map.png \
3d.png \
data.png \
-widgets.png
-
+widgets.png \
+e-logo-2.png \
+e-logo-mask.png \
+texture.png
EXTRA_DIST = $(files_DATA)
proxy_text_fixed.c \
proxy_text_random.c \
image_mask.c \
+image_mask_2.c \
+image_mask_3.c \
+image_mask_4.c \
+image_mask_5.c \
+image_mask_6.c \
+image_mask_7.c \
+image_mask_8.c \
+image_mask_9.c \
+image_mask_10.c \
+image_mask_11.c \
filter_object_colors.c \
filter_object_colors_solid.c \
filter_object_sepia.c \
--- /dev/null
+#undef FNAME
+#undef NAME
+#undef ICON
+
+/* metadata */
+#define FNAME image_mask_10
+#define NAME "Image Mask 10"
+#define ICON "blend.png"
+
+#ifndef PROTO
+# ifndef UI
+# include "main.h"
+
+/* standard var */
+static int done = 0;
+/* private data */
+static Evas_Object *o_images[1];
+static Evas_Object *o_mask;
+
+/* setup */
+static void _setup(void)
+{
+ int i;
+ Evas_Object *o;
+
+ o = evas_object_image_add(evas);
+ o_mask = o;
+ evas_object_image_file_set(o, build_path("e-logo-mask.png"), NULL);
+ evas_object_image_fill_set(o, 0, 0, 720, 420);
+ evas_object_resize(o, 720, 420);
+ evas_object_move(o, (win_w - 720) / 2, (win_h - 420) / 2);
+ evas_object_show(o);
+
+ for (i = 0; i < 1; i++)
+ {
+ o = evas_object_image_add(evas);
+ o_images[i] = o;
+ evas_object_image_file_set(o, build_path("texture.png"), NULL);
+ evas_object_image_fill_set(o, 0, 0, win_w * 4, win_h * 4);
+ evas_object_resize(o, win_w * 4, win_h * 4);
+ evas_object_clip_set(o, o_mask);
+ evas_object_show(o);
+ }
+ done = 0;
+}
+
+/* cleanup */
+static void _cleanup(void)
+{
+ int i;
+ for (i = 0; i < 1; i++) evas_object_del(o_images[i]);
+ evas_object_del(o_mask);
+}
+
+/* loop - do things */
+static void _loop(double t, int f)
+{
+ int i;
+ Evas_Map *m;
+ Evas_Coord x, y, w, h;
+ for (i = 0; i < 1; i++)
+ {
+ w = win_w * 4;
+ h = win_h * 4;
+ x = (win_w / 2) - (w / 2);
+ y = (win_h / 2) - (h / 2);
+ m = evas_map_new(4);
+ evas_map_util_points_populate_from_geometry(m,
+ -win_w, -win_h,
+ win_w * 4, win_h * 4, 0);
+ evas_map_util_rotate(m, f, win_w / 2, win_h / 2);
+ evas_object_map_enable_set(o_images[i], 1);
+ evas_object_map_set(o_images[i], m);
+ evas_map_free(m);
+ }
+ FPS_STD(NAME);
+}
+
+/* prepend special key handlers if interactive (before STD) */
+static void _key(char *key)
+{
+ KEY_STD;
+}
+
+
+
+
+
+
+
+
+
+
+
+
+/* template stuff - ignore */
+# endif
+#endif
+
+#ifdef UI
+_ui_menu_item_add(ICON, NAME, FNAME);
+#endif
+
+#ifdef PROTO
+void FNAME(void);
+#endif
+
+#ifndef PROTO
+# ifndef UI
+void FNAME(void)
+{
+ ui_func_set(_key, _loop);
+ _setup();
+}
+# endif
+#endif
+#undef FNAME
+#undef NAME
+#undef ICON
--- /dev/null
+#undef FNAME
+#undef NAME
+#undef ICON
+
+/* metadata */
+#define FNAME image_mask_11
+#define NAME "Image Mask 11"
+#define ICON "blend.png"
+
+#ifndef PROTO
+# ifndef UI
+# include "main.h"
+
+/* standard var */
+static int done = 0;
+/* private data */
+static Evas_Object *o_images[OBNUM];
+static Evas_Object *o_mask;
+
+/* setup */
+static void _setup(void)
+{
+ int i;
+ Evas_Object *o;
+
+ o = evas_object_image_add(evas);
+ o_mask = o;
+ evas_object_image_file_set(o, build_path("e-logo-mask.png"), NULL);
+ evas_object_image_fill_set(o, 0, 0, 720, 420);
+ evas_object_resize(o, 720, 420);
