these are no more necessary.
Change-Id: I315b39c77c413da1bc6102cabd5d797a1931eb9b
CompositeMethod composite(const Paint** target) const noexcept;
/**
- * @brief Gets the composition source object and the composition method.
- *
- * @param[out] source The paint of the composition source object.
- * @param[out] method The method used to composite the source object with the target.
- *
- * @return Result::Success when the paint object used as a composition target, Result::InsufficientCondition otherwise.
- *
- * @warning Please do not use it, this API is not official one. It could be modified in the next version.
- *
- * @BETA_API
- */
- Result composite(const Paint** source, CompositeMethod* method) const noexcept;
-
- /**
* @brief Return the unique id value of the paint instance.
*
* This method can be called for checking the current concrete instance type.
}
-Result Paint::composite(const Paint** source, CompositeMethod* method) const noexcept
-{
- if (source) *source = pImpl->compSource;
- auto met = (pImpl->compSource && pImpl->compSource->pImpl->compData ?
- pImpl->compSource->pImpl->compData->method : CompositeMethod::None);
- if (method) *method = met;
-
- if (pImpl->compSource != nullptr && met != CompositeMethod::None)
- return Result::Success;
- return Result::InsufficientCondition;
-}
-
-
Result Paint::opacity(uint8_t o) noexcept
{
if (pImpl->opacity == o) return Result::Success;
StrategyMethod* smethod = nullptr;
RenderTransform* rTransform = nullptr;
Composite* compData = nullptr;
- Paint* compSource = nullptr;
uint32_t renderFlag = RenderUpdateFlag::None;
uint32_t ctxFlag = ContextFlag::Invalid;
uint32_t id;
if (!target && method == CompositeMethod::None) return true;
compData = static_cast<Composite*>(calloc(1, sizeof(Composite)));
}
- target->pImpl->compSource = source;
compData->target = target;
compData->source = source;
compData->method = method;