platform/core/uifw/dali-toolkit.git
4 days ago[dali_2.3.43] Merge branch 'devel/master' 50/318350/1 master
Adeel Kazmi [Fri, 27 Sep 2024 05:53:32 +0000 (06:53 +0100)]
[dali_2.3.43] Merge branch 'devel/master'

Change-Id: I16d25aa4acedfa7cc46ee975675748f3906fc869

4 days agoDALi Version 2.3.43 44/318344/1 dali_2.3.43
Adeel Kazmi [Fri, 27 Sep 2024 05:52:52 +0000 (06:52 +0100)]
DALi Version 2.3.43

Change-Id: Ie3efb13733cad67cdce8bb68be36f52562dd8525

5 days agoMerge "USD model support in Scene3D" into devel/master
Adeel Kazmi [Thu, 26 Sep 2024 13:41:09 +0000 (13:41 +0000)]
Merge "USD model support in Scene3D" into devel/master

5 days agoMerge "Test harness sync" into devel/master
David Steele [Thu, 26 Sep 2024 10:26:36 +0000 (10:26 +0000)]
Merge "Test harness sync" into devel/master

5 days agoUSD model support in Scene3D 71/317371/26
Richard Huang [Mon, 9 Sep 2024 12:33:26 +0000 (13:33 +0100)]
USD model support in Scene3D

Change-Id: I3df770423fdc2d16d480341eb30f327ecfd47c70

5 days agoMerge "Fix ignoring highlightable prop set for v2 role" into devel/master
Youngsun Suh [Thu, 26 Sep 2024 07:35:53 +0000 (07:35 +0000)]
Merge "Fix ignoring highlightable prop set for v2 role" into devel/master

5 days agoFix ignoring highlightable prop set for v2 role 55/318255/1
Youngsun Suh [Thu, 26 Sep 2024 05:19:16 +0000 (14:19 +0900)]
Fix ignoring highlightable prop set for v2 role

Change-Id: Ia582be7941f7a9024911007b6403ce082280f620

5 days agoConsider gles 2.0 cases for YUV and Scene3D 56/318256/1
Eunki, Hong [Thu, 26 Sep 2024 04:56:09 +0000 (13:56 +0900)]
Consider gles 2.0 cases for YUV and Scene3D

- UNIFIED_YUV_AND_RGB required some trick by textureSize method. But it didn't support for low spec driver.
- 0.0f didn't allow for low spec driver.

Change-Id: Idc7bb11dd2b928459b624b0bbfd945d4addeffbb
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
5 days agoMerge "Update default and text-related role to use V2 roles" into devel/master
Youngsun Suh [Thu, 26 Sep 2024 03:48:53 +0000 (03:48 +0000)]
Merge "Update default and text-related role to use V2 roles" into devel/master

5 days agoUpdate default and text-related role to use V2 roles 38/318238/1
Youngsun Suh [Thu, 26 Sep 2024 01:55:18 +0000 (10:55 +0900)]
Update default and text-related role to use V2 roles

Change-Id: I7729c2cb15ef6aab717e4f78b696ba18c605f91f

5 days agoFix svace issue - Check nullptr after dynamic cast 32/318232/1
Eunki, Hong [Thu, 26 Sep 2024 01:11:01 +0000 (10:11 +0900)]
Fix svace issue - Check nullptr after dynamic cast

TODO : Should it be DALI_ASSERT_ALWAYS?

Change-Id: Id3e7c067d266d0809d3698f6e26a158c24df46a2
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
6 days agoTest harness sync 18/318018/2
David Steele [Mon, 23 Sep 2024 16:06:32 +0000 (17:06 +0100)]
Test harness sync

Change-Id: Ia8e811da5b52e34ffe4c9ac1d9a0ba35d6c892f6

6 days agoMerge "Automatic RenderTask Ordering" into devel/master
Seungho BAEK [Wed, 25 Sep 2024 11:09:34 +0000 (11:09 +0000)]
Merge "Automatic RenderTask Ordering" into devel/master

6 days agoAutomatic RenderTask Ordering 30/314630/18
Seungho Baek [Tue, 16 Jul 2024 10:01:42 +0000 (19:01 +0900)]
Automatic RenderTask Ordering

