Add common enum type for Window
[platform/core/uifw/dali-adaptor.git] / dali / devel-api / adaptor-framework / window-devel.cpp
1 /*
2  * Copyright (c) 2020 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // EXTERNAL INCLUDES
19 #include <dali/public-api/events/key-event.h>
20 #include <dali/public-api/events/wheel-event.h>
21 #include <dali/public-api/adaptor-framework/window-enumerations.h>
22
23 // INTERNAL INCLUDES
24 #include <dali/devel-api/adaptor-framework/window-devel.h>
25 #include <dali/internal/window-system/common/window-impl.h>
26
27 namespace Dali
28 {
29 namespace DevelWindow
30 {
31 Window New(Any surface, PositionSize windowPosition, const std::string& name, bool isTransparent)
32 {
33   return DevelWindow::New(surface, windowPosition, name, "", isTransparent);
34 }
35
36 Window New(Any surface, PositionSize windowPosition, const std::string& name, const std::string& className, bool isTransparent)
37 {
38   Window newWindow;
39
40   const bool isAdaptorAvailable = Dali::Adaptor::IsAvailable();
41   bool       isNewWindowAllowed = true;
42
43   if(isAdaptorAvailable)
44   {
45     Dali::Adaptor& adaptor = Internal::Adaptor::Adaptor::Get();
46     isNewWindowAllowed     = Internal::Adaptor::Adaptor::GetImplementation(adaptor).IsMultipleWindowSupported();
47   }
48
49   if(isNewWindowAllowed)
50   {
51     Internal::Adaptor::Window* window = Internal::Adaptor::Window::New(surface, windowPosition, name, className, isTransparent);
52
53     Integration::SceneHolder sceneHolder = Integration::SceneHolder(window);
54     if(isAdaptorAvailable)
55     {
56       Dali::Adaptor& adaptor = Internal::Adaptor::Adaptor::Get();
57       Internal::Adaptor::Adaptor::GetImplementation(adaptor).AddWindow(sceneHolder);
58     }
59     newWindow = Window(window);
60   }
61   else
62   {
63     DALI_LOG_ERROR("This device can't support multiple windows.\n");
64   }
65
66   return newWindow;
67 }
68
69 void SetPositionSize(Window window, PositionSize positionSize)
70 {
71   GetImplementation(window).SetPositionSize(positionSize);
72 }
73
74 Window Get(Actor actor)
75 {
76   return Internal::Adaptor::Window::Get(actor);
77 }
78
79 EventProcessingFinishedSignalType& EventProcessingFinishedSignal(Window window)
80 {
81   return GetImplementation(window).EventProcessingFinishedSignal();
82 }
83
84 WheelEventSignalType& WheelEventSignal(Window window)
85 {
86   return GetImplementation(window).WheelEventSignal();
87 }
88
89 VisibilityChangedSignalType& VisibilityChangedSignal(Window window)
90 {
91   return GetImplementation(window).VisibilityChangedSignal();
92 }
93
94 TransitionEffectEventSignalType& TransitionEffectEventSignal(Window window)
95 {
96   return GetImplementation(window).TransitionEffectEventSignal();
97 }
98
99 KeyboardRepeatSettingsChangedSignalType& KeyboardRepeatSettingsChangedSignal(Window window)
100 {
101   return GetImplementation(window).KeyboardRepeatSettingsChangedSignal();
102 }
103
104 void SetParent(Window window, Window parent)
105 {
106   GetImplementation(window).SetParent(parent);
107 }
108
109 void Unparent(Window window)
110 {
111   GetImplementation(window).Unparent();
112 }
113
114 Window GetParent(Window window)
115 {
116   return GetImplementation(window).GetParent();
117 }
118
119 Window DownCast(BaseHandle handle)
120 {
121   return Window(dynamic_cast<Dali::Internal::Adaptor::Window*>(handle.GetObjectPtr()));
122 }
123
124 WindowOrientation GetCurrentOrientation(Window window)
125 {
126   return GetImplementation(window).GetCurrentOrientation();
127 }
128
129 void SetAvailableOrientations(Window window, const Dali::Vector<WindowOrientation>& orientations)
130 {
131   GetImplementation(window).SetAvailableOrientations(orientations);
132 }
133
134 int32_t GetNativeId(Window window)
135 {
136   return GetImplementation(window).GetNativeId();
137 }
138
139 void AddFrameRenderedCallback(Window window, std::unique_ptr<CallbackBase> callback, int32_t frameId)
140 {
141   GetImplementation(window).AddFrameRenderedCallback(std::move(callback), frameId);
142 }
143
144 void AddFramePresentedCallback(Window window, std::unique_ptr<CallbackBase> callback, int32_t frameId)
145 {
146   GetImplementation(window).AddFramePresentedCallback(std::move(callback), frameId);
147 }
148
149 } // namespace DevelWindow
150
151 } // namespace Dali