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d3d11: Add an utility method for DXGI colorspace conversion
2022-07-08
Seungha Yang
d3d11: Add an utility method for DXGI colorspace conversion
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2022-07-07
Seungha Yang
d3d11: Serialize ensure_element_data() call
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2022-07-06
Seungha Yang
proxysink: Fix GstProxySrc leak
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2022-07-06
Seungha Yang
proxysink: Make sure stream-start and caps events are...
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2022-07-05
Seungha Yang
splitmuxsink: Don't crash on EOS without buffer
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2022-07-04
Seungha Yang
d3d11converter: Remove convert() method
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2022-07-04
Seungha Yang
d3d11testsrc: Use convert_buffer() method
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2022-07-04
Seungha Yang
d3d11: Remove video processor
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2022-07-04
Seungha Yang
d3d11memory: Update alloc_wrapped() API to avoid staging...
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2022-07-02
Seungha Yang
d3d11videosink: Add support for rotation
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2022-07-02
Seungha Yang
d3d11videosink: Protect window with lock at every place
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2022-07-02
Seungha Yang
d3d11convert: Add support for GstVideoOrientationMethod
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2022-07-02
Seungha Yang
d3d11converter: Add support for GstVideoOrientationMethod
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2022-07-01
Seungha Yang
d3d11videosink: Use single GstD3D11Converter object
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2022-07-01
Seungha Yang
d3d11memory: Add private method for texture wrapped...
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2022-07-01
Seungha Yang
d3d11: Use library private header in plugin
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2022-07-01
Seungha Yang
d3d11compositor: Use single GstD3D11Converter object
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2022-07-01
Seungha Yang
d3d11convert: Add border-color property
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2022-07-01
Seungha Yang
d3d11convert: Use single GstD3D11Converter object
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2022-07-01
Seungha Yang
d3d11converter: Add support conversion using videoprocessor
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2022-07-01
Seungha Yang
d3d11overlaycompositor: Objectify overlay render implementation
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2022-07-01
Seungha Yang
d3d11: Don't use const pointer to GstDxgiColorSpace
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2022-06-30
Seungha Yang
nvencoder: Add support for dynamic GPU device selection
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2022-06-30
Seungha Yang
cuda: Protect gst_cuda_ensure_element_context() with...
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2022-06-30
Seungha Yang
cuda: Add YUY2 and UYVY formats for GL interop
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2022-06-30
Seungha Yang
cudadownload: Passthrough in case of CUDA -> SYSTEM
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2022-06-29
Seungha Yang
nvcodec: Add cuda-device-id read-only property to stateless...
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2022-06-29
Seungha Yang
nvcodec: Add cuda-device-id read-only property to CUVID...
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2022-06-29
Seungha Yang
d3d11convert: Add support for GstVideoCropMeta
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2022-06-29
Seungha Yang
d3d11videosink: Fix for force-aspect-ratio setting...
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2022-06-29
Seungha Yang
mfvideoenc: Fix broken encoding when resolution is...
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2022-06-27
Seungha Yang
d3d11: Enumerate devices via native DXGI API
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2022-06-27
Seungha Yang
examples: Add an example for application texture sharing
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2022-06-27
Seungha Yang
examples: Add d3d11decoder zero-copy rendering example
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2022-06-27
Seungha Yang
d3d11: Add a helper method for GstContext creation
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2022-06-27
Seungha Yang
d3d11memory: Add support for wrapping application texture
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2022-06-27
Seungha Yang
d3d11: Install library headers
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2022-06-27
Seungha Yang
d3d11: Update gst_d3d11_allocation_params_new() interface
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2022-06-27
Seungha Yang
cudamemorycopy: Make sure writable caps before removing...
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2022-06-23
Seungha Yang
d3d11: Revert staging buffer pool implementation
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2022-06-23
Seungha Yang
qsvdecoder: Fix system memory alignment
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2022-06-23
Seungha Yang
d3d11decoder: Fix texture download
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2022-06-21
Seungha Yang
d3d11: Fix some typos
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2022-06-20
Seungha Yang
d3d11compositor: Performance optimization
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2022-06-20
Seungha Yang
d3d11converter: Fix alpha factor update
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2022-06-18
Seungha Yang
d3d11decoder: Check 16K resolution support
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2022-06-17
Seungha Yang
d3d11decoder: Add support for non-zero crop-{x,y} position
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2022-06-17
Seungha Yang
d3d11converter: Implement filling border color
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2022-06-17
Seungha Yang
d3d11converter: Objectify converter
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2022-06-17
Seungha Yang
d3d11shader: Remove GstD3D11Quad helper object
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2022-06-17
Seungha Yang
d3d11compositor: Don't use GstD3D11Quad
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2022-06-17
Seungha Yang
d3d11overlaycompositor: Fix HLSL compiler warning
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2022-06-15
Seungha Yang
qsvh264dec: Use newly added avcC data parsing API
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2022-06-15
Seungha Yang
h264parse: Use newly added avcC data parsing API
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2022-06-15
Seungha Yang
h264decoder: Use newly added avcC data parsing API
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2022-06-15
Seungha Yang
h264parser: Add an API for AVCDecoderConfigurationRecord...
