[Tizen] Fix crash when preinitialized app rotated
[platform/core/uifw/dali-adaptor.git] / dali / integration-api / adaptor-framework / scene-holder-impl.cpp
1 /*
2  * Copyright (c) 2022 Samsung Electronics Co., Ltd.
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4  * Licensed under the Apache License, Version 2.0 (the "License");
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13  * See the License for the specific language governing permissions and
14  * limitations under the License.
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17
18 // CLASS HEADER
19 #include <dali/integration-api/adaptor-framework/scene-holder-impl.h>
20
21 // EXTERNAL INCLUDES
22 #include <dali/integration-api/debug.h>
23 #include <dali/integration-api/events/hover-event-integ.h>
24 #include <dali/integration-api/events/key-event-integ.h>
25 #include <dali/integration-api/events/touch-event-integ.h>
26 #include <dali/integration-api/events/wheel-event-integ.h>
27 #include <dali/public-api/actors/actor.h>
28 #include <dali/public-api/actors/layer.h>
29 #include <dali/public-api/common/dali-common.h>
30
31 // INTERNAL INCLUDES
32 #include <dali/internal/adaptor/common/adaptor-impl.h>
33 #include <dali/internal/adaptor/common/lifecycle-observer.h>
34 #include <dali/internal/graphics/gles/egl-graphics.h>
35 #include <dali/internal/input/common/key-impl.h>
36 #include <dali/internal/input/common/physical-keyboard-impl.h>
37 #include <dali/internal/system/common/time-service.h>
38
39 namespace Dali
40 {
41 namespace Internal
42 {
43 namespace Adaptor
44 {
45 namespace
46 {
47 #if defined(DEBUG_ENABLED)
48 Debug::Filter* gSceneHolderLogFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_SCENE_HOLDER");
49 #endif
50 } // unnamed namespace
51
52 uint32_t SceneHolder::mSceneHolderCounter = 0;
53
54 class SceneHolder::SceneHolderLifeCycleObserver : public LifeCycleObserver
55 {
56 public:
57   SceneHolderLifeCycleObserver(Adaptor*& adaptor)
58   : mAdaptor(adaptor){};
59
60 private: // Adaptor::LifeCycleObserver interface
61   void OnStart() override{};
62   void OnPause() override{};
63   void OnResume() override{};
64   void OnStop() override{};
65   void OnDestroy() override
66   {
67     mAdaptor = nullptr;
68   };
69
70 private:
71   Adaptor*& mAdaptor;
72 };
73
74 SceneHolder::SceneHolder()
75 : mLifeCycleObserver(new SceneHolderLifeCycleObserver(mAdaptor)),
76   mId(mSceneHolderCounter++),
77   mSurface(nullptr),
78   mAdaptor(nullptr),
79   mDpi(),
80   mIsBeingDeleted(false),
81   mAdaptorStarted(false),
82   mVisible(true)
83 {
84 }
85
86 SceneHolder::~SceneHolder()
87 {
88   if(mAdaptor)
89   {
90     mAdaptor->RemoveObserver(*mLifeCycleObserver.get());
91     mAdaptor->RemoveWindow(this);
92
93     mAdaptor->DeleteSurface(*mSurface.get());
94
95     mAdaptor = nullptr;
96   }
97
98   if(mScene)
99   {
100     mScene.Discard();
101   }
102 }
103
104 void SceneHolder::Add(Dali::Actor actor)
105 {
106   if(mScene)
107   {
108     mScene.Add(actor);
109   }
110 }
111
112 void SceneHolder::Remove(Dali::Actor actor)
113 {
114   if(mScene)
115   {
116     mScene.Remove(actor);
117   }
118 }
119
120 Dali::Layer SceneHolder::GetRootLayer() const
121 {
122   return mScene ? mScene.GetRootLayer() : Dali::Layer();
123 }
124
125 uint32_t SceneHolder::GetId() const
126 {
127   return mId;
128 }
129
130 std::string SceneHolder::GetName() const
131 {
132   return mName;
133 }
134
135 bool SceneHolder::IsVisible() const
136 {
137   return mVisible;
138 }
139
140 Dali::Integration::Scene SceneHolder::GetScene()
141 {
142   return mScene;
143 }
144
145 Uint16Pair SceneHolder::GetDpi() const
146 {
147   return mDpi;
148 }
149
150 void SceneHolder::SetSurface(Dali::RenderSurfaceInterface* surface)
151 {
152   mSurface.reset(surface);
153
154   mScene.SurfaceReplaced();
155
156   PositionSize surfacePositionSize = surface->GetPositionSize();
157
158   SurfaceResized(static_cast<float>(surfacePositionSize.width), static_cast<float>(surfacePositionSize.height));
159
160   InitializeDpi();
161
162   mSurface->SetAdaptor(*mAdaptor);
163   mSurface->SetScene(mScene);
164
