Kimmo Hoikka [Wed, 30 Nov 2016 11:41:32 +0000 (11:41 +0000)]
Remove dead code (archive.cpp)
Change-Id: Iac020ffbfd0b60b790f076778625c5c33d5785d1
Victor Cebollada [Wed, 16 Nov 2016 09:28:41 +0000 (09:28 +0000)]
Revert public API changes. Handle methods.
* Reverts the addition of the GetPropertyIndex() and RegisterProperty() methods
in Handle done in public API since the Tizen 3.0 API was frozen.
Changes have been moved to the devel API.
Change-Id: I7acd05cb8d6ed08c8d7b45f268ad1dbba71f2f57
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
Adeel Kazmi [Fri, 25 Nov 2016 13:51:35 +0000 (05:51 -0800)]
Merge "Revert public API changes. BATCH property." into devel/master
Kimmo Hoikka [Fri, 25 Nov 2016 11:02:53 +0000 (03:02 -0800)]
Merge "Added C# control / property registration to devel API" into devel/master
Adeel Kazmi [Fri, 25 Nov 2016 11:00:23 +0000 (03:00 -0800)]
Merge "Change CustomActorImpl destructor to protected" into devel/master
Victor Cebollada [Tue, 15 Nov 2016 16:39:44 +0000 (16:39 +0000)]
Revert public API changes. BATCH property.
* Reverts the addition of the BATCH property in Actor and Renderer
done in public API since the Tizen 3.0 API was frozen.
Changes have been moved to the devel API.
Change-Id: I188203376f8e3d75248f000b022c5adfce46aad3
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
Victor Cebollada [Fri, 25 Nov 2016 07:05:30 +0000 (07:05 +0000)]
DALi Version 1.2.16
Change-Id: I0c18e7191f0a35053ef104b2f91cbba2a214f717
Adeel Kazmi [Thu, 24 Nov 2016 17:41:45 +0000 (17:41 +0000)]
Change CustomActorImpl destructor to protected
This is a ref-counted object so another non-deriving object should not be able to delete it.
Change-Id: Iacca4e57bc7871c33d0c3602051e2980037de20f
Adeel Kazmi [Thu, 24 Nov 2016 17:37:30 +0000 (17:37 +0000)]
Fix comment in core-impl.cpp
Change-Id: I38b5ff5c8b51e2638c0cc14e43dc5d955a63aa94
Kimmo Hoikka [Thu, 24 Nov 2016 10:59:04 +0000 (10:59 +0000)]
Fix incorrect comment about position and position inheritance in actor.h
Change-Id: Id72d7701f9ea393423591b18f555e43ce1688e27
dongsug song [Thu, 24 Nov 2016 03:49:27 +0000 (19:49 -0800)]
Merge "Update comment for SetParentOrigin & SetAnchorPoint" into devel/master
dongsug song [Thu, 24 Nov 2016 01:10:47 +0000 (17:10 -0800)]
Merge "Update comment for Actor::SetPosition()" into devel/master
dongsug song [Thu, 24 Nov 2016 01:08:42 +0000 (17:08 -0800)]
Merge "Update the doxygen comment for CameraActor " into devel/master
Yoonsang Lee [Wed, 23 Nov 2016 23:44:19 +0000 (08:44 +0900)]
Update comment for Actor::SetPosition()
Change-Id: Iad49f543e121f518abf3840b91895dcb96cf93b2
Yoonsang Lee [Wed, 23 Nov 2016 23:22:16 +0000 (08:22 +0900)]
Update comment for SetParentOrigin & SetAnchorPoint
- Add figures
Change-Id: I0df2ebc099570430598a956945dbad6926667bea
Nick Holland [Wed, 9 Nov 2016 11:52:44 +0000 (11:52 +0000)]
Added C# control / property registration to devel API
The function signature used by DALi for type registration
and property registration can not be used from C#.
E.g. CreateFunction (for creating controls ) returns a Handle by value. From C#
we can only return a c pointer to the handle.C# knows
nothing about DALi Handles, it just happens to have a
pointer to one, thanks to the SWIG bindings.
