platform/core/uifw/dali-toolkit.git
15 months agoFix typo error (djikstra -> dijkstra) 50/298050/1
Eunki Hong [Wed, 30 Aug 2023 18:44:56 +0000 (03:44 +0900)]
Fix typo error (djikstra -> dijkstra)

Fix typo error of algorithm name

Change-Id: I888f543005ea07ff446d04ffd941325e52ed0551
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
15 months agoFix crash issue when navi-mesh seperated 49/298049/1
Eunki Hong [Wed, 30 Aug 2023 18:35:41 +0000 (03:35 +0900)]
Fix crash issue when navi-mesh seperated

It is possible that there is no path between navi-mesh polygons.
If then, we return empty WayPointList. And then, crashed.

To avoid that cases, let we check whether FindPath result empty.

Change-Id: Id506c50022678c442d609d219d8c9baf53b46408
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
15 months agoOptimize dijkstra path finder algorithm 48/298048/2
Eunki Hong [Wed, 30 Aug 2023 17:49:41 +0000 (02:49 +0900)]
Optimize dijkstra path finder algorithm

Let we use dijkstra with O(E log E) method, which is optimized.

Change-Id: Ie3afe3ff1a526e1ec6edb6b3d5817834caaf1120
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
15 months agoFix visual transform offset of text label 78/297978/3
Bowon Ryu [Tue, 29 Aug 2023 10:04:22 +0000 (19:04 +0900)]
Fix visual transform offset of text label

Font rendering quality is very degraded
when the visual translation y offset is a decimal value.
To prevent this issue, round the offset.

Change-Id: I9e3630f568d6b97a623e9ed32447b2980beb78a6
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
15 months agoExtract condition function to check the animation has initial value or not 94/297894/1
seungho baek [Mon, 28 Aug 2023 06:47:49 +0000 (15:47 +0900)]
Extract condition function to check the animation has initial value or not

 - Currently, gltf2-util.cpp uses long condition with comment to check the animation data contains initial value or not.
 - The comment has been essential to understand the purpose of the condition.
 - This patch extracts condition function to check it and uses proper naming instead of comment.

Change-Id: Ib2808343215b8ac6fe400911f6a50511da6cd8fb
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
16 months agoDALi Version 2.2.41 52/297852/1 dali_2.2.41
Adeel Kazmi [Fri, 25 Aug 2023 12:41:14 +0000 (13:41 +0100)]
DALi Version 2.2.41

Change-Id: I863897b241b6d668690772755066f7cef5fbe60c

16 months agoTemperary increase max bone as 80 08/297708/1
Eunki, Hong [Wed, 23 Aug 2023 07:03:10 +0000 (16:03 +0900)]
Temperary increase max bone as 80

TODO : This patch is temperal fix.
We need to remove this limitation in future

Change-Id: Ibe358bc37cd5babb6d9b6fba720bd3c7c0fb94f8
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
16 months agoFix randomly failed UTC 78/297478/1
Eunki Hong [Sat, 19 Aug 2023 05:24:50 +0000 (14:24 +0900)]
Fix randomly failed UTC

Since application.SendNotification() might complete the loading
before our hard-coding process, It randomly failed.

To fix it, we remove the possible way to complete async loading complete

Change-Id: I010f3c286638e7a961dff02cb15f55fec79ad538
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
16 months agoMerge "DALi Version 2.2.40" into devel/master
David Steele [Fri, 18 Aug 2023 12:35:31 +0000 (12:35 +0000)]
Merge "DALi Version 2.2.40" into devel/master

16 months agoDALi Version 2.2.40 66/297466/1 dali_2.2.40
Adam Bialogonski [Fri, 18 Aug 2023 12:23:03 +0000 (13:23 +0100)]
DALi Version 2.2.40

Change-Id: I8d8732048a1d6912fc3127f8ae5470b58b7ab052

16 months agoUpdated test harness README.md 68/297368/1
David Steele [Thu, 17 Aug 2023 10:34:49 +0000 (11:34 +0100)]
Updated test harness README.md

Cleaned up the readme,
Removed out of date info
Added new command line options

Change-Id: Icac4db873e94bf0ae8c60aff33052910b4ed7bc2
Signed-off-by: David Steele <david.steele@samsung.com>
16 months agoInstall missing header files in bullet 36/297236/1
Richard Huang [Mon, 14 Aug 2023 10:44:05 +0000 (11:44 +0100)]
Install missing header files in bullet