165   // Recreate the render target
166   CreateRenderTarget();
167
168   OnSurfaceSet(surface);
169 }
170
171 void SceneHolder::SurfaceResized(float width, float height)
172 {
173   if(DALI_LIKELY(mScene))
174   {
175     mScene.SurfaceResized(width, height);
176   }
177
178   mSurface->SetFullSwapNextFrame();
179
180   // Recreate the render target
181   CreateRenderTarget();
182 }
183
184 Dali::RenderSurfaceInterface* SceneHolder::GetSurface() const
185 {
186   return mSurface.get();
187 }
188
189 void SceneHolder::SetBackgroundColor(const Vector4& color)
190 {
191   if(mScene)
192   {
193     mScene.SetBackgroundColor(color);
194
195     mSurface->SetFullSwapNextFrame();
196   }
197 }
198
199 Vector4 SceneHolder::GetBackgroundColor() const
200 {
201   return mScene ? mScene.GetBackgroundColor() : Color::BLACK;
202 }
203
204 void SceneHolder::SetAdaptor(Dali::Adaptor& adaptor)
205 {
206   // Avoid doing this more than once
207   if(mAdaptorStarted)
208   {
209     return;
210   }
211
212   DALI_ASSERT_DEBUG(mSurface && "Surface needs to be set before calling this method\n");
213
214   mAdaptorStarted = true;
215
216   // Create the scene
217   PositionSize surfacePositionSize = mSurface->GetPositionSize();
218   int          windowOrientation   = mSurface->GetSurfaceOrientation();
219   int          screenOrientation   = mSurface->GetScreenOrientation();
220
221   mScene = Dali::Integration::Scene::New(Size(static_cast<float>(surfacePositionSize.width), static_cast<float>(surfacePositionSize.height)), windowOrientation, screenOrientation);
222
223   Internal::Adaptor::Adaptor& adaptorImpl = Internal::Adaptor::Adaptor::GetImplementation(adaptor);
224   mAdaptor                                = &adaptorImpl;
225
226   // Create an observer for the adaptor lifecycle
227   mAdaptor->AddObserver(*mLifeCycleObserver);
228
229   InitializeDpi();
230
231   mSurface->SetAdaptor(*mAdaptor);
232   mSurface->SetScene(mScene);
233
234   // Create the render target
235   CreateRenderTarget();
236
237   OnAdaptorSet(adaptor);
238 }
239
240 void SceneHolder::CreateRenderTarget()
241 {
242   Graphics::RenderTargetCreateInfo rtInfo{};
243   rtInfo
244     .SetSurface(mSurface.get())
245     .SetExtent({static_cast<uint32_t>(mSurface->GetPositionSize().width), static_cast<uint32_t>(mSurface->GetPositionSize().height)})
246     .SetPreTransform(0 | Graphics::RenderTargetTransformFlagBits::TRANSFORM_IDENTITY_BIT);
247
248   mScene.SetSurfaceRenderTarget(rtInfo);
249 }
250
251 void SceneHolder::Pause()
252 {
253   Reset();
254
255   OnPause();
256 }
257
258 void SceneHolder::Resume()
259 {
260   Reset();
261
262   OnResume();
263 }
264
265 void SceneHolder::SurfaceRotated(float width, float height, int32_t windowOrientation, int32_t screenOrientation)
266 {
267   if(DALI_LIKELY(mScene))
268   {
269     mScene.SurfaceRotated(width, height, windowOrientation, screenOrientation);
270   }
271 }
272
273 void SceneHolder::SetRotationCompletedAcknowledgement()
274 {
275   if(DALI_LIKELY(mScene))
276   {
277     mScene.SetRotationCompletedAcknowledgement();
278   }
279 }
280
281 void SceneHolder::FeedTouchPoint(Dali::Integration::Point& point, int timeStamp)
282 {
283   if(timeStamp < 1)
284   {
285     timeStamp = TimeService::GetMilliSeconds();
286   }
287
288   Vector2 convertedPosition = RecalculatePosition(point.GetScreenPosition());
289   point.SetScreenPosition(convertedPosition);
290
291   Integration::TouchEvent                            touchEvent;
292   Integration::HoverEvent                            hoverEvent;
293   Integration::TouchEventCombiner::EventDispatchType type = mCombiner.GetNextTouchEvent(point, timeStamp, touchEvent, hoverEvent);
294   if(type != Integration::TouchEventCombiner::DISPATCH_NONE)
295   {
296     DALI_LOG_INFO(gSceneHolderLogFilter, Debug::Verbose, "%d: Device %d: Button state %d (%.2f, %.2f)\n", timeStamp, point.GetDeviceId(), point.GetState(), point.GetScreenPosition().x, point.GetScreenPosition().y);
297
298     // Signals can be emitted while processing core events, and the scene holder could be deleted in the signal callback.
