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adaptivedemux2: Initialize and use stream start/current position
2022-06-27
Seungha Yang
d3d11: Enumerate devices via native DXGI API
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2022-06-27
Seungha Yang
examples: Add an example for application texture sharing
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2022-06-27
Seungha Yang
examples: Add d3d11decoder zero-copy rendering example
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2022-06-27
Seungha Yang
d3d11: Add a helper method for GstContext creation
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2022-06-27
Seungha Yang
d3d11memory: Add support for wrapping application texture
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2022-06-27
Seungha Yang
d3d11: Install library headers
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2022-06-27
Seungha Yang
d3d11: Update gst_d3d11_allocation_params_new() interface
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2022-06-27
Seungha Yang
cudamemorycopy: Make sure writable caps before removing...
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2022-06-23
Seungha Yang
d3d11: Revert staging buffer pool implementation
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2022-06-23
Seungha Yang
qsvdecoder: Fix system memory alignment
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2022-06-23
Seungha Yang
d3d11decoder: Fix texture download
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2022-06-21
Seungha Yang
d3d11: Fix some typos
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2022-06-20
Seungha Yang
d3d11compositor: Performance optimization
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2022-06-20
Seungha Yang
d3d11converter: Fix alpha factor update
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2022-06-18
Seungha Yang
d3d11decoder: Check 16K resolution support
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2022-06-17
Seungha Yang
d3d11decoder: Add support for non-zero crop-{x,y} position
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2022-06-17
Seungha Yang
d3d11converter: Implement filling border color
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2022-06-17
Seungha Yang
d3d11converter: Objectify converter
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2022-06-17
Seungha Yang
d3d11shader: Remove GstD3D11Quad helper object
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2022-06-17
Seungha Yang
d3d11compositor: Don't use GstD3D11Quad
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2022-06-17
Seungha Yang
d3d11overlaycompositor: Fix HLSL compiler warning
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2022-06-15
Seungha Yang
qsvh264dec: Use newly added avcC data parsing API
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2022-06-15
Seungha Yang
h264parse: Use newly added avcC data parsing API
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2022-06-15
Seungha Yang
h264decoder: Use newly added avcC data parsing API
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2022-06-15
Seungha Yang
h264parser: Add an API for AVCDecoderConfigurationRecord...
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2022-06-13
Seungha Yang
d3d11converter: Add support for colorimetry conversion
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2022-06-13
Seungha Yang
d3d11convert: Don't passthrough if colorimetry conversion...
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2022-06-13
Seungha Yang
d3d11window: Use SDR colorspace whenever possible
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2022-06-13
Seungha Yang
d3d11converter: Rewrite conversion object
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2022-06-09
Seungha Yang
qsvencoder: Do not copy if input is D3D11 texture
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2022-06-09
Seungha Yang
d3d11decoder: Fix for alternate interlacing signalling
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2022-06-08
Seungha Yang
d3d11: Add d3d11testsrc element
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2022-06-03
Seungha Yang
gst-env: Add support for PowerShell 7
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2022-06-02
Seungha Yang
meson: cuda: Add missing override_dependency()
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2022-06-02
Seungha Yang
cuda: Fix uninitialized debug category
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2022-06-01
Seungha Yang
hlsdemux2: Adjust debug log level
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2022-05-30
Seungha Yang
directshow: Fix for uninitialized debug category warning
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2022-05-28
Seungha Yang
mfvideoencoder: Handle dynamic property update
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2022-05-28
Seungha Yang
mediafoundation: Run indent
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2022-05-28
Seungha Yang
mfvideoenc: Remove redundant bitwise or operation
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2022-05-28
Seungha Yang
mfvideoencoder: Early terminate d3d11 interop
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2022-05-28
Seungha Yang
mfvideoencoder: Check HRESULT code as well for GPU...
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2022-05-28
Seungha Yang
mfvideoencoder: Don't specify keyed mutex misc flag
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2022-05-27
Seungha Yang
d3d11decoder: Work around Intel DXVA driver crash
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2022-05-27
Seungha Yang
qsvencoder: Bind internal texture to render target
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2022-05-27
Seungha Yang
d3d11memory: Clear YUV texture with black color
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2022-05-26
Seungha Yang
tests: examples: Stop duplicating keyboard interaction...
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2022-05-25
Seungha Yang
playbin3: Configure combiner on pad-added if needed
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2022-05-24
Seungha Yang
d3d11decoder: Don't print error log on negotiation...
