Richard Huang [Fri, 13 Jun 2025 09:48:04 +0000 (10:48 +0100)]
[dali_2.4.23] Merge branch 'devel/master'
Change-Id: I831e2f24c58ac87f8246fbb95b792aa2427a7092
Richard Huang [Fri, 13 Jun 2025 09:47:34 +0000 (10:47 +0100)]
DALi Version 2.4.23
Change-Id: I2ea7a69baa6a96d85b07b0d8466887245570b4a7
jmm [Fri, 16 May 2025 04:24:03 +0000 (13:24 +0900)]
Apply offscreen rendering to control's each visual
Change-Id: Ib97cef454155a4ccfcdf169c411ae61691186b07
Signed-off-by: jmm <j0064423.lee@samsung.com>
Jeongmin Lee [Mon, 9 Jun 2025 01:52:27 +0000 (01:52 +0000)]
Merge "Remove render effect's size notification" into devel/master
David Steele [Fri, 6 Jun 2025 11:22:14 +0000 (12:22 +0100)]
[dali_2.4.22] Merge branch 'devel/master'
Change-Id: Ie754dc32654cb726d880fbab62ba929cb15130f1
David Steele [Fri, 6 Jun 2025 11:21:42 +0000 (12:21 +0100)]
DALi Version 2.4.22
Change-Id: I6eb8df8d412282fb9b8be8b5e1c9adc964b85c83
jmm [Wed, 28 May 2025 08:21:38 +0000 (17:21 +0900)]
Remove render effect's size notification
Change-Id: I983a552b27c513f939a91ed02aa839acdefebbfb
Signed-off-by: jmm <j0064423.lee@samsung.com>
ANZ1217 [Mon, 2 Jun 2025 07:40:59 +0000 (16:40 +0900)]
Fix text scroller doesn't give finished signal when set to immediate
Change-Id: I44b4932409a29c8c5c2efa43aec60a5cc6e8f1e6
sunghyun kim [Mon, 2 Jun 2025 01:50:24 +0000 (01:50 +0000)]
Merge "Enable CP_USE_DOUBLES in tizen" into devel/master
Richard Huang [Fri, 30 May 2025 09:48:27 +0000 (10:48 +0100)]
[dali_2.4.21] Merge branch 'devel/master'
Change-Id: I42dd323fa7fb6e66f9f31a7dabeb15166b6fb25a
Richard Huang [Fri, 30 May 2025 09:47:57 +0000 (10:47 +0100)]
DALi Version 2.4.21
Change-Id: I96ec39941b87920647cca0d097ee4b9e1366d561
sunghyun kim [Thu, 29 May 2025 07:14:29 +0000 (16:14 +0900)]
Enable CP_USE_DOUBLES in tizen
Change-Id: I664a06dab831962a17750113ccacf97e0fbd0c38
Youngsun Suh [Thu, 29 May 2025 01:37:01 +0000 (10:37 +0900)]
Fix text label anchor extents
- Update to actually calculate anchor extents
Change-Id: I028ca0ed406407c55f5dbe3aeb20535c96835883
Youngsun Suh [Thu, 29 May 2025 01:29:49 +0000 (01:29 +0000)]
Merge "Fix accessibility anchor issue" into devel/master
Bowon Ryu [Wed, 28 May 2025 06:24:21 +0000 (15:24 +0900)]
Fix accessibility anchor issue
- UTF-8 encoding is required.
- Previously, assigning UTF-32 characters to std::string worked by coincidence.
- In corner cases, the href of an anchor can be nullptr.
- Assigning nullptr to std::string can cause a crash.
Change-Id: I247b118408daaeb4f0560e167daa33e06e01614b
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Bowon Ryu [Wed, 28 May 2025 08:45:38 +0000 (08:45 +0000)]
Merge "Fix emoji presentation error when using incorrect vs16" into devel/master
Seoyeon Kim [Wed, 28 May 2025 06:32:37 +0000 (06:32 +0000)]
Merge "Add accessibility support for SceneView" into devel/master
Bowon Ryu [Tue, 27 May 2025 05:42:50 +0000 (14:42 +0900)]
Fix emoji presentation error when using incorrect vs16
The main problem is that there is no variation selector in the samsung color emoji font.
However, the variation selector is not a glyph that is rendered,
so it should work regardless of whether the glyph exists in the font.
This patch finds the color font regardless of whether the vs glyph exists in the problem.
