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glmixer: override the accept caps query in order to 'convert' capsfeatures
2017-12-09
Sebastian Dröge
gl/cocoa: Fix compiler warning
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2017-12-09
Sebastian Dröge
glimagesink: Only finalize the other context in finalize()
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2017-12-09
Sebastian Dröge
glmixer: Call the pad's parent class finalize method
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2017-12-09
Sebastian Dröge
glmixer: Only finalize the other context in finalize()
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2017-12-09
Sebastian Dröge
gltestsrc: Add other-context property
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2017-12-09
Sebastian Dröge
glimagesink: Don't leak other-context
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2017-12-09
Sebastian Dröge
glmixer: Add other-context property
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2017-12-09
Sebastian Dröge
gl/cocoa: Add support for HiDPI displays
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2017-12-09
Sebastian Dröge
gl/cocoa: Always update our viewport if Cocoa tells...
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2017-12-09
Sebastian Dröge
gl/cocoa: Handle NSView::renewGState() properly
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2017-12-09
Sebastian Dröge
gl/cocoa: Update viewport according to the current...
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2017-12-09
Sebastian Dröge
gl/cocoa: Improve the NSApplication initialization
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2017-12-09
Sebastian Dröge
gl/cocoa: NSView::drawRect() should call into reshape too
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2017-12-09
Sebastian Dröge
gl/cocoa: Call UI related API from the application...
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2017-12-09
Sebastian Dröge
gl/cocoa: Switch to a plain NSView subclass instead...
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2017-12-09
Sebastian Dröge
gloverlay: Include into the build with GLES2 only too
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2017-12-09
Sebastian Dröge
gl/cocoa: Switch from our custom main loop to a GMainLoop
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2017-12-09
Sebastian Dröge
gl/cocoa: Clear the current GL context when it should...
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2017-12-09
Sebastian Dröge
gl: Let gst_gl_context_get_thread() return a new reference...
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2017-12-09
Sebastian Dröge
glimagesink: Add missing break to switch
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2017-12-09
Sebastian Dröge
glwindow: Constify string parameters to the send_*_event...
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2017-12-09
Sebastian Dröge
gl: Always build gstglmixer, not only when full OpenGL...
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2017-12-09
Sebastian Dröge
gl: Link to all required libraries but not more
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2017-12-09
Sebastian Dröge
gl: Move GstGLMixer to the plugin for now
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2017-12-09
Sebastian Dröge
eagl: Disable usage of R and RG textures on iOS
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2017-12-09
Sebastian Dröge
glimagesink: Chain up to the parent class' finalize...
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2017-12-09
Sebastian Dröge
glimagesink: Make sure to always unref the display
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2017-12-09
Sebastian Dröge
glupload: Fix memory leak in unit test
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2017-12-09
Sebastian Dröge
glcontext: Fix memory leaks in unit test
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2017-12-09
Sebastian Dröge
gl: Need to link to new badvideo library for the video...
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2017-12-09
Sebastian Dröge
glcontext: Handle (unlikely) NULL return of gl->GetString...
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2017-12-09
Sebastian Dröge
glupload: Fix assertion after API changes
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2017-12-09
Sebastian Dröge
glimagesink: Check if context creation failed before...
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2017-12-09
Sebastian Dröge
glcontext: Add more assertions to make sure that everything...
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2017-12-09
Sebastian Dröge
gl: Fix memory leak
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2017-12-09
Sebastian Dröge
gldisplay: Use GST_STR_NULL() for printing possibly...
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2017-12-09
Sebastian Dröge
examples: Fix CFLAGS in clutter GL examples
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2017-12-09
Sebastian Dröge
examples: Add all gl subdirs to DIST_SUBDIRS to fix...
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2017-12-09
Sebastian Dröge
gl: Try harder to load symbols from the correct place
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2017-12-09
Sebastian Dröge
gl/x11: Get rid of unneeded second display connection...
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2017-12-09
Sebastian Dröge
gl/x11: Block rendering until swapbuffers is called...
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2017-12-09
Sebastian Dröge
glimagesink: Use the pixel-aspect-ratio adjusted width...
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2017-12-09
Sebastian Dröge
glimagesink: By default keep the display aspect ratio
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2017-12-09
Sebastian Dröge
gltestsrc: Unref context when creation failed and guard...
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2017-12-09
Sebastian Dröge
glimagesink: Call gst_object_unref() on the GstGL GObjects...
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2017-12-09
Sebastian Dröge
glimagesink: If creating a context or upload failed...
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2017-12-09
Sebastian Dröge
gl/eagl: Fix compilation
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2017-12-09
Sebastian Dröge
gl/eagl: Notify the window's resize callback about...
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2017-12-09
Sebastian Dröge
gl/eagl: Remove spurious private struct pointer
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2017-12-09
Sebastian Dröge
gl/android: Notify the window's resize callback about...
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2017-12-09
Sebastian Dröge
gl: Import QuartzCore/QuartzCore.h for CAEAGLLayer...