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2022-05-23
Seungha Yang
tests: examples: Fix typo in QSV encoder example
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2022-05-23
Seungha Yang
qsv: Add AV1 encoder element
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2022-05-23
Seungha Yang
qsvencoder: Move common property to baseclass
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2022-05-20
Seungha Yang
d3d11device: Enhance format enumeration and debugging
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2022-05-17
Seungha Yang
d3d11device: Don't print ERROR log on open failure
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2022-05-16
Seungha Yang
qsv: Disable non-MSVC build on Windows
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2022-05-13
Seungha Yang
tools: gst-play: Print position even if duration is...
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2022-05-12
Seungha Yang
d3d11decoder: Add hardcoded minimum resolution values...
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2022-05-09
Seungha Yang
h265decoder: Improve robustness against malformed NAL...
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2022-05-09
Seungha Yang
h265parser: Add a new NAL parsing API to handle malformed...
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2022-05-06
Seungha Yang
tools: device-monitor: Print string property as-is...
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2022-05-05
Seungha Yang
d3d11memory: Protect against concurrent access from...
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2022-05-05
Seungha Yang
d3d11screencapturesrc: Fix crash when d3d11 device...
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2022-05-05
Seungha Yang
h264decoder: Fix for unhandled low-delay decoding case
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2022-05-05
Seungha Yang
h265decoder: Fix for unhandled low-delay decoding case
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2022-05-05
Seungha Yang
nvh264dec,nvh265dec: Don't realloc bitstream buffer...
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2022-05-03
Seungha Yang
nvcodec: Add AV1 decoder
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2022-05-03
Seungha Yang
av1decoder: Add support for render delay
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2022-05-03
Seungha Yang
av1decoder: Hold OBU temporal and spatial id in picture...
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2022-05-03
Seungha Yang
meson: nvcodec: Remove unnecessary override option...
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2022-05-03
Seungha Yang
nvcodec: Bump SDK header version to 11.1
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2022-05-03
Seungha Yang
nvdecoder: Handle DPB size margin in a single place
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2022-05-03
Seungha Yang
d3d11decoder: Handle DPB size margin in a single place
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2022-05-03
Seungha Yang
codecs: Signal required DPB size for AV1,MPEG2,VP8...
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2022-05-02
Seungha Yang
Revert "cuda: Fix GstCudaContext refcount bug"
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2022-04-29
Seungha Yang
cuda: Correct CUDA device id field in GstContext structure
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2022-04-28
Seungha Yang
rtpjitterbuffer: Initialize variables
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2022-04-27
Seungha Yang
d3d11h265dec: Assign PRIMARY + 1 rank
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2022-04-27
Seungha Yang
nvvp9sldec: Increase DPB size to cover render delay
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2022-04-25
Seungha Yang
qsvencoder: Workaround for invalid DTS with VP9
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2022-04-25
Seungha Yang
nvcodec: Stop building for non-{Windows,Linux} target
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2022-04-23
Seungha Yang
d3d11videosink: Fix for unhandled mouse double click...
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2022-04-20
Seungha Yang
qsv: Add GPU description to element long-name on Windows
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2022-04-18
Seungha Yang
d3dvideosink: Remove outdated comment
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2022-04-18
Seungha Yang
h264decoder,h265decoder: Do not hold codec_data buffer
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2022-04-18
Seungha Yang
d3d11decoder: Do not preallocate texture using downstream...
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2022-04-17
Seungha Yang
qsvdecoder: Use system memory for non-d3d11 downstream
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2022-04-17
Seungha Yang
qsv: Add H.265 decoder
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2022-04-17
Seungha Yang
qsv: Include single gstva.h
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2022-04-17
Seungha Yang
qsvh264dec: Don't register element if it's not supported...
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2022-04-17
Seungha Yang
qsvh264dec: Add support for packetized format
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2022-04-16
Seungha Yang
qsv: Move debug init into each source file
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2022-04-16
Seungha Yang
qsvdecoder: Reset next_task_index per init_session()
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2022-04-16
Seungha Yang
d3d11decoder: Copy HDR10 related caps field manually
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2022-04-16
Seungha Yang
qsvencoder: Rename property name i-frames to idr-interval
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2022-04-16
Seungha Yang
qsvh265enc: Write HDR10 metadata SEI
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2022-04-13
Seungha Yang
docs: Update for Windows specific parts
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2022-04-12
Seungha Yang
meson: gst-play: Restore Windows high-resolution timer...
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2022-04-12
Seungha Yang
amfh265enc: Handle preset option
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2022-04-12
Seungha Yang
amfencoder: Do shared resource copy only if texture...
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2022-04-12
Seungha Yang
win32: Enable high-resolution timer for MinGW build
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