (c) 2022 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/public-api/actors/layer.h>
23 #include <dali/public-api/adaptor-framework/window-enumerations.h>
24 #include <dali/public-api/events/touch-event.h>
25 #include <dali/public-api/object/base-object.h>
26 #include <dali/public-api/object/property-array.h>
27 #include <dali/public-api/object/ref-object.h>
28 #include <dali/public-api/render-tasks/render-task-list.h>
31 #include <dali/devel-api/adaptor-framework/window-devel.h>
32 #include <dali/integration-api/adaptor-framework/scene-holder-impl.h>
33 #include <dali/internal/adaptor/common/adaptor-impl.h>
34 #include <dali/internal/window-system/common/event-handler.h>
35 #include <dali/public-api/adaptor-framework/key-grab.h>
36 #include <dali/public-api/adaptor-framework/window.h>
42 class RenderSurfaceInterface;
49 class WindowRenderSurface;
53 using WindowPtr = IntrusivePtr<Window>;
54 using OrientationPtr = IntrusivePtr<Orientation>;
55 using EventHandlerPtr = IntrusivePtr<EventHandler>;
58 * Window provides a surface to render onto with orientation & indicator properties.
60 class Window : public Dali::Internal::Adaptor::SceneHolder, public EventHandler::Observer, public ConnectionTracker
63 typedef Dali::Window::FocusChangeSignalType FocusChangeSignalType;
64 typedef Dali::Window::ResizeSignalType ResizeSignalType;
65 typedef Dali::DevelWindow::VisibilityChangedSignalType VisibilityChangedSignalType;
66 typedef Dali::DevelWindow::TransitionEffectEventSignalType TransitionEffectEventSignalType;
67 typedef Dali::DevelWindow::KeyboardRepeatSettingsChangedSignalType KeyboardRepeatSettingsChangedSignalType;
68 typedef Dali::DevelWindow::AuxiliaryMessageSignalType AuxiliaryMessageSignalType;
69 typedef Dali::DevelWindow::AccessibilityHighlightSignalType AccessibilityHighlightSignalType;
70 typedef Dali::DevelWindow::MovedSignalType MovedSignalType;
71 typedef Dali::DevelWindow::OrientationChangedSignalType OrientationChangedSignalType;
72 typedef Signal<void()> SignalType;
75 * @brief Create a new Window. This should only be called once by the Application class
76 * @param[in] positionSize The position and size of the window
77 * @param[in] name The window title
78 * @param[in] className The window class name
79 * @param[in] type Window type.
80 * @param[in] isTransparent Whether window is transparent
81 * @return A newly allocated Window
83 static Window* New(const PositionSize& positionSize, const std::string& name, const std::string& className, Dali::WindowType type, bool isTransparent = false);
86 * @brief Create a new Window. This should only be called once by the Application class
87 * @param[in] surface The surface used to render on.
88 * @param[in] positionSize The position and size of the window
89 * @param[in] name The window title
90 * @param[in] className The window class name
91 * @param[in] type Window type.
92 * @param[in] isTransparent Whether window is transparent
93 * @return A newly allocated Window
95 static Window* New(Any surface, const PositionSize& positionSize, const std::string& name, const std::string& className, Dali::WindowType type, bool isTransparent = false);
98 * @copydoc Dali::Window::SetClass()
100 void SetClass(std::string name, std::string className);
103 * @brief Gets the window class name.
