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tests: wasapi2: Add more device reuse cases
2021-07-12
Seungha Yang
tests: wasapi2: Add more device reuse cases
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2021-07-12
Seungha Yang
wasapi2ringbuffer: Close IAudioClient on GstAudioRingBuffer...
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2021-07-12
Seungha Yang
wasapi2ringbuffer: Run gst-indent
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2021-07-08
Seungha Yang
mfvideosrc: Fix negotiation when interlace-mode is...
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2021-07-05
Seungha Yang
d3d11vp9dec: Fix for incorrect use_prev_in_find_mv_refs...
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2021-07-03
Seungha Yang
mediafoundation: Port to IID_PPV_ARGS
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2021-07-03
Seungha Yang
mfaudioenc: Remove pointless enumerating for hardware...
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2021-07-03
Seungha Yang
mediafoundation: Fix typos
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2021-07-03
Seungha Yang
mediafoundation: Run gst-indent
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2021-06-30
Seungha Yang
mfvideoenc: Don't ignore previous flow return value
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2021-06-20
Seungha Yang
libs: d3d11: Port to C++
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2021-06-09
Seungha Yang
d3d11memory: Implement GstAllocator::mem_copy method
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2021-06-09
Seungha Yang
wasapi2src: Add support for loopback recording
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2021-06-08
Seungha Yang
wasapi2: Rewrite plugin and implement audioringbuffer...
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2021-06-08
Seungha Yang
wasapi2: Use AUDCLNT_STREAMFLAGS_NOPERSIST flag
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2021-06-08
Seungha Yang
wasapi2src: Fix doc typo
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2021-05-28
Seungha Yang
d3d11compositor: Reuse converter on alpha update
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2021-05-28
Seungha Yang
d3d11converter: Introduce config to be extensible
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2021-05-28
Seungha Yang
d3d11shader: Don't hold state object in GstD3D11Quad
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2021-05-26
Seungha Yang
d3d11compositor: Fix caps update handling
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2021-05-20
Seungha Yang
audiolatency: Drop incoming downstream stick events
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2021-05-20
Seungha Yang
audiolatency: Use live mode audiotestsrc
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2021-05-19
Seungha Yang
d3d11compositor: Fix missing D3D11 prefix
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2021-05-05
Seungha Yang
decklinkvideosrc: Fix crash when mode is not specified
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2021-04-30
Seungha Yang
d3d11desktopdup: Don't ignore error DXGI_ERROR_UNSUPPORTED
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2021-04-28
Seungha Yang
d3d11: Handle device change
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2021-04-28
Seungha Yang
d3d11videosink: Delay window setup as much as possible
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2021-04-27
Seungha Yang
d3d11: Don't accept buffer pool which holds different...
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2021-04-27
Seungha Yang
d3d11decoder: Run gst-indent
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2021-04-23
Seungha Yang
d3d11decoder: Set flushing to internal pool on flush...
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2021-04-23
Seungha Yang
d3d11: Fix wrong GstD3D11BufferPool type check
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2021-04-22
Seungha Yang
mfvideoenc: Fix UWP build
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2021-04-22
Seungha Yang
wasapi2: Fix UWP build
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2021-04-19
Seungha Yang
d3d11: Update plugin doc cache
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2021-04-19
Seungha Yang
d3d11: Remove d3d11videosink wrapper bin
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2021-04-14
Seungha Yang
d3d11: pluginutils: Fix wrong gst_memory_unmap() on...
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2021-04-01
Seungha Yang
d3d11: Fix for UYVY/VYUY format rendering
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2021-03-28
Seungha Yang
d3d11vp9dec: Remove debug dump functions
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2021-03-28
Seungha Yang
d3d11decoder: Move zero-copy decision logic into decoder...
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2021-03-26
Seungha Yang
d3d11vp9dec: Ignore show_frame flag in output_picture()
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2021-03-26
Seungha Yang
codecs: vp9decoder: Fix to output frame when show_existing_f...
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2021-03-26
Seungha Yang
d3d11decoder: Do not hardcode the limit minimum resolution...
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2021-03-24
Seungha Yang
mfvideoenc: Don't pass 0/1 framerate to MFT
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2021-03-20
Seungha Yang
mfvideoenc: Enable Direct3D multi-thread protection
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2021-03-20
Seungha Yang
Revert "d3d11: Enable native multi-thread protection...
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2021-03-18
Seungha Yang
d3d11: Enable native multi-thread protection layer...
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2021-03-17
Seungha Yang
d3d11: Use render-target and shader-resource bind flags...
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2021-03-15
Seungha Yang
d3d11videosink: Avoid switching conversion tool during...
