Add chat server example
authorKurt Pattyn <pattyn.kurt@gmail.com>
Wed, 6 Nov 2013 09:49:04 +0000 (10:49 +0100)
committerThe Qt Project <gerrit-noreply@qt-project.org>
Wed, 6 Nov 2013 10:17:43 +0000 (11:17 +0100)
Change-Id: Iec7e9be0d2e397737ab12b898ac31bca200f05c1
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
examples/examples.pro
examples/simplechat/chatclient.html [new file with mode: 0644]
examples/simplechat/chatserver.cpp [new file with mode: 0644]
examples/simplechat/chatserver.h [new file with mode: 0644]
examples/simplechat/main.cpp [new file with mode: 0644]
examples/simplechat/simplechat.pro [new file with mode: 0644]

index 8ca2be0..6b2218c 100644 (file)
@@ -1,5 +1,6 @@
 TEMPLATE = subdirs
 
 SUBDIRS = echoclient \
-        echoserver
+          echoserver \
+          simplechat
 qtHaveModule(quick): SUBDIRS += qmlwebsocketclient
diff --git a/examples/simplechat/chatclient.html b/examples/simplechat/chatclient.html
new file mode 100644 (file)
index 0000000..5b077f7
--- /dev/null
@@ -0,0 +1,106 @@
+<html>
+    <head>
+        <title>Websocket Chat Client</title>
+    </head>
+    <body>
+        <h1>Websocket Chat Client</h1>
+        <p>
+            <button onClick="initWebsocket();">Connect</button>
+            <button onClick="stopWebsocket();">Disconnect</button>
+            <button onClick="checkSocket();">State</button>
+        </p>
+        <p>
+            <textarea id="debugTextArea" style="width:400px;height:200px;"></textarea>
+        </p>
+        <p>
+            <input type="text" id="inputNick" value="nickname" />
+            <input type="text" id="inputText" onkeydown="if(event.keyCode==13)sendMessage();"/>
+            <button onClick="sendMessage();">Send</button>
+        </p>
+
+        <script type="text/javascript">
+            var debugTextArea = document.getElementById("debugTextArea");
+            function debug(message) {
+                debugTextArea.value += message + "\n";
+                debugTextArea.scrollTop = debugTextArea.scrollHeight;
+            }
+
+            function sendMessage() {
+                var nickname = document.getElementById("inputNick").value;
+                var msg = document.getElementById("inputText").value;
+                var strToSend = nickname + ": " + msg;
+                if ( websocket != null )
+                {
+                    document.getElementById("inputText").value = "";
+                    websocket.send( strToSend );
+                    console.log( "string sent :", '"'+strToSend+'"' );
+                    debug(strToSend);
+                }
+            }
+
+            var wsUri = "ws://localhost:1234";
+            var websocket = null;
+
+            function initWebsocket() {
+                try {
+                    if (typeof MozWebSocket == 'function')
+                        WebSocket = MozWebSocket;
+                    if ( websocket && websocket.readyState == 1 )
+                        websocket.close();
+                    websocket = new WebSocket( wsUri );
+                    websocket.onopen = function (evt) {
+                        debug("CONNECTED");
+                    };
+                    websocket.onclose = function (evt) {
+                        debug("DISCONNECTED");
+                    };
+                    websocket.onmessage = function (evt) {
+                        console.log( "Message received :", evt.data );
+                        debug( evt.data );
+                    };
+                    websocket.onerror = function (evt) {
+                        debug('ERROR: ' + evt.data);
+                    };
+                } catch (exception) {
+                    debug('ERROR: ' + exception);
+                }
+            }
+
+            function stopWebsocket() {
+                if (websocket)
+                    websocket.close();
+            }
+
+            function checkSocket() {
+                if (websocket != null) {
+                    var stateStr;
+                    switch (websocket.readyState) {
+                        case 0: {
+                            stateStr = "CONNECTING";
+                            break;
+                        }
+                        case 1: {
+                            stateStr = "OPEN";
+                            break;
+                        }
+                        case 2: {
+                            stateStr = "CLOSING";
+                            break;
+                        }
+                        case 3: {
+                            stateStr = "CLOSED";
+                            break;
+                        }
+                        default: {
+                            stateStr = "UNKNOW";
