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Cleanup property system, remove 12 redundant std::maps and 114 std::strings being...
2014-12-02
Kimmo Hoikka
Cleanup property system, remove 12 redundant std::maps...
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2014-12-02
Kimmo Hoikka
Merge "Refactor ImageFactory file path to hash lookup...
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2014-12-01
Kimmo Hoikka
Fix the broken camera test case
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2014-11-28
Kimmo Hoikka
Merge "Reconfigured dynamics test cases" into tizen
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2014-11-28
Kimmo Hoikka
Friendly janitor cleaning up unnecessary header dependencies
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2014-11-28
Kimmo Hoikka
Merge "Removed unnecessary templating and initializing...
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2014-11-28
Kimmo Hoikka
Merge "Fixed documentation build break in path.h" into...
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2014-11-28
Kimmo Hoikka
Removed unnecessary templating and initializing internal...
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2014-11-28
Kimmo Hoikka
Merge "Shader & Program cleanup, Part 2: Stop calling...
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2014-11-28
Kimmo Hoikka
Shader & Program cleanup, Part 2: Stop calling render...
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2014-11-27
Kimmo Hoikka
Merge "Check for NULL resource ticket pointer" into...
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2014-11-27
Kimmo Hoikka
Merge "Added api to animate an actor (position and...
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2014-11-26
Kimmo Hoikka
Merge "Increased precision of texture coordinate in...
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2014-11-26
Kimmo Hoikka
Merge "Shader & Program cleanup, Part 1: Remove cyclic...
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2014-11-24
Kimmo Hoikka
Shader & Program cleanup, Part 1: Remove cyclic dependency...
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2014-11-20
Kimmo Hoikka
Merge "fix shader binary compilation to work with lazy...
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2014-11-20
Kimmo Hoikka
fix shader binary compilation to work with lazy compilation
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2014-11-20
Kimmo Hoikka
clean up Dali::Any comments and code
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2014-11-17
Kimmo Hoikka
Reduce texture binds and active texture calls for draw...
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2014-11-14
Kimmo Hoikka
remove std::auto_ptr from ProxyObject
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2014-11-14
Kimmo Hoikka
fix failing tests: 2 incorrect test cases 1 memory...
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2014-11-13
Kimmo Hoikka
Merge "(CustomActorImpl) Remove unused key-input-focus...
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2014-11-12
Kimmo Hoikka
Merge "Klockwork: Remove unreachable code" into tizen
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2014-11-12
Kimmo Hoikka
proper enums for texture units to improve readability...
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2014-11-12
Kimmo Hoikka
Cleaning up property public API
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2014-11-12
Kimmo Hoikka
Remove a few exports by getting rid of two std::vectors...
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2014-11-10
Kimmo Hoikka
Cleaning up shader-effect-impl in preparation for future...
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2014-11-10
Kimmo Hoikka
removing use of using namespace std;
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2014-11-07
Kimmo Hoikka
Remove boost from animation public API
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2014-11-06
Kimmo Hoikka
Avoid setting all the programs in all the shaders,...
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2014-11-06
Kimmo Hoikka
Merge "Klockwork fixes: Distance field iteration ...
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2014-11-06
Kimmo Hoikka
Merge "Remove dead code" into tizen
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2014-11-06
Kimmo Hoikka
Remove dead code
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2014-11-06
Kimmo Hoikka
remove the exports for enumerated property types
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2014-11-06
Kimmo Hoikka
Remove handle::operator=(NULL) as it is duplicating...
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2014-11-05
Kimmo Hoikka
Merge "Updates to handle context loss and regain" into...
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2014-11-05
Kimmo Hoikka
Merge "Add missing attach call to TextActor (Image...
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2014-11-04
Kimmo Hoikka
Dont keep update unnecessarily running when even thread...
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2014-11-04
Kimmo Hoikka
Add missing attach call to TextActor (Image and Mesh...
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2014-11-04
Kimmo Hoikka
Fixing the comments and coding style in intrusive pointer
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2014-11-03
Kimmo Hoikka
Reduce exports by inlining alpha functions and helper...
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2014-10-31
Kimmo Hoikka
moving COMPILE_TIME_ASSERT to common from math (has...
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2014-10-30
Kimmo Hoikka
Merge "stop using double variant of pow" into tizen
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2014-10-30
Kimmo Hoikka
Fixing the remaining exports from public API
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2014-10-30
Kimmo Hoikka
stop using double variant of pow
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2014-10-29
Kimmo Hoikka
removal of unnecessary exports; math & object.. 15...
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2014-10-29
Kimmo Hoikka
remove unnecessary exports from animation and signal...
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2014-10-28
Kimmo Hoikka
remove obsolete functions from public API
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2014-10-28
Kimmo Hoikka
moving the environment options to Adaptor (where they...