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2021-03-14
Seungha Yang
d3d11decoder: Refactor device open step and negotiation
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2021-03-14
Seungha Yang
d3d11decoder: Move profile GUID handling into decoder...
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2021-03-14
Seungha Yang
d3d11decoder: Get rid of private struct
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2021-03-14
Seungha Yang
Revert "d3d11vp9dec: Add support for internal frame...
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2021-03-14
Seungha Yang
d3d11device: Hold ID3D11VideoDevice and ID3D11VideoContext...
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2021-03-14
Seungha Yang
d3d11: Run gst-indent for all C++ code
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2021-03-14
Seungha Yang
d3d11: Port to C++
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2021-03-11
Seungha Yang
d3d11device: Fix wrong printf formatting
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2021-03-07
Seungha Yang
nvh264sldec: Reopen decoder object if larger DPB size...
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2021-03-04
Seungha Yang
d3d11h264dec: Keep track of actually configured DPB...
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2021-03-02
Seungha Yang
d3d11convert: Forward colorimetry and chroma-site from...
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2021-03-02
Seungha Yang
d3d11convert: Add support for border drawing
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2021-03-02
Seungha Yang
d3d11convert: Prefer video processor over shader
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2021-03-02
Seungha Yang
d3d11videoprocessor: Disable auto processing mode explicitly
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2021-03-02
Seungha Yang
d3d11memory: Fix for wrong texture_array_size returns
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2021-03-02
Seungha Yang
d3d11decoder: Add trace log for DPB pool size debugging
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2021-03-02
Seungha Yang
d3d11decoder: Always use render-target bind flag for...
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2021-03-02
Seungha Yang
d3d11: Fix wrong preprocessing blocks
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2021-02-22
Seungha Yang
d3d11: Documentation update
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2021-02-22
Seungha Yang
d3d11: Reorganize class hierarchy of convert elements
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2021-02-21
Seungha Yang
d3d11deinterlace: Add missing system memory caps features...
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2021-02-18
Seungha Yang
wasapi2device: Make wasapi2 device distinguishable...
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2021-02-18
Seungha Yang
wasapi2: Always build if Windows 10 SDK is available
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2021-02-16
Seungha Yang
d3d11: Add support for deinterlacing by using ID3D11VideoPro...
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2021-02-16
Seungha Yang
d3d11: Add a method for conversion from DXGI format...
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2021-02-15
Seungha Yang
d3d11decoder: Take account of min buffers of downstream...
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2021-02-01
Seungha Yang
v4l2decoder: Small documentation fix
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2021-01-26
Seungha Yang
d3d11: Suppress some warning debug messages
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2021-01-25
Seungha Yang
d3d11: Add support for MPEG-2 video decoding
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2021-01-21
Seungha Yang
mfvideoenc: Add support for P010 d3d11 texture
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2021-01-20
Seungha Yang
d3d11: Don't use hardcoded maximum resolution value
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2021-01-18
Seungha Yang
d3d11videosink: Fix build error on UWP
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2021-01-12
Seungha Yang
va: allocator: Fix deadlock caused by double lock
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2021-01-10
Seungha Yang
codecs: h264picture: Count only complete complementary...
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2021-01-10
Seungha Yang
codecs: h264decoder: Add support for field-pair input...
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2021-01-10
Seungha Yang
codecs: h264decoder: Remove unused private variables
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2021-01-07
Seungha Yang
meson: va: Skip configuration on non-linux environment
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2020-12-26
Seungha Yang
mfvideoenc: Re-define default GOP size value
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2020-12-26
Seungha Yang
mfvideoenc: Fix use of uninitialized value
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2020-12-26
Seungha Yang
d3d11device: Add property for getting adapter LUID
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2020-12-23
Seungha Yang
d3d11: Remove unnecessary helper methods
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2020-12-21
Seungha Yang
d3d11device: Add an optional flags argument for creating...
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2020-12-20
Seungha Yang
d3d11device: Remove dead code
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2020-12-20
Seungha Yang
d3d11: Privatize d3d11memory implementation
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2020-12-20
Seungha Yang
d3d11: Add a helper method for d3d11buffferpool setup
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2020-12-20
Seungha Yang
d3d11device: Remove optional helper methods
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2020-12-20
Seungha Yang
d3d11videosink: Prepare window once streaming started
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2020-12-03
Seungha Yang
d3d11videosink: Add a property to support rendering...
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2020-12-03
Seungha Yang
d3d11: Protect ID3D11VideoContext with lock
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2020-11-19
Seungha Yang
d3d11: Add support for packed 4:2:2 and 4:4:4 10bits...
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2020-11-17
Seungha Yang
va: h264dec: Add support for interlaced stream
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2020-11-17
Víctor Manuel Jáquez...
va: h264dec: implement gst_va_h264_dec_new_field_picture()
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