Related:
https://review.tizen.org/gerrit/c/platform/core/uifw/dali-adaptor/+/324809
Change-Id: I4e29db1b15878c5f3b373ecd0b0551e89a15c120
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Seoyeon Kim [Thu, 22 May 2025 02:02:52 +0000 (11:02 +0900)]
Add accessibility support for SceneView
- SceneView properly responds to screen reader when accessibility features are enabled
- Child elements within the SceneView are properly discoverable by accessibility tools
Change-Id: I7b90b24bc12fbfca53b1631d63803792951c7383
Signed-off-by: Seoyeon Kim <seoyeon2.kim@samsung.com>
Eunki Hong [Sat, 24 May 2025 16:44:06 +0000 (01:44 +0900)]
Fix randomly failed UtcDaliCanvasViewRasterizationRequestIfRasterizeFailed02
Sometimes, CanvasRenderer's task completed before we reset the flags.
Change-Id: I0594031989336e66f620dc2dc13b5feb887a6bbb
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
David Steele [Fri, 23 May 2025 11:33:26 +0000 (11:33 +0000)]
Merge "DALi Version 2.4.20" into devel/master
Adeel Kazmi [Fri, 23 May 2025 11:31:31 +0000 (12:31 +0100)]
[dali_2.4.20] Merge branch 'devel/master'
Change-Id: Ia8a399868a024b80d275de84cc32fe622309119f
Adeel Kazmi [Fri, 23 May 2025 11:31:02 +0000 (12:31 +0100)]
DALi Version 2.4.20
Change-Id: I59ff495097bb8e430e22057a7c7e43604fee1085
Woochan Lee [Thu, 22 May 2025 10:52:58 +0000 (19:52 +0900)]
(UsdLoader) Fix coverity issue - uint32 can't have less than 0 value
This reverts commit
2f2d85e30d941f287f2771d167d3be5cc814dae2.
Change-Id: I1fb0f482a1d5302cbb606cfdb838a0239a2ded79
Signed-off-by: Woochan Lee <wc0917.lee@samsung.com>
Woochan Lee [Thu, 22 May 2025 10:52:17 +0000 (19:52 +0900)]
Revert "(UsdLoader) Fix coverity issue - uint32 can't have less than 0 value"
This reverts commit
37ace7d9b491cadaeeabf472b16b80922e37782d.
Woochan Lee [Thu, 22 May 2025 10:50:13 +0000 (19:50 +0900)]
(UsdLoader) Fix coverity issue - uint32 can't have less than 0 value
Seungho BAEK [Thu, 22 May 2025 10:45:18 +0000 (10:45 +0000)]
Merge "Make ResizePolicy of RootLayer of SceneView and Panel Fill to Parent" into devel/master
Jeongmin Lee [Thu, 22 May 2025 06:47:48 +0000 (06:47 +0000)]
Merge "Fix RenderEffectImpl::OnRefresh() to update target texture" into devel/master
jmm [Thu, 22 May 2025 02:18:10 +0000 (11:18 +0900)]
Fix RenderEffectImpl::OnRefresh() to update target texture
Change-Id: I4e2927ce83bd408677cbc75f67f271d787e07598
Bowon Ryu [Wed, 21 May 2025 10:47:44 +0000 (19:47 +0900)]
Fix minor render scale issues
Integerizing the min line size makes the result more unnatural,
so I change it to a simple calculation.
And as I kept adding complex formulas to compensate for the real error of layout size,
the final result became the same as width / scale.
I will keep this state until I find a better way.
Change-Id: Ica8e456567db14d7a0ce2848521b35a85494edc6
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Adeel Kazmi [Wed, 21 May 2025 08:44:19 +0000 (08:44 +0000)]
Merge "Quiet coverity by adding guard when accessing the UV primvar data" into devel/master
Seungho Baek [Wed, 21 May 2025 07:58:06 +0000 (16:58 +0900)]
Make ResizePolicy of RootLayer of SceneView and Panel Fill to Parent
- The layer's size is currently 0, 0.
- Accessibility cannot be entered inside of 0,0 sized object.
