glFlush usage instead of glFinish
authorKyusung Cho <ks0128.cho@samsung.com>
Thu, 28 Mar 2013 06:22:54 +0000 (15:22 +0900)
committerKyusung Cho <ks0128.cho@samsung.com>
Thu, 28 Mar 2013 06:22:54 +0000 (15:22 +0900)
Change-Id: I45047edb266ddc840f4b09f01cb9d0ca9a6181be
Signed-off-by: Kyusung Cho <ks0128.cho@samsung.com>
project/src/GLtools.cpp

index 91f4d18..0261b0e 100644 (file)
@@ -173,9 +173,6 @@ GLtools::startDrawing()
 void
 GLtools::finishDrawing(void)
 {
-    //Causing image flickering. 2.1.0_RC12_M5
-    //glFlush();
-    glFinish();
     eglSwapBuffers(eglDisplay, eglSurface);
 }