Change-Id: I20cab953a18927304d14e2648913e4613127de7c

16 months agoDALi Version 2.2.39 89/297189/1 dali_2.2.39
Richard Huang [Fri, 11 Aug 2023 09:56:04 +0000 (10:56 +0100)]
DALi Version 2.2.39

Change-Id: I5ca616818b8443679f8ff34a926c071958b9f9ea

16 months agoMerge "Allow worker thread trace + Trace during image works" into devel/master
David Steele [Thu, 10 Aug 2023 11:05:29 +0000 (11:05 +0000)]
Merge "Allow worker thread trace + Trace during image works" into devel/master

16 months agoAllow npatch image load remote url 01/297101/2
Eunki Hong [Thu, 10 Aug 2023 07:41:22 +0000 (16:41 +0900)]
Allow npatch image load remote url

Since we don't need to ignore remote npatch image, let we remove
url validation check code.

(And, also that code doesn't show broken image)

Change-Id: I37900863f64a68abb66f6c8a7fd3e21719896ba7
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
16 months agoAllow worker thread trace + Trace during image works 56/297056/5
Eunki Hong [Wed, 9 Aug 2023 13:09:34 +0000 (22:09 +0900)]
Allow worker thread trace + Trace during image works

Let we add trace marker during image load & apply masking.
It will be helpful when we detect performance bottleneck.

Change-Id: I3c629a6b018cdb6bb5e700a8809557e8475fd1cf
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
16 months agoAdd missing include for perf logging in gcc-13 54/297054/1
Eunki Hong [Wed, 9 Aug 2023 12:50:02 +0000 (21:50 +0900)]
Add missing include for perf logging in gcc-13

Fix gcc-13 compile error

Change-Id: Ib8e937dac2198e15335b8773aba1781a1695b90b
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
16 months agoMerge "Add trace log to check performance of text update" into devel/master
Bowon Ryu [Wed, 9 Aug 2023 01:16:18 +0000 (01:16 +0000)]
Merge "Add trace log to check performance of text update" into devel/master

16 months agoFixed bullet include paths 90/296990/1
David Steele [Tue, 8 Aug 2023 10:42:56 +0000 (11:42 +0100)]
Fixed bullet include paths

Change-Id: Ifca854435c2f05a61e755da656da6ee6271d0b5e

16 months agoAdd trace log to check performance of text update 89/296689/7
Bowon Ryu [Thu, 3 Aug 2023 05:50:05 +0000 (14:50 +0900)]
Add trace log to check performance of text update

Change-Id: I054f862085208b58f9a5137abccc8f9a1465513c
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
16 months ago(SVG) Do not cancel loading task even scene off 73/296873/1
Eunki, Hong [Mon, 7 Aug 2023 02:16:45 +0000 (11:16 +0900)]
(SVG) Do not cancel loading task even scene off

Since we request loading task at OnInitialize side,
and we don't re-request loading task even if it scene on,

We should not remove mLoadingTask at SceneOff case.

Change-Id: I26708af92d9dadbd902f225a9d3b26cb9d152292
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
16 months agoMerge "Changes in Particle System for NUI" into devel/master
Adeel Kazmi [Fri, 4 Aug 2023 16:16:57 +0000 (16:16 +0000)]
Merge "Changes in Particle System for NUI" into devel/master

16 months agoMerge "DALi Version 2.2.38" into devel/master
David Steele [Fri, 4 Aug 2023 13:43:08 +0000 (13:43 +0000)]
Merge "DALi Version 2.2.38" into devel/master

16 months agoDALi Version 2.2.38 34/296834/1 dali_2.2.38
David Steele [Fri, 4 Aug 2023 12:43:23 +0000 (13:43 +0100)]
DALi Version 2.2.38

Change-Id: Ic9b55f1b7c8fab3817c497f9103f4bf6333ebfab

16 months agoFastTrackUpload task implement 58/295658/35
Eunki, Hong [Wed, 12 Jul 2023 07:01:56 +0000 (16:01 +0900)]
FastTrackUpload task implement

Let we make another loaderTask for upload texture at work thread.
It will use TextureUploadManager.

