2 * Copyright (c) 2023 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/internal/adaptor/common/application-impl.h>
22 #include <dali/devel-api/common/singleton-service.h>
23 #include <dali/integration-api/debug.h>
24 #include <dali/integration-api/trace.h>
25 #include <dali/public-api/object/object-registry.h>
28 #include <dali/devel-api/adaptor-framework/accessibility-bridge.h>
29 #include <dali/devel-api/adaptor-framework/environment-variable.h>
30 #include <dali/devel-api/adaptor-framework/style-monitor.h>
31 #include <dali/devel-api/atspi-interfaces/accessible.h>
32 #include <dali/devel-api/text-abstraction/font-client.h>
33 #include <dali/internal/adaptor/common/adaptor-impl.h>
34 #include <dali/internal/adaptor/common/framework.h>
35 #include <dali/internal/adaptor/common/lifecycle-controller-impl.h>
36 #include <dali/internal/system/common/command-line-options.h>
37 #include <dali/internal/system/common/environment-variables.h>
38 #include <dali/internal/window-system/common/render-surface-factory.h>
39 #include <dali/internal/window-system/common/window-impl.h>
40 #include <dali/internal/window-system/common/window-render-surface.h>
41 #include <dali/internal/window-system/common/window-system.h>
43 // To disable a macro with the same name from one of OpenGL headers
48 namespace TizenPlatform
50 class TizenPlatformAbstraction;
62 DALI_INIT_TRACE_FILTER(gTraceFilter, DALI_TRACE_APPLICATION, true);
64 ApplicationPtr Application::gPreInitializedApplication(NULL);
66 ApplicationPtr Application::New(
69 const std::string& stylesheet,
70 Dali::Application::WINDOW_MODE windowMode,
71 const PositionSize& positionSize,
72 Framework::Type applicationType,
76 ApplicationPtr application(new Application(argc, argv, stylesheet, windowMode, positionSize, applicationType, type, useUiThread));
80 void Application::PreInitialize(int* argc, char** argv[])
82 if(!gPreInitializedApplication)
84 Dali::TextAbstraction::FontClientPreInitialize();
86 gPreInitializedApplication = new Application(argc, argv, "", Dali::Application::OPAQUE, PositionSize(), Framework::NORMAL, WindowType::NORMAL, false);
87 gPreInitializedApplication->mLaunchpadState = Launchpad::PRE_INITIALIZED;
88 gPreInitializedApplication->CreateWindow(); // Only create window
92 Application::Application(int* argc, char** argv[], const std::string& stylesheet, Dali::Application::WINDOW_MODE windowMode, const PositionSize& positionSize, Framework::Type applicationType, WindowType type, bool useUiThread)
99 mLanguageChangedSignal(),
100 mRegionChangedSignal(),
102 mCommandLineOptions(nullptr),
103 mAdaptorBuilder(nullptr),
105 mEnvironmentOptions(nullptr),
107 mMainWindowMode(windowMode),
109 mStylesheet(stylesheet),
110 mWindowPositionSize(positionSize),
111 mLaunchpadState(Launchpad::NONE),
112 mDefaultWindowType(type),
113 mUseUiThread(useUiThread),
116 // Set mName from command-line args
117 if(argc && (*argc > 0))
119 mMainWindowName = (*argv)[0];
122 const char* uiThreadEnabled = Dali::EnvironmentVariable::GetEnvironmentVariable(DALI_ENV_ENABLE_UI_THREAD);
123 if(uiThreadEnabled && std::atoi(uiThreadEnabled) != 0)
128 mCommandLineOptions = new CommandLineOptions(argc, argv);
129 mFramework = new Framework(*this, *this, argc, argv, applicationType, mUseUiThread);
130 mUseRemoteSurface = (applicationType == Framework::WATCH);
133 Application::~Application()
135 SingletonService service = SingletonService::Get();
136 // Note this can be false i.e. if Application has never created a Core instance
139 service.UnregisterAll();
144 delete mCommandLineOptions;
147 // Application is created in Main thread whether UI Threading is enabled or not.
148 // But some resources are created in Main thread or UI thread.
149 // The below code is for the resource are created in Main thread.
153 delete mAdaptorBuilder;
154 WindowSystem::Shutdown();
158 void Application::StoreWindowPositionSize(PositionSize positionSize)
160 mWindowPositionSize = positionSize;
163 void Application::ChangePreInitializedWindowInfo()
166 auto windowClassName = mEnvironmentOptions->GetWindowClassName();
167 auto windowName = mEnvironmentOptions->GetWindowName();
168 if(!windowName.empty())
170 mMainWindowName = windowName;
172 mMainWindow.SetClass(mMainWindowName, windowClassName);
174 // The real screen size may be different from the value of the preinitialized state. Update it.