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2022-06-13
Seungha Yang
d3d11converter: Add support for colorimetry conversion
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2022-06-13
Seungha Yang
d3d11convert: Don't passthrough if colorimetry conversion...
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2022-06-13
Seungha Yang
d3d11window: Use SDR colorspace whenever possible
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2022-06-13
Seungha Yang
d3d11converter: Rewrite conversion object
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2022-06-09
Seungha Yang
qsvencoder: Do not copy if input is D3D11 texture
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2022-06-09
Seungha Yang
d3d11decoder: Fix for alternate interlacing signalling
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2022-06-08
Seungha Yang
d3d11: Add d3d11testsrc element
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2022-06-03
Seungha Yang
gst-env: Add support for PowerShell 7
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2022-06-02
Seungha Yang
meson: cuda: Add missing override_dependency()
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2022-06-02
Seungha Yang
cuda: Fix uninitialized debug category
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2022-06-01
Seungha Yang
hlsdemux2: Adjust debug log level
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2022-05-30
Seungha Yang
directshow: Fix for uninitialized debug category warning
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2022-05-28
Seungha Yang
mfvideoencoder: Handle dynamic property update
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2022-05-28
Seungha Yang
mediafoundation: Run indent
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2022-05-28
Seungha Yang
mfvideoenc: Remove redundant bitwise or operation
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2022-05-28
Seungha Yang
mfvideoencoder: Early terminate d3d11 interop
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2022-05-28
Seungha Yang
mfvideoencoder: Check HRESULT code as well for GPU...
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2022-05-28
Seungha Yang
mfvideoencoder: Don't specify keyed mutex misc flag
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2022-05-27
Seungha Yang
d3d11decoder: Work around Intel DXVA driver crash
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2022-05-27
Seungha Yang
qsvencoder: Bind internal texture to render target
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2022-05-27
Seungha Yang
d3d11memory: Clear YUV texture with black color
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2022-05-26
Seungha Yang
tests: examples: Stop duplicating keyboard interaction...
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2022-05-25
Seungha Yang
playbin3: Configure combiner on pad-added if needed
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2022-05-24
Seungha Yang
d3d11decoder: Don't print error log on negotiation...
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2022-05-23
Seungha Yang
tests: examples: Fix typo in QSV encoder example
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2022-05-23
Seungha Yang
qsv: Add AV1 encoder element
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2022-05-23
Seungha Yang
qsvencoder: Move common property to baseclass
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2022-05-20
Seungha Yang
d3d11device: Enhance format enumeration and debugging
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2022-05-17
Seungha Yang
d3d11device: Don't print ERROR log on open failure
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2022-05-16
Seungha Yang
qsv: Disable non-MSVC build on Windows
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2022-05-13
Seungha Yang
tools: gst-play: Print position even if duration is...
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2022-05-12
Seungha Yang
d3d11decoder: Add hardcoded minimum resolution values...
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2022-05-09
Seungha Yang
h265decoder: Improve robustness against malformed NAL...
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2022-05-09
Seungha Yang
h265parser: Add a new NAL parsing API to handle malformed...
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2022-05-06
Seungha Yang
tools: device-monitor: Print string property as-is...
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2022-05-05
Seungha Yang
d3d11memory: Protect against concurrent access from...
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2022-05-05
Seungha Yang
d3d11screencapturesrc: Fix crash when d3d11 device...
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2022-05-05
Seungha Yang
h264decoder: Fix for unhandled low-delay decoding case
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2022-05-05
Seungha Yang
h265decoder: Fix for unhandled low-delay decoding case
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2022-05-05
Seungha Yang
nvh264dec,nvh265dec: Don't realloc bitstream buffer...
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2022-05-03
Seungha Yang
nvcodec: Add AV1 decoder
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2022-05-03
Seungha Yang
av1decoder: Add support for render delay
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2022-05-03
Seungha Yang
av1decoder: Hold OBU temporal and spatial id in picture...
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2022-05-03
Seungha Yang
meson: nvcodec: Remove unnecessary override option...
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