+ evas_object_move(o, (win_w - 720) / 2, (win_h - 420) / 2);
+ evas_object_show(o);
+
+ for (i = 0; i < OBNUM; i++)
+ {
+ o = evas_object_image_add(evas);
+ o_images[i] = o;
+ evas_object_image_file_set(o, build_path("logo.png"), NULL);
+ evas_object_image_fill_set(o, 0, 0, 120, 160);
+ evas_object_resize(o, 120, 160);
+ evas_object_clip_set(o, o_mask);
+ evas_object_show(o);
+ }
+ done = 0;
+}
+
+/* cleanup */
+static void _cleanup(void)
+{
+ int i;
+ for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
+ evas_object_del(o_mask);
+}
+
+/* loop - do things */
+static void _loop(double t, int f)
+{
+ int i;
+ Evas_Map *m;
+ Evas_Coord x, y, w, h;
+ for (i = 0; i < OBNUM; i++)
+ {
+ w = 120;
+ h = 160;
+ x = (win_w / 2) - (w / 2);
+ x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
+ y = (win_h / 2) - (h / 2);
+ y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
+ evas_object_move(o_images[i], x, y);
+ }
+ m = evas_map_new(4);
+ evas_map_util_points_populate_from_geometry(m,
+ (win_w - 720) / 2,
+ (win_h - 420) / 2,
+ 720, 420, 0);
+ evas_map_util_rotate(m, f, win_w / 2, win_h / 2);
+ evas_object_map_enable_set(o_mask, 1);
+ evas_object_map_set(o_mask, m);
+ evas_map_free(m);
+ FPS_STD(NAME);
+}
+
+/* prepend special key handlers if interactive (before STD) */
+static void _key(char *key)
+{
+ KEY_STD;
+}
+
+
+
+
+
+
+
+
+
+
+
+
+/* template stuff - ignore */
+# endif
+#endif
+
+#ifdef UI
+_ui_menu_item_add(ICON, NAME, FNAME);
+#endif
+
+#ifdef PROTO
+void FNAME(void);
+#endif
+
+#ifndef PROTO
+# ifndef UI
+void FNAME(void)
+{
+ ui_func_set(_key, _loop);
+ _setup();
+}
+# endif
+#endif
+#undef FNAME
+#undef NAME
+#undef ICON
--- /dev/null
+#undef FNAME
+#undef NAME
+#undef ICON
+
+/* metadata */
+#define FNAME image_mask_2
+#define NAME "Image Mask 2"
+#define ICON "blend.png"
+
+#ifndef PROTO
+# ifndef UI
+# include "main.h"
+
+/* standard var */
+static int done = 0;
+/* private data */
+static Evas_Object *o_images[OBNUM];
+
+/* setup */
+static void _setup(void)
+{
+ int i;
+ Evas_Object *o;
+ for (i = 0; i < OBNUM; i+= 2)
+ {
+ o = evas_object_image_add(evas);
+ o_images[i] = o;
+ evas_object_image_file_set(o, build_path("e-logo.png"), NULL);
+ evas_object_image_fill_set(o, 0, 0, 120, 160);
+ evas_object_resize(o, 120, 160);
+ evas_object_show(o);
+
+ o = evas_object_image_add(evas);
+ o_images[i + 1] = o;
+ evas_object_image_file_set(o, build_path("e-logo-2.png"), NULL);
+ evas_object_image_fill_set(o, 0, 0, 120, 160);
+ evas_object_resize(o, 120, 160);
+ evas_object_show(o);
+ evas_object_clip_set(o_images[i], o);
+ }
+ done = 0;
+}
+
+/* cleanup */
+static void _cleanup(void)
+{
+ int i;
+ for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
+}
+
+/* loop - do things */
+static void _loop(double t, int f)
+{
+ int i;
+ Evas_Coord x, y, w, h;
+ for (i = 0; i < OBNUM; i+= 2)
+ {
+ w = 120;
+ h = 160;
+ x = (win_w / 2) - (w / 2);
+ x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
+ y = (win_h / 2) - (h / 2);
+ y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
+ evas_object_move(o_images[i], x, y);
+ evas_object_move(o_images[i + 1], x, y);
+ }
+ FPS_STD(NAME);
+}
+
