1 #ifndef DALI_INTERNAL_WINDOWSYSTEM_COMMON_WINDOW_IMPL_H
2 #define DALI_INTERNAL_WINDOWSYSTEM_COMMON_WINDOW_IMPL_H
5 * Copyright (c) 2019 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/public-api/object/ref-object.h>
23 #include <dali/public-api/object/base-object.h>
24 #include <dali/public-api/actors/layer.h>
25 #include <dali/public-api/render-tasks/render-task-list.h>
27 #ifdef DALI_ADAPTOR_COMPILATION
28 #include <dali/integration-api/scene-holder-impl.h>
30 #include <dali/integration-api/adaptors/scene-holder-impl.h>
34 #include <dali/public-api/adaptor-framework/window.h>
35 #include <dali/public-api/adaptor-framework/key-grab.h>
36 #include <dali/devel-api/adaptor-framework/window-devel.h>
42 class RenderSurfaceInterface;
50 class RotationObserver;
51 class WindowRenderSurface;
55 using WindowPtr = IntrusivePtr< Window >;
56 using OrientationPtr = IntrusivePtr< Orientation >;
57 using EventHandlerPtr = IntrusivePtr< EventHandler >;
60 * Window provides a surface to render onto with orientation & indicator properties.
62 class Window : public Dali::Internal::Adaptor::SceneHolder, public ConnectionTracker
65 typedef Dali::Window::IndicatorSignalType IndicatorSignalType;
66 typedef Dali::Window::FocusSignalType FocusSignalType;
67 typedef Dali::Window::ResizedSignalType ResizedSignalType;
68 typedef Signal< void () > SignalType;
71 * Create a new Window. This should only be called once by the Application class
72 * @param[in] positionSize The position and size of the window
73 * @param[in] name The window title
74 * @param[in] className The window class name
75 * @param[in] isTransparent Whether window is transparent
76 * @return A newly allocated Window
78 static Window* New(const PositionSize& positionSize, const std::string& name, const std::string& className, bool isTransparent = false);
81 * @copydoc Dali::Window::ShowIndicator()
83 void ShowIndicator( Dali::Window::IndicatorVisibleMode visibleMode );
86 * @copydoc Dali::Window::SetIndicatorBgOpacity()
88 void SetIndicatorBgOpacity( Dali::Window::IndicatorBgOpacity opacity );
91 * @copydoc Dali::Window::RotateIndicator()
93 void RotateIndicator( Dali::Window::WindowOrientation orientation );
96 * @copydoc Dali::Window::SetClass()
98 void SetClass( std::string name, std::string className );
101 * @brief Gets the window class name.
102 * @return The class of the window
104 std::string GetClassName() const;
107 * @copydoc Dali::Window::Raise()
112 * @copydoc Dali::Window::Lower()
117 * @copydoc Dali::Window::Activate()
122 * @copydoc Dali::Window::GetLayerCount()
124 uint32_t GetLayerCount() const;
127 * @copydoc Dali::Window::GetLayer()
129 Dali::Layer GetLayer( uint32_t depth ) const;
132 * @copydoc Dali::Window::AddAvailableOrientation()
134 void AddAvailableOrientation(Dali::Window::WindowOrientation orientation);
137 * @copydoc Dali::Window::RemoveAvailableOrientation()
139 void RemoveAvailableOrientation(Dali::Window::WindowOrientation orientation);
142 * @copydoc Dali::Window::SetAvailableOrientations()
144 void SetAvailableOrientations(const std::vector<Dali::Window::WindowOrientation>& orientations);
147 * @copydoc Dali::Window::GetAvailableOrientations()
149 const std::vector<Dali::Window::WindowOrientation>& GetAvailableOrientations();
152 * @copydoc Dali::Window::SetPreferredOrientation()
154 void SetPreferredOrientation(Dali::Window::WindowOrientation orientation);
157 * @copydoc Dali::Window::GetPreferredOrientation()
159 Dali::Window::WindowOrientation GetPreferredOrientation();
162 * @copydoc Dali::Window::SetAcceptFocus()
164 void SetAcceptFocus( bool accept );
167 * @copydoc Dali::Window::IsFocusAcceptable()
169 bool IsFocusAcceptable() const;
172 * @copydoc Dali::Window::Show()
177 * @copydoc Dali::Window::Hide()
182 * @copydoc Dali::Window::GetSupportedAuxiliaryHintCount()
184 unsigned int GetSupportedAuxiliaryHintCount() const;
187 * @copydoc Dali::Window::GetSupportedAuxiliaryHint()