Change-Id: Ie32993520b18fbf639ed1936099b9e95b65b19b3
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
jmm [Tue, 20 May 2025 23:38:24 +0000 (08:38 +0900)]
Fix ignored corner radius on invalid image visual url
Change-Id: I82c31eb36da708d6adc1586da1f96e15a6d0316d
Richard Huang [Mon, 19 May 2025 12:44:09 +0000 (13:44 +0100)]
Quiet coverity by adding guard when accessing the UV primvar data
Change-Id: I1650604cb3f78ec0274a85409361d1e4cdd14ce6
Eunki Hong [Mon, 19 May 2025 07:23:16 +0000 (07:23 +0000)]
Merge "(Visual) Lazy initialize for transform data" into devel/master
Eunki Hong [Mon, 19 May 2025 07:23:05 +0000 (07:23 +0000)]
Merge "Register pixelSnapFactor as default text-visual shaders" into devel/master
Bowon Ryu [Mon, 19 May 2025 01:02:03 +0000 (01:02 +0000)]
Merge "Fix text color update issue" into devel/master
Jeongmin Lee [Mon, 19 May 2025 00:13:17 +0000 (00:13 +0000)]
Merge "Add GaussianBlurEffect + Share common blur algorithm + UniformBlock caching" into devel/master
Eunki Hong [Sat, 10 May 2025 17:34:21 +0000 (02:34 +0900)]
(Visual) Lazy initialize for transform data
Let we initialize Visual's Transform data only if we use it
Change-Id: I8891287434b9d868227542dab37be41a06c8bbcb
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Eunki Hong [Sat, 17 May 2025 11:49:50 +0000 (20:49 +0900)]
Register pixelSnapFactor as default text-visual shaders
The property "pixelSnapFactor" only be used for TextLabel.
But if some control try to use TextVisual, that value not be registered.
To resolve this issue, we need to register the default values
to the TextVisual's shader class.
Change-Id: Ic178144a9a06a9addf28222f0d280d8df707e927
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
David Steele [Fri, 16 May 2025 13:30:35 +0000 (14:30 +0100)]
[dali_2.4.19] Merge branch 'devel/master'
Change-Id: I74b4d95b750dad7fb9245bf4d6cfc8b95168a429
David Steele [Fri, 16 May 2025 13:29:59 +0000 (14:29 +0100)]
DALi Version 2.4.19
Change-Id: I1ea545363ddeacab36ab05448d70826d9fa4fcd2
Bowon Ryu [Fri, 16 May 2025 09:06:40 +0000 (18:06 +0900)]
Fix text color update issue
The previous async render request condition is only considered if it is false in TEXT_COLOR.
Change-Id: Id691752592c6cbf69b22f29761cf886ed1306ff1
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Adeel Kazmi [Thu, 15 May 2025 13:31:37 +0000 (13:31 +0000)]
Merge "Fixing clang debug logging build error" into devel/master
David Steele [Thu, 15 May 2025 11:29:32 +0000 (12:29 +0100)]
Fixing clang debug logging build error
Change-Id: Ifcc124a54e87685d8522265a884d2a6729762fa6
Eunki Hong [Thu, 15 May 2025 04:56:38 +0000 (04:56 +0000)]
Merge "(UsdLoader) Fix coverity issue - Divide by zero" into devel/master
Bowon Ryu [Thu, 15 May 2025 03:27:45 +0000 (03:27 +0000)]
Merge "Fix text color issue in label" into devel/master
Eunki, Hong [Thu, 15 May 2025 01:52:16 +0000 (10:52 +0900)]
(UsdLoader) Fix coverity issue - Divide by zero
FPS value or duration value could be zero logically. We should guard it.
Change-Id: Ifdc729f3ade55dbc03dc7d6a0cff9df849dc45de
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Wed, 14 May 2025 09:33:14 +0000 (18:33 +0900)]
Fix text color issue in label
- If only TextColor is changed in async, there is no need to make a render request.
- If strikethrough color is not explicitly set, follow TextColor.
(Same behavior as underline color)
Change-Id: Icb4330aeeb769f5684f5f995be1bf72b6096c636
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki, Hong [Wed, 14 May 2025 05:37:25 +0000 (14:37 +0900)]
Create new gradient visual only if required
Change-Id: Ic3a859b106ffe03ae3167c20d88188e6457680e1
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Wed, 14 May 2025 05:07:22 +0000 (05:07 +0000)]
Merge "Add render scale property to text label" into devel/master
Bowon Ryu [Thu, 27 Mar 2025 07:36:41 +0000 (16:36 +0900)]
Add render scale property to text label
This is implemented to avoid text quality degradation when scaling up with Actor::SetScale().
Renders by scaling up the point size and texture size to the given scale.
