1 #ifndef DALI_WINDOW_DEVEL_H
2 #define DALI_WINDOW_DEVEL_H
5 * Copyright (c) 2023 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
25 #include <dali/devel-api/adaptor-framework/mouse-in-out-event.h>
26 #include <dali/public-api/adaptor-framework/window-enumerations.h>
27 #include <dali/public-api/adaptor-framework/window.h>
28 #include <dali/public-api/common/vector-wrapper.h>
40 typedef Signal<void()> EventProcessingFinishedSignalType; ///< Event Processing finished signal type
41 typedef Signal<void(const KeyEvent&)> KeyEventSignalType; ///< Key event signal type
42 typedef Signal<void(const TouchEvent&)> TouchEventSignalType; ///< Touch signal type
43 typedef Signal<void(const WheelEvent&)> WheelEventSignalType; ///< Wheel signal type
44 typedef Signal<void(Window, bool)> VisibilityChangedSignalType; ///< Visibility changed signal type
45 typedef Signal<void(Window, WindowEffectState, WindowEffectType)> TransitionEffectEventSignalType; ///< Effect signal type and state
46 typedef Signal<void()> KeyboardRepeatSettingsChangedSignalType; ///< Keyboard repeat settings changed signal type
47 typedef Signal<void(const std::string&, const std::string&, const Property::Array&)> AuxiliaryMessageSignalType; ///< Auxiliary message signal type
48 typedef Signal<void(Window, bool)> AccessibilityHighlightSignalType; ///< Accessibility Highlight signal type
49 typedef Signal<bool(const KeyEvent&)> InterceptKeyEventSignalType; ///< Intercept Key event signal type
50 typedef Signal<void(Window, Dali::Window::WindowPosition)> MovedSignalType; ///< Window Moved signal type
51 typedef Signal<void(Window, Dali::WindowOrientation)> OrientationChangedSignalType; ///< Window orientation changed signal type
52 typedef Signal<void(Window, const Dali::DevelWindow::MouseInOutEvent&)> MouseInOutEventSignalType; ///< MouseInOutEvent signal type
55 * @brief Creates an initialized handle to a new Window.
57 * @param[in] surface Can be a window or pixmap.
58 * @param[in] windowPosition The position and size of the Window
59 * @param[in] name The Window title
60 * @param[in] isTransparent Whether Window is transparent
61 * @return A new window
62 * @note This creates an extra window in addition to the default main window
64 DALI_ADAPTOR_API Window New(Any surface, PositionSize windowPosition, const std::string& name, bool isTransparent = false);
67 * @brief Creates an initialized handle to a new Window.
69 * @param[in] surface Can be a window or pixmap.
70 * @param[in] windowPosition The position and size of the Window
71 * @param[in] name The Window title
72 * @param[in] className The Window class name
73 * @param[in] isTransparent Whether Window is transparent
74 * @note This creates an extra window in addition to the default main window
75 * @return A new Window
77 DALI_ADAPTOR_API Window New(Any surface, PositionSize windowPosition, const std::string& name, const std::string& className, bool isTransparent = false);
80 * @brief Sets position and size of the window. This API guarantees that both moving and resizing of window will appear on the screen at once.
82 * @param[in] window The window instance
83 * @param[in] positionSize The new window position and size
85 DALI_ADAPTOR_API void SetPositionSize(Window window, PositionSize positionSize);
88 * @brief Retrieve the window that the given actor is added to.
90 * @param[in] actor The actor
91 * @return The window the actor is added to or an empty handle if the actor is not added to any window.
93 DALI_ADAPTOR_API Window Get(Actor actor);
96 * @brief This signal is emitted just after the event processing is finished.
98 * @param[in] window The window instance
99 * @return The signal to connect to
101 DALI_ADAPTOR_API EventProcessingFinishedSignalType& EventProcessingFinishedSignal(Window window);
104 * @brief This signal is emitted when wheel event is received.