175 Dali::Internal::Adaptor::WindowSystem::UpdateScreenSize();
177 int screenWidth, screenHeight;
178 Dali::Internal::Adaptor::WindowSystem::GetScreenSize(screenWidth, screenHeight);
180 // Set window position / size
181 if(mWindowPositionSize != PositionSize(0, 0, 0, 0))
183 Dali::DevelWindow::SetPositionSize(mMainWindow, mWindowPositionSize);
185 else if(mCommandLineOptions->stageWidth > 0 && mCommandLineOptions->stageHeight > 0)
187 // Command line options override environment options and full screen
188 mWindowPositionSize.width = mCommandLineOptions->stageWidth;
189 mWindowPositionSize.height = mCommandLineOptions->stageHeight;
190 mMainWindow.SetSize(Dali::Window::WindowSize(mWindowPositionSize.width, mWindowPositionSize.height));
192 else if(mEnvironmentOptions->GetWindowWidth() && mEnvironmentOptions->GetWindowHeight())
194 // Environment options override full screen functionality if command line arguments not provided
195 mWindowPositionSize.width = mEnvironmentOptions->GetWindowWidth();
196 mWindowPositionSize.height = mEnvironmentOptions->GetWindowHeight();
197 mMainWindow.SetSize(Dali::Window::WindowSize(mWindowPositionSize.width, mWindowPositionSize.height));
199 else if(screenWidth != mWindowPositionSize.width || screenHeight != mWindowPositionSize.height)
201 // Some apps can receive screen size differently after launching by specifying size in manifest.
202 mWindowPositionSize.width = screenWidth;
203 mWindowPositionSize.height = screenHeight;
204 mMainWindow.SetSize(Dali::Window::WindowSize(mWindowPositionSize.width, mWindowPositionSize.height));
208 void Application::CreateWindow()
210 Internal::Adaptor::Window* window;
212 WindowSystem::Initialize();
214 if(mLaunchpadState != Launchpad::PRE_INITIALIZED)
216 if(mWindowPositionSize.width == 0 && mWindowPositionSize.height == 0)
218 if(mCommandLineOptions->stageWidth > 0 && mCommandLineOptions->stageHeight > 0)
220 // Command line options override environment options and full screen
221 mWindowPositionSize.width = mCommandLineOptions->stageWidth;
222 mWindowPositionSize.height = mCommandLineOptions->stageHeight;
224 else if(mEnvironmentOptions->GetWindowWidth() && mEnvironmentOptions->GetWindowHeight())
226 // Environment options override full screen functionality if command line arguments not provided
227 mWindowPositionSize.width = mEnvironmentOptions->GetWindowWidth();
228 mWindowPositionSize.height = mEnvironmentOptions->GetWindowHeight();
232 auto windowClassName = mEnvironmentOptions->GetWindowClassName();
233 auto windowName = mEnvironmentOptions->GetWindowName();
234 if(!windowName.empty())
236 mMainWindowName = windowName;
239 window = Internal::Adaptor::Window::New(mWindowPositionSize, mMainWindowName, windowClassName, mDefaultWindowType, mMainWindowMode == Dali::Application::TRANSPARENT);
243 // The position, size and the window name of the pre-initialized application will be updated in ChangePreInitializedWindowInfo()
244 // when the real application is launched.
245 window = Internal::Adaptor::Window::New(mWindowPositionSize, "", "", mDefaultWindowType, mMainWindowMode == Dali::Application::TRANSPARENT);
248 mMainWindow = Dali::Window(window);
250 // Quit the application when the window is closed
251 GetImplementation(mMainWindow).DeleteRequestSignal().Connect(mSlotDelegate, &Application::Quit);
254 void Application::CreateAdaptor()
256 DALI_ASSERT_ALWAYS(mMainWindow && "Window required to create adaptor");
258 auto graphicsFactory = mAdaptorBuilder->GetGraphicsFactory();
260 Integration::SceneHolder sceneHolder = Integration::SceneHolder(&Dali::GetImplementation(mMainWindow));
262 mAdaptor = Adaptor::New(graphicsFactory, sceneHolder, mEnvironmentOptions.get());
264 Adaptor::GetImplementation(*mAdaptor).SetUseRemoteSurface(mUseRemoteSurface);
267 void Application::CreateAdaptorBuilder()
269 mAdaptorBuilder = new AdaptorBuilder(*mEnvironmentOptions);
272 void Application::MainLoop()
274 // Run the application
278 void Application::Lower()
280 // Lower the application without quitting it.