* This property is only available in ASYNC_AUTO, ASYNC_MANUAL.
* RenderScale is only valid when it is 1.0f or greater.
Change-Id: I9a11e6aa413c4aada6eb08e0f58b1aafdff7b83c
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
David Steele [Tue, 13 May 2025 15:10:52 +0000 (15:10 +0000)]
Merge changes Iaa8343e9,I221d66fa into devel/master
* changes:
(ParticleSystem) Do not change VertexBufferUpdateCallback during terminate
(ParticleSystem) Minor optimize and clean up codes (phase 1)
jmm [Thu, 24 Apr 2025 09:00:07 +0000 (18:00 +0900)]
Add GaussianBlurEffect + Share common blur algorithm + UniformBlock caching
Change-Id: I560f7cafbd72a8c5fd48c12682403ffe1c35ff35
Eunki Hong [Tue, 13 May 2025 06:17:50 +0000 (06:17 +0000)]
Merge "(Accessibility) Lazy creation accessibility data" into devel/master
Chihun Jeong [Tue, 13 May 2025 00:31:57 +0000 (00:31 +0000)]
Merge "Fix USER_SPACE coordinates to top-left origin in vertex shader." into devel/master
ANZ1217 [Mon, 12 May 2025 07:23:56 +0000 (16:23 +0900)]
Fix USER_SPACE coordinates to top-left origin in vertex shader.
Previously, USER_SPACE were only scaled by size, resulting center-origin layout,
(e.g., (-width/2, -height/2) to (+width/2, +height/2))
expected top-left (0, 0) origin defined int USER_SPACE mode.
Change-Id: Iac024eb28b622fb9f1477bc178975eed97c12e20
Eunki Hong [Tue, 29 Apr 2025 14:40:39 +0000 (23:40 +0900)]
(Accessibility) Lazy creation accessibility data
Let we make accessibility data for control initialize only if we need.
It will sightly reduce the memory per each control if we don't use accessibility feature ever.
Change-Id: I5c1901c3207f9dd2e6620fe506be02715a94da4e
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Fri, 9 May 2025 06:31:56 +0000 (07:31 +0100)]
[dali_2.4.18] Merge branch 'devel/master'
Change-Id: I88894551df5ea459a1cbeb2fa109cf5fe0b2a152
Adeel Kazmi [Fri, 9 May 2025 06:31:26 +0000 (07:31 +0100)]
DALi Version 2.4.18
Change-Id: I22f0a3185c4146f5759074cb9327f0513cd97313
Eunki, Hong [Thu, 8 May 2025 06:13:55 +0000 (15:13 +0900)]
(ParticleSystem) Do not change VertexBufferUpdateCallback during terminate
Since ClearVertexBufferUpdateCallback and SetVertexBufferUpdateCallback
don't use message process, (instead we use atomic mutex here)
It will have problem if application call this API at event thread
during app terminating (mean, Render::VertexBuffer already destroyed)
Let we guard this case.
Change-Id: Iaa8343e9860da019c5799dde72dcd3cf7378294a
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Wed, 30 Apr 2025 16:17:46 +0000 (01:17 +0900)]
(ParticleSystem) Minor optimize and clean up codes (phase 1)
Several codes are not consider performances.
Let we make codes more clean and faster at UpdateRenderThread.
Also, remain some comments what we need to to in future.
Change-Id: I221d66fa3967b54d1d11b9c126c03c0c863f1ffd
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Chihun Jeong [Thu, 8 May 2025 06:27:56 +0000 (06:27 +0000)]
Merge "Add Conic Gradient" into devel/master
ANZ1217 [Mon, 28 Apr 2025 04:29:44 +0000 (13:29 +0900)]
Add Conic Gradient
Change-Id: I878ec576e6cea14d09bc7f117eb3e1ff8e054148
Eunki, Hong [Wed, 7 May 2025 01:05:37 +0000 (10:05 +0900)]
(Visual) Do not seperate shader by default transform usage
We ignore the shared UBO at core side only if we call `RegisterVisualTransformUniform()`.
So we don't seperate shader by the UBO registered statements anymore.
Change-Id: Ie5abb93c84d61793bdb0d7863c912549fc594154
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Wed, 7 May 2025 00:01:20 +0000 (09:01 +0900)]
Revert "Change non-shared uniform shader also ignore UBO"
This reverts commit
4698b30e0998d2572ee8ecee6dd382cf516b802b.