104 * @return The class of the window
106 std::string GetClassName() const;
109 * @copydoc Dali::Window::Raise()
114 * @copydoc Dali::Window::Lower()
119 * @copydoc Dali::Window::Activate()
124 * @copydoc Dali::DevelWindow::Maximize()
126 void Maximize(bool maximize);
129 * @copydoc Dali::DevelWindow::IsMaximized()
131 bool IsMaximized() const;
134 * @copydoc Dali::DevelWindow::SetMaximumSize()
136 void SetMaximumSize(Dali::Window::WindowSize size);
139 * @copydoc Dali::DevelWindow::Minimize()
141 void Minimize(bool minimize);
144 * @copydoc Dali::DevelWindow::IsMinimized()
146 bool IsMinimized() const;
149 * @copydoc Dali::DevelWindow::SetMimimumSize()
151 void SetMimimumSize(Dali::Window::WindowSize size);
154 * @copydoc Dali::Window::GetLayerCount()
156 uint32_t GetLayerCount() const;
159 * @copydoc Dali::Window::GetLayer()
161 Dali::Layer GetLayer(uint32_t depth) const;
164 * @copydoc Dali::DevelWindow::GetRenderTaskList()
166 Dali::RenderTaskList GetRenderTaskList() const;
169 * @brief Get window resource ID assigned by window manager
170 * @return The resource ID of the window
172 std::string GetNativeResourceId() const;
175 * @copydoc Dali::Window::AddAvailableOrientation()
177 void AddAvailableOrientation(WindowOrientation orientation);
180 * @copydoc Dali::Window::RemoveAvailableOrientation()
182 void RemoveAvailableOrientation(WindowOrientation orientation);
185 * @copydoc Dali::Window::SetPreferredOrientation()
187 void SetPreferredOrientation(WindowOrientation orientation);
190 * @copydoc Dali::Window::GetPreferredOrientation()
192 WindowOrientation GetPreferredOrientation();
195 * @copydoc Dali::Window::SetAcceptFocus()
197 void SetAcceptFocus(bool accept);
200 * @copydoc Dali::Window::IsFocusAcceptable()
202 bool IsFocusAcceptable() const;
205 * @copydoc Dali::Window::Show()
210 * @copydoc Dali::Window::Hide()
215 * @copydoc Dali::Window::GetSupportedAuxiliaryHintCount()
217 unsigned int GetSupportedAuxiliaryHintCount() const;
220 * @copydoc Dali::Window::GetSupportedAuxiliaryHint()
222 std::string GetSupportedAuxiliaryHint(unsigned int index) const;
225 * @copydoc Dali::Window::AddAuxiliaryHint()
227 unsigned int AddAuxiliaryHint(const std::string& hint, const std::string& value);
230 * @copydoc Dali::Window::RemoveAuxiliaryHint()
232 bool RemoveAuxiliaryHint(unsigned int id);
235 * @copydoc Dali::Window::SetAuxiliaryHintValue()
237 bool SetAuxiliaryHintValue(unsigned int id, const std::string& value);
240 * @copydoc Dali::Window::GetAuxiliaryHintValue()
242 std::string GetAuxiliaryHintValue(unsigned int id) const;
245 * @copydoc Dali::Window::GetAuxiliaryHintId()
247 unsigned int GetAuxiliaryHintId(const std::string& hint) const;
250 * @copydoc Dali::Window::SetInputRegion()
252 void SetInputRegion(const Rect<int>& inputRegion);
255 * @copydoc Dali::Window::SetType()
257 void SetType(WindowType type);
260 * @copydoc Dali::Window::GetType() const
262 WindowType GetType() const;
265 * @copydoc Dali::Window::SetNotificationLevel()
267 WindowOperationResult SetNotificationLevel(WindowNotificationLevel level);
270 * @copydoc Dali::Window::GetNotificationLevel()
272 WindowNotificationLevel GetNotificationLevel() const;
275 * @copydoc Dali::Window::SetOpaqueState()
277 void SetOpaqueState(bool opaque);
280 * @copydoc Dali::Window::IsOpaqueState()
282 bool IsOpaqueState() const;
285 * @copydoc Dali::Window::SetScreenOffMode()
287 WindowOperationResult SetScreenOffMode(WindowScreenOffMode screenOffMode);
290 * @copydoc Dali::Window::GetScreenOffMode()
292 WindowScreenOffMode GetScreenOffMode() const;
295 * @copydoc Dali::Window::SetBrightness()
297 WindowOperationResult SetBrightness(int brightness);
300 * @copydoc Dali::Window::GetBrightness()
302 int GetBrightness() const;
305 * @copydoc Dali::Window::SetSize()
307 void SetSize(Dali::Window::WindowSize size);
310 * @copydoc Dali::Window::GetSize()
312 Dali::Window::WindowSize GetSize() const;
315 * @copydoc Dali::Window::SetPosition()
317 void SetPosition(Dali::Window::WindowPosition position);
320 * @copydoc Dali::Window::GetPosition()
