platform/core/uifw/dali-toolkit.git
2 hours ago[dali_2.4.23] Merge branch 'devel/master' 22/325722/1 master
Richard Huang [Fri, 13 Jun 2025 09:48:04 +0000 (10:48 +0100)]
[dali_2.4.23] Merge branch 'devel/master'

Change-Id: I831e2f24c58ac87f8246fbb95b792aa2427a7092

2 hours agoDALi Version 2.4.23 16/325716/1 devel/master dali_2.4.23
Richard Huang [Fri, 13 Jun 2025 09:47:34 +0000 (10:47 +0100)]
DALi Version 2.4.23

Change-Id: I2ea7a69baa6a96d85b07b0d8466887245570b4a7

3 days agoApply offscreen rendering to control's each visual 69/324369/12
jmm [Fri, 16 May 2025 04:24:03 +0000 (13:24 +0900)]
Apply offscreen rendering to control's each visual

Change-Id: Ib97cef454155a4ccfcdf169c411ae61691186b07
Signed-off-by: jmm <j0064423.lee@samsung.com>
4 days agoMerge "Remove render effect's size notification" into devel/master
Jeongmin Lee [Mon, 9 Jun 2025 01:52:27 +0000 (01:52 +0000)]
Merge "Remove render effect's size notification" into devel/master

7 days ago[dali_2.4.22] Merge branch 'devel/master' 95/325295/1
David Steele [Fri, 6 Jun 2025 11:22:14 +0000 (12:22 +0100)]
[dali_2.4.22] Merge branch 'devel/master'

Change-Id: Ie754dc32654cb726d880fbab62ba929cb15130f1

7 days agoDALi Version 2.4.22 89/325289/1 dali_2.4.22
David Steele [Fri, 6 Jun 2025 11:21:42 +0000 (12:21 +0100)]
DALi Version 2.4.22

Change-Id: I6eb8df8d412282fb9b8be8b5e1c9adc964b85c83

8 days agoRemove render effect's size notification 82/324882/4
jmm [Wed, 28 May 2025 08:21:38 +0000 (17:21 +0900)]
Remove render effect's size notification

Change-Id: I983a552b27c513f939a91ed02aa839acdefebbfb
Signed-off-by: jmm <j0064423.lee@samsung.com>
9 days agoFix text scroller doesn't give finished signal when set to immediate 69/325069/5
ANZ1217 [Mon, 2 Jun 2025 07:40:59 +0000 (16:40 +0900)]
Fix text scroller doesn't give finished signal when set to immediate

Change-Id: I44b4932409a29c8c5c2efa43aec60a5cc6e8f1e6

11 days agoMerge "Enable CP_USE_DOUBLES in tizen" into devel/master
sunghyun kim [Mon, 2 Jun 2025 01:50:24 +0000 (01:50 +0000)]
Merge "Enable CP_USE_DOUBLES in tizen" into devel/master

2 weeks ago[dali_2.4.21] Merge branch 'devel/master' 26/325026/1
Richard Huang [Fri, 30 May 2025 09:48:27 +0000 (10:48 +0100)]
[dali_2.4.21] Merge branch 'devel/master'

Change-Id: I42dd323fa7fb6e66f9f31a7dabeb15166b6fb25a

2 weeks agoDALi Version 2.4.21 20/325020/1 dali_2.4.21
Richard Huang [Fri, 30 May 2025 09:47:57 +0000 (10:47 +0100)]
DALi Version 2.4.21

Change-Id: I96ec39941b87920647cca0d097ee4b9e1366d561

2 weeks agoEnable CP_USE_DOUBLES in tizen 47/324947/4
sunghyun kim [Thu, 29 May 2025 07:14:29 +0000 (16:14 +0900)]
Enable CP_USE_DOUBLES in tizen

Change-Id: I664a06dab831962a17750113ccacf97e0fbd0c38

2 weeks agoFix text label anchor extents 37/324937/2
Youngsun Suh [Thu, 29 May 2025 01:37:01 +0000 (10:37 +0900)]
Fix text label anchor extents

- Update to actually calculate anchor extents

Change-Id: I028ca0ed406407c55f5dbe3aeb20535c96835883

2 weeks agoMerge "Fix accessibility anchor issue" into devel/master
Youngsun Suh [Thu, 29 May 2025 01:29:49 +0000 (01:29 +0000)]
Merge "Fix accessibility anchor issue" into devel/master

2 weeks agoFix accessibility anchor issue 77/324877/2
Bowon Ryu [Wed, 28 May 2025 06:24:21 +0000 (15:24 +0900)]
Fix accessibility anchor issue

- UTF-8 encoding is required.
- Previously, assigning UTF-32 characters to std::string worked by coincidence.
- In corner cases, the href of an anchor can be nullptr.
- Assigning nullptr to std::string can cause a crash.

