[EflSharp] Update Circle and efl cs files (#945)
[platform/core/csapi/tizenfx.git] / internals / src / EflSharp / EflSharp / efl / efl_canvas_animation_types.eot.cs
1 #pragma warning disable CS1591
2 using System;
3 using System.Runtime.InteropServices;
4 using System.Collections.Generic;
5 using System.Linq;
6 using System.Threading;
7 using System.ComponentModel;
8 namespace Efl {
9
10 namespace Canvas {
11
12 /// <summary>Animation repeat mode</summary>
13 [Efl.Eo.BindingEntity]
14 public enum AnimationRepeatMode
15 {
16 /// <summary>Restart animation when the animation ends.</summary>
17 Restart = 0,
18 /// <summary>Reverse animation when the animation ends.</summary>
19 Reverse = 1,
20 }
21
22 }
23
24 }
25
26 namespace Efl {
27
28 namespace Canvas {
29
30 /// <summary>Information of event running</summary>
31 [StructLayout(LayoutKind.Sequential)]
32 [Efl.Eo.BindingEntity]
33 public struct AnimationPlayerEventRunning
34 {
35     ///<summary>Placeholder field</summary>
36     public IntPtr field;
37     ///<summary>Implicit conversion to the managed representation from a native pointer.</summary>
38     ///<param name="ptr">Native pointer to be converted.</param>
39     public static implicit operator AnimationPlayerEventRunning(IntPtr ptr)
40     {
41         var tmp = (AnimationPlayerEventRunning.NativeStruct)Marshal.PtrToStructure(ptr, typeof(AnimationPlayerEventRunning.NativeStruct));
42         return tmp;
43     }
44
45     #pragma warning disable CS1591
46
47     ///<summary>Internal wrapper for struct AnimationPlayerEventRunning.</summary>
48     [StructLayout(LayoutKind.Sequential)]
49     public struct NativeStruct
50     {
51         internal IntPtr field;
52         ///<summary>Implicit conversion to the internal/marshalling representation.</summary>
53         public static implicit operator AnimationPlayerEventRunning.NativeStruct(AnimationPlayerEventRunning _external_struct)
54         {
55             var _internal_struct = new AnimationPlayerEventRunning.NativeStruct();
56             return _internal_struct;
57         }
58
59         ///<summary>Implicit conversion to the managed representation.</summary>
60         public static implicit operator AnimationPlayerEventRunning(AnimationPlayerEventRunning.NativeStruct _internal_struct)
61         {
62             var _external_struct = new AnimationPlayerEventRunning();
63             return _external_struct;
64         }
65
66     }
67
68     #pragma warning restore CS1591
69
70 }
71
72 }
73
74 }
75