Change-Id: Ibc3e19aad3e1a20f3a553b4cf394b315de66980f
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
16 months agoChanges in Particle System for NUI 82/296482/4
Adam Bialogonski [Thu, 3 Aug 2023 12:57:55 +0000 (13:57 +0100)]
Changes in Particle System for NUI

Change-Id: I89c5e40dc7cb8afa6afa0f4845e0d3e5f3a10a1d
Signed-off-by: Adam Bialogonski <adam.b@samsung.com>
16 months agoMerge "Apply new clipboard to text component" into devel/master
Bowon Ryu [Tue, 1 Aug 2023 04:15:54 +0000 (04:15 +0000)]
Merge "Apply new clipboard to text component" into devel/master

16 months agoMerge "Change MotionData's AsyncLoad UTC" into devel/master
Eunki Hong [Mon, 31 Jul 2023 01:21:56 +0000 (01:21 +0000)]
Merge "Change MotionData's AsyncLoad UTC" into devel/master

16 months agoMerge "DALi Version 2.2.37" into devel/master
Adeel Kazmi [Fri, 28 Jul 2023 13:58:05 +0000 (13:58 +0000)]
Merge "DALi Version 2.2.37" into devel/master

16 months agoDALi Version 2.2.37 86/296486/1 dali_2.2.37
Adeel Kazmi [Fri, 28 Jul 2023 13:51:58 +0000 (14:51 +0100)]
DALi Version 2.2.37

Change-Id: I933c2cd2dfb8f39e7ac32bd049995142db052976

16 months agoMerge "Remove Texture in AsyncLoadComplete()" into devel/master
Eunki Hong [Fri, 28 Jul 2023 11:08:43 +0000 (11:08 +0000)]
Merge "Remove Texture  in AsyncLoadComplete()" into devel/master

16 months agoMerge "Make sure symbols are visible externally for bullet and chipmunk" into devel...
Adeel Kazmi [Fri, 28 Jul 2023 10:34:34 +0000 (10:34 +0000)]
Merge "Make sure symbols are visible externally for bullet and chipmunk" into devel/master

16 months agoRemove Texture in AsyncLoadComplete() 70/296470/1
sunghyun kim [Fri, 28 Jul 2023 08:31:58 +0000 (17:31 +0900)]
Remove Texture  in AsyncLoadComplete()

In AsyncLoadComplete(), texture need to remove.

Change-Id: I723bb1c88c36b91850750225ce715db44d2b96a6

16 months agoChange MotionData's AsyncLoad UTC 61/296461/1
Eunki, Hong [Fri, 28 Jul 2023 05:22:48 +0000 (14:22 +0900)]
Change MotionData's AsyncLoad UTC

Since we change to trigger eventfd even if task canceled
during running, UTC implements should be changed.

Change-Id: If63e2f03ff90db23a3226d69dc1bde4fb3352997
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
16 months agoMake sure symbols are visible externally for bullet and chipmunk 72/296272/4
Richard Huang [Mon, 24 Jul 2023 17:06:33 +0000 (18:06 +0100)]
Make sure symbols are visible externally for bullet and chipmunk

Change-Id: Ic5b873d5013480707126dcf8698032e51cbb52d7

17 months agoAdd property for disable broken image 78/293078/15
sunghyun kim [Fri, 19 May 2023 07:44:14 +0000 (16:44 +0900)]
Add property for disable broken image

add property for disable broken image.
it is for placeholder image visual

Change-Id: I3c2609aed11a5e880207b616243c2b110815d71b

17 months agoFix svace issue (bad copy and paste) 88/296388/1
Eunki, Hong [Thu, 27 Jul 2023 00:30:56 +0000 (09:30 +0900)]
Fix svace issue (bad copy and paste)

Change-Id: Ic6830753d264ab3932b6375342a9cc2c639f47bd
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
17 months agoMake load failed for invalid bvh format 63/296363/2
Eunki, Hong [Wed, 26 Jul 2023 06:18:53 +0000 (15:18 +0900)]
Make load failed for invalid bvh format

Let we exist bvh parsing when it have some invalid informations.