Change-Id: I247b118408daaeb4f0560e167daa33e06e01614b
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
2 weeks agoMerge "Fix emoji presentation error when using incorrect vs16" into devel/master
Bowon Ryu [Wed, 28 May 2025 08:45:38 +0000 (08:45 +0000)]
Merge "Fix emoji presentation error when using incorrect vs16" into devel/master

2 weeks agoMerge "Add accessibility support for SceneView" into devel/master
Seoyeon Kim [Wed, 28 May 2025 06:32:37 +0000 (06:32 +0000)]
Merge "Add accessibility support for SceneView" into devel/master

2 weeks agoFix emoji presentation error when using incorrect vs16 10/324810/1
Bowon Ryu [Tue, 27 May 2025 05:42:50 +0000 (14:42 +0900)]
Fix emoji presentation error when using incorrect vs16

The main problem is that there is no variation selector in the samsung color emoji font.

However, the variation selector is not a glyph that is rendered,
so it should work regardless of whether the glyph exists in the font.

This patch finds the color font regardless of whether the vs glyph exists in the problem.

Related:
https://review.tizen.org/gerrit/c/platform/core/uifw/dali-adaptor/+/324809

Change-Id: I4e29db1b15878c5f3b373ecd0b0551e89a15c120
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
2 weeks agoAdd accessibility support for SceneView 34/324634/2
Seoyeon Kim [Thu, 22 May 2025 02:02:52 +0000 (11:02 +0900)]
Add accessibility support for SceneView

- SceneView properly responds to screen reader when accessibility features are enabled
- Child elements within the SceneView are properly discoverable by accessibility tools

Change-Id: I7b90b24bc12fbfca53b1631d63803792951c7383
Signed-off-by: Seoyeon Kim <seoyeon2.kim@samsung.com>
2 weeks agoFix randomly failed UtcDaliCanvasViewRasterizationRequestIfRasterizeFailed02 45/324745/3
Eunki Hong [Sat, 24 May 2025 16:44:06 +0000 (01:44 +0900)]
Fix randomly failed UtcDaliCanvasViewRasterizationRequestIfRasterizeFailed02

Sometimes, CanvasRenderer's task completed before we reset the flags.

Change-Id: I0594031989336e66f620dc2dc13b5feb887a6bbb
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
3 weeks agoMerge "DALi Version 2.4.20" into devel/master
David Steele [Fri, 23 May 2025 11:33:26 +0000 (11:33 +0000)]
Merge "DALi Version 2.4.20" into devel/master

3 weeks ago[dali_2.4.20] Merge branch 'devel/master' 27/324727/1
Adeel Kazmi [Fri, 23 May 2025 11:31:31 +0000 (12:31 +0100)]
[dali_2.4.20] Merge branch 'devel/master'

Change-Id: Ia8a399868a024b80d275de84cc32fe622309119f

3 weeks agoDALi Version 2.4.20 21/324721/1 dali_2.4.20
Adeel Kazmi [Fri, 23 May 2025 11:31:02 +0000 (12:31 +0100)]
DALi Version 2.4.20

Change-Id: I59ff495097bb8e430e22057a7c7e43604fee1085

3 weeks ago(UsdLoader) Fix coverity issue - uint32 can't have less than 0 value 58/324658/1
Woochan Lee [Thu, 22 May 2025 10:52:58 +0000 (19:52 +0900)]
(UsdLoader) Fix coverity issue - uint32 can't have less than 0 value

This reverts commit 2f2d85e30d941f287f2771d167d3be5cc814dae2.

Change-Id: I1fb0f482a1d5302cbb606cfdb838a0239a2ded79
Signed-off-by: Woochan Lee <wc0917.lee@samsung.com>
3 weeks agoRevert "(UsdLoader) Fix coverity issue - uint32 can't have less than 0 value"
Woochan Lee [Thu, 22 May 2025 10:52:17 +0000 (19:52 +0900)]
Revert "(UsdLoader) Fix coverity issue - uint32 can't have less than 0 value"

This reverts commit 37ace7d9b491cadaeeabf472b16b80922e37782d.

