2 * Copyright(c) 2017 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
21 /// Texture represents a texture object used as input or output by shaders.
23 /// <since_tizen> 3 </since_tizen>
24 public class Texture : BaseHandle
26 private global::System.Runtime.InteropServices.HandleRef swigCPtr;
28 internal Texture(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.Texture_SWIGUpcast(cPtr), cMemoryOwn)
30 swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
33 internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Texture obj)
35 return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
41 /// <since_tizen> 3 </since_tizen>
42 protected override void Dispose(DisposeTypes type)
49 if (type == DisposeTypes.Explicit)
52 //Release your own managed resources here.
53 //You should release all of your own disposable objects here.
57 //Release your own unmanaged resources here.
58 //You should not access any managed member here except static instance.
59 //because the execution order of Finalizes is non-deterministic.
61 if (swigCPtr.Handle != global::System.IntPtr.Zero)
66 NDalicPINVOKE.delete_Texture(swigCPtr);
68 swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
75 /// Creates a new Texture object.
77 /// <param name="type">The type of the texture.</param>
78 /// <param name="format">The format of the pixel data.</param>
79 /// <param name="width">The width of the texture.</param>
80 /// <param name="height">The height of the texture.</param>
81 /// <since_tizen> 3 </since_tizen>
82 public Texture(TextureType type, PixelFormat format, uint width, uint height) : this(NDalicPINVOKE.Texture_New__SWIG_0((int)type, (int)format, width, height), true)
84 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
87 internal Texture(NativeImageInterface nativeImageInterface) : this(NDalicPINVOKE.Texture_New__SWIG_1(NativeImageInterface.getCPtr(nativeImageInterface)), true)
89 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
94 /// Uploads data to the texture from a PixelData object.
96 /// <param name="pixelData">The pixelData object.</param>
97 /// <returns>True if the PixelData object has compatible pixel format and fits within the texture, false otherwise.</returns>
98 /// <since_tizen> 3 </since_tizen>
99 public bool Upload(PixelData pixelData)
101 bool ret = NDalicPINVOKE.Texture_Upload__SWIG_0(swigCPtr, PixelData.getCPtr(pixelData));
102 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
107 /// Uploads data to the texture from a PixelData object.
109 /// <param name="pixelData">The pixelData object.</param>
110 /// <param name="layer">The layer of a cube map or array texture.</param>
111 /// <param name="mipmap">The level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.</param>
112 /// <param name="xOffset">The horizontal offset of the rectangular area in the texture that will be updated.</param>
113 /// <param name="yOffset">The vertical offset of the rectangular area in the texture that will be updated.</param>
114 /// <param name="width">The width of the rectangular area in the texture that will be updated.</param>
115 /// <param name="height">height of the rectangular area in the texture that will be updated.</param>
116 /// <returns>True if the PixelData object has compatible pixel format and fits within the texture, false otherwise.</returns>
117 /// <since_tizen> 3 </since_tizen>
118 public bool Upload(PixelData pixelData, uint layer, uint mipmap, uint xOffset, uint yOffset, uint width, uint height)
120 bool ret = NDalicPINVOKE.Texture_Upload__SWIG_1(swigCPtr, PixelData.getCPtr(pixelData), layer, mipmap, xOffset, yOffset, width, height);
121 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
126 /// Generates mipmaps for the texture.<br />
127 /// This will auto generate all the mipmaps for the texture based on the data in the base level.
129 /// <since_tizen> 3 </since_tizen>
130 public void GenerateMipmaps()
132 NDalicPINVOKE.Texture_GenerateMipmaps(swigCPtr);
133 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
137 /// Returns the width of the texture.<br />
139 /// <returns>The width, in pixels, of the texture.</returns>
140 /// <since_tizen> 3 </since_tizen>
141 public uint GetWidth()
143 uint ret = NDalicPINVOKE.Texture_GetWidth(swigCPtr);
144 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
149 /// Returns the height of the texture..<br />
151 /// <returns>The height, in pixels, of the texture.</returns>
152 /// <since_tizen> 3 </since_tizen>
153 public uint GetHeight()
155 uint ret = NDalicPINVOKE.Texture_GetHeight(swigCPtr);
156 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();