189 std::string GetSupportedAuxiliaryHint( unsigned int index ) const;
192 * @copydoc Dali::Window::AddAuxiliaryHint()
194 unsigned int AddAuxiliaryHint( const std::string& hint, const std::string& value );
197 * @copydoc Dali::Window::RemoveAuxiliaryHint()
199 bool RemoveAuxiliaryHint( unsigned int id );
202 * @copydoc Dali::Window::SetAuxiliaryHintValue()
204 bool SetAuxiliaryHintValue( unsigned int id, const std::string& value );
207 * @copydoc Dali::Window::GetAuxiliaryHintValue()
209 std::string GetAuxiliaryHintValue( unsigned int id ) const;
212 * @copydoc Dali::Window::GetAuxiliaryHintId()
214 unsigned int GetAuxiliaryHintId( const std::string& hint ) const;
217 * @copydoc Dali::Window::SetInputRegion()
219 void SetInputRegion( const Rect< int >& inputRegion );
222 * @copydoc Dali::Window::SetType()
224 void SetType( Dali::Window::Type type );
227 * @copydoc Dali::Window::GetType() const
229 Dali::Window::Type GetType() const;
232 * @copydoc Dali::Window::SetNotificationLevel()
234 bool SetNotificationLevel( Dali::Window::NotificationLevel::Type level );
237 * @copydoc Dali::Window::GetNotificationLevel()
239 Dali::Window::NotificationLevel::Type GetNotificationLevel() const;
242 * @copydoc Dali::Window::SetOpaqueState()
244 void SetOpaqueState( bool opaque );
247 * @copydoc Dali::Window::IsOpaqueState()
249 bool IsOpaqueState() const;
252 * @copydoc Dali::Window::SetScreenOffMode()
254 bool SetScreenOffMode(Dali::Window::ScreenOffMode::Type screenOffMode);
257 * @copydoc Dali::Window::GetScreenOffMode()
259 Dali::Window::ScreenOffMode::Type GetScreenOffMode() const;
262 * @copydoc Dali::Window::SetBrightness()
264 bool SetBrightness( int brightness );
267 * @copydoc Dali::Window::GetBrightness()
269 int GetBrightness() const;
272 * @copydoc Dali::Window::SetSize()
274 void SetSize( Dali::Window::WindowSize size );
277 * @copydoc Dali::Window::GetSize()
279 Dali::Window::WindowSize GetSize() const;
282 * @copydoc Dali::Window::SetPosition()
284 void SetPosition( Dali::Window::WindowPosition position );
287 * @copydoc Dali::Window::GetPosition()
289 Dali::Window::WindowPosition GetPosition() const;
292 * @copydoc Dali::DevelWindow::SetPositionSize()
294 void SetPositionSize( PositionSize positionSize );
297 * @copydoc Dali::Window::GetRootLayer()
299 Dali::Layer GetRootLayer() const;
302 * @copydoc Dali::Window::SetTransparency()
304 void SetTransparency( bool transparent );
307 * @copydoc Dali::KeyGrab::GrabKey()
309 bool GrabKey( Dali::KEY key, KeyGrab::KeyGrabMode grabMode );
312 * @copydoc Dali::KeyGrab::UngrabKey()
314 bool UngrabKey( Dali::KEY key );
317 * @copydoc Dali::KeyGrab::GrabKeyList()
319 bool GrabKeyList( const Dali::Vector< Dali::KEY >& key, const Dali::Vector< KeyGrab::KeyGrabMode >& grabMode, Dali::Vector< bool >& result );
322 * @copydoc Dali::KeyGrab::UngrabKeyList()
324 bool UngrabKeyList( const Dali::Vector< Dali::KEY >& key, Dali::Vector< bool >& result );
327 * Called from Orientation after the Change signal has been sent
329 void RotationDone( int orientation, int width, int height );
332 * Set the rotation observer (note, some adaptors may not have a rotation observer)
333 * @param[in] observer The rotation observer
334 * @return If the rotation observer is set
336 bool SetRotationObserver( RotationObserver* observer );
339 * @copydoc Dali::DevelWindow::Get()
341 static Dali::Window Get( Dali::Actor actor );
343 public: // Dali::Internal::Adaptor::SceneHolder
346 * @copydoc Dali::Internal::Adaptor::SceneHolder::GetNativeHandle
348 Dali::Any GetNativeHandle() const override;
351 * @copydoc Dali::Internal::Adaptor::SceneHolder::IsVisible
353 bool IsVisible() const override;
358 * Private constructor.
369 * Second stage initialization
371 void Initialize(const PositionSize& positionSize, const std::string& name, const std::string& className);
374 * Called when the window becomes iconified or deiconified.
