platform/upstream/libva-intel-driver.git
2014-02-27 Xiang, HaihaoBDW doesn't support H.264 Baseline profile
2014-02-27 Zhao YakuiFollow the spec to make the 3D pipeline work in 48...
2014-02-27 Zhao Yakuifollow the spec to fill the Vertex URB entry on BDW
2014-02-27 Zhao YakuiAdd the missing 3D pipeline command for rendering on BDW
2014-02-27 Zhao YakuiFollow the spec to restrict the max number of PS thread
2014-02-27 Zhao YakuiEnable the Intra-prediction for MPEG2 P-B frame on BDW
2014-02-27 Zhao YakuiFix incorrect MI_BATCH_BUFFER_START command for MPEG2...
2014-02-27 Zhao YakuiFollow the spec to make BDW encoding media pipeline...
2014-02-27 Zhao YakuiFix the command error for MPEG2 encoding on BDW
2014-02-27 Zhao YakuiAdd the missing media pipeline command for encoding...
2014-02-27 Zhao YakuiUpdate the pipe_control command on Gen8 to make media...
2014-02-27 Zhao YakuiFix one error of VME shader for MPEG2 encoding on BDW
2014-02-27 Zhao YakuiFix one error of VME shader for H264 encoding on BDW
2014-02-27 Zhong LiVPP: add vebox motion compensation support on BDW
2014-02-27 Xiang, HaihaoFollow the input Picture/Slice parameters for SLICE_STA...
2014-02-27 Xiang, HaihaoPass the reference frame index in List0/1 into the...
2014-02-27 Xiang, HaihaoClean up for setting up reference surface state on BDW
2014-02-27 Xiang, HaihaoFix refrence frame for list1 on BDW
2014-02-27 Xiang, HaihaoCheck the reference surface id against VA_INVALID_SURFA...
2014-02-27 Xiang, HaihaoIndent the code of encoding on BDW
2014-02-27 Xiang, HaihaoVPP/bdw: a NULL shader for packed 4:2:2 to packed 4:2:2
2014-02-27 Zhao YakuiRemove the duplicated header file for mpeg2 encoding...
2014-02-27 Zhao YakuiRemove unnecessary GPU binary shader of mpeg2 encoding...
2014-02-27 Zhao YakuiCode cleanup about the media encoding on Gen8
2014-02-27 Zhao YakuiOptimize quantization rounding precision of MPEG2 encod...
2014-02-27 Zhao YakuiOptimize the VME shader for MPEG2 encoding on Gen8
2014-02-27 Zhao YakuiAdd the MVP in GPU shader to optimize mpeg2 encoding...
2014-02-27 Zhao YakuiRewrite the GPU VME shader for MPEG2 encoding on Gen8
2014-02-27 Zhong LiBulid BDW vebox pipeline
2014-02-27 Zhao YakuiPAK encoding uses the reference list parsed from slice_...
2014-02-27 Zhao YakuiVME uses reference frame parsed from slice_param instea...
2014-02-27 Xiang, HaihaoVPP: add VPP Filters for BDW
2014-02-27 Zhao YakuiAdd the conversion from YUYV to NV12/I420
2014-02-27 Zhao YakuiAdd the CSC conversion from NV12/I420 to YUYV
2014-02-27 Xiang, HaihaoNew PCI IDs for BDW
2014-02-27 Zhong LiVp8 quant index converted to quant value on BDW
2014-02-27 Zhong LiEnable loop-deblock of bdw vp8 decoder
2014-02-27 Zhong LiRemove unnecessary asserts
2014-02-27 Zhong LiFix a vp8 decoder picture parameter error
2014-02-27 Zhao YakuiAdd the VPP shader of RGBX->NV12 conversion
2014-02-27 Zhao YakuiFollow the bspec to workaround the NV12->RGBX conversio...
2014-02-27 Zhao YakuiAdd the VPP shader of NV12->RGBX conversion
2014-02-27 Zhao YakuiAdd the VPP shader of PL3 AVS conversion between YV12...
2014-02-27 Zhao YakuiAdd the VPP shader of YV12/I420->NV12 conversion
2014-02-27 Zhao YakuiAdd the VPP shader of NV12->YV12/I420 conversion
2014-02-27 Zhao YakuiHandle the pitch when using RGBX surface in VPP for BDW
2014-02-27 Xiang, HaihaoSet BSP buffer for VP8 decoding
2014-02-27 Zhao YakuiUse the horizontal/vertical alignment for VPP surface...