3 weeks ago(UsdLoader) Fix coverity issue - uint32 can't have less than 0 value
Woochan Lee [Thu, 22 May 2025 10:50:13 +0000 (19:50 +0900)]
(UsdLoader) Fix coverity issue - uint32 can't have less than 0 value

3 weeks agoMerge "Make ResizePolicy of RootLayer of SceneView and Panel Fill to Parent" into...
Seungho BAEK [Thu, 22 May 2025 10:45:18 +0000 (10:45 +0000)]
Merge "Make ResizePolicy of RootLayer of SceneView and Panel Fill to Parent" into devel/master

3 weeks agoMerge "Fix RenderEffectImpl::OnRefresh() to update target texture" into devel/master
Jeongmin Lee [Thu, 22 May 2025 06:47:48 +0000 (06:47 +0000)]
Merge "Fix RenderEffectImpl::OnRefresh() to update target texture" into devel/master

3 weeks agoFix RenderEffectImpl::OnRefresh() to update target texture 29/324629/1
jmm [Thu, 22 May 2025 02:18:10 +0000 (11:18 +0900)]
Fix RenderEffectImpl::OnRefresh() to update target texture

Change-Id: I4e2927ce83bd408677cbc75f67f271d787e07598

3 weeks agoFix minor render scale issues 05/324605/1
Bowon Ryu [Wed, 21 May 2025 10:47:44 +0000 (19:47 +0900)]
Fix minor render scale issues

Integerizing the min line size makes the result more unnatural,
so I change it to a simple calculation.

And as I kept adding complex formulas to compensate for the real error of layout size,
the final result became the same as width / scale.
I will keep this state until I find a better way.

Change-Id: Ica8e456567db14d7a0ce2848521b35a85494edc6
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
3 weeks agoMerge "Quiet coverity by adding guard when accessing the UV primvar data" into devel...
Adeel Kazmi [Wed, 21 May 2025 08:44:19 +0000 (08:44 +0000)]
Merge "Quiet coverity by adding guard when accessing the UV primvar data" into devel/master

3 weeks agoMake ResizePolicy of RootLayer of SceneView and Panel Fill to Parent 98/324598/1
Seungho Baek [Wed, 21 May 2025 07:58:06 +0000 (16:58 +0900)]
Make ResizePolicy of RootLayer of SceneView and Panel Fill to Parent

 - The layer's size is currently 0, 0.
 - Accessibility cannot be entered inside of 0,0 sized object.

Change-Id: Ie32993520b18fbf639ed1936099b9e95b65b19b3
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
3 weeks agoFix ignored corner radius on invalid image visual url 75/324575/1
jmm [Tue, 20 May 2025 23:38:24 +0000 (08:38 +0900)]
Fix ignored corner radius on invalid image visual url

Change-Id: I82c31eb36da708d6adc1586da1f96e15a6d0316d

3 weeks agoQuiet coverity by adding guard when accessing the UV primvar data 90/324490/3
Richard Huang [Mon, 19 May 2025 12:44:09 +0000 (13:44 +0100)]
Quiet coverity by adding guard when accessing the UV primvar data

Change-Id: I1650604cb3f78ec0274a85409361d1e4cdd14ce6

3 weeks agoMerge "(Visual) Lazy initialize for transform data" into devel/master
Eunki Hong [Mon, 19 May 2025 07:23:16 +0000 (07:23 +0000)]
Merge "(Visual) Lazy initialize for transform data" into devel/master

3 weeks agoMerge "Register pixelSnapFactor as default text-visual shaders" into devel/master
Eunki Hong [Mon, 19 May 2025 07:23:05 +0000 (07:23 +0000)]
Merge "Register pixelSnapFactor as default text-visual shaders" into devel/master

3 weeks agoMerge "Fix text color update issue" into devel/master
Bowon Ryu [Mon, 19 May 2025 01:02:03 +0000 (01:02 +0000)]
Merge "Fix text color update issue" into devel/master

3 weeks agoMerge "Add GaussianBlurEffect + Share common blur algorithm + UniformBlock caching...
Jeongmin Lee [Mon, 19 May 2025 00:13:17 +0000 (00:13 +0000)]
Merge "Add GaussianBlurEffect + Share common blur algorithm + UniformBlock caching" into devel/master

3 weeks ago(Visual) Lazy initialize for transform data 69/323969/4
Eunki Hong [Sat, 10 May 2025 17:34:21 +0000 (02:34 +0900)]
(Visual) Lazy initialize for transform data

Let we initialize Visual's Transform data only if we use it

Change-Id: I8891287434b9d868227542dab37be41a06c8bbcb
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
3 weeks agoRegister pixelSnapFactor as default text-visual shaders 37/324437/1
Eunki Hong [Sat, 17 May 2025 11:49:50 +0000 (20:49 +0900)]
Register pixelSnapFactor as default text-visual shaders

The property "pixelSnapFactor" only be used for TextLabel.
But if some control try to use TextVisual, that value not be registered.