Change-Id: I508caebefe9de0098dd5f0eda76a6f7d6abf0053
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
6 days agoMake UtcDaliTextLabelLocaleChange02 more lightweight 42/318142/2
Eunki, Hong [Wed, 25 Sep 2024 04:36:09 +0000 (13:36 +0900)]
Make UtcDaliTextLabelLocaleChange02 more lightweight

Change-Id: I556568c15dab97cdc852c61e921d02b45d3e315f
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
6 days agoMerge "Reduce code duplication for precompile shader option" into devel/master
sunghyun kim [Wed, 25 Sep 2024 09:12:22 +0000 (09:12 +0000)]
Merge "Reduce code duplication for precompile shader option" into devel/master

6 days agoReduce code duplication for precompile shader option 64/318064/2
sunghyun kim [Tue, 24 Sep 2024 06:49:31 +0000 (15:49 +0900)]
Reduce code duplication for precompile shader option

reduce SAM CC value for precompile shader option

Change-Id: Ia0b467893f95af564c52738157345bcc3560bbb2

6 days agoMerge "Support SamplingMode type for high quality sampling + Remove FittingMode input...
Eunki Hong [Wed, 25 Sep 2024 04:17:41 +0000 (04:17 +0000)]
Merge "Support SamplingMode type for high quality sampling + Remove FittingMode input for model texture" into devel/master

6 days agoMerge "Remove EmitVisible on visible property set" into devel/master
Youngsun Suh [Wed, 25 Sep 2024 01:53:06 +0000 (01:53 +0000)]
Merge "Remove EmitVisible on visible property set" into devel/master

7 days agoSupport SamplingMode type for high quality sampling + Remove FittingMode input for... 92/317992/5
Eunki, Hong [Mon, 23 Sep 2024 07:49:51 +0000 (16:49 +0900)]
Support SamplingMode type for high quality sampling + Remove FittingMode input for model texture

Let we make new enum for lanczos resize method, named SINC.

Also, remove some unused codes at material definition load images.
Since we use only desired size and sampling mode at metadata,
we don't need to give input for fitting mode and orientation corrections.

Change-Id: I4df1412540f4c75a869ffa47ff4b09425f622fe1
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
7 days agoMerge "Prevent keypad enter key inserting when textfield is in password mode" into...
Chihun Jeong [Tue, 24 Sep 2024 10:13:15 +0000 (10:13 +0000)]
Merge "Prevent keypad enter key inserting when textfield is in password mode" into devel/master

7 days agoPrevent keypad enter key inserting when textfield is in password mode 49/318049/3
ANZ1217 [Tue, 24 Sep 2024 04:27:20 +0000 (13:27 +0900)]
Prevent keypad enter key inserting when textfield is in password mode

Change-Id: I8498e9c382deb73537dda9e1dd4d29a11d02accd

7 days agoFix issue that FrameDrop didn't be zero even we don't need 53/318053/1
Eunki, Hong [Tue, 24 Sep 2024 05:24:25 +0000 (14:24 +0900)]
Fix issue that FrameDrop didn't be zero even we don't need

Change-Id: Ic84bc687f75d482ab0a1fe3cd776346949f1bd89
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
8 days agoMerge "Seperate TypeSetter::CreateImageBuffer functionally" into devel/master
Eunki Hong [Mon, 23 Sep 2024 10:05:21 +0000 (10:05 +0000)]
Merge "Seperate TypeSetter::CreateImageBuffer functionally" into devel/master

8 days agoPrint rasterized pixel data size if input size is not matched 50/317850/2
Eunki Hong [Thu, 19 Sep 2024 09:53:46 +0000 (18:53 +0900)]
Print rasterized pixel data size if input size is not matched

If input width/height is zero, the final rasterize result
will use default size of image. Let we print that info.

Change-Id: I176870a7406a4984e01d298b3e9152e905586897
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
8 days agoSeperate TypeSetter::CreateImageBuffer functionally 13/317013/9
Eunki, Hong [Mon, 2 Sep 2024 10:54:38 +0000 (19:54 +0900)]
Seperate TypeSetter::CreateImageBuffer functionally

Let we seperate the logic CreateImageBuffer for each LineRun, and for each GlyphInfo.