Change-Id: I82f090b6207911ef9c49cbbbba8123c6cdeb46ab
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
17 months agoFix 64-bit build for DALi physics 60/296260/2
Richard Huang [Mon, 24 Jul 2023 11:30:55 +0000 (12:30 +0100)]
Fix 64-bit build for DALi physics

Change-Id: Ib0b1d1f9fa87af119af45f7b4132f268a5235425

17 months agoMake difference action id between Play and Reload 46/296146/4
Eunki, Hong [Thu, 20 Jul 2023 10:49:46 +0000 (19:49 +0900)]
Make difference action id between Play and Reload

Since ImageVisual's RELOAD and AnimatedImageVisual's PLAY has same action id,

1. We cannot reload AnimatedImage
2. If we call DoAction PLAY into ImageView, the behavior will be seperated
   by the 'type' of image.

To avoid this case, let we make AnimateImageVisual inheriet ImageVisual's action id.

More over, let we make AnimateImageVisual and AnimatedVectorImageVisual share the
same action id s.t. have the same role.

Change-Id: I20745c0cd908fa0cea909ba74cfb9ce68953ba8e
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
17 months agoAdd Bullet and Chipmunk to dali-toolkit 88/295788/21
Richard Huang [Thu, 13 Jul 2023 16:56:38 +0000 (17:56 +0100)]
Add Bullet and Chipmunk to dali-toolkit

Change-Id: Ia7d8c33a6bca2b8eff7ada8f441630be51034d75

17 months agoDALi Version 2.2.36 85/296185/1 dali_2.2.36
Adam Bialogonski [Fri, 21 Jul 2023 09:42:25 +0000 (10:42 +0100)]
DALi Version 2.2.36

Change-Id: I08da320cdf8ab67a0289e3816cd0034e88a6e6df

17 months agoApply new clipboard to text component 23/295023/14
Bowon Ryu [Fri, 30 Jun 2023 02:03:14 +0000 (11:03 +0900)]
Apply new clipboard to text component

and remove legacy text clipboard

https://review.tizen.org/gerrit/#/c/platform/core/uifw/dali-adaptor/+/294862/

Change-Id: I13f25936c230afe97185796c3b366ef8fca229d6
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
17 months agoFix coverity issues (uint32_t overflow + size_t to int32_t) 92/295992/3
Eunki, Hong [Tue, 18 Jul 2023 05:29:39 +0000 (14:29 +0900)]
Fix coverity issues (uint32_t overflow + size_t to int32_t)

Change-Id: I51fb4a98a5cdb4f93cf3939ede02d576cff2bc36
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
17 months agoMerge "Fix coverity issue" into devel/master
Heeyong Song [Tue, 18 Jul 2023 05:13:29 +0000 (05:13 +0000)]
Merge "Fix coverity issue" into devel/master

17 months agoRemove external resources lazy. 38/295838/2
jmm [Fri, 14 Jul 2023 09:02:44 +0000 (18:02 +0900)]
Remove external resources lazy.

Since we don't increase & decrease the reference count of ExternalResources during
LoadTexture() API, It can be happened that some TextureId validation failed.

For example of dali://2,

ImageUrl::New() // refcount : 1
ImageVisual::Initialize() // refcount : 2
~ImageVisual
 - RemoveExternalTexture("dali://2"); // refcount : 1
 - RequestRemove(2) // still refcount : 1
~ImageUrl // now, refcount : 0
ImageVisual()
LoadTexture() //< New generated texture will use TextureId as 2, with refcount 1

== Process() ==

Remove(2) // Now, TextureId 2's refcount is 0! load cancel.

This patch make we only remove normal texture cache, instead of ExternalResource

Change-Id: Ia735770a02c231fa79af40a1e5926aab11358b71
Signed-off-by: jmm <j0064423.lee@samsung.com>
17 months agoDALi Version 2.2.35 57/295857/1 dali_2.2.35
Richard Huang [Fri, 14 Jul 2023 11:35:48 +0000 (12:35 +0100)]
DALi Version 2.2.35

Change-Id: I9a69b415abd9fa45345a3a65354b489624251db0

17 months agoFix coverity issue 43/295843/1
Heeyong Song [Fri, 14 Jul 2023 09:29:41 +0000 (18:29 +0900)]
Fix coverity issue

Change-Id: I162997b9d8841fe11d85545b87c63fbfbfce9ca7

17 months ago(Vector) Fix invalid callback issue 53/295753/2
Heeyong Song [Thu, 13 Jul 2023 07:49:31 +0000 (16:49 +0900)]
(Vector) Fix invalid callback issue