106 * A callback of the following type may be connected:
108 * void YourCallbackName(const WheelEvent& event);
110 * @param[in] window The window instance
111 * @return The signal to connect to
113 DALI_ADAPTOR_API WheelEventSignalType& WheelEventSignal(Window window);
116 * @brief This signal is emitted when the window is shown or hidden.
118 * A callback of the following type may be connected:
120 * void YourCallbackName( Window window, bool visible );
122 * @param[in] window The window instance
123 * @return The signal to connect to
125 DALI_ADAPTOR_API VisibilityChangedSignalType& VisibilityChangedSignal(Window window);
128 * @brief This signal is emitted for transition effect.
130 * The transition animation is appeared when the window is shown/hidden.
131 * When the animation is started, START signal is emitted.
132 * Then the animation is ended, END signal is emitted, too.
133 * A callback of the following type may be connected:
135 * void YourCallbackName( Window window, EffectState state, EffectType type );
137 * @param[in] window The window instance
138 * @return The signal to connect to
140 DALI_ADAPTOR_API TransitionEffectEventSignalType& TransitionEffectEventSignal(Window window);
143 * @brief This signal is emitted just after the keyboard repeat setting is changed globally.
145 * @param[in] window The window instance
146 * @return The signal to connect to
148 DALI_ADAPTOR_API KeyboardRepeatSettingsChangedSignalType& KeyboardRepeatSettingsChangedSignal(Window window);
151 * @brief This signal is emitted when window's auxiliary was changed then display server sent the message.
153 * Auxiliary message is sent by display server.
154 * When client application added the window's auxiliary hint and if the auxiliary is changed,
155 * display server send the auxiliary message.
156 * Auxiliary message has the key, value and options.
158 * @param[in] window The window instance
159 * @return The signal to connect to
161 DALI_ADAPTOR_API AuxiliaryMessageSignalType& AuxiliaryMessageSignal(Window window);
164 * @brief This signal is emitted when the window needs to grab or clear accessibility highlight.
165 * The highlight indicates that it is an object to interact with the user regardless of focus.
166 * After setting the highlight on the object, you can do things that the object can do, such as
167 * giving or losing focus.
169 * This signal is emitted by Dali::Accessibility::Component::GrabHighlight
170 * and Dali::Accessibility::Component::ClearHighlight
172 * A callback of the following type may be connected:
174 * void YourCallbackName( Window window, bool highlight );
177 * @param[in] window The window instance
178 * @return The signal to connect to
180 DALI_ADAPTOR_API AccessibilityHighlightSignalType& AccessibilityHighlightSignal(Window window);
183 * @brief Sets parent window of the window.
185 * After setting that, these windows do together when raise-up, lower and iconified/deiconified.
186 * Initially, the window is located on top of the parent. The window can go below parent by calling Lower().
187 * If parent's window stack is changed by calling Raise() or Lower(), child windows are located on top of the parent again.
189 * @param[in] window The window instance
190 * @param[in] parent The parent window instance
192 DALI_ADAPTOR_API void SetParent(Window window, Window parent);
195 * @brief Sets parent window of the window.
197 * After setting that, these windows do together when raise-up, lower and iconified/deiconified.
198 * This function has the additional flag whether the child is located above or below of the parent.
200 * @param[in] window The window instance
201 * @param[in] parent The parent window instance
202 * @param[in] belowParent The flag is whether the child is located above or below of the parent.
204 DALI_ADAPTOR_API void SetParent(Window window, Window parent, bool belowParent);
207 * @brief Unsets parent window of the window.
209 * After unsetting, the window is disconnected his parent window.
211 * @param[in] window The window instance
213 DALI_ADAPTOR_API void Unparent(Window window);
216 * @brief Gets parent window of the window.
218 * @param[in] window The window instance
219 * @return The parent window of the window
221 DALI_ADAPTOR_API Window GetParent(Window window);
224 * @brief Gets current orientation of the window.
226 * @param[in] window The window instance
227 * @return The current window orientation if previously set, or none
229 DALI_ADAPTOR_API WindowOrientation GetCurrentOrientation(Window window);
232 * @brief Gets current physical orientation of the window.