It will reduce CyclomaticComplexity score

Change-Id: I36fa65255b64dd48f6ef8917bccbc3f1d9d9b775
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
8 days agoMerge "Skip blur when sample count is smaller than 2" into devel/master
Jeongmin Lee [Mon, 23 Sep 2024 04:40:33 +0000 (04:40 +0000)]
Merge "Skip blur when sample count is smaller than 2" into devel/master

8 days agoMerge "Request relayout when svg load completed if fittingmode is not default" into...
Eunki Hong [Mon, 23 Sep 2024 01:36:30 +0000 (01:36 +0000)]
Merge "Request relayout when svg load completed if fittingmode is not default" into devel/master

11 days ago[dali_2.3.42] Merge branch 'devel/master' 09/317909/1
Richard Huang [Fri, 20 Sep 2024 09:48:11 +0000 (10:48 +0100)]
[dali_2.3.42] Merge branch 'devel/master'

Change-Id: I7ad498e2053ccab4d46e2bd8a677238ddcc61e13

11 days agoDALi Version 2.3.42 02/317902/1 dali_2.3.42
Richard Huang [Fri, 20 Sep 2024 09:47:31 +0000 (10:47 +0100)]
DALi Version 2.3.42

Change-Id: I7dd2bdab86d03c9e93a81ebcd5034c581789693d

12 days agoRequest relayout when svg load completed if fittingmode is not default 67/317867/2
Eunki Hong [Thu, 19 Sep 2024 12:22:49 +0000 (21:22 +0900)]
Request relayout when svg load completed if fittingmode is not default

Since some fitting mode need to calculate size,
we'd better need to relayout after natural size determined.

Change-Id: Id3c18517a1d37a9f7202ac4e1dc47e119a801a74
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
2 weeks agoMerge "Fix Svace/Coverity issue after merge precompile shader refactorize" into devel...
Eunki Hong [Fri, 13 Sep 2024 11:18:15 +0000 (11:18 +0000)]
Merge "Fix Svace/Coverity issue after merge precompile shader refactorize" into devel/master

2 weeks agoMerge "DALi Version 2.3.41" into devel/master
David Steele [Fri, 13 Sep 2024 11:02:10 +0000 (11:02 +0000)]
Merge "DALi Version 2.3.41" into devel/master

2 weeks agoMerge "Deprecate VisualRenderer::MIX_COLOR and VISUAL_PRE_MULTIPLIED_ALPHA" into...
Eunki Hong [Fri, 13 Sep 2024 10:13:01 +0000 (10:13 +0000)]
Merge "Deprecate VisualRenderer::MIX_COLOR and VISUAL_PRE_MULTIPLIED_ALPHA" into devel/master

2 weeks agoFix Svace/Coverity issue after merge precompile shader refactorize 41/317741/1
Eunki, Hong [Fri, 13 Sep 2024 09:58:28 +0000 (18:58 +0900)]
Fix Svace/Coverity issue after merge precompile shader refactorize

Change-Id: Ic137fae18ab49da19473e870145c0f9387e17300
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 weeks agoSkip blur when sample count is smaller than 2 35/317735/3
jmm [Fri, 13 Sep 2024 08:23:22 +0000 (17:23 +0900)]
Skip blur when sample count is smaller than 2

Change-Id: I0e5ed4855484f355f8ecb7a46341fdd14bfc9d9b

2 weeks agoRemove EmitVisible on visible property set 29/317729/1
Youngsun Suh [Fri, 13 Sep 2024 07:06:40 +0000 (16:06 +0900)]
Remove EmitVisible on visible property set

Change-Id: I0d4c6c247a83a128f493b657a6cf279c57a81754

2 weeks agoMerge "Add UTC for a11y EmitStateChanged" into devel/master
Youngsun Suh [Fri, 13 Sep 2024 06:48:23 +0000 (06:48 +0000)]
Merge "Add UTC for a11y EmitStateChanged" into devel/master

2 weeks ago[dali_2.3.41] Merge branch 'devel/master' 18/317718/1
Adam Bialogonski [Fri, 13 Sep 2024 06:43:32 +0000 (07:43 +0100)]
[dali_2.3.41] Merge branch 'devel/master'

Change-Id: I5860a5039b0bcc4e4a4873da746aed2b68c80c32

2 weeks agoDALi Version 2.3.41 11/317711/1 dali_2.3.41
Adam Bialogonski [Fri, 13 Sep 2024 06:42:53 +0000 (07:42 +0100)]
DALi Version 2.3.41

Change-Id: Id9047a8e26d564b2f658072a85a95c950d267ad5

2 weeks agoDeprecate VisualRenderer::MIX_COLOR and VISUAL_PRE_MULTIPLIED_ALPHA 49/317449/10
Eunki, Hong [Tue, 10 Sep 2024 10:21:38 +0000 (19:21 +0900)]
Deprecate VisualRenderer::MIX_COLOR and VISUAL_PRE_MULTIPLIED_ALPHA

Let we remove Visual's PreMultpliyAlpha property, what most application didn't set.