322 Dali::Window::WindowPosition GetPosition() const;
325 * @copydoc Dali::DevelWindow::SetPositionSize()
327 void SetPositionSize(PositionSize positionSize);
330 * @copydoc Dali::DevelWindow::GetPositionSize()
332 PositionSize GetPositionSize() const;
335 * @copydoc Dali::Window::SetLayout()
337 void SetLayout(unsigned int numCols, unsigned int numRows, unsigned int column, unsigned int row, unsigned int colSpan, unsigned int rowSpan);
340 * @copydoc Dali::Window::GetRootLayer()
342 Dali::Layer GetRootLayer() const;
345 * @copydoc Dali::Window::SetTransparency()
347 void SetTransparency(bool transparent);
350 * @copydoc Dali::KeyGrab::GrabKey()
352 bool GrabKey(Dali::KEY key, KeyGrab::KeyGrabMode grabMode);
355 * @copydoc Dali::KeyGrab::UngrabKey()
357 bool UngrabKey(Dali::KEY key);
360 * @copydoc Dali::KeyGrab::GrabKeyList()
362 bool GrabKeyList(const Dali::Vector<Dali::KEY>& key, const Dali::Vector<KeyGrab::KeyGrabMode>& grabMode, Dali::Vector<bool>& result);
365 * @copydoc Dali::KeyGrab::UngrabKeyList()
367 bool UngrabKeyList(const Dali::Vector<Dali::KEY>& key, Dali::Vector<bool>& result);
370 * @copydoc Dali::DevelWindow::Get()
372 static Dali::Window Get(Dali::Actor actor);
375 * @copydoc Dali::DevelWindow::SetParent(Window window, Window parent)
377 void SetParent(Dali::Window& parent);
380 * @copydoc Dali::DevelWindow::SetParent(Window window, Window parent, bool belowParent)
382 void SetParent(Dali::Window& parent, bool belowParent);
385 * @copydoc Dali::DevelWindow::Unparent()
390 * @copydoc Dali::DevelWindow::GetParent()
392 Dali::Window GetParent();
395 * @copydoc Dali::DevelWindow::GetCurrentOrientation()
397 WindowOrientation GetCurrentOrientation() const;
400 * @copydoc Dali::DevelWindow::GetPhysicalOrientation()
402 int GetPhysicalOrientation() const;
405 * @copydoc Dali::DevelWindow::SetAvailableOrientations()
407 void SetAvailableOrientations(const Dali::Vector<WindowOrientation>& orientations);
410 * @copydoc Dali::DevelWindow::SetPositionSizeWithOrientation()
412 void SetPositionSizeWithOrientation(PositionSize positionSize, WindowOrientation orientation);
415 * @brief Emit the accessibility highlight signal.
416 * The highlight indicates that it is an object to interact with the user regardless of focus.
417 * After setting the highlight on the object, you can do things that the object can do, such as
418 * giving or losing focus.
420 * @param[in] highlight If window needs to grab or clear highlight.
422 void EmitAccessibilityHighlightSignal(bool highlight);
424 public: // Dali::Internal::Adaptor::SceneHolder
426 * @copydoc Dali::Internal::Adaptor::SceneHolder::GetNativeHandle
428 Dali::Any GetNativeHandle() const override;
431 * @copydoc Dali::Internal::Adaptor::SceneHolder::IsVisible
433 bool IsVisible() const override;
436 * @copydoc Dali::DevelWindow::GetNativeId()
438 int32_t GetNativeId() const;
441 * @copydoc Dali::DevelWindow::RequestMoveToServer()
443 void RequestMoveToServer();
446 * @copydoc Dali::DevelWindow::RequestResizeToServer()
448 void RequestResizeToServer(WindowResizeDirection direction);
451 * @copydoc Dali::DevelWindow::EnableFloatingMode()
453 void EnableFloatingMode(bool enable);
456 * @copydoc Dali::DevelWindow::IncludeInputRegion()
458 void IncludeInputRegion(const Rect<int>& inputRegion);
461 * @copydoc Dali::DevelWindow::ExcludeInputRegion()
463 void ExcludeInputRegion(const Rect<int>& inputRegion);
466 * @copydoc Dali::DevelWindow::SetNeedsRotationCompletedAcknowledgement()
468 void SetNeedsRotationCompletedAcknowledgement(bool needAcknowledgement);
471 * @copydoc Dali::DevelWindow::SendRotationCompletedAcknowledgement()
473 void SendRotationCompletedAcknowledgement();
476 * @copydoc Dali::DevelWindow::IsWindowRotating()
478 bool IsWindowRotating() const;
481 * @copydoc Dali::DevelWindow::GetLastKeyEvent()
483 const Dali::KeyEvent& GetLastKeyEvent() const;
486 * @copydoc Dali::DevelWindow::GetLastTouchEvent()
488 const Dali::TouchEvent& GetLastTouchEvent() const;
492 * @brief Enumeration for orietation mode.