+/* prepend special key handlers if interactive (before STD) */
+static void _key(char *key)
+{
+ KEY_STD;
+}
+
+
+
+
+
+
+
+
+
+
+
+
+/* template stuff - ignore */
+# endif
+#endif
+
+#ifdef UI
+_ui_menu_item_add(ICON, NAME, FNAME);
+#endif
+
+#ifdef PROTO
+void FNAME(void);
+#endif
+
+#ifndef PROTO
+# ifndef UI
+void FNAME(void)
+{
+ ui_func_set(_key, _loop);
+ _setup();
+}
+# endif
+#endif
+#undef FNAME
+#undef NAME
+#undef ICON
--- /dev/null
+#undef FNAME
+#undef NAME
+#undef ICON
+
+/* metadata */
+#define FNAME image_mask_3
+#define NAME "Image Mask 3"
+#define ICON "blend.png"
+
+#ifndef PROTO
+# ifndef UI
+# include "main.h"
+
+/* standard var */
+static int done = 0;
+/* private data */
+static Evas_Object *o_images[OBNUM];
+
+/* setup */
+static void _setup(void)
+{
+ int i;
+ Evas_Object *o;
+ for (i = 0; i < OBNUM; i+= 2)
+ {
+ o = evas_object_image_add(evas);
+ o_images[i] = o;
+ evas_object_image_file_set(o, build_path("e-logo-2.png"), NULL);
+ evas_object_image_fill_set(o, 0, 0, 120, 160);
+ evas_object_resize(o, 120, 160);
+ evas_object_show(o);
+
+ o = evas_object_image_add(evas);
+ o_images[i + 1] = o;
+ evas_object_image_file_set(o, build_path("logo.png"), NULL);
+ evas_object_image_fill_set(o, 0, 0, 120, 160);
+ evas_object_resize(o, 120, 160);
+ evas_object_show(o);
+ evas_object_clip_set(o_images[i], o);
+ }
+ done = 0;
+}
+
+/* cleanup */
+static void _cleanup(void)
+{
+ int i;
+ for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
+}
+
+/* loop - do things */
+static void _loop(double t, int f)
+{
+ int i;
+ Evas_Coord x, y, w, h;
+ for (i = 0; i < OBNUM; i+= 2)
+ {
+ w = 120;
+ h = 160;
+ x = (win_w / 2) - (w / 2);
+ x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
+ y = (win_h / 2) - (h / 2);
+ y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
+ evas_object_move(o_images[i], x, y);
+ evas_object_move(o_images[i + 1], x, y);
+ }
+ FPS_STD(NAME);
+}
+
+/* prepend special key handlers if interactive (before STD) */
+static void _key(char *key)
+{
+ KEY_STD;
+}
+
+
+
+
+
+
+
+
+
+
+
+
+/* template stuff - ignore */
+# endif
+#endif
+
+#ifdef UI
+_ui_menu_item_add(ICON, NAME, FNAME);
+#endif
+
+#ifdef PROTO
+void FNAME(void);
+#endif
+
+#ifndef PROTO
+# ifndef UI
+void FNAME(void)
+{
+ ui_func_set(_key, _loop);
+ _setup();
+}
+# endif
+#endif
+#undef FNAME
+#undef NAME
+#undef ICON
--- /dev/null
+#undef FNAME
+#undef NAME
+#undef ICON
+
+/* metadata */
+#define FNAME image_mask_4
+#define NAME "Image Mask 4"
+#define ICON "blend.png"
+
+#ifndef PROTO
+# ifndef UI
+# include "main.h"
+
+/* standard var */
+static int done = 0;
+/* private data */
+static Evas_Object *o_images[OBNUM];
+static Evas_Object *o_mask;
+
+/* setup */
+static void _setup(void)
+{
+ int i;
+ Evas_Object *o;
+
+ o = evas_object_image_add(evas);
+ o_mask = o;
+ evas_object_image_file_set(o, build_path("e-logo-mask.png"), NULL);
+ evas_object_image_fill_set(o, 0, 0, 720, 420);
+ evas_object_resize(o, 720, 420);
+ evas_object_move(o, (win_w - 720) / 2, (win_h - 420) / 2);
+ evas_object_show(o);
+
+ for (i = 0; i < OBNUM; i++)
+ {
+ o = evas_object_image_add(evas);
+ o_images[i] = o;
+ evas_object_image_file_set(o, build_path("logo.png"), NULL);