Also, let we use Renderer::Property::MIX_COLOR instead of VisualRenderer::Property::MIX_COLOR.

Change-Id: I29fc8c03416237466b88bc6533b58257f766371c
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 weeks agoMerge "Fix blur to use pixel radius input properly" into devel/master
Jeongmin Lee [Fri, 13 Sep 2024 06:19:18 +0000 (06:19 +0000)]
Merge "Fix blur to use pixel radius input properly" into devel/master

2 weeks agoMerge "Add function for npatch in shader-precompile" into devel/master
sunghyun kim [Fri, 13 Sep 2024 06:15:31 +0000 (06:15 +0000)]
Merge "Add function for npatch in shader-precompile" into devel/master

2 weeks agoFix blur to use pixel radius input properly 38/317338/11
jmm [Mon, 9 Sep 2024 06:07:48 +0000 (15:07 +0900)]
Fix blur to use pixel radius input properly

Change-Id: I9959f9f0098fd195b508a852d3338c50a1629c6d

2 weeks agoMerge "Supports precompile function" into devel/master
sunghyun kim [Fri, 13 Sep 2024 04:58:30 +0000 (04:58 +0000)]
Merge "Supports precompile function" into devel/master

2 weeks agoAdd UTC for a11y EmitStateChanged 84/317684/1
Youngsun Suh [Fri, 13 Sep 2024 04:34:55 +0000 (13:34 +0900)]
Add UTC for a11y EmitStateChanged

Change-Id: I8bd709c352d08005b38e3b98190183c9248dcea7

2 weeks agoMerge "Fix background color does not change when background markup is changed" into...
Chihun Jeong [Fri, 13 Sep 2024 04:03:24 +0000 (04:03 +0000)]
Merge "Fix background color does not change when background markup is changed" into devel/master

2 weeks agoMerge "Skip calculate corner radius opacity if possible at shader" into devel/master
Eunki Hong [Fri, 13 Sep 2024 03:56:14 +0000 (03:56 +0000)]
Merge "Skip calculate corner radius opacity if possible at shader" into devel/master

2 weeks agoMerge "Refactoring visual-shader-factory" into devel/master
sunghyun kim [Fri, 13 Sep 2024 02:43:30 +0000 (02:43 +0000)]
Merge "Refactoring visual-shader-factory" into devel/master

2 weeks agoSkip calculate corner radius opacity if possible at shader 73/317373/4
Eunki Hong [Mon, 9 Sep 2024 14:08:01 +0000 (23:08 +0900)]
Skip calculate corner radius opacity if possible at shader

Let we seperate potential calculation more detail, and
let we use only cheap operation as much as we can.

This feature have effort only if we use corner radius.
If we use cutout / borderline / blur radius, no effects.

Change-Id: I9742c6feab1e1ac161a76d1658fb6b51f647669b
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
2 weeks agoMerge "Print image relative trace logs use macro" into devel/master
Eunki Hong [Fri, 13 Sep 2024 02:11:17 +0000 (02:11 +0000)]
Merge "Print image relative trace logs use macro" into devel/master

2 weeks agoMerge "Sync Test harness for test-application" into devel/master
Eunki Hong [Fri, 13 Sep 2024 01:08:39 +0000 (01:08 +0000)]
Merge "Sync Test harness for test-application" into devel/master

2 weeks agoMerge "Minor optimize for render effect shader (2)" into devel/master
Eunki Hong [Fri, 13 Sep 2024 01:06:02 +0000 (01:06 +0000)]
Merge "Minor optimize for render effect shader (2)" into devel/master

2 weeks agoSync Test harness for test-application 37/317637/1
Eunki, Hong [Thu, 12 Sep 2024 12:07:10 +0000 (21:07 +0900)]
Sync Test harness for test-application

Change-Id: I869820f92d0cda03d20d2ed118058b0caa9e8236
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 weeks agoFix background color does not change when background markup is changed 90/317590/2
ANZ1217 [Wed, 11 Sep 2024 09:59:25 +0000 (18:59 +0900)]
Fix background color does not change when background markup is changed

Change-Id: I25854a9a442abb6698b794984cad70728227a0fc

2 weeks agoPrint image relative trace logs use macro 16/317616/1
Eunki, Hong [Thu, 12 Sep 2024 08:27:07 +0000 (17:27 +0900)]
Print image relative trace logs use macro

Change-Id: If6f2f4891fd8502116f19720cc5c4229b1135b1d
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 weeks agoMinor optimize for render effect shader (2) 53/317153/7
Eunki, Hong [Thu, 5 Sep 2024 01:15:23 +0000 (10:15 +0900)]
Minor optimize for render effect shader (2)

It might not increase performance. We need to test it.