Do not execute a callback with lock
Reset callback pointers after removing

Change-Id: I1f617af4ee89e43c8ab891efbd0beaea14feaea1

17 months agoMerge "Fix more compile error/warnings for gcc-13" into devel/master
Eunki Hong [Thu, 13 Jul 2023 00:07:14 +0000 (00:07 +0000)]
Merge "Fix more compile error/warnings for gcc-13" into devel/master

17 months agoChange some precision of shader variables to highp 92/295592/4
Seungho Baek [Tue, 11 Jul 2023 09:20:35 +0000 (18:20 +0900)]
Change some precision of shader variables to highp

 - There are some visual artifact to render 3D object in case of adding Directional Light.
 - Some variable's precision is too low.
 - This patch changes minimum number of variable's precision to highp

Change-Id: I0ff1c30bb3f0eb837434f0dc61d2a461383dfbd2
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
17 months agoFix SVACE error in scene-definition.cpp 47/295547/1
Adeel Kazmi [Mon, 10 Jul 2023 16:05:31 +0000 (17:05 +0100)]
Fix SVACE error in scene-definition.cpp

Change-Id: Ia8eab4a10711d0d18221a5212b799dbd7adfb7d5

17 months agoMerge "Apply Light using Shader Manager" into devel/master
Seungho BAEK [Mon, 10 Jul 2023 01:15:12 +0000 (01:15 +0000)]
Merge "Apply Light using Shader Manager" into devel/master

17 months agoFix more compile error/warnings for gcc-13 16/295416/2
Eunki Hong [Fri, 7 Jul 2023 00:13:59 +0000 (09:13 +0900)]
Fix more compile error/warnings for gcc-13

Change-Id: Iee4002a0e2007daf281400ec07a3ffc776e46468
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
17 months agoMerge "DALi Version 2.2.34" into devel/master
David Steele [Fri, 7 Jul 2023 11:13:55 +0000 (11:13 +0000)]
Merge "DALi Version 2.2.34" into devel/master

17 months agoDALi Version 2.2.34 63/295463/1 dali_2.2.34
David Steele [Fri, 7 Jul 2023 11:00:59 +0000 (12:00 +0100)]
DALi Version 2.2.34

Change-Id: I4ec226a069b349124b148b771aa292c7ab1b96cc

17 months agoApply Light using Shader Manager 10/294910/11
seungho baek [Wed, 28 Jun 2023 13:23:07 +0000 (22:23 +0900)]
Apply Light using Shader Manager

Change-Id: I007842c1e6e1c46dc680acbb1306c70d1defb148
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
17 months agoMerge "Fix comments for MotionData" into devel/master
Eunki Hong [Fri, 7 Jul 2023 08:13:32 +0000 (08:13 +0000)]
Merge "Fix comments for MotionData" into devel/master

17 months agoMerge "Makes Models use common shader manager" into devel/master
Seungho BAEK [Fri, 7 Jul 2023 06:15:39 +0000 (06:15 +0000)]
Merge "Makes Models use common shader manager" into devel/master

17 months agoMerge "Updated FrameCallback to return value to specify whether we should keep render...
David Steele [Thu, 6 Jul 2023 16:19:17 +0000 (16:19 +0000)]
Merge "Updated FrameCallback to return value to specify whether we should keep rendering" into devel/master

17 months agoUpdated FrameCallback to return value to specify whether we should keep rendering 01/295401/2
Richard [Thu, 6 Jul 2023 09:41:37 +0000 (10:41 +0100)]
Updated FrameCallback to return value to specify whether we should keep rendering

Change-Id: I687adaaa23cf5a211a64e74585ae3075824baa75

17 months agoMakes Models use common shader manager 57/294457/22
seungho baek [Mon, 19 Jun 2023 13:43:00 +0000 (22:43 +0900)]
Makes Models use common shader manager

 - In Scene3D, the responsibility for modifying the shader code or setting the shader's uniform variables was scattered across many classes.
 - When a uniform variable is added or the name of a uniform variable is changed in the shader code, there was a problem of repeating the same modification in multiple codes.
 - In this patch, one class is responsible for creating or managing Shader code, and the class name is changed to ShaderManager.
 - And by using one ShaderManager per SceneView, it is easy to manage properties that should be applied in common within SceneView.
 - Although there is no difference in use in terms of Model/SceneView API, it is helpful for code management, and performance can be improved when many Renderers share a small number of Shaders.

