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codecs: h264decoder: Remove unused pts variable
2020-11-04
Seungha Yang
codecs: h264decoder: Remove unused pts variable
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2020-11-02
Seungha Yang
codecs: h265picture: Minor update for coding style
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2020-11-02
Seungha Yang
codecs: h265decoder: Make GstVideoCodecFrame hold the...
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2020-11-02
Seungha Yang
codecs: h265decoder: Clear GstVideoCodecFrame on DPB...
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2020-11-02
Seungha Yang
codecs: h265decoder: Don't drain DPB on EOB/EOS/IDR...
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2020-11-02
Seungha Yang
Revert "d3d11decoder: Use D3D11/DXGI standard colorimetry"
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2020-11-02
Seungha Yang
d3d11decoder: Use D3D11/DXGI standard colorimetry
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2020-11-02
Seungha Yang
d3d11window: Use ID3D11VideoProcessor only if device...
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2020-11-01
Seungha Yang
d3d11h{264,265}dec: Submit picture level parameters...
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2020-11-01
Seungha Yang
codecs: h265decocer: Rework for DPB management
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2020-10-31
Seungha Yang
d3d11decoder: Get rid of framerate field from pad template
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2020-10-30
Seungha Yang
d3d11decoder: Allow 10bits only profiles
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2020-10-28
Seungha Yang
rtmp2src: Set buffer timestamp on output buffer
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2020-10-28
Seungha Yang
d3d11videoprocessor: Fix wrong input/output supportability...
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2020-10-27
Seungha Yang
nvcodec: nvsldec: Add support for CUDA memory
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2020-10-27
Seungha Yang
d3d11memory: Adjust log level for some spammy debug...
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2020-10-27
Seungha Yang
d3d11convert: Use ID3D11VideoProcessor only if device...
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2020-10-27
Seungha Yang
d3d11videoprocessor: Add a method for device's conversion...
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2020-10-27
Seungha Yang
d3d11format: Map more colorimetry with dxgi colorspace
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2020-10-24
Seungha Yang
d3d11memory: Protect view object with lock
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2020-10-24
Seungha Yang
d3d11convert: Add support for conversion using ID3D11VideoPr...
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2020-10-24
Seungha Yang
d3d11memory: Store ID3D11VideoProcessorOutputView object
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2020-10-23
Seungha Yang
d3d11window: Reuse ID3D11VideoProcessorInputView if...
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2020-10-23
Seungha Yang
d3d11memory: Implement ID3D11VideoProcessorInputView...
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2020-10-20
Seungha Yang
d3d11decoder: Directly access ID3D11VideoDecoderOutputView...
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2020-10-20
Seungha Yang
d3d11memory: Implement ID3D11VideoDecoderOutputView...
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2020-10-19
Seungha Yang
d3d11memory: Move to GArray to store texture-array...
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2020-10-16
Seungha Yang
d3d11: Introduce d3d11compositor element
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2020-10-16
Seungha Yang
d3d11shader: Allow drawing without shader resource...
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2020-10-16
Seungha Yang
d3d11convert: Add new subclasses for only color convert...
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2020-10-16
Seungha Yang
d3d11colorconverter: Allow setting alpha value to use
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2020-10-16
Seungha Yang
d3d11colorconverter: Add support conversion with blending
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2020-10-16
Seungha Yang
d3d11colorconverter: Add method to support updating...
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2020-10-16
Seungha Yang
d3d11: Clarify target rect to be updated
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2020-10-16
Seungha Yang
tests: Add CUDA filter unit tests
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2020-10-16
Seungha Yang
nvcodec: Add CUDA video scale element
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2020-10-16
Seungha Yang
nvcodec: Add CUDA video convert element
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2020-10-16
Seungha Yang
nvcodec: Add generic CUDA video convert object
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2020-10-16
Seungha Yang
nvcodec: Add support runtime CUDA kernel source compilation
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2020-10-16
Seungha Yang
nvcodec: Add CUDA upload/download elements with base...
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2020-10-16
Seungha Yang
nvcodec: Peer direct access support
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2020-10-16
Seungha Yang
cudacontext: Enable direct CUDA memory access over...
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2020-10-16
Seungha Yang
nvenc: Support CUDA buffer pool
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2020-10-16
Seungha Yang
nvdec: Support CUDA buffer pool
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2020-10-16
Seungha Yang
nvcodec: Add CUDA specific memory and bufferpool
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2020-10-15
Seungha Yang
codecs: vp9decoder: handle the show_frame check in...
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2020-10-14
Seungha Yang
h265parse: Don't enable passthrough by default
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2020-10-08
Seungha Yang
mfvideosrc: Use only the first video stream per device
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2020-10-08
Seungha Yang
decklink: Update doc
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2020-10-08
Seungha Yang
decklink: Update Windows headers with SDK 11.2
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2020-10-08
Seungha Yang
decklink: Update OSX headers with SDK 11.2
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2020-10-08
Seungha Yang
mfvideosrc: Fix invalid memory access when outputting...