299     // Keep the handle alive until the core events are processed.
300     Dali::BaseHandle sceneHolder(this);
301
302     // First the touch and/or hover event & related gesture events are queued
303     if(type == Integration::TouchEventCombiner::DISPATCH_TOUCH || type == Integration::TouchEventCombiner::DISPATCH_BOTH)
304     {
305       mScene.QueueEvent(touchEvent);
306     }
307
308     if(type == Integration::TouchEventCombiner::DISPATCH_HOVER || type == Integration::TouchEventCombiner::DISPATCH_BOTH)
309     {
310       mScene.QueueEvent(hoverEvent);
311     }
312
313     // Next the events are processed with a single call into Core
314     mAdaptor->ProcessCoreEvents();
315   }
316 }
317
318 void SceneHolder::FeedWheelEvent(Dali::Integration::WheelEvent& wheelEvent)
319 {
320   // Signals can be emitted while processing core events, and the scene holder could be deleted in the signal callback.
321   // Keep the handle alive until the core events are processed.
322   Dali::BaseHandle sceneHolder(this);
323
324   Vector2 convertedPosition = RecalculatePosition(wheelEvent.point);
325   wheelEvent.point          = convertedPosition;
326
327   mScene.QueueEvent(wheelEvent);
328   mAdaptor->ProcessCoreEvents();
329 }
330
331 void SceneHolder::FeedKeyEvent(Dali::Integration::KeyEvent& keyEvent)
332 {
333   Dali::PhysicalKeyboard physicalKeyboard = PhysicalKeyboard::Get();
334   if(physicalKeyboard)
335   {
336     if(!KeyLookup::IsDeviceButton(keyEvent.keyName.c_str()))
337     {
338       GetImplementation(physicalKeyboard).KeyReceived(keyEvent.time > 1);
339     }
340   }
341
342   // Signals can be emitted while processing core events, and the scene holder could be deleted in the signal callback.
343   // Keep the handle alive until the core events are processed.
344   Dali::BaseHandle sceneHolder(this);
345
346   // Create send KeyEvent to Core.
347   mScene.QueueEvent(keyEvent);
348   mAdaptor->ProcessCoreEvents();
349 }
350
351 void SceneHolder::AddFrameRenderedCallback(std::unique_ptr<CallbackBase> callback, int32_t frameId)
352 {
353   mScene.AddFrameRenderedCallback(std::move(callback), frameId);
354
355   DALI_LOG_RELEASE_INFO("SceneHolder::AddFrameRenderedCallback:: Added [%d]\n", frameId);
356 }
357
358 void SceneHolder::AddFramePresentedCallback(std::unique_ptr<CallbackBase> callback, int32_t frameId)
359 {
360   mScene.AddFramePresentedCallback(std::move(callback), frameId);
361
362   DALI_LOG_RELEASE_INFO("SceneHolder::AddFramePresentedCallback:: Added [%d]\n", frameId);
363 }
364
365 Dali::Integration::SceneHolder SceneHolder::Get(Dali::Actor actor)
366 {
367   SceneHolder* sceneHolderImpl = nullptr;
368
369   if(Internal::Adaptor::Adaptor::IsAvailable())
370   {
371     Dali::Internal::Adaptor::Adaptor& adaptor = Internal::Adaptor::Adaptor::GetImplementation(Internal::Adaptor::Adaptor::Get());
372     sceneHolderImpl                           = adaptor.GetWindow(actor);
373   }
374
375   return Dali::Integration::SceneHolder(sceneHolderImpl);
376 }
377
378 void SceneHolder::Reset()
379 {
380   mCombiner.Reset();
381
382   // Any touch listeners should be told of the interruption.
383   Integration::TouchEvent event;
384   Integration::Point      point;
385   point.SetState(PointState::INTERRUPTED);
386   event.AddPoint(point);
387
388   // First the touch event & related gesture events are queued
389   mScene.QueueEvent(event);
390
391   // Next the events are processed with a single call into Core
392   mAdaptor->ProcessCoreEvents();
393 }
394
395 void SceneHolder::InitializeDpi()
396 {
397   unsigned int dpiHorizontal, dpiVertical;
398   dpiHorizontal = dpiVertical = 0;
399
400   mSurface->GetDpi(dpiHorizontal, dpiVertical);
401   mScene.SetDpi(Vector2(static_cast<float>(dpiHorizontal), static_cast<float>(dpiVertical)));
402
403   mDpi.SetX(dpiHorizontal);
404   mDpi.SetY(dpiVertical);
405 }
406
407 } // namespace Adaptor
408
409 } // namespace Internal
410
411 } // namespace Dali