Change-Id: I0975921a1a7e40c453156cf9bd0b1890fc8e6526
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
17 months agoMerge "Make CreateSolidColorTexture upload pixel data" into devel/master
Eunki Hong [Thu, 6 Jul 2023 06:13:35 +0000 (06:13 +0000)]
Merge "Make CreateSolidColorTexture upload pixel data" into devel/master

17 months agoFix comments for MotionData 39/295339/1
Eunki Hong [Wed, 5 Jul 2023 15:58:19 +0000 (00:58 +0900)]
Fix comments for MotionData

Change-Id: I87b9e98de2a5ef690d85029996bbafdad7a9c554
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
17 months agoMerge "Update approval test for text" into devel/master
Bowon Ryu [Wed, 5 Jul 2023 05:15:05 +0000 (05:15 +0000)]
Merge "Update approval test for text" into devel/master

17 months agoMerge "Fix build error for toolchain upgrade" into devel/master
Heeyong Song [Wed, 5 Jul 2023 05:04:33 +0000 (05:04 +0000)]
Merge "Fix build error for toolchain upgrade" into devel/master

17 months agoFix build error for toolchain upgrade 40/295140/2
Heeyong Song [Mon, 3 Jul 2023 06:44:55 +0000 (15:44 +0900)]
Fix build error for toolchain upgrade

model-loader.cpp
[   61s] /home/abuild/rpmbuild/BUILD/dali2-toolkit-2.2.33/dali-scene3d/public-api/loader/model-loader.cpp:136:72: error: moving a temporary object prevents copy elision [-Werror=pessimizing-move]
[   61s]   136 |   Dali::Scene3D::Loader::ResourceRefCounts resourceRefCount = std::move(mLoadResult.mResources.CreateRefCounter());
[   61s]       |                                                               ~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Change-Id: I0d4f08938e9f96918ba7407aacd59f7975fde264

17 months agoAdd MotionData class and generate Animation 94/293894/24
Eunki Hong [Wed, 7 Jun 2023 12:53:06 +0000 (21:53 +0900)]
Add MotionData class and generate Animation

This patch is implement NUI API by dali side

https://github.com/Samsung/TizenFX/pull/5227

Let we make APP developer use this API instead of using animation-definition.

Change-Id: Ifca479535500aeea49bf644160c23c5f3fc26665
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
17 months agoParse gltf mesh extra and extensions + Get BlendShape index by name 45/292445/12
Eunki, Hong [Mon, 8 May 2023 06:13:03 +0000 (15:13 +0900)]
Parse gltf mesh extra and extensions + Get BlendShape index by name

Let we parse extra / extensions information from gltf2 mesh.
It will be used when we apply blendshape informations by string.

Since we are store the blendshape name, now we can get the index of
blendshape by name per each ModelNode.

Change-Id: I4e2030901b87c76b5fb205208c13184ae6ebd7b0
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
17 months agoUpdate approval test for text 07/295107/14
Bowon Ryu [Mon, 3 Jul 2023 02:41:44 +0000 (11:41 +0900)]
Update approval test for text

Due to the patch below, there are some changes to the text placement position.
https://review.tizen.org/gerrit/#/c/platform/core/uifw/dali-adaptor/+/294254/

Change-Id: Ia1c79209405beedd6c26a63ebcbfee9928b31725
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
17 months agoMake CreateSolidColorTexture upload pixel data 85/295085/2
Eunki, Hong [Mon, 3 Jul 2023 01:01:37 +0000 (10:01 +0900)]
Make CreateSolidColorTexture upload pixel data

To avoid case when we skip rendering for non-upload texture, make sure
that we upload texture.