493 * The Orientation Mode is related to screen size.
494 * If screen width is longer than height, the Orientation Mode will have LANDSCAPE.
495 * Otherwise screen width is shorter than height or same, the Orientation Mode will have PORTRAIT.
497 enum class OrientationMode
504 * Private constructor.
515 * Second stage initialization
517 void Initialize(Any surface, const PositionSize& positionSize, const std::string& name, const std::string& className, WindowType type);
520 * Called when the window becomes iconified or deiconified.
522 void OnIconifyChanged(bool iconified);
525 * Called when the window focus is changed.
527 void OnFocusChanged(bool focusIn);
530 * Called when the output is transformed.
532 void OnOutputTransformed();
535 * Called when the window receives a delete request.
537 void OnDeleteRequest();
540 * Called when the window receives a Transition effect-start/end event.
542 void OnTransitionEffectEvent(WindowEffectState state, WindowEffectType type);
545 * @brief Called when window receives a keyboard repeat event.
547 void OnKeyboardRepeatSettingsChanged();
550 * @brief Called when the window redraw is requested.
552 void OnWindowRedrawRequest();
555 * @brief Called when the window is resized or moved by display server.
557 * @param[in] positionSize the updated window's position and size.
559 void OnUpdatePositionSize(Dali::PositionSize& positionSize);
562 * @brief Called when display server sent the auxiliary message.
564 * @param[in] key the auxiliary message's key.
565 * @param[in] value the auxiliary message's value.
566 * @param[in] options the auxiliary message's options. This is the list of string.
568 void OnAuxiliaryMessage(const std::string& key, const std::string& value, const Property::Array& options);
571 * @brief Called when Accessibility is enabled.
573 * This method is to register the window to accessibility bridge.
575 void OnAccessibilityEnabled();
578 * @brief Called when Accessibility is disabled.
580 * This method is to remove the window from accessibility bridge.
582 void OnAccessibilityDisabled();
585 * Called when the window rotation is finished.
587 * This signal is emmit when window rotation is finisehd and WindowRotationCompleted() is called.
589 void OnRotationFinished();
592 * @brief Set available orientation to window base.
594 void SetAvailableAnlges(const std::vector<int>& angles);
597 * @brief Convert from window orientation to angle using OrientationMode.
599 int ConvertToAngle(WindowOrientation orientation);
602 * @brief Convert from angle to window orientation using OrientationMode.
604 WindowOrientation ConvertToOrientation(int angle) const;
607 * @brief Check available window orientation for Available orientation.
609 bool IsOrientationAvailable(WindowOrientation orientation) const;
611 private: // Dali::Internal::Adaptor::SceneHolder
613 * @copydoc Dali::Internal::Adaptor::SceneHolder::OnAdaptorSet
615 void OnAdaptorSet(Dali::Adaptor& adaptor) override;
618 * @copydoc Dali::Internal::Adaptor::SceneHolder::OnSurfaceSet
620 void OnSurfaceSet(Dali::RenderSurfaceInterface* surface) override;
623 * @copydoc Dali::Internal::Adaptor::SceneHolder::OnPause
625 void OnPause() override;
628 * @copydoc Dali::Internal::Adaptor::SceneHolder::OnResume
630 void OnResume() override;
633 * @copydoc Dali::Internal::Adaptor::SceneHolder::RecalculatePosition
635 Vector2 RecalculatePosition(const Vector2& position) override;
637 private: // Dali::Internal::Adaptor::EventHandler::Observer
639 * @copydoc Dali::Internal::Adaptor::EventHandler::Observer::OnTouchPoint
641 void OnTouchPoint(Dali::Integration::Point& point, int timeStamp) override;
644 * @copydoc Dali::Internal::Adaptor::EventHandler::Observer::OnWheelEvent
646 void OnWheelEvent(Dali::Integration::WheelEvent& wheelEvent) override;
649 * @copydoc Dali::Internal::Adaptor::EventHandler::Observer::OnKeyEvent
651 void OnKeyEvent(Dali::Integration::KeyEvent& keyEvent) override;
