Remove videoflip because UI/Overlay renderer support rotate and flip 40/201940/1
authorHyunil <hyunil46.park@samsung.com>
Thu, 21 Mar 2019 05:20:16 +0000 (14:20 +0900)
committerHyunil <hyunil46.park@samsung.com>
Thu, 21 Mar 2019 05:20:16 +0000 (14:20 +0900)
Change-Id: I384c6bfe83a5fc0420d97409340cb8de0351daa3
Signed-off-by: Hyunil <hyunil46.park@samsung.com>
src/include/mm_player_priv.h
src/mm_player_priv.c

index beafbc0..216357a 100644 (file)
@@ -216,7 +216,6 @@ enum AudioElementID {
 /* video pipeline's element id */
 enum VideoElementID {
        MMPLAYER_V_BIN = 0, /* NOTE : MMPLAYER_V_BIN should be zero */
-       MMPLAYER_V_FLIP,
        MMPLAYER_V_CONV,
        MMPLAYER_V_CAPS,
        MMPLAYER_V_SINK,
index a4efccb..3a8b6c2 100644 (file)
@@ -3223,9 +3223,6 @@ __mmplayer_gst_create_video_filters(mm_player_t *player, MMDisplaySurfaceType su
        LOGD("create video converter: %s", video_csc);
        MMPLAYER_CREATE_ELEMENT(player->pipeline->videobin, MMPLAYER_V_CONV, video_csc, "video converter", TRUE, player);
 
-       /* set video rotator */
-       MMPLAYER_CREATE_ELEMENT(player->pipeline->videobin, MMPLAYER_V_FLIP, "videoflip", "video rotator", TRUE, player);
-
 EXIT:
        *bucket = element_bucket;
        MMPLAYER_FLEAVE();