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Introduce Steinberg ASIO (Audio Streaming Input/Output) plugin
2021-07-26
Seungha Yang
Introduce Steinberg ASIO (Audio Streaming Input/Output...
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2021-07-26
Seungha Yang
audiolatency: Expose samplesperbuffer property
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2021-07-15
Seungha Yang
tests: Enable closedcaption test on Windows
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2021-07-15
Seungha Yang
mfvideoenc: Disable RGB format support
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2021-07-14
Seungha Yang
vp9parse: Skip parsing decode-only frame
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2021-07-12
Seungha Yang
tests: wasapi2: Add more device reuse cases
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2021-07-12
Seungha Yang
wasapi2ringbuffer: Close IAudioClient on GstAudioRingBuffer...
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2021-07-12
Seungha Yang
wasapi2ringbuffer: Run gst-indent
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2021-07-08
Seungha Yang
mfvideosrc: Fix negotiation when interlace-mode is...
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2021-07-07
Seungha Yang
mfvideobuffer: Don't error for unexpected Unlock/Unlock2D...
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2021-07-05
Seungha Yang
d3d11decoder: Enable zero-copy for Qualcomm
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2021-07-05
Seungha Yang
d3d11vp9dec: Fix for incorrect use_prev_in_find_mv_refs...
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2021-07-03
Seungha Yang
mediafoundation: Port to IID_PPV_ARGS
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2021-07-03
Seungha Yang
mfaudioenc: Remove pointless enumerating for hardware...
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2021-07-03
Seungha Yang
mediafoundation: Fix typos
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2021-07-03
Seungha Yang
mediafoundation: Run gst-indent
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2021-07-01
Seungha Yang
h265decoder: Don't hold reference to GstVideoCodecFrame...
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2021-06-30
Seungha Yang
mfvideoenc: Don't ignore previous flow return value
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2021-06-30
Seungha Yang
d3d11compositor: Add scaling policy to support PAR...
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2021-06-29
Seungha Yang
nvcodec: Enhance CUDA runtime compiler library loading...
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2021-06-29
Seungha Yang
d3d11: Add AV1 decoder
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2021-06-29
Seungha Yang
av1decoder: Store display resolution for duplicated...
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2021-06-29
Seungha Yang
av1decoder: Fix debug typo
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2021-06-29
Seungha Yang
av1parser: Fix tile size calculation
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2021-06-23
Seungha Yang
d3d11: Add support for GRAY and more YUV formats
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2021-06-23
Seungha Yang
mfvideoenc: Enhance B-frame timestamp handling
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2021-06-22
Seungha Yang
mfh264enc, mfh265enc: Set profile string to src caps
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2021-06-21
Seungha Yang
decklinkaudiosrc: Don't assume that stream time is...
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2021-06-20
Seungha Yang
libs: d3d11: Port to C++
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2021-06-16
Seungha Yang
h264parse,h265parse: Push parameter set NAL units again...
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2021-06-14
Seungha Yang
d3d11decoder: Don't print error log when no DPB texture...
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2021-06-10
Seungha Yang
wasapi2sink: Fix ringbuffer object leak
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2021-06-10
Seungha Yang
wasapi2ringbuffer: Implement GstAudioRingBuffer::pause()
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2021-06-09
Seungha Yang
d3d11memory: Implement GstAllocator::mem_copy method
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2021-06-09
Seungha Yang
wasapi2src: Add support for loopback recording
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2021-06-08
Seungha Yang
wasapi2: Rewrite plugin and implement audioringbuffer...
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2021-06-08
Seungha Yang
wasapi2: Use AUDCLNT_STREAMFLAGS_NOPERSIST flag
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2021-06-08
Seungha Yang
wasapi2src: Fix doc typo
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2021-06-04
Seungha Yang
vkinstance: Don't abort in case that system has no...
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2021-06-03
Seungha Yang
d3d11: Add support for YV12 and NV21 formats
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2021-06-03
Seungha Yang
d3d11window_win32: Ensure closing internal HWND from...
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2021-05-29
Seungha Yang
d3d11: Suppress some warning logs
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2021-05-28
Seungha Yang
d3d11compositor: Reuse converter on alpha update
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2021-05-28
Seungha Yang
d3d11converter: Introduce config to be extensible
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2021-05-28
Seungha Yang
d3d11shader: Don't hold state object in GstD3D11Quad
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2021-05-27
Seungha Yang
interlace: Don't set field-order field for progressive...
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2021-05-27
Seungha Yang
interlace: Drop framerate from query caps of sinkpad
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2021-05-26
Seungha Yang
d3d11compositor: Fix caps update handling
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2021-05-20
Seungha Yang
d3d11desktopdupsrc: Add support for desktop size/rotation...
