*/\r
TEE_Result TEE_GetPropertyName(TEE_PropSetHandle enumerator, void* nameBuffer,\r
size_t* nameBufferLen) {\r
- Property* targetProperty = NULL;\r
- // 1. Select the enumerator object based on propset or consider given enumerator\r
- // if any\r
- targetProperty = _GetTargetProperty(enumerator);\r
- PropertyEnumHandle* enumeratorHandle = (PropertyEnumHandle*)enumerator;\r
- // Check if enumerator and property are valid\r
- //if (enumeratorHandle && enumeratorHandle->property) {\r
- if (enumeratorHandle && targetProperty) {\r
- string propName;\r
- // If item exists and and not reached end of enumerator, get the name\r
- if (enumeratorHandle->property->getPropertyName(propName)) {\r
- if (*nameBufferLen < propName.size() + 1) return TEE_ERROR_SHORT_BUFFER;\r
- strncpy((char*)nameBuffer, propName.c_str(), *nameBufferLen);\r
- }\r
- // item not found or enumerator end has reached\r
- else return TEE_ERROR_ITEM_NOT_FOUND;\r
- }\r
- else return TEE_ERROR_ITEM_NOT_FOUND;\r
- return TEE_SUCCESS;\r
+ Property* targetProperty = _GetTargetProperty(enumerator);
+ if (targetProperty != NULL) {
+ string propName;
+ if (targetProperty->getPropertyName(propName)) {
+ if (*nameBufferLen < propName.size() + 1) {
+ return TEE_ERROR_SHORT_BUFFER;
+ }
+ strncpy((char*)nameBuffer, propName.c_str(), propName.size() + 1);
+ return TEE_SUCCESS;
+ }
+ }
+ return TEE_ERROR_ITEM_NOT_FOUND;
}\r
\r
TEE_Result TEE_GetNextProperty(TEE_PropSetHandle enumerator) {\r