+ evas_object_image_fill_set(o, 0, 0, 120, 160);
+ evas_object_resize(o, 120, 160);
+ evas_object_clip_set(o, o_mask);
+ evas_object_show(o);
+ }
+ done = 0;
+}
+
+/* cleanup */
+static void _cleanup(void)
+{
+ int i;
+ for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
+ evas_object_del(o_mask);
+}
+
+/* loop - do things */
+static void _loop(double t, int f)
+{
+ int i;
+ Evas_Coord x, y, w, h;
+ for (i = 0; i < OBNUM; i++)
+ {
+ w = 120;
+ h = 160;
+ x = (win_w / 2) - (w / 2);
+ x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
+ y = (win_h / 2) - (h / 2);
+ y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
+ evas_object_move(o_images[i], x, y);
+ }
+ FPS_STD(NAME);
+}
+
+/* prepend special key handlers if interactive (before STD) */
+static void _key(char *key)
+{
+ KEY_STD;
+}
+
+
+
+
+
+
+
+
+
+
+
+
+/* template stuff - ignore */
+# endif
+#endif
+
+#ifdef UI
+_ui_menu_item_add(ICON, NAME, FNAME);
+#endif
+
+#ifdef PROTO
+void FNAME(void);
+#endif
+
+#ifndef PROTO
+# ifndef UI
+void FNAME(void)
+{
+ ui_func_set(_key, _loop);
+ _setup();
+}
+# endif
+#endif
+#undef FNAME
+#undef NAME
+#undef ICON
--- /dev/null
+#undef FNAME
+#undef NAME
+#undef ICON
+
+/* metadata */
+#define FNAME image_mask_5
+#define NAME "Image Mask 5"
+#define ICON "blend.png"
+
+#ifndef PROTO
+# ifndef UI
+# include "main.h"
+
+/* standard var */
+static int done = 0;
+/* private data */
+static Evas_Object *o_images[OBNUM];
+static Evas_Object *o_mask;
+
+/* setup */
+static void _setup(void)
+{
+ int i;
+ Evas_Object *o;
+
+ o = evas_object_image_add(evas);
+ o_mask = o;
+ evas_object_image_file_set(o, build_path("e-logo-2.png"), NULL);
+ evas_object_image_fill_set(o, 0, 0, 120, 160);
+ evas_object_resize(o, 120, 160);
+ evas_object_move(o, (win_w - 120) / 2, (win_h - 160) / 2);
+ evas_object_show(o);
+
+ for (i = 0; i < OBNUM; i++)
+ {
+ o = evas_object_image_add(evas);
+ o_images[i] = o;
+ evas_object_image_file_set(o, build_path("logo.png"), NULL);
+ evas_object_image_fill_set(o, 0, 0, 120, 160);
+ evas_object_resize(o, 120, 160);
+ evas_object_clip_set(o, o_mask);
+ evas_object_show(o);
+ }
+ done = 0;
+}
+
+/* cleanup */
+static void _cleanup(void)
+{
+ int i;
+ for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
+ evas_object_del(o_mask);
+}
+
+/* loop - do things */
+static void _loop(double t, int f)
+{
+ int i;
+ Evas_Coord x, y, w, h;
+ for (i = 0; i < OBNUM; i++)
+ {
+ w = 120;
+ h = 160;
+ x = (win_w / 2) - (w / 2);
+ x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
+ y = (win_h / 2) - (h / 2);
+ y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
+ evas_object_move(o_images[i], x, y);
+ }
+ FPS_STD(NAME);
+}
+
+/* prepend special key handlers if interactive (before STD) */
+static void _key(char *key)
+{
+ KEY_STD;
+}
+
+
+
+
+
+
+
+
+
+
+
+
+/* template stuff - ignore */
+# endif
+#endif
+
+#ifdef UI
+_ui_menu_item_add(ICON, NAME, FNAME);
+#endif
+
+#ifdef PROTO
+void FNAME(void);
+#endif
+
+#ifndef PROTO
+# ifndef UI
+void FNAME(void)
+{
+ ui_func_set(_key, _loop);
+ _setup();
+}
+# endif
+#endif
+#undef FNAME
+#undef NAME
+#undef ICON
--- /dev/null
+#undef FNAME
+#undef NAME
+#undef ICON
+
+/* metadata */
+#define FNAME image_mask_6
