Revert "[Tizen] Modify DALI_KEY_H"
[platform/core/uifw/dali-adaptor.git] / dali / internal / window-system / common / window-impl.h
1 #ifndef DALI_INTERNAL_WINDOWSYSTEM_COMMON_WINDOW_IMPL_H
2 #define DALI_INTERNAL_WINDOWSYSTEM_COMMON_WINDOW_IMPL_H
3
4 /*
5  * Copyright (c) 2019 Samsung Electronics Co., Ltd.
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  * http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  */
20
21 // EXTERNAL INCLUDES
22 #include <dali/public-api/object/ref-object.h>
23 #include <dali/public-api/object/base-object.h>
24 #include <dali/public-api/actors/layer.h>
25 #include <dali/public-api/render-tasks/render-task-list.h>
26
27 #ifdef DALI_ADAPTOR_COMPILATION
28 #include <dali/integration-api/scene-holder-impl.h>
29 #else
30 #include <dali/integration-api/adaptors/scene-holder-impl.h>
31 #endif
32
33 // INTERNAL INCLUDES
34 #include <dali/internal/adaptor/common/adaptor-impl.h>
35 #include <dali/public-api/adaptor-framework/window.h>
36 #include <dali/public-api/adaptor-framework/key-grab.h>
37 #include <dali/devel-api/adaptor-framework/window-devel.h>
38 #include <dali/internal/window-system/common/event-handler.h>
39
40 namespace Dali
41 {
42 class Adaptor;
43 class Actor;
44 class RenderSurfaceInterface;
45
46 namespace Internal
47 {
48 namespace Adaptor
49 {
50 class Orientation;
51 class WindowRenderSurface;
52 class WindowBase;
53
54 class Window;
55 using WindowPtr = IntrusivePtr< Window >;
56 using OrientationPtr = IntrusivePtr< Orientation >;
57 using EventHandlerPtr = IntrusivePtr< EventHandler >;
58
59 /**
60  * Window provides a surface to render onto with orientation & indicator properties.
61  */
62 class Window : public Dali::Internal::Adaptor::SceneHolder, public EventHandler::Observer, public ConnectionTracker
63 {
64 public:
65   typedef Dali::Window::IndicatorSignalType IndicatorSignalType;
66   typedef Dali::Window::FocusSignalType FocusSignalType;
67   typedef Dali::Window::ResizedSignalType ResizedSignalType;
68   typedef Signal< void () > SignalType;
69
70   /**
71    * Create a new Window. This should only be called once by the Application class
72    * @param[in] positionSize The position and size of the window
73    * @param[in] name The window title
74    * @param[in] className The window class name
75    * @param[in] isTransparent Whether window is transparent
76    * @return A newly allocated Window
77    */
78   static Window* New(const PositionSize& positionSize, const std::string& name, const std::string& className, bool isTransparent = false);
79
80   /**
81    * @copydoc Dali::Window::ShowIndicator()
82    */
83   void ShowIndicator( Dali::Window::IndicatorVisibleMode visibleMode );
84
85   /**
86    * @copydoc Dali::Window::SetIndicatorBgOpacity()
87    */
88   void SetIndicatorBgOpacity( Dali::Window::IndicatorBgOpacity opacity );
89
90   /**
91    * @copydoc Dali::Window::RotateIndicator()
92    */
93   void RotateIndicator( Dali::Window::WindowOrientation orientation );
94
95   /**
96    * @copydoc Dali::Window::SetClass()
97    */
98   void SetClass( std::string name, std::string className );
99
100   /**
101    * @brief Gets the window class name.