+                            break;
+                        }
+                    }
+                    debug("Websocket state = " + websocket.readyState + " ( " + stateStr + " )");
+                } else {
+                    debug("Websocket is null");
+                }
+            }
+        </script>
+    </body>
+</html>
diff --git a/examples/simplechat/chatserver.cpp b/examples/simplechat/chatserver.cpp
new file mode 100644 (file)
index 0000000..3ef2a37
--- /dev/null
@@ -0,0 +1,99 @@
+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the QtWebSockets module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.  For licensing terms and
+** conditions see http://qt.digia.com/licensing.  For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights.  These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#include "chatserver.h"
+#include "QtWebSockets/QWebSocketServer"
+#include "QtWebSockets/QWebSocket"
+#include <QtCore/QDebug>
+
+QT_USE_NAMESPACE
+
+//! [constructor]
+ChatServer::ChatServer(quint16 port, QObject *parent) :
+    QObject(parent),
+    m_pWebSocketServer(Q_NULLPTR),
+    m_clients()
+{
+    m_pWebSocketServer = new QWebSocketServer("Chat Server", this);
+    if (m_pWebSocketServer->listen(QHostAddress::Any, port))
+    {
+        qDebug() << "Chat Server listening on port" << port;
+        connect(m_pWebSocketServer, SIGNAL(newConnection()), this, SLOT(onNewConnection()));
+    }
+}
+//! [constructor]
+
+//! [onNewConnection]
+void ChatServer::onNewConnection()
+{
+    QWebSocket *pSocket = m_pWebSocketServer->nextPendingConnection();
+
+    connect(pSocket, SIGNAL(textMessageReceived(QString)), this, SLOT(processMessage(QString)));
+    connect(pSocket, SIGNAL(disconnected()), this, SLOT(socketDisconnected()));
+
+    m_clients << pSocket;
+}
+//! [onNewConnection]
+
+//! [processMessage]
+void ChatServer::processMessage(QString message)
+{
+    QWebSocket *pSender = qobject_cast<QWebSocket *>(sender());
+    Q_FOREACH (QWebSocket *pClient, m_clients)
+    {
+        if (pClient != pSender) //don't echo message back to sender
+        {
+            pClient->write(message);
+        }
+    }
+}
+//! [processMessage]
+
+//! [socketDisconnected]
+void ChatServer::socketDisconnected()
+{
+    QWebSocket *pClient = qobject_cast<QWebSocket *>(sender());
+    if (pClient)
+    {
+        m_clients.removeAll(pClient);
+        pClient->deleteLater();
+    }
+}
+//! [socketDisconnected]
diff --git a/examples/simplechat/chatserver.h b/examples/simplechat/chatserver.h
new file mode 100644 (file)
index 0000000..8cde66d
--- /dev/null
@@ -0,0 +1,69 @@
+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the QtWebSockets module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.  For licensing terms and
+** conditions see http://qt.digia.com/licensing.  For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights.  These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#ifndef CHATSERVER_H
+#define CHATSERVER_H
+
+#include <QtCore/QObject>
+#include <QtCore/QList>
+#include <QtCore/QByteArray>
+
+QT_FORWARD_DECLARE_CLASS(QWebSocketServer)
+QT_FORWARD_DECLARE_CLASS(QWebSocket)
+
+class ChatServer : public QObject
+{
+    Q_OBJECT
+public:
+    explicit ChatServer(quint16 port, QObject *parent = Q_NULLPTR);
+
+Q_SIGNALS:
+
+private Q_SLOTS:
+    void onNewConnection();
+    void processMessage(QString message);
+    void socketDisconnected();
+
+private:
+    QWebSocketServer *m_pWebSocketServer;
+    QList<QWebSocket *> m_clients;
+};
+
+#endif //CHATSERVER_H
diff --git a/examples/simplechat/main.cpp b/examples/simplechat/main.cpp
new file mode 100644 (file)
index 0000000..19281eb
--- /dev/null
@@ -0,0 +1,52 @@
+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the QtWebSockets module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.  For licensing terms and
+** conditions see http://qt.digia.com/licensing.  For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights.  These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file.  Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#include <QtCore/QCoreApplication>
+#include "chatserver.h"
+
+int main(int argc, char *argv[])
+{
+    QCoreApplication a(argc, argv);
+    ChatServer server(1234);
+
+    Q_UNUSED(server);
+
+    return a.exec();
+}
diff --git a/examples/simplechat/simplechat.pro b/examples/simplechat/simplechat.pro
new file mode 100644 (file)
index 0000000..5cb6d4f
--- /dev/null
@@ -0,0 +1,17 @@
+QT       += core websockets
+QT       -= gui
+
+TARGET = chatserver
+CONFIG   += console
+CONFIG   -= app_bundle
+
+TEMPLATE = app
+
+SOURCES += \
+    main.cpp \
+    chatserver.cpp
+
+HEADERS += \
+    chatserver.h
+
+OTHER_FILES += *.html