Change-Id: I2c58d3593330774396bb800c686df13a35fceeb4
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 weeks agoAdd UTC for includeHidden flag 07/317507/1
Youngsun Suh [Wed, 11 Sep 2024 06:06:14 +0000 (15:06 +0900)]
Add UTC for includeHidden flag

Change-Id: Ic41211bb929f20ce983b1030669021c55af98608

2 weeks agoMerge "Revert "Revert "Update the bridge to own accessible objects""" into devel...
Youngsun Suh [Wed, 11 Sep 2024 02:12:03 +0000 (02:12 +0000)]
Merge "Revert "Revert "Update the bridge to own accessible objects""" into devel/master

3 weeks agoReduce label size of UtcDaliTextLabelLocaleChange02 41/317441/1
Eunki, Hong [Tue, 10 Sep 2024 08:44:00 +0000 (17:44 +0900)]
Reduce label size of UtcDaliTextLabelLocaleChange02

Since that UTC failed sometimes, let we reduce the size of label
so AsyncText process finished more early.

Change-Id: Ib8e8cb4dc4e96b8b16706fcf2488e7390809409b
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
3 weeks agoFix the problem that Autoscroll does not work properly 60/317360/2
ANZ1217 [Mon, 9 Sep 2024 10:44:12 +0000 (19:44 +0900)]
Fix the problem that Autoscroll does not work properly
when there are only RTL Marker and LTR Text in Text.

Change-Id: I2d25db75b29b51089f423655c00e11895719cd98

3 weeks agoRevert "Revert "Update the bridge to own accessible objects"" 33/317333/1
Youngsun Suh [Mon, 9 Sep 2024 02:24:25 +0000 (11:24 +0900)]
Revert "Revert "Update the bridge to own accessible objects""

This reverts commit d7334f5f25d69f3231b9ee64d39d02561452afb7.

Change-Id: Idb61242ede92cf6062ed86e37ab636e3e308987b

3 weeks agoMerge "Use flat keyword for some shader" into devel/master
Eunki Hong [Mon, 9 Sep 2024 04:27:01 +0000 (04:27 +0000)]
Merge "Use flat keyword for some shader" into devel/master

3 weeks agoUse flat keyword for some shader 27/317227/2
Eunki, Hong [Fri, 6 Sep 2024 04:23:57 +0000 (13:23 +0900)]
Use flat keyword for some shader

Since some varying value what we using now don't need to be interpolated.

So let we use some flat keyword if we can.

Change-Id: If29b39d82d0b413f27cd0d7c327a94f245d37b75
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
3 weeks agoMake gaussian blur view use latest logic 46/317246/7
Eunki, Hong [Fri, 6 Sep 2024 06:55:18 +0000 (15:55 +0900)]
Make gaussian blur view use latest logic

Make gaussian blur view use newly algorithm what blur effect using.
And also, Fix several size issue of Framebuffer what previous gaussian blur view used.

It will show more clean blurry result now.

Change-Id: I6ad6fc49c0c8eac60027d6f64d35ee6795936b9e
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
3 weeks agoMerge "DALi Version 2.3.40" into devel/master
David Steele [Fri, 6 Sep 2024 10:59:11 +0000 (10:59 +0000)]
Merge "DALi Version 2.3.40" into devel/master

3 weeks ago[dali_2.3.40] Merge branch 'devel/master' 71/317271/1
David Steele [Fri, 6 Sep 2024 10:01:05 +0000 (11:01 +0100)]
[dali_2.3.40] Merge branch 'devel/master'

Change-Id: I75532c47a33800e2eaa2a1911ab4f88019f6566d

3 weeks agoDALi Version 2.3.40 65/317265/1 dali_2.3.40
David Steele [Fri, 6 Sep 2024 10:00:31 +0000 (11:00 +0100)]
DALi Version 2.3.40