+#define NAME "Image Mask 6"
+#define ICON "blend.png"
+
+#ifndef PROTO
+# ifndef UI
+# include "main.h"
+
+/* standard var */
+static int done = 0;
+/* private data */
+static Evas_Object *o_images[OBNUM];
+static Evas_Object *o_mask;
+
+/* setup */
+static void _setup(void)
+{
+ int i;
+ Evas_Object *o;
+
+ o = evas_object_image_add(evas);
+ o_mask = o;
+ evas_object_image_file_set(o, build_path("e-logo-mask.png"), NULL);
+ evas_object_image_fill_set(o, 0, 0, 720, 420);
+ evas_object_resize(o, 720, 420);
+ evas_object_move(o, (win_w - 720) / 2, (win_h - 420) / 2);
+ evas_object_show(o);
+
+ for (i = 0; i < OBNUM; i++)
+ {
+ o = evas_object_image_add(evas);
+ o_images[i] = o;
+ evas_object_image_file_set(o, build_path("logo.png"), NULL);
+ evas_object_image_fill_set(o, 0, 0, 120 / 2, 160 / 2);
+ evas_object_resize(o, 120 / 2, 160 / 2);
+ evas_object_clip_set(o, o_mask);
+ evas_object_show(o);
+ }
+ done = 0;
+}
+
+/* cleanup */
+static void _cleanup(void)
+{
+ int i;
+ for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
+ evas_object_del(o_mask);
+}
+
+/* loop - do things */
+static void _loop(double t, int f)
+{
+ int i;
+ Evas_Coord x, y, w, h;
+ for (i = 0; i < OBNUM; i++)
+ {
+ w = 120 / 2;
+ h = 160 / 2;
+ x = (win_w / 2) - (w / 2);
+ x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
+ y = (win_h / 2) - (h / 2);
+ y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
+ evas_object_move(o_images[i], x, y);
+ }
+ FPS_STD(NAME);
+}
+
+/* prepend special key handlers if interactive (before STD) */
+static void _key(char *key)
+{
+ KEY_STD;
+}
+
+
+
+
+
+
+
+
+
+
+
+
+/* template stuff - ignore */
+# endif
+#endif
+
+#ifdef UI
+_ui_menu_item_add(ICON, NAME, FNAME);
+#endif
+
+#ifdef PROTO
+void FNAME(void);
+#endif
+
+#ifndef PROTO
+# ifndef UI
+void FNAME(void)
+{
+ ui_func_set(_key, _loop);
+ _setup();
+}
+# endif
+#endif
+#undef FNAME
+#undef NAME
+#undef ICON
--- /dev/null
+#undef FNAME
+#undef NAME
+#undef ICON
+
+/* metadata */
+#define FNAME image_mask_7
+#define NAME "Image Mask 7"
+#define ICON "blend.png"
+
+#ifndef PROTO
+# ifndef UI
+# include "main.h"
+
+/* standard var */
+static int done = 0;
+/* private data */
+static Evas_Object *o_images[OBNUM];
+static Evas_Object *o_mask;
+
+/* setup */
+static void _setup(void)
+{
+ int i;
+ Evas_Object *o;
+
+ o = evas_object_image_add(evas);
+ o_mask = o;
+ evas_object_image_file_set(o, build_path("e-logo-2.png"), NULL);
+ evas_object_image_fill_set(o, 0, 0, 120, 160);
+ evas_object_resize(o, 120, 160);
+ evas_object_move(o, (win_w - 120) / 2, (win_h - 160) / 2);
+ evas_object_show(o);
+
+ for (i = 0; i < OBNUM; i++)
+ {
+ o = evas_object_image_add(evas);
+ o_images[i] = o;
+ evas_object_image_file_set(o, build_path("logo.png"), NULL);
+ evas_object_image_fill_set(o, 0, 0, 120, 160);
+ evas_object_resize(o, 120, 160);
+ evas_object_clip_set(o, o_mask);
+ evas_object_show(o);
+ }
+ done = 0;
+}
+
+/* cleanup */
+static void _cleanup(void)
+{
+ int i;
+ for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
+ evas_object_del(o_mask);
+}
+
+/* loop - do things */
+static void _loop(double t, int f)
+{
+ int i;
+ Evas_Coord x, y, w, h;
+ for (i = 0; i < OBNUM; i++)
+ {
+ w = 120;