Change-Id: Ieea21bf09d84ff43fbff6673ba7dfc8e299cdf45
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
17 months agoDALi Version 2.2.33 53/295053/1 dali_2.2.33
Adeel Kazmi [Fri, 30 Jun 2023 13:17:03 +0000 (14:17 +0100)]
DALi Version 2.2.33

Change-Id: I29837ebf3df52c3734bcbaf12fa85bcb8d338fe1

17 months agoMerge "Move Clipboard to TextClipboard" into devel/master
Bowon Ryu [Wed, 28 Jun 2023 04:52:39 +0000 (04:52 +0000)]
Merge "Move Clipboard to TextClipboard" into devel/master

17 months agoMove Clipboard to TextClipboard 19/294819/1
Bowon Ryu [Tue, 27 Jun 2023 05:44:47 +0000 (14:44 +0900)]
Move Clipboard to TextClipboard

We plan to create a new Clipboard class and
remove the dependency on Text and the legacy clipboard.

Change-Id: I87eeb622e4ea524d5c2d9b38c5a16e958b89c52c
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
17 months agoMerge "Shader Factory refactoring" into devel/master
Seungho BAEK [Tue, 27 Jun 2023 04:48:39 +0000 (04:48 +0000)]
Merge "Shader Factory refactoring" into devel/master

18 months agoShader Factory refactoring 38/294538/8
seungho baek [Wed, 21 Jun 2023 04:27:32 +0000 (13:27 +0900)]
Shader Factory refactoring

Change-Id: I814de35cd21600eb5370401a60755630d6aa4dc0
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
18 months agoMerge "Detach skybox on setting an empty url" into devel/master
Jeongmin Lee [Mon, 26 Jun 2023 04:51:53 +0000 (04:51 +0000)]
Merge "Detach skybox on setting an empty url" into devel/master

18 months agoSync test harness 38/294638/2
Heeyong Song [Thu, 22 Jun 2023 04:48:57 +0000 (13:48 +0900)]
Sync test harness

Change-Id: Ib89a365dae26ff2db51d40d4bebdf5bb140e9a92

18 months agoMerge "Test harness sync" into devel/master
Adeel Kazmi [Sat, 24 Jun 2023 14:02:58 +0000 (14:02 +0000)]
Merge "Test harness sync" into devel/master

18 months agoTest harness sync 30/291030/7
David Steele [Thu, 6 Apr 2023 11:19:54 +0000 (12:19 +0100)]
Test harness sync

Change-Id: Ib91bad483649170eedb76ac6a4e1755517d29b1a

18 months agoDALi Version 2.2.32 99/294699/1 dali_2.2.32
Adam Bialogonski [Fri, 23 Jun 2023 10:03:22 +0000 (11:03 +0100)]
DALi Version 2.2.32

Change-Id: Idb353d258df42fa8dca2ec90975b6e3d8fb44a5a

18 months agoDetach skybox on setting an empty url 65/294665/2
jmm [Thu, 22 Jun 2023 11:13:28 +0000 (20:13 +0900)]
Detach skybox on setting an empty url

Change-Id: I8cfc89b802fe625046e98a97e15551de9285ff82

18 months agoLoad remote svg image as low priority 72/294472/2
Eunki, Hong [Tue, 20 Jun 2023 02:23:08 +0000 (11:23 +0900)]
Load remote svg image as low priority

Since we can load svg file as remote, make remote svg image load task as low priority

Change-Id: Ib0604ef8cda045641c331f367bb02e85c8304e35
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
18 months agoMerge "Particle emitter makes sure the renderer clears vertex update callback upon...
Adeel Kazmi [Wed, 21 Jun 2023 11:27:16 +0000 (11:27 +0000)]
Merge "Particle emitter makes sure the renderer clears vertex update callback upon destruction." into devel/master

18 months agoMerge "FocusFinder use CalculateCurrentScreenExtents" into devel/master
Eunki Hong [Wed, 21 Jun 2023 01:10:28 +0000 (01:10 +0000)]
Merge "FocusFinder use CalculateCurrentScreenExtents" into devel/master

18 months agoParticle emitter makes sure the renderer clears vertex update callback upon destruction. 19/294519/3
Adam Bialogonski [Tue, 20 Jun 2023 11:55:57 +0000 (12:55 +0100)]
Particle emitter makes sure the renderer clears vertex update callback upon destruction.