376 void OnIconifyChanged( bool iconified );
379 * Called when the window focus is changed.
381 void OnFocusChanged( bool focusIn );
384 * Called when the output is transformed.
386 void OnOutputTransformed();
389 * Called when the window receives a delete request.
391 void OnDeleteRequest();
393 private: // Dali::Internal::Adaptor::SceneHolder
396 * @copydoc Dali::Internal::Adaptor::SceneHolder::FeedTouchPoint
398 void FeedTouchPoint( TouchPoint& point, int timeStamp ) override;
401 * @copydoc Dali::Internal::Adaptor::SceneHolder::FeedWheelEvent
403 void FeedWheelEvent( WheelEvent& wheelEvent ) override;
406 * @copydoc Dali::Internal::Adaptor::SceneHolder::FeedKeyEvent
408 void FeedKeyEvent( KeyEvent& keyEvent ) override;
411 * @copydoc Dali::Internal::Adaptor::SceneHolder::OnAdaptorSet
413 void OnAdaptorSet( Dali::Adaptor& adaptor ) override;
416 * @copydoc Dali::Internal::Adaptor::SceneHolder::OnSurfaceSet
418 void OnSurfaceSet( Dali::RenderSurfaceInterface* surface ) override;
421 * @copydoc Dali::Internal::Adaptor::SceneHolder::OnPause
423 void OnPause() override;
426 * @copydoc Dali::Internal::Adaptor::SceneHolder::OnResume
428 void OnResume() override;
433 * The user should connect to this signal to get a timing when indicator was shown / hidden.
435 IndicatorSignalType& IndicatorVisibilityChangedSignal() { return mIndicatorVisibilityChangedSignal; }
438 * @copydoc Dali::Window::FocusChangedSignal()
440 FocusSignalType& FocusChangedSignal() { return mFocusChangedSignal; }
443 * @copydoc Dali::Window::ResizedSignal()
445 ResizedSignalType& ResizedSignal() { return mResizedSignal; }
448 * This signal is emitted when the window is requesting to be deleted
450 SignalType& DeleteRequestSignal() { return mDeleteRequestSignal; }
453 * @copydoc Dali::Window::SignalEventProcessingFinished()
455 Dali::DevelWindow::EventProcessingFinishedSignalType& EventProcessingFinishedSignal() { return mScene.EventProcessingFinishedSignal(); };
458 * @copydoc Dali::Window::KeyEventSignal()
460 Dali::DevelWindow::KeyEventSignalType& KeyEventSignal() { return mScene.KeyEventSignal(); };
463 * @copydoc Dali::Window::TouchSignal()
465 Dali::DevelWindow::TouchSignalType& TouchSignal() { return mScene.TouchSignal(); };
468 * @copydoc Dali::Window::WheelEventSignal()
470 Dali::DevelWindow::WheelEventSignalType& WheelEventSignal() { return mScene.WheelEventSignal(); };
474 WindowRenderSurface* mWindowSurface; ///< The window rendering surface
475 WindowBase* mWindowBase;
477 std::string mClassName;
478 bool mIsTransparent:1;
479 bool mIsFocusAcceptable:1;
482 bool mResizeEnabled:1;
483 Dali::Window::Type mType;
485 OrientationPtr mOrientation;
486 std::vector<Dali::Window::WindowOrientation> mAvailableOrientations;
487 Dali::Window::WindowOrientation mPreferredOrientation;
489 EventHandlerPtr mEventHandler; ///< The window events handler
492 IndicatorSignalType mIndicatorVisibilityChangedSignal;
493 FocusSignalType mFocusChangedSignal;
494 ResizedSignalType mResizedSignal;
495 SignalType mDeleteRequestSignal;
500 } // namespace Adaptor
501 } // namepsace Internal
503 // Helpers for public-api forwarding methods
505 inline Internal::Adaptor::Window& GetImplementation(Dali::Window& window)
507 DALI_ASSERT_ALWAYS( window && "Window handle is empty" );
508 BaseObject& object = window.GetBaseObject();
509 return static_cast<Internal::Adaptor::Window&>(object);
512 inline const Internal::Adaptor::Window& GetImplementation(const Dali::Window& window)
514 DALI_ASSERT_ALWAYS( window && "Window handle is empty" );
515 const BaseObject& object = window.GetBaseObject();
516 return static_cast<const Internal::Adaptor::Window&>(object);
521 #endif // DALI_INTERNAL_WINDOWSYSTEM_COMMON_WINDOW_IMPL_H