To resolve this issue, we need to register the default values
to the TextVisual's shader class.

Change-Id: Ic178144a9a06a9addf28222f0d280d8df707e927
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
3 weeks ago[dali_2.4.19] Merge branch 'devel/master' 29/324429/1
David Steele [Fri, 16 May 2025 13:30:35 +0000 (14:30 +0100)]
[dali_2.4.19] Merge branch 'devel/master'

Change-Id: I74b4d95b750dad7fb9245bf4d6cfc8b95168a429

3 weeks agoDALi Version 2.4.19 23/324423/1 dali_2.4.19
David Steele [Fri, 16 May 2025 13:29:59 +0000 (14:29 +0100)]
DALi Version 2.4.19

Change-Id: I1ea545363ddeacab36ab05448d70826d9fa4fcd2

4 weeks agoFix text color update issue 06/324406/1
Bowon Ryu [Fri, 16 May 2025 09:06:40 +0000 (18:06 +0900)]
Fix text color update issue

The previous async render request condition is only considered if it is false in TEXT_COLOR.

Change-Id: Id691752592c6cbf69b22f29761cf886ed1306ff1
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
4 weeks agoMerge "Fixing clang debug logging build error" into devel/master
Adeel Kazmi [Thu, 15 May 2025 13:31:37 +0000 (13:31 +0000)]
Merge "Fixing clang debug logging build error" into devel/master

4 weeks agoFixing clang debug logging build error 28/324328/1
David Steele [Thu, 15 May 2025 11:29:32 +0000 (12:29 +0100)]
Fixing clang debug logging build error

Change-Id: Ifcc124a54e87685d8522265a884d2a6729762fa6

4 weeks agoMerge "(UsdLoader) Fix coverity issue - Divide by zero" into devel/master
Eunki Hong [Thu, 15 May 2025 04:56:38 +0000 (04:56 +0000)]
Merge "(UsdLoader) Fix coverity issue - Divide by zero" into devel/master

4 weeks agoMerge "Fix text color issue in label" into devel/master
Bowon Ryu [Thu, 15 May 2025 03:27:45 +0000 (03:27 +0000)]
Merge "Fix text color issue in label" into devel/master

4 weeks ago(UsdLoader) Fix coverity issue - Divide by zero 65/324265/1
Eunki, Hong [Thu, 15 May 2025 01:52:16 +0000 (10:52 +0900)]
(UsdLoader) Fix coverity issue - Divide by zero

FPS value or duration value could be zero logically. We should guard it.

Change-Id: Ifdc729f3ade55dbc03dc7d6a0cff9df849dc45de
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
4 weeks agoFix text color issue in label 35/324235/1
Bowon Ryu [Wed, 14 May 2025 09:33:14 +0000 (18:33 +0900)]
Fix text color issue in label

- If only TextColor is changed in async, there is no need to make a render request.
- If strikethrough color is not explicitly set, follow TextColor.
  (Same behavior as underline color)

Change-Id: Icb4330aeeb769f5684f5f995be1bf72b6096c636
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
4 weeks agoCreate new gradient visual only if required 11/324211/2
Eunki, Hong [Wed, 14 May 2025 05:37:25 +0000 (14:37 +0900)]
Create new gradient visual only if required

Change-Id: Ic3a859b106ffe03ae3167c20d88188e6457680e1
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
4 weeks agoMerge "Add render scale property to text label" into devel/master
Bowon Ryu [Wed, 14 May 2025 05:07:22 +0000 (05:07 +0000)]
Merge "Add render scale property to text label" into devel/master

4 weeks agoAdd render scale property to text label 15/321715/16
Bowon Ryu [Thu, 27 Mar 2025 07:36:41 +0000 (16:36 +0900)]
Add render scale property to text label

This is implemented to avoid text quality degradation when scaling up with Actor::SetScale().
Renders by scaling up the point size and texture size to the given scale.

* This property is only available in ASYNC_AUTO, ASYNC_MANUAL.
* RenderScale is only valid when it is 1.0f or greater.