234 * It means current physical rotation angle of the window.
235 * If the height of the display device's area is greater than the width,
236 * default current orientation is PORTRAIT and current physical orientation angle is 0.
237 * If the width of the display device's area is greater than the height,
238 * default current orientation is LANDSCAPE and current physical orientation angle is 0.
240 * @param[in] window The window instance
241 * @return The current physical orientation degree of the window. It is one of them as 0, 90, 180 and 270.
243 DALI_ADAPTOR_API int GetPhysicalOrientation(Window window);
246 * @brief Sets available orientations of the window.
248 * This API is for setting several orientations one time.
250 * @param[in] window The window instance
251 * @param[in] orientations The available orientation list to add
253 DALI_ADAPTOR_API void SetAvailableOrientations(Window window, const Dali::Vector<WindowOrientation>& orientations);
256 * @brief Gets current window ID.
258 * @param[in] window The window instance
260 DALI_ADAPTOR_API int32_t GetNativeId(Window window);
263 * @brief Adds a callback that is called when the frame rendering is done by the graphics driver.
265 * @param[in] window The window instance
266 * @param[in] callback The function to call
267 * @param[in] frameId The Id to specify the frame. It will be passed when the callback is called.
269 * @note A callback of the following type may be used:
271 * void MyFunction( int frameId );
273 * This callback will be deleted once it is called.
275 * @note Ownership of the callback is passed onto this class.
277 DALI_ADAPTOR_API void AddFrameRenderedCallback(Window window, std::unique_ptr<CallbackBase> callback, int32_t frameId);
280 * @brief Adds a callback that is called when the frame is displayed on the display.
282 * @param[in] window The window instance
283 * @param[in] callback The function to call
284 * @param[in] frameId The Id to specify the frame. It will be passed when the callback is called.
286 * @note A callback of the following type may be used:
288 * void MyFunction( int frameId );
290 * This callback will be deleted once it is called.
292 * @note Ownership of the callback is passed onto this class.
294 DALI_ADAPTOR_API void AddFramePresentedCallback(Window window, std::unique_ptr<CallbackBase> callback, int32_t frameId);
297 * @brief Sets window position and size for specific orientation.
298 * This api reserves the position and size per orientation to display server.
299 * When the device is rotated, the window is moved/resized with the reserved position/size by display server.
301 * @param[in] window The window instance
302 * @param[in] positionSize The reserved position and size for the orientation
303 * @param[in] orientation The orientation
305 * @note Currently, it only works when the window's type is WindowType::IME.
306 * @note To set WindowType::IME, use Application New(... WindowType type), not Window::SetType().
307 * @note This function is only useful in Tizen world.
309 DALI_ADAPTOR_API void SetPositionSizeWithOrientation(Window window, PositionSize positionSize, WindowOrientation orientation);
312 * @brief Requests to display server for the window is moved by display server.
314 * This function should be called in mouse down event callback function.
315 * After this function is called in mouse down event callback function, the window is moved with mouse move event.
316 * When mouse up event happens, the window moved work is finished.
318 * @param[in] window The window instance
320 DALI_ADAPTOR_API void RequestMoveToServer(Window window);
323 * @brief Requests to display server for the window is resized by display server.
325 * This function should be called in mouse down event callback function.
326 * After this function is called in mouse down event callback function, the window is resized with mouse move event.
327 * The direction is selected one of eight ways.
328 * When mouse up event happens, the window resized work is finished.
330 * @param[in] window The window instance
331 * @param[in] direction it is indicated the window's side or edge for starting point.
333 DALI_ADAPTOR_API void RequestResizeToServer(Window window, WindowResizeDirection direction);
336 * @brief Enables the floating mode of window.
338 * The floating mode is to support making partial size window easliy.
339 * It is useful to make popup style window and this window is always upper than the other normal window.
340 * In addition, it is easy to change between popup style and normal style window.
342 * A special display server(as a Tizen display server) supports this mode.
344 * @param[in] window The window instance.