Change-Id: I7bf6ffc8107cce5ea4af40ea9d30f42f88878f2d

3 weeks agoEnable to use Premultiplied alpha for blur effect renderer 58/317158/3
Eunki, Hong [Thu, 5 Sep 2024 02:22:41 +0000 (11:22 +0900)]
Enable to use Premultiplied alpha for blur effect renderer

Change-Id: Iac2846697575fdfad2beb172f1478fe540be7b54
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
3 weeks agoMerge "Makes SceneView return DestinationCamera during Camera Transition" into devel...
Seungho BAEK [Wed, 4 Sep 2024 23:53:46 +0000 (23:53 +0000)]
Merge "Makes SceneView return DestinationCamera during Camera Transition" into devel/master

3 weeks agoMinor optimize render-effect shader 24/317124/6
Eunki, Hong [Wed, 4 Sep 2024 08:06:51 +0000 (17:06 +0900)]
Minor optimize render-effect shader

Change-Id: Idfa87f93bddf48bba3adac84b96f9a6be984e634
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
3 weeks agoMakes SceneView return DestinationCamera during Camera Transition 16/317116/4
Seungho Baek [Wed, 4 Sep 2024 06:24:55 +0000 (15:24 +0900)]
Makes SceneView return DestinationCamera during Camera Transition

Change-Id: I07d5e79a859f53700325a36b02bfdbe68e00e085
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
4 weeks agoAdd function for npatch in shader-precompile 98/316798/5
sunghyun kim [Wed, 28 Aug 2024 08:15:28 +0000 (17:15 +0900)]
Add function for npatch in shader-precompile

Change-Id: I09f010409fb36701cd59cd52ca6cfc96c75574f7

4 weeks agoMerge "Revert "Update the bridge to own accessible objects"" into devel/master
Youngsun Suh [Tue, 3 Sep 2024 08:33:55 +0000 (08:33 +0000)]
Merge "Revert "Update the bridge to own accessible objects"" into devel/master

4 weeks agoRevert "Update the bridge to own accessible objects" 28/317028/1
Youngsun Suh [Tue, 3 Sep 2024 05:08:46 +0000 (05:08 +0000)]
Revert "Update the bridge to own accessible objects"

This reverts commit f654d0b8ede636e38cb19a5e4db94a5ba8d7e9e6.

Reason for revert: <INSERT REASONING HERE>

Change-Id: Ie9c5228484299ea289ad888e5d3cd21bcb2081d7

4 weeks agoSupports precompile function 73/315273/13
sunghyun kim [Mon, 29 Jul 2024 08:54:27 +0000 (17:54 +0900)]
Supports precompile function

supports the precompile function that allows you to select a shader in the app

Change-Id: Ifda65fc292ac000d63164fac10f64bf11a953786

4 weeks agoRefactoring visual-shader-factory 96/315396/10
sunghyun kim [Wed, 31 Jul 2024 08:41:37 +0000 (17:41 +0900)]
Refactoring visual-shader-factory

Change-Id: I3b1d9c4ba1aa45cb9c11192121b2fb286b002b6c

4 weeks agoFix UTC crash for some system 47/316947/3
Eunki Hong [Fri, 30 Aug 2024 14:31:01 +0000 (23:31 +0900)]
Fix UTC crash for some system

- If http_proxy environment not defined, std::getenv return nullptr. We didn't consider this case
- If we use Dali::Accessibility::TestEnableSC() without DBusWrapper::Install(std::unique_ptr<DBusWrapper>(new TestDBusWrapper)), it will be crashed.

Change-Id: I51247ce8ac37d1080cc29980debef4024ba0b104
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
4 weeks agoMerge "Update the bridge to own accessible objects" into devel/master
Youngsun Suh [Sun, 1 Sep 2024 23:07:43 +0000 (23:07 +0000)]
Merge "Update the bridge to own accessible objects" into devel/master

4 weeks agoMerge changes Iaf97833c,Icc0fd614 into devel/master
Eunki Hong [Fri, 30 Aug 2024 11:21:42 +0000 (11:21 +0000)]
Merge changes Iaf97833c,Icc0fd614 into devel/master

* changes:
  (BlurEffect) Make BlurEffect logic more clean
  Make RenderEffect::OwnerControl as WeakHandle