Change-Id: I9a11e6aa413c4aada6eb08e0f58b1aafdff7b83c
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
4 weeks agoMerge changes Iaa8343e9,I221d66fa into devel/master
David Steele [Tue, 13 May 2025 15:10:52 +0000 (15:10 +0000)]
Merge changes Iaa8343e9,I221d66fa into devel/master

* changes:
  (ParticleSystem) Do not change VertexBufferUpdateCallback during terminate
  (ParticleSystem) Minor optimize and clean up codes (phase 1)

4 weeks agoAdd GaussianBlurEffect + Share common blur algorithm + UniformBlock caching 36/323236/14
jmm [Thu, 24 Apr 2025 09:00:07 +0000 (18:00 +0900)]
Add GaussianBlurEffect + Share common blur algorithm + UniformBlock caching

Change-Id: I560f7cafbd72a8c5fd48c12682403ffe1c35ff35

4 weeks agoMerge "(Accessibility) Lazy creation accessibility data" into devel/master
Eunki Hong [Tue, 13 May 2025 06:17:50 +0000 (06:17 +0000)]
Merge "(Accessibility) Lazy creation accessibility data" into devel/master

4 weeks agoMerge "Fix USER_SPACE coordinates to top-left origin in vertex shader." into devel...
Chihun Jeong [Tue, 13 May 2025 00:31:57 +0000 (00:31 +0000)]
Merge "Fix USER_SPACE coordinates to top-left origin in vertex shader." into devel/master

4 weeks agoFix USER_SPACE coordinates to top-left origin in vertex shader. 04/324004/2
ANZ1217 [Mon, 12 May 2025 07:23:56 +0000 (16:23 +0900)]
Fix USER_SPACE coordinates to top-left origin in vertex shader.

Previously, USER_SPACE were only scaled by size, resulting center-origin layout,
(e.g., (-width/2, -height/2) to (+width/2, +height/2))
expected top-left (0, 0) origin defined int USER_SPACE mode.

Change-Id: Iac024eb28b622fb9f1477bc178975eed97c12e20

4 weeks ago(Accessibility) Lazy creation accessibility data 20/323520/13
Eunki Hong [Tue, 29 Apr 2025 14:40:39 +0000 (23:40 +0900)]
(Accessibility) Lazy creation accessibility data

Let we make accessibility data for control initialize only if we need.

It will sightly reduce the memory per each control if we don't use accessibility feature ever.

Change-Id: I5c1901c3207f9dd2e6620fe506be02715a94da4e
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
5 weeks ago[dali_2.4.18] Merge branch 'devel/master' 23/323923/1
Adeel Kazmi [Fri, 9 May 2025 06:31:56 +0000 (07:31 +0100)]
[dali_2.4.18] Merge branch 'devel/master'

Change-Id: I88894551df5ea459a1cbeb2fa109cf5fe0b2a152

5 weeks agoDALi Version 2.4.18 17/323917/1 dali_2.4.18
Adeel Kazmi [Fri, 9 May 2025 06:31:26 +0000 (07:31 +0100)]
DALi Version 2.4.18

Change-Id: I22f0a3185c4146f5759074cb9327f0513cd97313

5 weeks ago(ParticleSystem) Do not change VertexBufferUpdateCallback during terminate 54/323854/2
Eunki, Hong [Thu, 8 May 2025 06:13:55 +0000 (15:13 +0900)]
(ParticleSystem) Do not change VertexBufferUpdateCallback during terminate

Since ClearVertexBufferUpdateCallback and SetVertexBufferUpdateCallback
don't use message process, (instead we use atomic mutex here)

It will have problem if application call this API at event thread
during app terminating (mean, Render::VertexBuffer already destroyed)

Let we guard this case.

Change-Id: Iaa8343e9860da019c5799dde72dcd3cf7378294a
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
5 weeks ago(ParticleSystem) Minor optimize and clean up codes (phase 1) 13/323613/9
Eunki Hong [Wed, 30 Apr 2025 16:17:46 +0000 (01:17 +0900)]
(ParticleSystem) Minor optimize and clean up codes (phase 1)

Several codes are not consider performances.
Let we make codes more clean and faster at UpdateRenderThread.

Also, remain some comments what we need to to in future.