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2014-10-24
Kimmo Hoikka
Unnecessary export removal
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2014-10-23
Kimmo Hoikka
stop passing shader data as raw pointer to make sure...
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2014-10-23
Kimmo Hoikka
move constants to unnamed namespace to prevent compiler...
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2014-10-23
Kimmo Hoikka
Remove unnecessary exports
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2014-10-21
Kimmo Hoikka
Merge "(ImageActor) Added new nine patch style to render...
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2014-10-21
Kimmo Hoikka
Merge "(Properties) Property::Map class added" into...
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2014-10-20
Kimmo Hoikka
stop concatenating mesh shaders at runtime
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2014-10-20
Kimmo Hoikka
Remove unnecessary exported template code from Dali...
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2014-10-17
Kimmo Hoikka
remove unnecessary Dali::Vector exports
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2014-10-16
Kimmo Hoikka
Removal of unnecessary use of std::set, part I
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2014-09-25
Kimmo Hoikka
Merge "Stop heap allocating messages from UpdateManager...
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2014-09-25
Kimmo Hoikka
Stop heap allocating messages from UpdateManager for...
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2014-09-25
Kimmo Hoikka
stop using bool as index for an unnecessary uninitialized...
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2014-09-24
Kimmo Hoikka
Merge "(Properties) Specify which properties can be...
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2014-09-24
Kimmo Hoikka
Merge "Added api to specify a playing range inside...
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2014-09-24
Kimmo Hoikka
Merge "Event-side size storage in Actor." into tizen
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2014-09-24
Kimmo Hoikka
Merge "Added sub pixel itensity calculation for text...
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2014-09-24
Kimmo Hoikka
Merge "remove refobject based objects and dynamic casting...
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2014-09-22
Kimmo Hoikka
remove refobject based objects and dynamic casting...
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2014-09-22
Kimmo Hoikka
Delay image size checking until someone asks for it
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2014-09-19
Kimmo Hoikka
Merge "Guard against invalid PanGesture timestamps...
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2014-09-18
Kimmo Hoikka
Merge "(Layer) Added a test for clipping" into tizen
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2014-09-18
Kimmo Hoikka
Merge "Added api function to specify speed factor of...
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2014-09-16
Kimmo Hoikka
Merge "(Layer) Correctly set clipping via properties...
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2014-09-15
Kimmo Hoikka
Merge "LLVM/Emscripten fixes" into tizen
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2014-09-12
Kimmo Hoikka
Merge "API to allow Actor to insert child at a specific...
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2014-09-10
Kimmo Hoikka
Removing unused "fade-in" and "replace image" features...
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2014-09-10
Kimmo Hoikka
Fix the framebuffer texture context loss handling
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2014-09-10
Kimmo Hoikka
reset the sampler state in context loss
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2014-09-09
Kimmo Hoikka
Merge "Change shader data pointer to IntrusivePtr"...
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2014-09-08
Kimmo Hoikka
Merge "Fixed memory leak when connecting static functions...
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2014-09-04
Kimmo Hoikka
Lazy load programs
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2014-09-01
Kimmo Hoikka
fixed the comments in functor delegate to make it clear...
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2014-08-29
Kimmo Hoikka
Reducing the size of ImageActor
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2014-08-28
Kimmo Hoikka
fix doxygen comments for connection tracker and slot...
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2014-08-27
Kimmo Hoikka
Remove unnecessary pure virtual from connection tracker...
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2014-08-18
Kimmo Hoikka
Merge "dali_env scripts creates link to libjpegturbo...
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2014-08-18
Kimmo Hoikka
Merge "Updated README to use DALi with a fresh version...
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2014-08-14
Kimmo Hoikka
shader effect removal - cleanup of the API
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2014-08-13
Kimmo Hoikka
removal of shader inheritance, renderable actors now...
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2014-08-06
Kimmo Hoikka
Fixing the text shader default prefix to match actual...
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2014-07-23
Kimmo Hoikka
Fix regression in debug build & test cases
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2014-07-23
Kimmo Hoikka
Changed Dali::Signal to use Dali::Vector instead of...
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2014-07-17
Kimmo Hoikka
Merge "proper fix for the gcc4.8 scope resolution issue...
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2014-07-17
Kimmo Hoikka
proper fix for the gcc4.8 scope resolution issue
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2014-07-16
Kimmo Hoikka
Merge "prevent memory corruption by calling erase on...
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2014-07-16
Kimmo Hoikka
remove the defunct and undocumented dynamics debug...
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2014-07-16
Kimmo Hoikka
prevent memory corruption by calling erase on unallocated...
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2014-07-08
Kimmo Hoikka
Stop using raw matrix pointers directly in render thread...
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2014-07-08
Kimmo Hoikka
fix the normal matrix calculation and view matrix check...
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2014-07-08
Kimmo Hoikka
Cleanup of the renderers and shader, reduces parameters...
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