4 weeks agoMerge "(BlurEffect) Clear base input texture as scene holder backround" into devel...
Eunki Hong [Fri, 30 Aug 2024 10:36:07 +0000 (10:36 +0000)]
Merge "(BlurEffect) Clear base input texture as scene holder backround" into devel/master

4 weeks agoMerge "DALi Version 2.3.39" into devel/master
Adeel Kazmi [Fri, 30 Aug 2024 09:51:01 +0000 (09:51 +0000)]
Merge "DALi Version 2.3.39" into devel/master

4 weeks ago[dali_2.3.39] Merge branch 'devel/master' 10/316910/1
Adeel Kazmi [Fri, 30 Aug 2024 08:13:46 +0000 (09:13 +0100)]
[dali_2.3.39] Merge branch 'devel/master'

Change-Id: I3c201bd79716f16910af99f113fb4e27dd48d034

4 weeks agoDALi Version 2.3.39 04/316904/1 dali_2.3.39
Adeel Kazmi [Fri, 30 Aug 2024 08:13:05 +0000 (09:13 +0100)]
DALi Version 2.3.39

Change-Id: I56e861196d014db0672dafc3441088d7025e9224

4 weeks ago(BlurEffect) Make BlurEffect logic more clean 41/316441/12
Eunki, Hong [Wed, 21 Aug 2024 08:15:14 +0000 (17:15 +0900)]
(BlurEffect) Make BlurEffect logic more clean

- Clamp the downscale factor and blur radius
- Do not re-activate if target size is not changed
- Calculate bell curve width more faster (log n)
- Move CalculateGaussianWeight as inline function, instead of member funtor
- Make the uniform array size at least 2 (if uniform array size is 1, GPU rendering break down.)

Change-Id: Iaf97833ca81ecba9627916b8b70d2c29b4717219
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
4 weeks agoUpdate the bridge to own accessible objects 78/316878/2
Youngsun Suh [Fri, 30 Aug 2024 02:25:35 +0000 (11:25 +0900)]
Update the bridge to own accessible objects

Change-Id: I01c195f7acac2f3cb9ab060aa58435465a2d102f

4 weeks agoMake RenderEffect::OwnerControl as WeakHandle 16/316716/10
Eunki, Hong [Tue, 27 Aug 2024 07:34:07 +0000 (16:34 +0900)]
Make RenderEffect::OwnerControl as WeakHandle

Let we make RenderEffect's owner control as WeakHandle<Control>.

It will remove cyclic reference of BaseHandle.

And also, let we don't touch WeakHandle of control itself
during destruction. It "might" not be valid during destruction.

Since RenderEffect have string-relationship with control now,
we can assume that if RenderEffect owned by some control, it will
never be destructed. So we don't need to touch owner.

Change-Id: Icc0fd614cbfd9f66dd5066cc60c51fc2f21907ce
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
4 weeks ago(BlurEffect) Clear base input texture as scene holder backround 21/316421/10
Eunki, Hong [Wed, 21 Aug 2024 06:37:29 +0000 (15:37 +0900)]
(BlurEffect) Clear base input texture as scene holder backround

If we try to blur translucent object, the background of captured texture
was always be black.

And also, The result of capture was not be cleared after every frames.

Due to this kind of problem, let we always call glClear before each blur started.

Change-Id: Ib4c8449a7a57d78b1dbe001a393c11b7abe04201
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
4 weeks agoMerge "Support FrameSpeedFactor for AnimatedImageVisual and AnimatedVectorImageVisual...
Eunki Hong [Fri, 30 Aug 2024 03:40:32 +0000 (03:40 +0000)]
Merge "Support FrameSpeedFactor for AnimatedImageVisual and AnimatedVectorImageVisual" into devel/master

4 weeks agoMerge "Update default label on EmitAccessibilityEvent if control is modal" into devel...
Youngsun Suh [Fri, 30 Aug 2024 02:21:52 +0000 (02:21 +0000)]
Merge "Update default label on EmitAccessibilityEvent if control is modal" into devel/master

4 weeks agoMerge "Update WebView related modifications at once" into devel/master
dongsug song [Fri, 30 Aug 2024 02:16:02 +0000 (02:16 +0000)]
Merge "Update WebView related modifications at once" into devel/master

4 weeks agoSupport FrameSpeedFactor for AnimatedImageVisual and AnimatedVectorImageVisual 47/316847/4
Eunki, Hong [Thu, 29 Aug 2024 08:01:33 +0000 (17:01 +0900)]
Support FrameSpeedFactor for AnimatedImageVisual and AnimatedVectorImageVisual

Let we make factor for visual that control the speed of image frame animation.