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2020-10-05
Seungha Yang
d3d11upload: Allow passthrough for system memory
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2020-10-04
Seungha Yang
d3d11upload/d3d11download: Make use of staging buffer
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2020-10-04
Seungha Yang
d3d11: Don't hold staging texture
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2020-10-04
Seungha Yang
d3d11: Move to G_DECLARE_FINAL_TYPE
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2020-09-30
Seungha Yang
wasapisrc: Make sure that wasapisrc produces data in...
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2020-09-18
Seungha Yang
va: h264dec: Don't need to set pts/dts/duration on...
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2020-09-18
Seungha Yang
d3d11: Add support for packed 8bits 4:2:2 YUV formats
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2020-09-15
Seungha Yang
codecs: vp9decoder: Relying on upstream vp9parse for...
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2020-09-15
Seungha Yang
codecs: vp9decoder: Remove unused pts variable
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2020-09-15
Seungha Yang
d3d11vp9dec: Don't need to consider output_picture...
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2020-09-15
Seungha Yang
d3d11vp9dec: Specify profile and alignment on sink...
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2020-09-15
Seungha Yang
d3d11decoder: Cleanup code
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2020-09-10
Seungha Yang
videoparsers: Add vp9parse element
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2020-09-10
Seungha Yang
mfvideosrc: Set timestamp on buffer when it's captured
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2020-09-09
Seungha Yang
mfvideoenc: Add support for zero-copy encoding
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2020-08-24
Seungha Yang
codecs: h264decoder: Fix possible GstH264Picture leak...
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2020-08-24
Seungha Yang
d3d11videosink: Fix crash caused by missing null termination
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2020-08-17
Seungha Yang
mediafoundation: Correct wrong raw video format mapping
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2020-08-13
Seungha Yang
cccombiner: Correct sink_query chain up and fix caps...
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2020-08-13
Seungha Yang
mediafoundation: Call MFShutdown when destroying plugin
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2020-08-12
Seungha Yang
d3d11: Handle newly added GST_VIDEO_TRANSFER_BT601
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2020-08-12
Seungha Yang
d3d11: Store more device information in context structure
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2020-08-12
Seungha Yang
d3d11: Selected adapter index should be unsigned integer
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2020-08-03
Seungha Yang
d3d11download: Allow linking with downstream d3d11...
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2020-08-01
Seungha Yang
mfvideosrc: Select common formats if both VideoPreview...
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2020-08-01
Seungha Yang
mfvideosrc: Check framerate for target IMediaFrameFormat...
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2020-08-01
Seungha Yang
mfvideosrc: Handle I420/IYUV subtypes for UWP cases
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2020-08-01
Seungha Yang
mfvideosrc: Add more debug log
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2020-07-31
Seungha Yang
docs: Update wasapi2 and mfvideosrc doc
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2020-07-31
Seungha Yang
wasapi2, mfvideosrc: Update "dispatcher" property to...
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2020-07-26
Seungha Yang
wasapi2device: Allow empty caps for UWP use case
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2020-07-26
Seungha Yang
wasapi2: Activate device asynchronously if required
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2020-07-26
Seungha Yang
wasapi2: Add a new property for ICoreDispatcher setting
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2020-07-26
Seungha Yang
mfvideosrc: Only device activation needs to be running...
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2020-07-26
Seungha Yang
mfvideosrc: Add a new property for ICoreDispatcher...
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2020-07-25
Seungha Yang
mfvideosrc: Suppress more spammy debug messages
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2020-07-24
Seungha Yang
d3d11window: Remove timeout and wait a task if possible
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2020-07-24
Seungha Yang
d3d11window: Increase timeout to 10 sec for WinRT window...
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2020-07-23
Seungha Yang
codecs: vp8decoder: Sync up with h264decoder implementation
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2020-07-23
Seungha Yang
v4l2codecs: vp8dec: Remove white space
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2020-07-23
Seungha Yang
codecs: vp9decoder: Sync up with h264decoder implementation
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2020-07-23
Seungha Yang
wasapi2: Fix broken debug log
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2020-07-23
Seungha Yang
v4l2codecs: h264dec: Remove outdated comment
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2020-07-23
Seungha Yang
v4l2codecs: h264dec: Fix leak on decoding failure
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2020-07-22
Seungha Yang
d3d11decoder: Disable array-of-texture
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2020-07-22
Seungha Yang
mfutils: Suppress spammy debug print
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2020-07-22
Seungha Yang
mfvideosrc: Expose sorted caps
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2020-07-22
Seungha Yang
mfvideosrc: Don't expose unsupported formats
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