Change-Id: Ice9744aa5e7d52dd9481326533909c7ed7ec8b9d
Richard Huang [Fri, 2 May 2025 09:59:54 +0000 (10:59 +0100)]
[dali_2.4.17] Merge branch 'devel/master'
Change-Id: I0575fa4e469b6d9ce5a13cbb71602d5363976b03
Richard Huang [Fri, 2 May 2025 09:59:23 +0000 (10:59 +0100)]
DALi Version 2.4.17
Change-Id: I248f206d2d89a04514fb5d3b9e337601a6721fd3
Eunki Hong [Wed, 30 Apr 2025 14:22:29 +0000 (14:22 +0000)]
Merge "(UsdLoader) Fix coverity issues" into devel/master
Bowon Ryu [Wed, 30 Apr 2025 11:45:18 +0000 (11:45 +0000)]
Merge "Remove variations ptr of the text shaper" into devel/master
Eunki, Hong [Wed, 30 Apr 2025 02:13:24 +0000 (11:13 +0900)]
(UsdLoader) Fix coverity issues
1. We were used moved imagePath string for log
2. We need to check GetShaderId's return value
Change-Id: Ie59d3c0253b27749aa6d53d935bf2b8cc6567109
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Tue, 29 Apr 2025 11:51:13 +0000 (11:51 +0000)]
Merge "Fix rarely failed UTC : UtcDaliMotionDataLoadAsyncMultiple" into devel/master
Eunki Hong [Tue, 29 Apr 2025 11:50:26 +0000 (11:50 +0000)]
Merge "Use OffscrenRenderableType Register/Unregister API" into devel/master
Eunki, Hong [Tue, 29 Apr 2025 08:10:47 +0000 (17:10 +0900)]
Fix rarely failed UTC : UtcDaliMotionDataLoadAsyncMultiple
Sometimes AsyncTask completed before we request to cancel the old one.
In this case, EventTrigger might be triggered.
To avoid this case, let we wait until gLoadCompleted finished
Change-Id: Ie7a4a395422f5af03afff186412f1a1aa0ecbb7a
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Tue, 29 Apr 2025 07:54:04 +0000 (07:54 +0000)]
Merge "Change non-shared uniform shader also ignore UBO" into devel/master
Eunki Hong [Thu, 24 Apr 2025 15:26:02 +0000 (00:26 +0900)]
Use OffscrenRenderableType Register/Unregister API
Since single control could have multiple effects,
we should consider the count of offscreen renerable type registered.
Change-Id: I8d065643b4be4f357390112f9f8dac56e551c6a6
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 29 Apr 2025 02:24:08 +0000 (11:24 +0900)]
(Gradient) Fix svace issue : Initialize mStartOffsetIndex
Change-Id: Iba717872fbe7a8bff55db9c55d2554b331baf57e
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Mon, 28 Apr 2025 13:23:46 +0000 (22:23 +0900)]
Change non-shared uniform shader also ignore UBO
Let we make non-shared UBO also use standalone uniform blocks,
instead of UBO.
We should remove this code after UBO performance issue resolved.
Change-Id: If1bef2679ae993faf5d32efd4d1aa760365a2865
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Mon, 28 Apr 2025 07:54:58 +0000 (16:54 +0900)]
(WebView + SceneView) Make follow Control's corner radius and borderline
Change-Id: Ie246165f178edf082ea8d65682125d5d03561bfe
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Mon, 28 Apr 2025 08:23:09 +0000 (08:23 +0000)]
Merge "Support InnerShadow and Borderline for control" into devel/master
Eunki Hong [Mon, 28 Apr 2025 08:09:15 +0000 (08:09 +0000)]
Merge "(UTC) Resolv randomly failed UtcDaliAnimatedVectorImageVisualPlayRange" into devel/master
Chihun Jeong [Mon, 28 Apr 2025 06:41:43 +0000 (06:41 +0000)]
Merge "Introduce START_OFFSET Property of gradient visual." into devel/master
Eunki, Hong [Mon, 21 Apr 2025 10:23:52 +0000 (19:23 +0900)]
Support InnerShadow and Borderline for control
Let we define new properties for INNER_SHADOW and BORDERLINE.
We should make rendering order as
SHADOW - BACKGROUND - (CONTENT) - INNER_SHADOW - BORDERLINE.
So make INNER_SHADOW and BORDERLINE depth index as DECORATOIN reltive range.