+ h = 160;
+ x = (win_w / 2) - (w / 2);
+ x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
+ y = (win_h / 2) - (h / 2);
+ y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
+ evas_object_move(o_images[i], x, y);
+ }
+ w = 10 + (110 + (110 * sin((double)(f) / (14.3 * SLOW))));
+ h = 10 + (150 + (150 * sin((double)(f) / (21.7 * SLOW))));
+ evas_object_image_fill_set(o_mask, 0, 0, w, h);
+ evas_object_resize(o_mask, w, h);
+ evas_object_move(o_mask, (win_w - w) / 2, (win_h - h) / 2);
+ FPS_STD(NAME);
+}
+
+/* prepend special key handlers if interactive (before STD) */
+static void _key(char *key)
+{
+ KEY_STD;
+}
+
+
+
+
+
+
+
+
+
+
+
+
+/* template stuff - ignore */
+# endif
+#endif
+
+#ifdef UI
+_ui_menu_item_add(ICON, NAME, FNAME);
+#endif
+
+#ifdef PROTO
+void FNAME(void);
+#endif
+
+#ifndef PROTO
+# ifndef UI
+void FNAME(void)
+{
+ ui_func_set(_key, _loop);
+ _setup();
+}
+# endif
+#endif
+#undef FNAME
+#undef NAME
+#undef ICON
--- /dev/null
+#undef FNAME
+#undef NAME
+#undef ICON
+
+/* metadata */
+#define FNAME image_mask_8
+#define NAME "Image Mask 8"
+#define ICON "blend.png"
+
+#ifndef PROTO
+# ifndef UI
+# include "main.h"
+
+/* standard var */
+static int done = 0;
+/* private data */
+static Evas_Object *o_images[1];
+static Evas_Object *o_mask;
+
+/* setup */
+static void _setup(void)
+{
+ int i;
+ Evas_Object *o;
+
+ o = evas_object_image_add(evas);
+ o_mask = o;
+ evas_object_image_file_set(o, build_path("e-logo-mask.png"), NULL);
+ evas_object_image_fill_set(o, 0, 0, 720, 420);
+ evas_object_resize(o, 720, 420);
+ evas_object_move(o, (win_w - 720) / 2, (win_h - 420) / 2);
+ evas_object_show(o);
+
+ for (i = 0; i < 1; i++)
+ {
+ o = evas_object_image_add(evas);
+ o_images[i] = o;
+ evas_object_image_file_set(o, build_path("texture.png"), NULL);
+ evas_object_image_fill_set(o, 0, 0, 500, 444);
+ evas_object_resize(o, win_w * 4, win_h * 4);
+ evas_object_clip_set(o, o_mask);
+ evas_object_show(o);
+ }
+ done = 0;
+}
+
+/* cleanup */
+static void _cleanup(void)
+{
+ int i;
+ for (i = 0; i < 1; i++) evas_object_del(o_images[i]);
+ evas_object_del(o_mask);
+}
+
+/* loop - do things */
+static void _loop(double t, int f)
+{
+ int i;
+ Evas_Coord x, y, w, h;
+ for (i = 0; i < 1; i++)
+ {
+ w = win_w * 4;
+ h = win_h * 4;
+ x = (win_w / 2) - (w / 2);
+ x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (500 / 2);
+ y = (win_h / 2) - (h / 2);
+ y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (444 / 2);
+ evas_object_move(o_images[i], x, y);
+ }
+ FPS_STD(NAME);
+}
+
+/* prepend special key handlers if interactive (before STD) */
+static void _key(char *key)
+{
+ KEY_STD;
+}
+
+
+
+
+
+
+
+
+
+
+
+
+/* template stuff - ignore */
+# endif
+#endif
+
+#ifdef UI
+_ui_menu_item_add(ICON, NAME, FNAME);
+#endif
+
+#ifdef PROTO
+void FNAME(void);
+#endif
+
+#ifndef PROTO
+# ifndef UI
+void FNAME(void)
+{
+ ui_func_set(_key, _loop);
+ _setup();
+}
+# endif
+#endif
+#undef FNAME
+#undef NAME
+#undef ICON
--- /dev/null
+#undef FNAME
+#undef NAME
+#undef ICON
+
+/* metadata */
+#define FNAME image_mask_9
+#define NAME "Image Mask 9"
+#define ICON "blend.png"
+
+#ifndef PROTO
+# ifndef UI
+# include "main.h"
+
+/* standard var */