Change-Id: I221d66fa3967b54d1d11b9c126c03c0c863f1ffd
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
5 weeks agoMerge "Add Conic Gradient" into devel/master
Chihun Jeong [Thu, 8 May 2025 06:27:56 +0000 (06:27 +0000)]
Merge "Add Conic Gradient" into devel/master

5 weeks agoAdd Conic Gradient 82/323382/8
ANZ1217 [Mon, 28 Apr 2025 04:29:44 +0000 (13:29 +0900)]
Add Conic Gradient

Change-Id: I878ec576e6cea14d09bc7f117eb3e1ff8e054148

5 weeks ago(Visual) Do not seperate shader by default transform usage 31/323731/1
Eunki, Hong [Wed, 7 May 2025 01:05:37 +0000 (10:05 +0900)]
(Visual) Do not seperate shader by default transform usage

We ignore the shared UBO at core side only if we call `RegisterVisualTransformUniform()`.
So we don't seperate shader by the UBO registered statements anymore.

Change-Id: Ie5abb93c84d61793bdb0d7863c912549fc594154
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
5 weeks agoRevert "Change non-shared uniform shader also ignore UBO" 21/323721/1
Eunki, Hong [Wed, 7 May 2025 00:01:20 +0000 (09:01 +0900)]
Revert "Change non-shared uniform shader also ignore UBO"

This reverts commit 4698b30e0998d2572ee8ecee6dd382cf516b802b.

Change-Id: Ice9744aa5e7d52dd9481326533909c7ed7ec8b9d

6 weeks ago[dali_2.4.17] Merge branch 'devel/master' 58/323658/1
Richard Huang [Fri, 2 May 2025 09:59:54 +0000 (10:59 +0100)]
[dali_2.4.17] Merge branch 'devel/master'

Change-Id: I0575fa4e469b6d9ce5a13cbb71602d5363976b03

6 weeks agoDALi Version 2.4.17 52/323652/1 dali_2.4.17
Richard Huang [Fri, 2 May 2025 09:59:23 +0000 (10:59 +0100)]
DALi Version 2.4.17

Change-Id: I248f206d2d89a04514fb5d3b9e337601a6721fd3

6 weeks agoMerge "(UsdLoader) Fix coverity issues" into devel/master
Eunki Hong [Wed, 30 Apr 2025 14:22:29 +0000 (14:22 +0000)]
Merge "(UsdLoader) Fix coverity issues" into devel/master

6 weeks agoMerge "Remove variations ptr of the text shaper" into devel/master
Bowon Ryu [Wed, 30 Apr 2025 11:45:18 +0000 (11:45 +0000)]
Merge "Remove variations ptr of the text shaper" into devel/master

6 weeks ago(UsdLoader) Fix coverity issues 45/323545/1
Eunki, Hong [Wed, 30 Apr 2025 02:13:24 +0000 (11:13 +0900)]
(UsdLoader) Fix coverity issues

1. We were used moved imagePath string for log
2. We need to check GetShaderId's return value

Change-Id: Ie59d3c0253b27749aa6d53d935bf2b8cc6567109
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
6 weeks agoMerge "Fix rarely failed UTC : UtcDaliMotionDataLoadAsyncMultiple" into devel/master
Eunki Hong [Tue, 29 Apr 2025 11:51:13 +0000 (11:51 +0000)]
Merge "Fix rarely failed UTC : UtcDaliMotionDataLoadAsyncMultiple" into devel/master

6 weeks agoMerge "Use OffscrenRenderableType Register/Unregister API" into devel/master
Eunki Hong [Tue, 29 Apr 2025 11:50:26 +0000 (11:50 +0000)]
Merge "Use OffscrenRenderableType Register/Unregister API" into devel/master

6 weeks agoFix rarely failed UTC : UtcDaliMotionDataLoadAsyncMultiple 87/323487/1
Eunki, Hong [Tue, 29 Apr 2025 08:10:47 +0000 (17:10 +0900)]
Fix rarely failed UTC : UtcDaliMotionDataLoadAsyncMultiple

Sometimes AsyncTask completed before we request to cancel the old one.
In this case, EventTrigger might be triggered.

To avoid this case, let we wait until gLoadCompleted finished

Change-Id: Ie7a4a395422f5af03afff186412f1a1aa0ecbb7a
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
6 weeks agoMerge "Change non-shared uniform shader also ignore UBO" into devel/master
Eunki Hong [Tue, 29 Apr 2025 07:54:04 +0000 (07:54 +0000)]
Merge "Change non-shared uniform shader also ignore UBO" into devel/master

6 weeks agoUse OffscrenRenderableType Register/Unregister API 51/323251/3
Eunki Hong [Thu, 24 Apr 2025 15:26:02 +0000 (00:26 +0900)]
Use OffscrenRenderableType Register/Unregister API

Since single control could have multiple effects,
we should consider the count of offscreen renerable type registered.