102    * @return The class of the window
103    */
104   std::string GetClassName() const;
105
106   /**
107    * @copydoc Dali::Window::Raise()
108    */
109   void Raise();
110
111   /**
112    * @copydoc Dali::Window::Lower()
113    */
114   void Lower();
115
116   /**
117    * @copydoc Dali::Window::Activate()
118    */
119   void Activate();
120
121   /**
122    * @copydoc Dali::Window::GetLayerCount()
123    */
124   uint32_t GetLayerCount() const;
125
126   /**
127    * @copydoc Dali::Window::GetLayer()
128    */
129   Dali::Layer GetLayer( uint32_t depth ) const;
130
131   /**
132    * @copydoc Dali::DevelWindow::GetRenderTaskList()
133    */
134   Dali::RenderTaskList GetRenderTaskList() const;
135
136   /**
137    * @copydoc Dali::Window::AddAvailableOrientation()
138    */
139   void AddAvailableOrientation(Dali::Window::WindowOrientation orientation);
140
141   /**
142    * @copydoc Dali::Window::RemoveAvailableOrientation()
143    */
144   void RemoveAvailableOrientation(Dali::Window::WindowOrientation orientation);
145
146   /**
147    * @copydoc Dali::Window::SetAvailableOrientations()
148    */
149   void SetAvailableOrientations(const std::vector<Dali::Window::WindowOrientation>& orientations);
150
151   /**
152    * @copydoc Dali::Window::GetAvailableOrientations()
153    */
154   const std::vector<Dali::Window::WindowOrientation>& GetAvailableOrientations();
155
156   /**
157    * @copydoc Dali::Window::SetPreferredOrientation()
158    */
159   void SetPreferredOrientation(Dali::Window::WindowOrientation orientation);
160
161   /**
162    * @copydoc Dali::Window::GetPreferredOrientation()
163    */
164   Dali::Window::WindowOrientation GetPreferredOrientation();
165
166   /**
167    * @copydoc Dali::Window::SetAcceptFocus()
168    */
169   void SetAcceptFocus( bool accept );
170
171   /**
172    * @copydoc Dali::Window::IsFocusAcceptable()
173    */
174   bool IsFocusAcceptable() const;
175
176   /**
177    * @copydoc Dali::Window::Show()
178    */
179   void Show();
180
181   /**
182    * @copydoc Dali::Window::Hide()
183    */
184   void Hide();
185
186   /**
187    * @copydoc Dali::Window::GetSupportedAuxiliaryHintCount()
188    */
189   unsigned int GetSupportedAuxiliaryHintCount() const;
190
191   /**
192    * @copydoc Dali::Window::GetSupportedAuxiliaryHint()
193    */
194   std::string GetSupportedAuxiliaryHint( unsigned int index ) const;
195
196   /**
197    * @copydoc Dali::Window::AddAuxiliaryHint()
198    */
199   unsigned int AddAuxiliaryHint( const std::string& hint, const std::string& value );
200
201   /**
202    * @copydoc Dali::Window::RemoveAuxiliaryHint()
203    */
204   bool RemoveAuxiliaryHint( unsigned int id );
205
206   /**
207    * @copydoc Dali::Window::SetAuxiliaryHintValue()
208    */
209   bool SetAuxiliaryHintValue( unsigned int id, const std::string& value );
210
211   /**
212    * @copydoc Dali::Window::GetAuxiliaryHintValue()
213    */
214   std::string GetAuxiliaryHintValue( unsigned int id ) const;
215
216   /**
217    * @copydoc Dali::Window::GetAuxiliaryHintId()
218    */
219   unsigned int GetAuxiliaryHintId( const std::string& hint ) const;
220
221   /**
222    * @copydoc Dali::Window::SetInputRegion()
223    */
224   void SetInputRegion( const Rect< int >& inputRegion );
225
226   /**
227    * @copydoc Dali::Window::SetType()
228    */
229   void SetType( Dali::Window::Type type );
230
231   /**
232    * @copydoc Dali::Window::GetType() const
233    */
234   Dali::Window::Type GetType() const;
235
236   /**
237    * @copydoc Dali::Window::SetNotificationLevel()
238    */
239   bool SetNotificationLevel( Dali::Window::NotificationLevel::Type level );
240
241   /**
242    * @copydoc Dali::Window::GetNotificationLevel()
243    */
244   Dali::Window::NotificationLevel::Type GetNotificationLevel() const;
245
246   /**
247    * @copydoc Dali::Window::SetOpaqueState()
248    */
249   void SetOpaqueState( bool opaque );
250
251   /**
252    * @copydoc Dali::Window::IsOpaqueState()
253    */
254   bool IsOpaqueState() const;
255
256   /**
257    * @copydoc Dali::Window::SetScreenOffMode()
258    */
259   bool SetScreenOffMode(Dali::Window::ScreenOffMode::Type screenOffMode);
260
261   /**
262    * @copydoc Dali::Window::GetScreenOffMode()
263    */
264   Dali::Window::ScreenOffMode::Type GetScreenOffMode() const;
265
266   /**
267    * @copydoc Dali::Window::SetBrightness()
268    */
269   bool SetBrightness( int brightness );
270
271   /**
272    * @copydoc Dali::Window::GetBrightness()
273    */
274   int GetBrightness() const;
275
276   /**
277    * @copydoc Dali::Window::SetSize()
278    */
279   void SetSize( Dali::Window::WindowSize size );
280