By using speed factor, we can control animated vector image / animated image
frame rendering speed.

For now, we only support the value range as [0.01f 100.0f] for platform safety issue.
(Since it is depend on the thread sleep time. And didn't )
Also we don't implement negative speed factor yet.

Netagive speed factor, and zero speed factor support is TODO.

Change-Id: I53b511d9e9271db1463b54212c95150842981d17
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
4 weeks agoUpdate default label on EmitAccessibilityEvent if control is modal 25/316825/4
Youngsun Suh [Thu, 29 Aug 2024 02:19:26 +0000 (11:19 +0900)]
Update default label on EmitAccessibilityEvent if control is modal

Change-Id: I4f8cc3455ea6942e40506da886898c539effc7cb

4 weeks agoUpdate exclude list for SAM 02/316802/2
Seungho Baek [Wed, 28 Aug 2024 09:16:41 +0000 (18:16 +0900)]
Update exclude list for SAM

Change-Id: I337521c7d314e6bdfbcaa979471fbe33ce9d3e20
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
5 weeks agoCheck adaptor validation instead of stage installed 96/316696/3
Eunki, Hong [Tue, 27 Aug 2024 05:16:39 +0000 (14:16 +0900)]
Check adaptor validation instead of stage installed

Adaptor::IsAvaiable() check the adaptor stop called or not.

It will make more safety if we try to access singleton classes during
terminate application

Change-Id: Iaccad5d0edd6ed036f05e0c49bc1e1973fae0403
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
5 weeks agoUpdate WebView related modifications at once 12/316612/4
Jiyun Yang [Wed, 21 Aug 2024 04:22:58 +0000 (13:22 +0900)]
Update WebView related modifications at once

the following is the list of squashed 5 patches

Add WebView APIs for fullscreen, text found, etc.

This reverts commit 5fd351ead589f8dd18fb03e0f41da428f9f50c8f.

Change-Id: Iaad2940efa36007e8ccf7521f1791e910adb376d

TOUCH_FOCUSABLE's default is false so this also should not be set

This reverts commit 37981e66c213fcbac975106819353d8c13e9df3a.

Change-Id: Ie4422b4efa337ce998277d1126c29560675799d8

Apply CornerRadius for webview

This reverts commit 8c5b6744ac2a2c4cecdbd9fe52823106c4afbc1e.

Change-Id: If5bb118a2726af7efa54e0f5808ed2682a6f0bee

Add a WebView API for notifying orientation change

This reverts commit e4a119f53659de1dccf8cc96fefdcd90f59d9ed6.

Change-Id: Ib87d1a379a65d4ca52cf34362fc96aaccc9cb06b

Add WebView's JavascriptMessageHandler callback

- JavascriptMessageHandler callback which has two arguments of msg name and body

Change-Id: I85d323b3cead95ade36c2ee1ce8e02263a91f3e6

5 weeks agoFix text cursor visibility issue 39/316639/2
Bowon Ryu [Mon, 26 Aug 2024 04:48:30 +0000 (13:48 +0900)]
Fix text cursor visibility issue

Ensured that the cursor remains active even when the keyboard is invisible but the control still has focus.

Change-Id: Ie4a57646f866eecc7c0082615155dd6cc0ad889c
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
5 weeks agoMerge "Emit AccesibilityState change event to AT-SPI bridge on state property set...
Youngsun Suh [Mon, 26 Aug 2024 04:06:10 +0000 (04:06 +0000)]
Merge "Emit AccesibilityState change event to AT-SPI bridge on state property set" into devel/master

5 weeks agoRemoved debug shader print to file (old/newShader issue) 52/316452/3
Adam Bialogonski [Fri, 23 Aug 2024 15:08:36 +0000 (16:08 +0100)]
Removed debug shader print to file (old/newShader issue)

Change-Id: I02da90d3c8fa97eb8392013d1528ba0d3033c1c5
Signed-off-by: Adam Bialogonski <adam.b@samsung.com>
5 weeks agoMerge "DALi Version 2.3.38" into devel/master
Adeel Kazmi [Fri, 23 Aug 2024 09:47:02 +0000 (09:47 +0000)]
Merge "DALi Version 2.3.38" into devel/master