284 void Application::Quit()
286 // Actually quit the application.
287 // Force a call to Quit even if adaptor is not running.
288 Internal::Adaptor::Adaptor::GetImplementation(*mAdaptor).AddIdle(MakeCallback(this, &Application::QuitFromMainLoop), false, true);
291 void Application::QuitFromMainLoop()
293 Accessibility::Bridge::GetCurrentBridge()->Terminate();
298 // This will trigger OnTerminate(), below, after the main loop has completed.
301 void Application::OnInit()
303 mEnvironmentOptions = std::unique_ptr<EnvironmentOptions>(new EnvironmentOptions());
305 mFramework->AddAbortCallback(MakeCallback(this, &Application::QuitFromMainLoop));
307 CreateAdaptorBuilder();
308 // If an application was pre-initialized, a window was made in advance
309 if(mLaunchpadState == Launchpad::NONE)
316 if(mLaunchpadState == Launchpad::PRE_INITIALIZED)
318 ChangePreInitializedWindowInfo();
322 DALI_TRACE_BEGIN(gTraceFilter, "DALI_APP_ADAPTOR_START");
324 DALI_TRACE_END(gTraceFilter, "DALI_APP_ADAPTOR_START");
325 Accessibility::Accessible::SetObjectRegistry(mAdaptor->GetObjectRegistry());
327 if(!mStylesheet.empty())
329 Dali::StyleMonitor::Get().SetTheme(mStylesheet);
332 // Wire up the LifecycleController
333 Dali::LifecycleController lifecycleController = Dali::LifecycleController::Get();
335 InitSignal().Connect(&GetImplementation(lifecycleController), &LifecycleController::OnInit);
336 TerminateSignal().Connect(&GetImplementation(lifecycleController), &LifecycleController::OnTerminate);
337 PauseSignal().Connect(&GetImplementation(lifecycleController), &LifecycleController::OnPause);
338 ResumeSignal().Connect(&GetImplementation(lifecycleController), &LifecycleController::OnResume);
339 ResetSignal().Connect(&GetImplementation(lifecycleController), &LifecycleController::OnReset);
340 LanguageChangedSignal().Connect(&GetImplementation(lifecycleController), &LifecycleController::OnLanguageChanged);
342 Dali::Application application(this);
344 DALI_TRACE_BEGIN(gTraceFilter, "DALI_APP_EMIT_INIT_SIGNAL");
345 mInitSignal.Emit(application);
346 DALI_TRACE_END(gTraceFilter, "DALI_APP_EMIT_INIT_SIGNAL");
348 mAdaptor->NotifySceneCreated();
351 void Application::OnTerminate()
353 // We've been told to quit by AppCore, ecore_x_destroy has been called, need to quit synchronously
354 // delete the window as ecore_x has been destroyed by AppCore
356 Dali::Application application(this);
357 mTerminateSignal.Emit(application);
361 // Ensure that the render-thread is not using the surface(window) after we delete it
365 mMainWindow.Reset(); // This only resets (clears) the default Window
367 // If DALi's UI Thread works, some resources are created in UI Thread, not Main thread.
368 // For that case, these resource should be deleted in UI Thread.
372 delete mAdaptorBuilder;
373 WindowSystem::Shutdown();
377 void Application::OnPause()
379 // A DALi app should handle Pause/Resume events.
380 // DALi just delivers the framework Pause event to the application, but not actually pause DALi core.
381 // Pausing DALi core only occurs on the Window Hidden framework event
382 Dali::Application application(this);
383 mPauseSignal.Emit(application);
386 void Application::OnResume()
388 // Emit the signal first so the application can queue any messages before we do an update/render
389 // This ensures we do not just redraw the last frame before pausing if that's not required
390 Dali::Application application(this);
391 mResumeSignal.Emit(application);
393 // DALi just delivers the framework Resume event to the application.
394 // Resuming DALi core only occurs on the Window Show framework event
396 // Trigger processing of events queued up while paused
397 CoreEventInterface& coreEventInterface = Internal::Adaptor::Adaptor::GetImplementation(GetAdaptor());
398 coreEventInterface.ProcessCoreEvents();
401 void Application::OnReset()
404 * usually, reset callback was called when a caller request to launch this application via aul.
405 * because Application class already handled initialization in OnInit(), OnReset do nothing.