Also, make BORDERLINE_WIDTH animatable properties to make
we control BORDERLINE visual easier, and make it animatable.
Change-Id: I1c8b4be1b0d98399105015c966395ae064c5b726
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Mon, 28 Apr 2025 04:34:35 +0000 (13:34 +0900)]
(UTC) Resolv randomly failed UtcDaliAnimatedVectorImageVisualPlayRange
Change-Id: Ia0d31d9c70e9c8344ff3c4796eec14f51daf7660
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
ANZ1217 [Thu, 17 Apr 2025 03:10:19 +0000 (12:10 +0900)]
Introduce START_OFFSET Property of gradient visual.
Change-Id: Ib1794497a5cdf532d459297ceb44853e486b4081
dongsug song [Mon, 28 Apr 2025 01:27:05 +0000 (01:27 +0000)]
Merge "Add OverScrolled in WebView" into devel/master
David Steele [Fri, 25 Apr 2025 10:34:01 +0000 (11:34 +0100)]
[dali_2.4.16] Merge branch 'devel/master'
Change-Id: Id5fd7e9682719ddb7a4c5dd7aead3dfccdcc7871
David Steele [Fri, 25 Apr 2025 10:33:30 +0000 (11:33 +0100)]
DALi Version 2.4.16
Change-Id: I7f6a865742fa84229d4fa47694e1f54df9e92e9d
dongsug.song [Fri, 25 Apr 2025 05:04:04 +0000 (14:04 +0900)]
Add OverScrolled in WebView
Change-Id: I452be9ae9ff65a6a03f7febc5a211d892aae92b2
Eunki, Hong [Thu, 24 Apr 2025 09:01:53 +0000 (18:01 +0900)]
(License) Add BSD-3-Clause and MIT to dali-scene3d/physincs/usd-loader
Change-Id: I5f9d54ddcbefba97760792dec080521f7ca89310
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Tue, 22 Apr 2025 09:34:10 +0000 (18:34 +0900)]
Remove variations ptr of the text shaper
Due to changes in the structure of the text cache(adaptor),
variations ptr argument is no longer needed in shaper.
https://review.tizen.org/gerrit/c/platform/core/uifw/dali-adaptor/+/322748
Change-Id: Ie88615354b94092fb170e82917e105967dcb7f0c
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki, Hong [Wed, 23 Apr 2025 05:15:07 +0000 (14:15 +0900)]
Fix UtcDaliImageViewAsyncLoadingEncodedBufferWithAtlasing
Change-Id: Icd096de2ad5d99629d226e8a1e8a38a07e20a8c0
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
sunghyun kim [Wed, 23 Apr 2025 04:18:25 +0000 (04:18 +0000)]
Merge "Added FILE_CACHE_SUPPORT Hint for shader" into devel/master
David Steele [Tue, 22 Apr 2025 17:34:39 +0000 (17:34 +0000)]
Merge "Make Control::CORNER_RADIUS didn't add uniform as default" into devel/master
Seungho BAEK [Tue, 22 Apr 2025 09:31:48 +0000 (09:31 +0000)]
Merge "Make GaussianBlurView do relayout and clear color by transparent" into devel/master
sunghyun kim [Mon, 14 Apr 2025 04:32:10 +0000 (13:32 +0900)]
Added FILE_CACHE_SUPPORT Hint for shader
please refer to dali-core patch
: https://review.tizen.org/gerrit/c/platform/core/uifw/dali-core/+/322649
Change-Id: I6e6f1dd61064be5f514d7e80f8af5d2cdd63f688
jmm [Fri, 18 Apr 2025 06:25:45 +0000 (15:25 +0900)]
Fix error of trying to edit blurred result when blur was skipped
Change-Id: I2d739f6965f253a6e16bcdaca34b930ea242ef98
Eunki, Hong [Wed, 16 Apr 2025 05:34:40 +0000 (14:34 +0900)]
Make Control::CORNER_RADIUS didn't add uniform as default
Change-Id: Icf30a207833ec1b382c00813efcf306a17246e34
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Jeongmin Lee [Fri, 18 Apr 2025 00:47:23 +0000 (00:47 +0000)]
Merge "Add render effect blur strength animation" into devel/master
Seungho BAEK [Thu, 17 Apr 2025 12:13:50 +0000 (12:13 +0000)]
Merge "Clear OffScreenRendering with transparent color" into devel/master