281   /**
282    * @copydoc Dali::Window::GetSize()
283    */
284   Dali::Window::WindowSize GetSize() const;
285
286   /**
287    * @copydoc Dali::Window::SetPosition()
288    */
289   void SetPosition( Dali::Window::WindowPosition position );
290
291   /**
292    * @copydoc Dali::Window::GetPosition()
293    */
294   Dali::Window::WindowPosition GetPosition() const;
295
296   /**
297    * @copydoc Dali::DevelWindow::SetPositionSize()
298    */
299   void SetPositionSize( PositionSize positionSize );
300
301   /**
302    * @copydoc Dali::Window::GetRootLayer()
303    */
304   Dali::Layer GetRootLayer() const;
305
306   /**
307    * @copydoc Dali::Window::SetTransparency()
308    */
309   void SetTransparency( bool transparent );
310
311   /**
312    * @copydoc Dali::KeyGrab::GrabKey()
313    */
314   bool GrabKey( Dali::KEY key, KeyGrab::KeyGrabMode grabMode );
315
316   /**
317    * @copydoc Dali::KeyGrab::UngrabKey()
318    */
319   bool UngrabKey( Dali::KEY key );
320
321   /**
322    * @copydoc Dali::KeyGrab::GrabKeyList()
323    */
324   bool GrabKeyList( const Dali::Vector< Dali::KEY >& key, const Dali::Vector< KeyGrab::KeyGrabMode >& grabMode, Dali::Vector< bool >& result );
325
326   /**
327    * @copydoc Dali::KeyGrab::UngrabKeyList()
328    */
329   bool UngrabKeyList( const Dali::Vector< Dali::KEY >& key, Dali::Vector< bool >& result );
330
331   /**
332    * @copydoc Dali::DevelWindow::Get()
333    */
334   static Dali::Window Get( Dali::Actor actor );
335
336   /**
337    * @copydoc Dali::DevelWindow::SetParent()
338    */
339   void SetParent( Dali::Window& parent );
340
341   /**
342    * @copydoc Dali::DevelWindow::Unparent()
343    */
344   void Unparent();
345
346   /**
347    * @copydoc Dali::DevelWindow::GetParent()
348    */
349   Dali::Window GetParent();
350
351 public: // Dali::Internal::Adaptor::SceneHolder
352
353   /**
354    * @copydoc Dali::Internal::Adaptor::SceneHolder::GetNativeHandle
355    */
356   Dali::Any GetNativeHandle() const override;
357
358   /**
359    * @copydoc Dali::Internal::Adaptor::SceneHolder::IsVisible
360    */
361   bool IsVisible() const override;
362
363 private:
364
365   /**
366    * Private constructor.
367    * @sa Window::New()
368    */
369   Window();
370
371   /**
372    * Destructor
373    */
374   virtual ~Window();
375
376   /**
377    * Second stage initialization
378    */
379   void Initialize(const PositionSize& positionSize, const std::string& name, const std::string& className);
380
381   /**
382    * Called when the window becomes iconified or deiconified.
383    */
384   void OnIconifyChanged( bool iconified );
385
386   /**
387    * Called when the window focus is changed.
388    */
389   void OnFocusChanged( bool focusIn );
390
391   /**
392    * Called when the output is transformed.
393    */
394   void OnOutputTransformed();
395
396   /**
397    * Called when the window receives a delete request.
398    */
399   void OnDeleteRequest();
400
401 private: // Dali::Internal::Adaptor::SceneHolder
402
403   /**
404    * @copydoc Dali::Internal::Adaptor::SceneHolder::OnAdaptorSet
405    */
406   void OnAdaptorSet( Dali::Adaptor& adaptor ) override;
407
408   /**
409    * @copydoc Dali::Internal::Adaptor::SceneHolder::OnSurfaceSet
410    */
411   void OnSurfaceSet( Dali::RenderSurfaceInterface* surface ) override;
412
413   /**
414    * @copydoc Dali::Internal::Adaptor::SceneHolder::OnPause
415    */
416   void OnPause() override;
417
418   /**
419    * @copydoc Dali::Internal::Adaptor::SceneHolder::OnResume
420    */
421   void OnResume() override;
422
423   /**
424    * @copydoc Dali::Internal::Adaptor::SceneHolder::RecalculateTouchPosition
425    */
426   void RecalculateTouchPosition( Integration::Point& point ) override;
427
428 private: // Dali::Internal::Adaptor::EventHandler::Observer
429
430   /**
431    * @copydoc Dali::Internal::Adaptor::EventHandler::Observer::OnTouchPoint
432    */
433   void OnTouchPoint( Dali::Integration::Point& point, int timeStamp ) override;
434
435   /**
436    * @copydoc Dali::Internal::Adaptor::EventHandler::Observer::OnWheelEvent
437    */
438   void OnWheelEvent( Dali::Integration::WheelEvent& wheelEvent ) override;
439
440   /**
441    * @copydoc Dali::Internal::Adaptor::EventHandler::Observer::OnKeyEvent
442    */
443   void OnKeyEvent( Dali::Integration::KeyEvent& keyEvent ) override;
444
445   /**
446    * @copydoc Dali::Internal::Adaptor::EventHandler::Observer::OnRotation
447    */
448   void OnRotation( const RotationEvent& rotation ) override;
449
450 public: // Signals
451
452   /**
453    * The user should connect to this signal to get a timing when indicator was shown / hidden.