Change-Id: I8d065643b4be4f357390112f9f8dac56e551c6a6
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
6 weeks ago(Gradient) Fix svace issue : Initialize mStartOffsetIndex 66/323466/1
Eunki, Hong [Tue, 29 Apr 2025 02:24:08 +0000 (11:24 +0900)]
(Gradient) Fix svace issue : Initialize mStartOffsetIndex

Change-Id: Iba717872fbe7a8bff55db9c55d2554b331baf57e
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
6 weeks agoChange non-shared uniform shader also ignore UBO 52/323452/2
Eunki Hong [Mon, 28 Apr 2025 13:23:46 +0000 (22:23 +0900)]
Change non-shared uniform shader also ignore UBO

Let we make non-shared UBO also use standalone uniform blocks,
instead of UBO.

We should remove this code after UBO performance issue resolved.

Change-Id: If1bef2679ae993faf5d32efd4d1aa760365a2865
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
6 weeks ago(WebView + SceneView) Make follow Control's corner radius and borderline 23/323423/2
Eunki, Hong [Mon, 28 Apr 2025 07:54:58 +0000 (16:54 +0900)]
(WebView + SceneView) Make follow Control's corner radius and borderline

Change-Id: Ie246165f178edf082ea8d65682125d5d03561bfe
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
6 weeks agoMerge "Support InnerShadow and Borderline for control" into devel/master
Eunki Hong [Mon, 28 Apr 2025 08:23:09 +0000 (08:23 +0000)]
Merge "Support InnerShadow and Borderline for control" into devel/master

6 weeks agoMerge "(UTC) Resolv randomly failed UtcDaliAnimatedVectorImageVisualPlayRange" into...
Eunki Hong [Mon, 28 Apr 2025 08:09:15 +0000 (08:09 +0000)]
Merge "(UTC) Resolv randomly failed UtcDaliAnimatedVectorImageVisualPlayRange" into devel/master

6 weeks agoMerge "Introduce START_OFFSET Property of gradient visual." into devel/master
Chihun Jeong [Mon, 28 Apr 2025 06:41:43 +0000 (06:41 +0000)]
Merge "Introduce START_OFFSET Property of gradient visual." into devel/master

6 weeks agoSupport InnerShadow and Borderline for control 06/323006/7
Eunki, Hong [Mon, 21 Apr 2025 10:23:52 +0000 (19:23 +0900)]
Support InnerShadow and Borderline for control

Let we define new properties for INNER_SHADOW and BORDERLINE.

We should make rendering order as
SHADOW - BACKGROUND - (CONTENT) - INNER_SHADOW - BORDERLINE.
So make INNER_SHADOW and BORDERLINE depth index as DECORATOIN reltive range.

Also, make BORDERLINE_WIDTH animatable properties to make
we control BORDERLINE visual easier, and make it animatable.

Change-Id: I1c8b4be1b0d98399105015c966395ae064c5b726
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
6 weeks ago(UTC) Resolv randomly failed UtcDaliAnimatedVectorImageVisualPlayRange 87/323387/1
Eunki, Hong [Mon, 28 Apr 2025 04:34:35 +0000 (13:34 +0900)]
(UTC) Resolv randomly failed UtcDaliAnimatedVectorImageVisualPlayRange

Change-Id: Ia0d31d9c70e9c8344ff3c4796eec14f51daf7660
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
6 weeks agoIntroduce START_OFFSET Property of gradient visual. 43/322943/12
ANZ1217 [Thu, 17 Apr 2025 03:10:19 +0000 (12:10 +0900)]
Introduce START_OFFSET Property of gradient visual.

Change-Id: Ib1794497a5cdf532d459297ceb44853e486b4081

6 weeks agoMerge "Add OverScrolled in WebView" into devel/master
dongsug song [Mon, 28 Apr 2025 01:27:05 +0000 (01:27 +0000)]
Merge "Add OverScrolled in WebView" into devel/master

7 weeks ago[dali_2.4.16] Merge branch 'devel/master' 25/323325/1
David Steele [Fri, 25 Apr 2025 10:34:01 +0000 (11:34 +0100)]
[dali_2.4.16] Merge branch 'devel/master'