+static int done = 0;
+/* private data */
+static Evas_Object *o_images[1];
+static Evas_Object *o_mask;
+
+/* setup */
+static void _setup(void)
+{
+ int i;
+ Evas_Object *o;
+
+ o = evas_object_image_add(evas);
+ o_mask = o;
+ evas_object_image_file_set(o, build_path("e-logo-mask.png"), NULL);
+ evas_object_image_fill_set(o, 0, 0, 720, 420);
+ evas_object_resize(o, 720, 420);
+ evas_object_move(o, (win_w - 720) / 2, (win_h - 420) / 2);
+ evas_object_show(o);
+
+ for (i = 0; i < 1; i++)
+ {
+ o = evas_object_image_add(evas);
+ o_images[i] = o;
+ evas_object_image_file_set(o, build_path("texture.png"), NULL);
+ evas_object_image_fill_set(o, 0, 0, 500, 444);
+ evas_object_resize(o, win_w * 4, win_h * 4);
+ evas_object_clip_set(o, o_mask);
+ evas_object_show(o);
+ }
+ done = 0;
+}
+
+/* cleanup */
+static void _cleanup(void)
+{
+ int i;
+ for (i = 0; i < 1; i++) evas_object_del(o_images[i]);
+ evas_object_del(o_mask);
+}
+
+/* loop - do things */
+static void _loop(double t, int f)
+{
+ int i;
+ Evas_Map *m;
+ Evas_Coord x, y, w, h;
+ for (i = 0; i < 1; i++)
+ {
+ w = win_w * 4;
+ h = win_h * 4;
+ x = (win_w / 2) - (w / 2);
+ x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (500 / 2);
+ y = (win_h / 2) - (h / 2);
+ y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (444 / 2);
+ evas_object_move(o_images[i], x, y);
+ }
+ m = evas_map_new(4);
+
+ evas_map_util_points_populate_from_geometry(m,
+ (win_w - 720) / 2,
+ (win_h - 420) / 2,
+ 720, 420, 0);
+ evas_map_util_rotate(m, f, win_w / 2, win_h / 2);
+ evas_object_map_enable_set(o_mask, 1);
+ evas_object_map_set(o_mask, m);
+ evas_map_free(m);
+ FPS_STD(NAME);
+}
+
+/* prepend special key handlers if interactive (before STD) */
+static void _key(char *key)
+{
+ KEY_STD;
+}
+
+
+
+
+
+
+
+
+
+
+
+
+/* template stuff - ignore */
+# endif
+#endif
+
+#ifdef UI
+_ui_menu_item_add(ICON, NAME, FNAME);
+#endif
+
+#ifdef PROTO
+void FNAME(void);
+#endif
+
+#ifndef PROTO
+# ifndef UI
+void FNAME(void)
+{
+ ui_func_set(_key, _loop);
+ _setup();
+}
+# endif
+#endif
+#undef FNAME
+#undef NAME
+#undef ICON
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <unistd.h>
#include <math.h>
#include <time.h>
#include "proxy_text_fixed.c"
#include "proxy_text_random.c"
#include "image_mask.c"
+#include "image_mask_2.c"
+#include "image_mask_3.c"
+#include "image_mask_4.c"
+#include "image_mask_5.c"
+#include "image_mask_6.c"
+#include "image_mask_7.c"
+#include "image_mask_8.c"
+#include "image_mask_9.c"
+#include "image_mask_10.c"
+#include "image_mask_11.c"
#include "filter_object_colors.c"
#include "filter_object_colors_solid.c"
#include "filter_object_invert.c"
38.2952, // test 86
5.5560,
0.5000,
- 10.000, // Proxy tests
+ 1.000,
10.000,
+
+ 5.000, // test 91
+ 20.000, // MASK
+ 20.000, // MASK 2
+ 20.000, // MASK 3
+ 20.000, // MASK 4
+
+ 20.000, // test 96
+ 20.000, // MASK 6
+ 20.000, // MASK 7
+ 20.000, // MASK 8
+ 20.000, // MASK 9
+
+ 20.000, // test 101 MASK 10
+ 20.000, // MASK 11
+ 1.000,
+ 2.000,
+ 1.000,
+
+ 2.000, // test 106
+ 1.000,
+ 2.000,
+ 1.000,
+ 2.000,
+
+ 10.000, // test 111
10.000,
+ 0.0, // Exit
+
0.0, // no final test - add a 0 at the end anyway to pad
0.0,
0.0,
+ 0.0,
0.0
};