407 Dali::Application application(this);
408 mResetSignal.Emit(application);
411 void Application::OnAppControl(void* data)
413 Dali::Application application(this);
414 mAppControlSignal.Emit(application, data);
417 void Application::OnLanguageChanged()
419 mAdaptor->NotifyLanguageChanged();
420 Dali::Application application(this);
421 mLanguageChangedSignal.Emit(application);
424 void Application::OnRegionChanged()
426 Dali::Application application(this);
427 mRegionChangedSignal.Emit(application);
430 void Application::OnBatteryLow(Dali::DeviceStatus::Battery::Status status)
432 Dali::Application application(this);
433 mLowBatterySignal.Emit(status);
436 void Application::OnMemoryLow(Dali::DeviceStatus::Memory::Status status)
438 Dali::Application application(this);
439 mLowMemorySignal.Emit(status);
442 void Application::OnDeviceOrientationChanged(Dali::DeviceStatus::Orientation::Status status)
444 Dali::Application application(this);
445 mDeviceOrientationChangedSignal.Emit(status);
448 void Application::OnSurfaceCreated(Any newSurface)
450 void* newWindow = AnyCast<void*>(newSurface);
451 void* oldWindow = AnyCast<void*>(mMainWindow.GetNativeHandle());
452 if(oldWindow != newWindow)
454 auto renderSurfaceFactory = Dali::Internal::Adaptor::GetRenderSurfaceFactory();
455 std::unique_ptr<WindowRenderSurface> newSurfacePtr = renderSurfaceFactory->CreateWindowRenderSurface(PositionSize(), newSurface, true);
457 mAdaptor->ReplaceSurface(mMainWindow, *newSurfacePtr.release());
461 void Application::OnSurfaceDestroyed(Any surface)
465 void Application::OnTaskInit()
467 Dali::Application application(this);
468 mTaskInitSignal.Emit(application);
471 void Application::OnTaskTerminate()
473 Dali::Application application(this);
474 mTaskTerminateSignal.Emit(application);
477 void Application::OnTaskAppControl(void* data)
479 Dali::Application application(this);
480 mTaskAppControlSignal.Emit(application, data);
483 void Application::OnTaskLanguageChanged()
485 Dali::Application application(this);
486 mTaskLanguageChangedSignal.Emit(application);
489 void Application::OnTaskRegionChanged()
491 Dali::Application application(this);
492 mTaskRegionChangedSignal.Emit(application);
495 void Application::OnTaskBatteryLow(Dali::DeviceStatus::Battery::Status status)
497 Dali::Application application(this);
498 mTaskLowBatterySignal.Emit(status);
501 void Application::OnTaskMemoryLow(Dali::DeviceStatus::Memory::Status status)
503 Dali::Application application(this);
504 mTaskLowMemorySignal.Emit(status);
507 void Application::OnTaskDeviceOrientationChanged(Dali::DeviceStatus::Orientation::Status status)
509 Dali::Application application(this);
510 mTaskDeviceOrientationChangedSignal.Emit(status);
513 bool Application::AddIdle(CallbackBase* callback, bool hasReturnValue)
515 return mAdaptor->AddIdle(callback, hasReturnValue);
518 std::string Application::GetRegion() const
520 return mFramework->GetRegion();
523 std::string Application::GetLanguage() const
525 return mFramework->GetLanguage();
528 Dali::ObjectRegistry Application::GetObjectRegistry() const
530 Dali::ObjectRegistry objectRegistry;
533 objectRegistry = mAdaptor->GetObjectRegistry();
535 return objectRegistry;
538 Dali::Adaptor& Application::GetAdaptor()
543 Dali::Window Application::GetWindow()
548 std::string Application::GetResourcePath()
550 return Internal::Adaptor::Framework::GetResourcePath();
553 std::string Application::GetDataPath()
555 return Internal::Adaptor::Framework::GetDataPath();
558 void Application::SetStyleSheet(const std::string& stylesheet)
560 mStylesheet = stylesheet;
563 void Application::SetCommandLineOptions(int* argc, char** argv[])
565 delete mCommandLineOptions;
567 mCommandLineOptions = new CommandLineOptions(argc, argv);
569 mFramework->SetCommandLineOptions(argc, argv);
571 if(argc && (*argc > 0))
573 // Set mName from command-line args
574 mMainWindowName = (*argv)[0];
578 void Application::SetDefaultWindowType(WindowType type)
580 mDefaultWindowType = type;
581 mMainWindow.SetType(type);
584 int32_t Application::GetRenderThreadId() const
588 return Internal::Adaptor::Adaptor::GetImplementation(*mAdaptor).GetRenderThreadId();
593 ApplicationPtr Application::GetPreInitializedApplication()
595 // Reset the handle to decrease the reference count
596 ApplicationPtr application = gPreInitializedApplication;
597 gPreInitializedApplication.Reset();
602 } // namespace Adaptor
604 } // namespace Internal