345 * @param[in] enable Enable floating mode or not.
347 DALI_ADAPTOR_API void EnableFloatingMode(Window window, bool enable);
350 * @brief Includes input region.
352 * This function inlcudes input regions.
353 * It can be used multiple times and supports multiple regions.
354 * It means input region will be extended.
356 * This input is related to mouse and touch event.
357 * If device has touch screen, this function is useful.
358 * Otherwise device does not have that, we can use it after connecting mouse to the device.
360 * @param[in] window The window instance.
361 * @param[in] inputRegion The added region to accept input events.
363 DALI_ADAPTOR_API void IncludeInputRegion(Window window, const Rect<int>& inputRegion);
366 * @brief Excludes input region.
368 * This function excludes input regions.
369 * It can be used multiple times and supports multiple regions.
370 * It means input region will be reduced.
371 * Nofice, should be set input area by IncludeInputRegion() before this function is used.
373 * This input is related to mouse and touch event.
374 * If device has touch screen, this function is useful.
375 * Otherwise device does not have that, we can use it after connecting mouse to the device.
377 * @param[in] window The window instance.
378 * @param[in] inputRegion The subtracted region to except input events.
380 DALI_ADAPTOR_API void ExcludeInputRegion(Window window, const Rect<int>& inputRegion);
383 * @brief Sets the necessary for window rotation Acknowledgement.
384 * After this function called, SendRotationCompletedAcknowledgement() should be called to complete window rotation.
386 * This function is supprot that application has the window rotation acknowledgement's control.
387 * It means display server waits when application's rotation work is finished.
388 * It is useful application has the other rendering engine which works asynchronous.
389 * For instance, GlView.
390 * It only works on Tizen device.
392 * @param[in] window The window instance.
393 * @param[in] needAcknowledgement the flag is true if window rotation acknowledge is sent.
395 DALI_ADAPTOR_API void SetNeedsRotationCompletedAcknowledgement(Window window, bool needAcknowledgement);
398 * @brief send the Acknowledgement to complete window rotation.
399 * For this function, SetNeedsRotationCompletedAcknowledgement should be already called with true.
401 * @param[in] window The window instance.
403 DALI_ADAPTOR_API void SendRotationCompletedAcknowledgement(Window window);
406 * @brief Feed (Send) touch event to window
407 * @param[in] window The window instance
408 * @param[in] point The touch point
409 * @param[in] timeStamp The time stamp
411 DALI_ADAPTOR_API void FeedTouchPoint(Window window, const Dali::TouchPoint& point, int32_t timeStamp);
414 * @brief Feed (Send) wheel event to window
415 * @param[in] window The window instance
416 * @param[in] wheelEvent The wheel event
418 DALI_ADAPTOR_API void FeedWheelEvent(Window window, const Dali::WheelEvent& wheelEvent);
421 * @brief Feed (Send) key event to window
422 * @param[in] window The window instance
423 * @param[in] keyEvent The key event holding the key information.
425 DALI_ADAPTOR_API void FeedKeyEvent(Window window, const Dali::KeyEvent& keyEvent);
428 * @brief Maximizes window's size.
429 * If this function is called with true, window will be resized with screen size.
430 * Otherwise window will be resized with previous size.
431 * It is for the window's MAX button in window's border.
433 * It is for client application.
434 * If window border is supported by display server, it is not necessary.
436 * @param[in] window The window instance.
437 * @param[in] maximize If window is maximized or unmaximized.
439 DALI_ADAPTOR_API void Maximize(Window window, bool maximize);
442 * @brief Returns whether the window is maximized or not.
444 * @param[in] window The window instance.
445 * @return True if the window is maximized, false otherwise.
447 DALI_ADAPTOR_API bool IsMaximized(Window window);
450 * @brief Sets window's maximum size.
452 * It is to set the maximized size when window is maximized or the window's size is increased by RequestResizeToServer().
453 * Although the size is set by this function, window's size can be increased over the limitation by SetPositionSize() or SetSize().
455 * After setting, if Maximize() is called, window is resized with the setting size and move the center.