454    */
455   IndicatorSignalType& IndicatorVisibilityChangedSignal() { return mIndicatorVisibilityChangedSignal; }
456
457   /**
458    * @copydoc Dali::Window::FocusChangedSignal()
459    */
460   FocusSignalType& FocusChangedSignal() { return mFocusChangedSignal; }
461
462   /**
463    * @copydoc Dali::Window::ResizedSignal()
464    */
465   ResizedSignalType& ResizedSignal() { return mResizedSignal; }
466
467   /**
468    * This signal is emitted when the window is requesting to be deleted
469    */
470   SignalType& DeleteRequestSignal() { return mDeleteRequestSignal; }
471
472   /**
473    * @copydoc Dali::Window::SignalEventProcessingFinished()
474    */
475   Dali::DevelWindow::EventProcessingFinishedSignalType& EventProcessingFinishedSignal() { return mScene.EventProcessingFinishedSignal(); }
476
477   /**
478    * @copydoc Dali::Window::KeyEventSignal()
479    */
480   Dali::DevelWindow::KeyEventSignalType& KeyEventSignal() { return mScene.KeyEventSignal(); }
481
482   /**
483    * @copydoc Dali::Window::KeyEventGeneratedSignal()
484    */
485   Dali::DevelWindow::KeyEventGeneratedSignalType& KeyEventGeneratedSignal() { return mScene.KeyEventGeneratedSignal(); }
486
487   /**
488     * @copydoc Dali::Window::TouchSignal()
489     */
490   Dali::DevelWindow::TouchSignalType& TouchSignal() { return mScene.TouchSignal(); }
491
492   /**
493    * @copydoc Dali::Window::WheelEventSignal()
494    */
495   Dali::DevelWindow::WheelEventSignalType& WheelEventSignal() { return mScene.WheelEventSignal(); }
496
497 private:
498
499   WindowRenderSurface*                  mWindowSurface;      ///< The window rendering surface
500   WindowBase*                           mWindowBase;
501   std::string                           mName;
502   std::string                           mClassName;
503   bool                                  mIsTransparent:1;
504   bool                                  mIsFocusAcceptable:1;
505   bool                                  mIconified:1;
506   bool                                  mOpaqueState:1;
507   bool                                  mResizeEnabled:1;
508   Dali::Window::Type                    mType;
509   Dali::Window                          mParentWindow;
510
511   OrientationPtr                               mOrientation;
512   std::vector<Dali::Window::WindowOrientation> mAvailableOrientations;
513   Dali::Window::WindowOrientation              mPreferredOrientation;
514
515   int                                   mRotationAngle;     ///< The angle of the rotation
516   int                                   mWindowWidth;       ///< The width of the window
517   int                                   mWindowHeight;      ///< The height of the window
518
519   EventHandlerPtr                       mEventHandler;      ///< The window events handler
520
521   // Signals
522   IndicatorSignalType                   mIndicatorVisibilityChangedSignal;
523   FocusSignalType                       mFocusChangedSignal;
524   ResizedSignalType                     mResizedSignal;
525   SignalType                            mDeleteRequestSignal;
526
527
528 };
529
530 } // namespace Adaptor
531 } // namepsace Internal
532
533 // Helpers for public-api forwarding methods
534
535 inline Internal::Adaptor::Window& GetImplementation(Dali::Window& window)
536 {
537   DALI_ASSERT_ALWAYS( window && "Window handle is empty" );
538   BaseObject& object = window.GetBaseObject();
539   return static_cast<Internal::Adaptor::Window&>(object);
540 }
541
542 inline const Internal::Adaptor::Window& GetImplementation(const Dali::Window& window)
543 {
544   DALI_ASSERT_ALWAYS( window && "Window handle is empty" );
545   const BaseObject& object = window.GetBaseObject();
546   return static_cast<const Internal::Adaptor::Window&>(object);
547 }
548
549 } // namespace Dali
550
551 #endif // DALI_INTERNAL_WINDOWSYSTEM_COMMON_WINDOW_IMPL_H