2 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/devel-api/adaptor-framework/offscreen-window.h>
22 #include <dali/public-api/actors/layer.h>
25 #include <dali/internal/offscreen/common/offscreen-application-impl.h>
26 #include <dali/internal/offscreen/common/offscreen-window-impl.h>
30 OffscreenWindow OffscreenWindow::New( uint16_t width, uint16_t height, bool isTranslucent )
33 IntrusivePtr< Internal::OffscreenWindow > impl = Internal::OffscreenWindow::New( width, height, surface, isTranslucent );
34 OffscreenWindow window = OffscreenWindow( impl.Get() );
35 impl->Initialize( false );
40 OffscreenWindow OffscreenWindow::New( Any surface )
42 IntrusivePtr< Internal::OffscreenWindow > impl = Internal::OffscreenWindow::New( 0, 0, surface, false );
43 OffscreenWindow window = OffscreenWindow( impl.Get() );
44 impl->Initialize( false );
49 OffscreenWindow::OffscreenWindow()
53 OffscreenWindow::OffscreenWindow( const OffscreenWindow& window )
54 : BaseHandle( window )
58 OffscreenWindow& OffscreenWindow::operator=( const OffscreenWindow& window )
62 BaseHandle::operator=( window );
67 OffscreenWindow::~OffscreenWindow()
71 void OffscreenWindow::Add( Actor actor )
73 Internal::GetImplementation( *this ).Add( actor );
76 void OffscreenWindow::Remove( Actor actor )
78 Internal::GetImplementation( *this ).Remove( actor );
81 void OffscreenWindow::SetBackgroundColor( const Vector4& color )
83 Internal::GetImplementation( *this ).SetBackgroundColor( color );
86 Vector4 OffscreenWindow::GetBackgroundColor() const
88 return Internal::GetImplementation( *this ).GetBackgroundColor();
91 Layer OffscreenWindow::GetRootLayer() const
93 return Internal::GetImplementation( *this ).GetRootLayer();
96 uint32_t OffscreenWindow::GetLayerCount() const
98 return Internal::GetImplementation( *this ).GetLayerCount();
101 Layer OffscreenWindow::GetLayer( uint32_t depth ) const
103 return Internal::GetImplementation( *this ).GetLayer( depth );
106 OffscreenWindow::WindowSize OffscreenWindow::GetSize() const
108 return Internal::GetImplementation( *this ).GetSize();
111 Any OffscreenWindow::GetNativeHandle() const
113 return Internal::GetImplementation( *this ).GetNativeHandle();
116 Uint16Pair OffscreenWindow::GetDpi() const
118 return Internal::GetImplementation(*this).GetDpi();
121 OffscreenWindow::PostRenderSignalType& OffscreenWindow::PostRenderSignal()
123 return Internal::GetImplementation( *this ).PostRenderSignal();
127 OffscreenWindow::OffscreenWindow( Internal::OffscreenWindow* window )
128 : BaseHandle( window )