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2017-12-09
Sebastian Dröge
gl: Set glimagesink rank to SECONDARY
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2017-12-09
Sebastian Dröge
gl: Add support for iOS EAGL platform
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2017-12-09
Sebastian Dröge
glimagesink: First handle GL window setup, then create...
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2017-12-09
Sebastian Dröge
glimagesink: Create GL context and set up window from...
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2017-12-09
Sebastian Dröge
[789/906] egl: Create a window surface if necessary
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2017-12-09
Sebastian Dröge
[786/906] glprototypes: Add support for NV extensions...
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2017-12-09
Sebastian Dröge
[785/906] egl: Use EGL_KHR_surfaceless_context instead...
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2017-12-09
Sebastian Dröge
[782/906] gldownload: Use strlen() instead of sizeof...
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2017-12-09
Sebastian Dröge
[775/906] configure: Check for GLeglImageOES and others...
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2017-12-09
Sebastian Dröge
[774/906] win32: Fix some compiler errors/warnings
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2017-12-09
Sebastian Dröge
[771/906] gl: Some less long/ulong/gulong usage
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2017-12-09
Sebastian Dröge
[762/906] glimagesink: Fix some memory leaks and properly...
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2017-12-09
Sebastian Dröge
[761/906] x11: Protect event display connection with...
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2017-12-09
Sebastian Dröge
[760/906] x11: Always use the same display connection...
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2017-12-09
Sebastian Dröge
[759/906] gldownload: #ifdef some GLES2 specific code...
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2017-12-09
Sebastian Dröge
[758/906] android: Don't require a window to be set
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2017-12-09
Sebastian Dröge
[757/906] egl: Create an offscreen surface if no window...
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2017-12-09
Sebastian Dröge
[756/906] gldownload: Reset the viewport after download...
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2017-12-09
Sebastian Dröge
[755/906] gldownload: Unbind framebuffer after downloading...
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2017-12-09
Sebastian Dröge
[754/906] gldownload: Add support for RGB reordering...
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2017-12-09
Sebastian Dröge
[753/906] gldisplay: Sending a message is synchronous...
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2017-12-09
Sebastian Dröge
[752/906] glwindow: Add destroy notifies for the data...
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2017-12-09
Sebastian Dröge
[751/906] gldisplay: Don't hold lock while sending...
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2017-12-09
Sebastian Dröge
[750/906] glupload: Add support for RGB reordering...
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2017-12-09
Sebastian Dröge
[749/906] glshader: Add some more debug output
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2017-12-09
Sebastian Dröge
[748/906] glupload: GL_STENCIL_ATTACHMENT is needed...
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2017-12-09
Sebastian Dröge
[747/906] gl: Constify YUV conversion shaders
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2017-12-09
Sebastian Dröge
[746/906] android: Add comment to clarify the type...
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2017-12-09
Sebastian Dröge
[745/906] gl: Simplify and optimize YUV conversion...
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2017-12-09
Sebastian Dröge
[744/906] gl: Use __GST_GL_H__ instead of __GL_H__...
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2017-12-09
Sebastian Dröge
[743/906] win32: Allow setting window handle before...
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2017-12-09
Sebastian Dröge
[742/906] cocoa: Allow setting window handle before...
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2017-12-09
Sebastian Dröge
[741/906] wayland: Don't leak main context and loop
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2017-12-09
Sebastian Dröge
[740/906] x11: Allow setting window handle before creating...
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2017-12-09
Sebastian Dröge
[739/906] x11: Don't leak main context and main loop
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2017-12-09
Sebastian Dröge
[738/906] gl: Include glu.h after gl.h
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2017-12-09
Sebastian Dröge
[735/906] gl: Add support for Android
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2017-12-09
Sebastian Dröge
[734/906] win32: Make automake happy by using noinst_HEADERS
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2017-12-09
Sebastian Dröge
[733/906] gl: Major header and include cleanup
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2017-12-09
Sebastian Dröge
[730/906] glcompat: Properly check for GLchar and other...
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2017-12-09
Sebastian Dröge
[729/906] gl: Include config.h everywhere
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2017-12-09
Sebastian Dröge
[727/906] egl: Refactor EGL logic into a helper object
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2017-12-09
Sebastian Dröge
[721/906] glfilter: Use uint64 for the OpenGL context...
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2017-12-09
Sebastian Dröge
[719/906] gl: Fix compilation with GLES2
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2017-12-09
Sebastian Dröge
[346/906] Fix linking by providing libtool the correct...
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2017-12-09
Sebastian Dröge
[309/906] Replay: Fix callbacks passed over XEvents...
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2017-12-09
Sebastian Dröge
[296/906] Fix callbacks passed over XEvents on 64 bit...
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2017-12-09
Sebastian Dröge
[295/906] Fix indention
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2017-12-09
Sebastian Dröge
[294/906] Fix format string compiler warnings by using...
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