2014-02-27 Zhao YakuiCreate the image with aligned width/height on BDW
2014-02-27 Zhao YakuiAdd the NV12 scaling shader for BDW
2014-02-27 Zhao YakuiInitialize the 8x8 sampler for AVS on BDW
2014-02-27 Zhao YakuiAdd the 8x8 sampler for BDW
2014-02-27 Zhao YakuiUpload the constant buffer on Gen6+
2014-02-27 Xiang, HaihaoUpdate states for VP8 decoding on BDW
2014-02-27 Zhao YakuiRedefine the VPP vfe_state on Gen6+
2014-02-27 Zhao YakuiFix the MV offset for MPEG2 on BDW
2014-02-27 Zhao YakuiHandle the bit length of last dword for INSERT_OBJECT...
2014-02-27 Zhao YakuiRewrite the VME shader for encoding on BDW
2014-02-27 Zhao YakuiSet render surface alignment on BDW
2014-02-27 Zhao YakuiSet the force bits to read URB offset/length for SF...
2014-02-27 Zhao YakuiUpdate the pixel shader of subpic function for BDW
2014-02-27 Zhao YakuiUpdate the pixel shader for BDW rendering function
2014-02-27 Zhao YakuiAdd the support of subpic for BDW
2014-02-27 Zhao YakuiImplement the rendering CSC conversion for BDW
2014-02-27 Zhao YakuiSet the max thread num for PS thread on BDW
2014-02-27 Zhao YakuiUpdate the MI_BATCH_BUFFER_START for BDW
2014-02-27 Zhao YakuiFix the VPP error during porting patch from master...
2014-02-27 Xiang, HaihaoSetup VP8 decoding pipeline
2014-02-27 Xiang, HaihaoNew macros for Gen8
2014-02-27 Xiang, HaihaoAdd support for VAProbabilityBufferType
2014-02-27 Xiang, HaihaoTemporarily remove assert() to make vainfo happy
2014-02-27 Xiang, HaihaoAdvertise VP8 decoding on Gen8
2014-02-27 Xiang, HaihaoSurface fourcc format on Gen8
2014-02-27 Xiang, HaihaoConfiguration for VP8 decoding/encoding
2014-02-27 Xiang, HaihaoEnlarge deblocking filter row store on BDW
2014-02-27 Xiang, HaihaoNo workaround for JPEG decoding on BDW
2014-02-27 Zhao YakuiUse the BDW surface/sampler state and memory address...
2014-02-27 Zhao YakuiUpdate the BDW surface/sampler state and media command...
2014-02-27 Zhao YakuiAvoid the duplicated macro-definition of surface size
2014-02-27 Zhao YakuiUse the updated structure/command for VPP on BDW
2014-02-27 Zhao YakuiAdd the BDW idrt/surface/sampler state definition
2014-02-27 Zhao YakuiAdd the separated media encoding/decoding files for BDW
2014-02-27 Zhao YakuiAdd the initial support for GEN8
2014-02-27 Zhao YakuiAdd the PCI ids for BDW
2013-12-30 Xiang, HaihaoRender: Adjust the default value for contrast/saturation
2013-12-30 Xiang, HaihaoBump version for development
2013-12-16 Xiang, HaihaoIntel driver 1.2.2 1.2.2
2013-12-11 Xiang, Haihao1.2.2.pre2
2013-12-11 Xiang, HaihaoVPP: Use the right top/bottom field flag used for DI
2013-12-03 Xiang, HaihaoH.264: Support Constrained Baseline profile instead...
2013-12-03 Zhao YakuiUpload the constant buffer on ILK/CTG so that subpictur...
2013-12-03 Zhao YakuiSupport the smpte240m color standard for conversion...
2013-12-03 Zhao YakuiSupport the BT709 color standard for conversion from...
2013-12-03 Zhao YakuiConstant buffer passes YUV2RGB CSC matrix instead of...
2013-12-03 Zhao YakuiIncrease the size of constant buffer for PS thread...
2013-12-03 Zhao YakuiFix the error in render shader on Ivy/Haswell
2013-12-03 Xiang, HaihaoEnlarge the size of array misc_param
2013-12-03 Xiang, Haihaodec/mpeg2: ignore slices which aren't in raster scan...
2013-11-26 Xiang, HaihaoSNB doesn't support MPEG-2 encoding
2013-11-13 Xiang, HaihaoWorkaround for SNB
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