simplefb: fix unmapping fb during destruction
authorDavid Herrmann <dh.herrmann@gmail.com>
Wed, 2 Oct 2013 14:58:38 +0000 (16:58 +0200)
committerTomi Valkeinen <tomi.valkeinen@ti.com>
Wed, 30 Oct 2013 10:49:01 +0000 (12:49 +0200)
Unfortunately, fbdev does not create its own "struct device" for
framebuffers. Instead, it attaches to the device of the parent layer. This
has the side-effect that devm_* managed resources are not cleaned up on
framebuffer-destruction but rather during destruction of the
parent-device. In case of fbdev this might be too late, though.
remove_conflicting_framebuffer() may remove fbdev devices but keep the
parent device as it is.

Therefore, we now use plain ioremap() and unmap the framebuffer in the
fb_destroy() callback. Note that we must not free the device here as this
might race with the parent-device removal. Instead, we rely on
unregister_framebuffer() as barrier and we're safe.

Reported-by: Tom Gundersen <teg@jklm.no>
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Acked-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
drivers/video/simplefb.c

index 08c764c..129ab19 100644 (file)
@@ -66,8 +66,15 @@ static int simplefb_setcolreg(u_int regno, u_int red, u_int green, u_int blue,
        return 0;
 }
 
+static void simplefb_destroy(struct fb_info *info)
+{
+       if (info->screen_base)
+               iounmap(info->screen_base);
+}
+
 static struct fb_ops simplefb_ops = {
        .owner          = THIS_MODULE,
+       .fb_destroy     = simplefb_destroy,
        .fb_setcolreg   = simplefb_setcolreg,
        .fb_fillrect    = cfb_fillrect,
        .fb_copyarea    = cfb_copyarea,
@@ -212,8 +219,8 @@ static int simplefb_probe(struct platform_device *pdev)
 
        info->fbops = &simplefb_ops;
        info->flags = FBINFO_DEFAULT | FBINFO_MISC_FIRMWARE;
-       info->screen_base = devm_ioremap(&pdev->dev, info->fix.smem_start,
-                                        info->fix.smem_len);
+       info->screen_base = ioremap(info->fix.smem_start,
+                                   info->fix.smem_len);
        if (!info->screen_base) {
                framebuffer_release(info);
                return -ENODEV;
@@ -231,6 +238,7 @@ static int simplefb_probe(struct platform_device *pdev)
        ret = register_framebuffer(info);
        if (ret < 0) {
                dev_err(&pdev->dev, "Unable to register simplefb: %d\n", ret);
+               iounmap(info->screen_base);
                framebuffer_release(info);
                return ret;
        }