654 * @copydoc Dali::Internal::Adaptor::EventHandler::Observer::OnRotation
656 void OnRotation(const RotationEvent& rotation) override;
660 * @copydoc Dali::Window::FocusChangeSignal()
662 FocusChangeSignalType& FocusChangeSignal()
664 return mFocusChangeSignal;
668 * @copydoc Dali::Window::ResizedSignal()
670 ResizeSignalType& ResizeSignal()
672 return mResizeSignal;
676 * This signal is emitted when the window is requesting to be deleted
678 SignalType& DeleteRequestSignal()
680 return mDeleteRequestSignal;
684 * @copydoc Dali::DevelWindow::VisibilityChangedSignal()
686 VisibilityChangedSignalType& VisibilityChangedSignal()
688 return mVisibilityChangedSignal;
692 * @copydoc Dali::Window::SignalEventProcessingFinished()
694 Dali::DevelWindow::EventProcessingFinishedSignalType& EventProcessingFinishedSignal()
696 return mScene.EventProcessingFinishedSignal();
700 * @copydoc Dali::DevelWindow::TransitionEffectEventSignal()
702 TransitionEffectEventSignalType& TransitionEffectEventSignal()
704 return mTransitionEffectEventSignal;
708 * @copydoc Dali::DevelWindow::KeyboardRepeatSettingsChangedSignal()
710 KeyboardRepeatSettingsChangedSignalType& KeyboardRepeatSettingsChangedSignal()
712 return mKeyboardRepeatSettingsChangedSignal;
716 * @copydoc Dali::DevelWindow::AuxiliaryMessageSignal()
718 AuxiliaryMessageSignalType& AuxiliaryMessageSignal()
720 return mAuxiliaryMessageSignal;
724 * @copydoc Dali::DevelWindow::AccessibilityHighlightSignal()
726 AccessibilityHighlightSignalType& AccessibilityHighlightSignal()
728 return mAccessibilityHighlightSignal;
732 * @copydoc Dali::DevelWindow::MovedSignal()
734 MovedSignalType& MovedSignal()
740 * @copydoc Dali::DevelWindow::OrientationChangedSignal()
742 OrientationChangedSignalType& OrientationChangedSignal()
744 return mOrientationChangedSignal;
748 WindowRenderSurface* mWindowSurface; ///< The window rendering surface
749 WindowBase* mWindowBase;
751 std::string mClassName;
752 Dali::Window mParentWindow;
754 OrientationPtr mOrientation;
755 std::vector<int> mAvailableAngles;
758 int mRotationAngle; ///< The angle of the rotation
759 int mWindowWidth; ///< The width of the window
760 int mWindowHeight; ///< The height of the window
761 int mNativeWindowId; ///< The Native Window Id
763 EventHandlerPtr mEventHandler; ///< The window events handler
764 OrientationMode mOrientationMode; ///< The physical screen mode is portrait or landscape
767 SignalType mDeleteRequestSignal;
768 FocusChangeSignalType mFocusChangeSignal;
769 ResizeSignalType mResizeSignal;
770 VisibilityChangedSignalType mVisibilityChangedSignal;
771 TransitionEffectEventSignalType mTransitionEffectEventSignal;
772 KeyboardRepeatSettingsChangedSignalType mKeyboardRepeatSettingsChangedSignal;
773 AuxiliaryMessageSignalType mAuxiliaryMessageSignal;
774 AccessibilityHighlightSignalType mAccessibilityHighlightSignal;
775 MovedSignalType mMovedSignal;
776 OrientationChangedSignalType mOrientationChangedSignal;
778 Dali::KeyEvent mLastKeyEvent;
779 Dali::TouchEvent mLastTouchEvent;
781 bool mIsTransparent : 1;
782 bool mIsFocusAcceptable : 1;
784 bool mOpaqueState : 1;
785 bool mWindowRotationAcknowledgement : 1;
787 bool mIsWindowRotating : 1; ///< The window rotating flag.
790 } // namespace Adaptor
791 } // namespace Internal
793 // Helpers for public-api forwarding methods
795 inline Internal::Adaptor::Window& GetImplementation(Dali::Window& window)
797 DALI_ASSERT_ALWAYS(window && "Window handle is empty");
798 BaseObject& object = window.GetBaseObject();
799 return static_cast<Internal::Adaptor::Window&>(object);
802 inline const Internal::Adaptor::Window& GetImplementation(const Dali::Window& window)
804 DALI_ASSERT_ALWAYS(window && "Window handle is empty");
805 const BaseObject& object = window.GetBaseObject();
806 return static_cast<const Internal::Adaptor::Window&>(object);
811 #endif // DALI_INTERNAL_WINDOWSYSTEM_COMMON_WINDOW_IMPL_H