Change-Id: Id5fd7e9682719ddb7a4c5dd7aead3dfccdcc7871

7 weeks agoDALi Version 2.4.16 19/323319/1 dali_2.4.16
David Steele [Fri, 25 Apr 2025 10:33:30 +0000 (11:33 +0100)]
DALi Version 2.4.16

Change-Id: I7f6a865742fa84229d4fa47694e1f54df9e92e9d

7 weeks agoAdd OverScrolled in WebView 77/323277/2
dongsug.song [Fri, 25 Apr 2025 05:04:04 +0000 (14:04 +0900)]
Add OverScrolled in WebView

Change-Id: I452be9ae9ff65a6a03f7febc5a211d892aae92b2

7 weeks ago(License) Add BSD-3-Clause and MIT to dali-scene3d/physincs/usd-loader 26/323226/1
Eunki, Hong [Thu, 24 Apr 2025 09:01:53 +0000 (18:01 +0900)]
(License) Add BSD-3-Clause and MIT to dali-scene3d/physincs/usd-loader

Change-Id: I5f9d54ddcbefba97760792dec080521f7ca89310
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
7 weeks agoRemove variations ptr of the text shaper 55/323055/2
Bowon Ryu [Tue, 22 Apr 2025 09:34:10 +0000 (18:34 +0900)]
Remove variations ptr of the text shaper

Due to changes in the structure of the text cache(adaptor),
variations ptr argument is no longer needed in shaper.

https://review.tizen.org/gerrit/c/platform/core/uifw/dali-adaptor/+/322748

Change-Id: Ie88615354b94092fb170e82917e105967dcb7f0c
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
7 weeks agoFix UtcDaliImageViewAsyncLoadingEncodedBufferWithAtlasing 03/323103/1
Eunki, Hong [Wed, 23 Apr 2025 05:15:07 +0000 (14:15 +0900)]
Fix UtcDaliImageViewAsyncLoadingEncodedBufferWithAtlasing

Change-Id: Icd096de2ad5d99629d226e8a1e8a38a07e20a8c0
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
7 weeks agoMerge "Added FILE_CACHE_SUPPORT Hint for shader" into devel/master
sunghyun kim [Wed, 23 Apr 2025 04:18:25 +0000 (04:18 +0000)]
Merge "Added FILE_CACHE_SUPPORT Hint for shader" into devel/master

7 weeks agoMerge "Make Control::CORNER_RADIUS didn't add uniform as default" into devel/master
David Steele [Tue, 22 Apr 2025 17:34:39 +0000 (17:34 +0000)]
Merge "Make Control::CORNER_RADIUS didn't add uniform as default" into devel/master

7 weeks agoMerge "Make GaussianBlurView do relayout and clear color by transparent" into devel...
Seungho BAEK [Tue, 22 Apr 2025 09:31:48 +0000 (09:31 +0000)]
Merge "Make GaussianBlurView do relayout and clear color by transparent" into devel/master

7 weeks agoAdded FILE_CACHE_SUPPORT Hint for shader 51/322651/7
sunghyun kim [Mon, 14 Apr 2025 04:32:10 +0000 (13:32 +0900)]
Added FILE_CACHE_SUPPORT Hint for shader

please refer to dali-core patch
: https://review.tizen.org/gerrit/c/platform/core/uifw/dali-core/+/322649

Change-Id: I6e6f1dd61064be5f514d7e80f8af5d2cdd63f688

7 weeks agoFix error of trying to edit blurred result when blur was skipped 36/322936/4
jmm [Fri, 18 Apr 2025 06:25:45 +0000 (15:25 +0900)]
Fix error of trying to edit blurred result when blur was skipped

Change-Id: I2d739f6965f253a6e16bcdaca34b930ea242ef98

8 weeks agoMake Control::CORNER_RADIUS didn't add uniform as default 04/322804/4
Eunki, Hong [Wed, 16 Apr 2025 05:34:40 +0000 (14:34 +0900)]
Make Control::CORNER_RADIUS didn't add uniform as default

Change-Id: Icf30a207833ec1b382c00813efcf306a17246e34
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
8 weeks agoMerge "Add render effect blur strength animation" into devel/master
Jeongmin Lee [Fri, 18 Apr 2025 00:47:23 +0000 (00:47 +0000)]
Merge "Add render effect blur strength animation" into devel/master

8 weeks agoMerge "Clear OffScreenRendering with transparent color" into devel/master
Seungho BAEK [Thu, 17 Apr 2025 12:13:50 +0000 (12:13 +0000)]
Merge "Clear OffScreenRendering with transparent color" into devel/master