457 * @param[in] window The window instance.
458 * @param[in] size the maximum size
460 DALI_ADAPTOR_API void SetMaximumSize(Window window, Dali::Window::WindowSize size);
463 * @brief Minimizes window's size.
464 * If this function is called with true, window will be iconified.
465 * Otherwise window will be activated.
466 * It is for the window's MIN button in window border.
468 * It is for client application.
469 * If window border is supported by display server, it is not necessary.
471 * @param[in] window The window instance.
472 * @param[in] minimize If window is minimized or unminimized(activated).
474 DALI_ADAPTOR_API void Minimize(Window window, bool minimize);
477 * @brief Returns whether the window is minimized or not.
479 * @param[in] window The window instance.
480 * @return True if the window is minimized, false otherwise.
482 DALI_ADAPTOR_API bool IsMinimized(Window window);
485 * @brief Sets window's minimum size.
487 * It is to set the minimum size when window's size is decreased by RequestResizeToServer().
488 * Although the size is set by this function, window's size can be decreased over the limitation by SetPositionSize() or SetSize().
490 * @param[in] window The window instance.
491 * @param[in] size the minimum size
493 DALI_ADAPTOR_API void SetMimimumSize(Window window, Dali::Window::WindowSize size);
496 * @brief Query whether window is rotating or not.
498 * @param[in] window The window instance.
499 * @return true if window is rotating, false otherwise.
501 DALI_ADAPTOR_API bool IsWindowRotating(Window window);
504 * @brief Gets the last key event the window gets.
506 * @param[in] window The window instance.
507 * @return The last key event the window gets.
509 DALI_ADAPTOR_API const KeyEvent& GetLastKeyEvent(Window window);
512 * @brief Gets the last touch event the window gets.
514 * @param[in] window The window instance.
515 * @return The last touch event the window gets.
516 * @note It returns the raw event the window gets. There is no hit-actor and local position information.
518 DALI_ADAPTOR_API const TouchEvent& GetLastTouchEvent(Window window);
521 * @brief The user would connect to this signal to intercept a KeyEvent at window.
523 * Intercepts KeyEvents in the window before dispatching KeyEvents to the control.
524 * If a KeyEvent is consumed, no KeyEvent is delivered to the control.
526 * @param[in] window The window instance.
527 * @return The signal to connect to
529 DALI_ADAPTOR_API InterceptKeyEventSignalType& InterceptKeyEventSignal(Window window);
532 * @brief This signal is emitted when the window is moved.
534 * A callback of the following type may be connected:
536 * void YourCallbackName( Window window, Dali::Window::WindowPosition position );
538 * The parameters are the moved x and y coordinates.
539 * and window means this signal was called from what window
541 * @param[in] window The window instance.
542 * @return The signal to connect to
544 DALI_ADAPTOR_API MovedSignalType& MovedSignal(Window window);
547 * @brief This signal is emitted when the window orientation is changed.
549 * To emit Window Orientation signal, AddAvailableOrientation() or SetPreferredOrientation() should be called before device is rotated.
550 * Most of cases, AddAvailableOrientation() or SetPreferredOrientation() is callled in onCreate().
552 * A callback of the following type may be connected:
554 * void YourCallbackName( Window window, Dali::WindowOrientation orientation );
556 * The parameter is the changed window orientation.
557 * and window means this signal was called from what window
559 * @param[in] window The window instance.
560 * @return The signal to connect to
562 DALI_ADAPTOR_API OrientationChangedSignalType& OrientationChangedSignal(Window window);
565 * @brief This signal is emitted when the mouse in or out event is received.
567 * A callback of the following type may be connected:
569 * void YourCallbackName( Window window, Dali::MouseInOutEvent event );
572 * @param[in] window The window instance.
573 * @return The signal to connect to
575 DALI_ADAPTOR_API MouseInOutEventSignalType& MouseInOutEventSignal(Window window);
577 } // namespace DevelWindow
581 #endif // DALI_WINDOW_DEVEL_H