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2021-05-20
Seungha Yang
d3d11memory: Protect map and unmap with device lock
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2021-05-20
Seungha Yang
d3d11memory: Add trace log for debugging locking thread
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2021-05-20
Seungha Yang
audiolatency: Drop incoming downstream stick events
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2021-05-20
Seungha Yang
audiolatency: Use live mode audiotestsrc
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2021-05-19
Seungha Yang
d3d11compositor: Fix missing D3D11 prefix
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2021-05-17
Seungha Yang
interlace: Fix too small buffer size error
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2021-05-06
Seungha Yang
wasapi2: Propagate HRESULT error code everywhere
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2021-05-05
Seungha Yang
decklinkvideosrc: Fix crash when mode is not specified
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2021-04-30
Seungha Yang
d3d11desktopdup: Don't ignore error DXGI_ERROR_UNSUPPORTED
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2021-04-28
Seungha Yang
d3d11: Handle device change
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2021-04-28
Seungha Yang
d3d11videosink: Delay window setup as much as possible
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2021-04-27
Seungha Yang
d3d11: Don't accept buffer pool which holds different...
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2021-04-27
Seungha Yang
d3d11decoder: Run gst-indent
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2021-04-23
Seungha Yang
d3d11decoder: Set flushing to internal pool on flush...
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2021-04-23
Seungha Yang
d3d11: Fix wrong GstD3D11BufferPool type check
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2021-04-22
Seungha Yang
mfvideoenc: Fix UWP build
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2021-04-22
Seungha Yang
wasapi2: Fix UWP build
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2021-04-21
Seungha Yang
d3d11: Add support for BGRx and RGBx formats
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2021-04-21
Seungha Yang
wasapi2: Implement default audio channel mask
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2021-04-21
Seungha Yang
wasapi2clinet: Simplify set caps
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2021-04-21
Seungha Yang
wasapi2client: Run gst-indent
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2021-04-19
Seungha Yang
d3d11: Update plugin doc cache
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2021-04-19
Seungha Yang
d3d11: Remove d3d11videosink wrapper bin
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2021-04-14
Seungha Yang
d3d11: pluginutils: Fix wrong gst_memory_unmap() on...
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2021-04-09
Seungha Yang
codecs: vp9decoder: Update docs
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2021-04-09
Seungha Yang
codecs: vp9decoder: Make duplicate_picture() vfunc...
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2021-04-07
Seungha Yang
codecs: vp9decoder: Allow decoding start with intra...
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2021-04-07
Seungha Yang
codecs: vp9decoder: Pass GstVideoCodecFrame to duplicate_pic...
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2021-04-07
Seungha Yang
codecs: vp9decoder: Port to GstVp9StatefulParser
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2021-04-07
Seungha Yang
codecparsers: Reimplement VP9 parser
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2021-04-07
Seungha Yang
codecs: vp9decoder: Don't check codec change with show_exist...
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2021-04-01
Seungha Yang
d3d11: Fix for UYVY/VYUY format rendering
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2021-03-29
Seungha Yang
nvcodec: nvsldec: Refactor graphics api resource handling
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2021-03-28
Seungha Yang
d3d11vp9dec: Remove debug dump functions
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2021-03-28
Seungha Yang
d3d11decoder: Move zero-copy decision logic into decoder...
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2021-03-26
Seungha Yang
d3d11vp9dec: Ignore show_frame flag in output_picture()
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2021-03-26
Seungha Yang
codecs: vp9decoder: Fix to output frame when show_existing_f...
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2021-03-26
Seungha Yang
d3d11decoder: Do not hardcode the limit minimum resolution...
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2021-03-25
Seungha Yang
d3d11videosink: Remove DirectWrite related dead code
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2021-03-24
Seungha Yang
mfvideoenc: Don't pass 0/1 framerate to MFT
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2021-03-24
Seungha Yang
d3d11decoder: Resurrect zero-copy for fixed-size DPB...
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2021-03-24
Seungha Yang
d3d11decoder: Implement array-of-texture DPB again
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2021-03-24
Seungha Yang
d3d11: Implement memory pool
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2021-03-24
Seungha Yang
d3d11decoder: Temporarily remove zero-copy related...
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2021-03-23
Seungha Yang
d3d11decoder: Enable high precision clock if needed
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2021-03-20
Seungha Yang
mfvideoenc: Enable Direct3D multi-thread protection
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2021-03-20
Seungha Yang
Revert "d3d11: Enable native multi-thread protection...
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2021-03-18
Seungha Yang
d3d11: Enable native multi-thread protection layer...
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2021-03-17
Seungha Yang
d3d11: Use render-target and shader-resource bind flags...
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2021-03-16
Seungha Yang
d3d11decoder: WARNING if ID3D11VideoDevice is unavailable...
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2021-03-16
Seungha Yang
mediafoundation: Fix resource leak
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