Change-Id: I27ede3879ef8e6d510118b6c872bb333275bc782
Signed-off-by: Adam Bialogonski <adam.b@samsung.com>
18 months agoMerge "Change trace tag for text dorelayout" into devel/master
Bowon Ryu [Tue, 20 Jun 2023 01:20:22 +0000 (01:20 +0000)]
Merge "Change trace tag for text dorelayout" into devel/master

18 months agoMerge "Add Light for Scene3D" into devel/master
Seungho BAEK [Mon, 19 Jun 2023 09:06:16 +0000 (09:06 +0000)]
Merge "Add Light for Scene3D" into devel/master

18 months agoChange trace tag for text dorelayout 24/294424/1
Bowon Ryu [Mon, 19 Jun 2023 05:46:39 +0000 (14:46 +0900)]
Change trace tag for text dorelayout

Change the tag of DALI_TEXT_DORELAYOUT log to DALI_TRACE_PERFORMANCE_MARKER.
This will output DoRelayout's trace log by default.

Change-Id: I1f75505e172fdb7ab18c5314cd950681d3d4f483
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
18 months agoAdd Light for Scene3D 15/293315/28
seungho baek [Wed, 24 May 2023 09:35:28 +0000 (18:35 +0900)]
Add Light for Scene3D

Change-Id: If21ef89a2254dd835c80449da575d301124f8fcc
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
18 months agoFix constants' type in gradient visual. 19/294419/2
seungho baek [Mon, 19 Jun 2023 05:07:14 +0000 (14:07 +0900)]
Fix constants' type in gradient visual.

Change-Id: I3f7844a7e5bec4c734621b1fbf784da826187363
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
18 months agoMerge "Fix Gradient Visual texturing issue" into devel/master
Seungho BAEK [Mon, 19 Jun 2023 04:54:53 +0000 (04:54 +0000)]
Merge "Fix Gradient Visual texturing issue" into devel/master

18 months agoMerge "(Vector) Use one EventThreadCallback" into devel/master
Heeyong Song [Mon, 19 Jun 2023 00:38:20 +0000 (00:38 +0000)]
Merge "(Vector) Use one EventThreadCallback" into devel/master

18 months agoDALi Version 2.2.31 72/294372/1 dali_2.2.31
Richard Huang [Fri, 16 Jun 2023 13:48:40 +0000 (14:48 +0100)]
DALi Version 2.2.31

Change-Id: I07d7460b8a61ad3ed45ced58763790f3a4137f96

18 months agoFix Gradient Visual texturing issue 65/294365/2
seungho baek [Fri, 16 Jun 2023 11:57:21 +0000 (20:57 +0900)]
Fix Gradient Visual texturing issue

Change-Id: I6b0318cfb8716f5a8a08e1e96e4ca256f00af12e
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
18 months ago(Vector) Use one EventThreadCallback 79/294279/1
Heeyong Song [Tue, 13 Jun 2023 07:33:48 +0000 (16:33 +0900)]
(Vector) Use one EventThreadCallback

EventThreadCallback uses an fd internally and some systems have a limit on the number of fd.
So reduce the number of fd

Change-Id: I55f6e7f5211d0bc567a1b2362c782e9fc2a74b90

18 months agoFocusFinder use CalculateCurrentScreenExtents 40/292840/4
Eunki Hong [Mon, 15 May 2023 15:14:48 +0000 (00:14 +0900)]
FocusFinder use CalculateCurrentScreenExtents

Let we use CalculateCurrentScreenExtents instead of CalculateScreenExtents
during find next focusable actor.
Since CalculateScreenExtents is heavy job, we'd better use
CalculateCurrentScreenExtents, what we were used until now.

Change-Id: Ic59f23869c549457ce622899876cef178dabb63b
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
18 months agoFix logical error for dli animation duration 18/294018/3
Eunki Hong [Fri, 9 Jun 2023 15:58:14 +0000 (00:58 +0900)]
Fix logical error for dli animation duration

There was some code mistakes for dli loader parsing of animation duration.

Change-Id: I877cb44369a5f72b2a1064c7b8ea816bdbe806f1
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
18 months agoMerge "Clear cached font data if appended too much" into devel/master
Eunki Hong [Wed, 14 Jun 2023 00:56:12 +0000 (00:56 +0000)]
Merge "Clear cached font data if appended too much" into devel/master

18 months agoClear cached font data if appended too much 58/293058/3
Eunki, Hong [Fri, 19 May 2023 02:49:09 +0000 (11:49 +0900)]
Clear cached font data if appended too much

Until found the reason of cache size appending, just keep this removal logic.

Change-Id: I9a1e6c2db486af9c711c80ab65bb03435719c3f9
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>