* you'll notice all subsequent clicks on the @b same grid item will
* still issue the selection callback on it, what is different from
* when it's not checked. This is the
- * elm_gengrid_always_select_mode_set() behavior:
+ * elm_gengrid_select_mode_set() behavior:
* @dontinclude gengrid_example.c
* @skip "always select" callback
* @until }
return wd->reorder_mode;
}
-EINA_DEPRECATED EAPI void
-elm_gengrid_always_select_mode_set(Evas_Object *obj,
- Eina_Bool always_select)
-{
- if (always_select)
- elm_genlist_select_mode_set(obj, ELM_OBJECT_SELECT_MODE_ALWAYS);
- else
- {
- Elm_Object_Select_Mode oldmode = elm_genlist_select_mode_get(obj);
- if (oldmode == ELM_OBJECT_SELECT_MODE_ALWAYS)
- elm_genlist_select_mode_set(obj, ELM_OBJECT_SELECT_MODE_DEFAULT);
- }
-}
-
-EINA_DEPRECATED EAPI Eina_Bool
-elm_gengrid_always_select_mode_get(const Evas_Object *obj)
-{
- Elm_Object_Select_Mode oldmode = elm_genlist_select_mode_get(obj);
- if (oldmode == ELM_OBJECT_SELECT_MODE_ALWAYS)
- return EINA_TRUE;
- else
- return EINA_FALSE;
-}
-
-EINA_DEPRECATED EAPI void
-elm_gengrid_no_select_mode_set(Evas_Object *obj,
- Eina_Bool no_select)
-{
- if (no_select)
- elm_genlist_select_mode_set(obj, ELM_OBJECT_SELECT_MODE_NONE);
- else
- {
- Elm_Object_Select_Mode oldmode = elm_genlist_select_mode_get(obj);
- if (oldmode == ELM_OBJECT_SELECT_MODE_NONE)
- elm_genlist_select_mode_set(obj, ELM_OBJECT_SELECT_MODE_DEFAULT);
- }
-}
-
-EINA_DEPRECATED EAPI Eina_Bool
-elm_gengrid_no_select_mode_get(const Evas_Object *obj)
-{
- Elm_Object_Select_Mode oldmode = elm_genlist_select_mode_get(obj);
- if (oldmode == ELM_OBJECT_SELECT_MODE_NONE)
- return EINA_TRUE;
- else
- return EINA_FALSE;
-}
-
EAPI void
elm_gengrid_bounce_set(Evas_Object *obj,
Eina_Bool h_bounce,