Also increased code coverage on type-registry to
100%
Change-Id: Ib88ab1ba48f4ea74a460d5902b740c919e3ac24d
dongsug song [Wed, 23 Nov 2016 12:10:29 +0000 (04:10 -0800)]
Merge "Update comment for Image::Image()" into devel/master
Yoonsang Lee [Wed, 23 Nov 2016 06:44:54 +0000 (15:44 +0900)]
Update the doxygen comment Stage
Change-Id: I71689871b25bc5a5bdcd2074c85842af54dddcba
Yoonsang Lee [Mon, 21 Nov 2016 22:59:17 +0000 (07:59 +0900)]
Update the doxygen comment for CameraActor
about DALi camera usage for 2D and 3D applications
Change-Id: I004a05a8ec895972c1b5dcfdcc26a0e29eb77209
Kimmo Hoikka [Mon, 21 Nov 2016 15:21:16 +0000 (07:21 -0800)]
Merge "Fix bug in TextureSet" into devel/master
Seoyeon Kim [Thu, 17 Nov 2016 07:28:43 +0000 (16:28 +0900)]
Add Privilege doxygen tag to get storage image size
- ResourceImage::GetImageSize() needs privileges to media storage and external storage
Change-Id: I9179a2e651611875129f9c6d7ae50f8ba7da6efa
Signed-off-by: Seoyeon Kim <seoyeon2.kim@samsung.com>
Ferran Sole [Fri, 18 Nov 2016 15:52:56 +0000 (15:52 +0000)]
Fix bug in TextureSet
TextureSet was resizing Image and NewTexture vectors when a new sampler
was added which wasn't the right thing to do
Change-Id: I8e2fc233e2fdbb50a8c370f32ba534397c769c3c
Adeel Kazmi [Fri, 18 Nov 2016 11:36:06 +0000 (03:36 -0800)]
Merge "DALi Version 1.2.15" into devel/master
Adeel Kazmi [Fri, 18 Nov 2016 11:16:44 +0000 (11:16 +0000)]
(dali_env script) Add dimension defines to outputted setenv so it isn't fullscreen by default
Change-Id: Ia845134f3331d1e543c3f4724afeefe06d83f0b1
Umar [Fri, 18 Nov 2016 10:57:49 +0000 (10:57 +0000)]
DALi Version 1.2.15
Change-Id: I2f25c61ed33ebde807a783af4a9b735444074466
Yoonsang Lee [Thu, 17 Nov 2016 00:23:03 +0000 (09:23 +0900)]
Update comment for Image::Image()
to describe more detail information
Change-Id: If88c36a7b121d35ad4a8f3528fa01a0220c2af49
Adeel Kazmi [Tue, 15 Nov 2016 11:44:21 +0000 (11:44 +0000)]
Fix various SVACE errors
Change-Id: If88b8fe34844e35e43ac94a9650a8e5817f14729
Paul Wisbey [Wed, 16 Nov 2016 14:27:13 +0000 (06:27 -0800)]
Merge "Check if number of textures match active samplers" into devel/master
Ferran Sole [Wed, 16 Nov 2016 12:07:31 +0000 (12:07 +0000)]
Fixed bug in TextureSet::GetTextureCount()
GetTextureCount() returned the number of images so it would always
return 0 if using NewTextures.
Change-Id: Ie7e1971df6d58954ad651200f04f34a076b9156e
Adeel Kazmi [Tue, 15 Nov 2016 16:55:54 +0000 (16:55 +0000)]
Removed unused ImageData class from Integration API
Change-Id: I0015f9d99c8830dd16492c676bebb9c47aa68b29
Adeel Kazmi [Fri, 11 Nov 2016 16:53:47 +0000 (16:53 +0000)]
Fix various SVACE errors
Change-Id: I53d180d04995a78a1728bdf5fd740c048a7cac02
Ferran Sole [Mon, 14 Nov 2016 09:58:11 +0000 (09:58 +0000)]
Check if number of textures match active samplers
* Check was happening before the shader was loaded
* Removed shader lazy compilation.
(Now, program gets compiled as soon as it is created)
* Check if number of textures match number of active samplers is done
in Renderer::SetRenderDataProvider (Program should be already loaded
at that point)
Change-Id: Ic110f9ee9af7cd16f8a791923fd71e391a4dd176
Adeel Kazmi [Fri, 11 Nov 2016 18:39:57 +0000 (18:39 +0000)]
DALi Version 1.2.14
Change-Id: I154c77b8c52b5969be582be1702337f2293cfe75
Ferran Sole [Fri, 4 Nov 2016 08:53:54 +0000 (08:53 +0000)]
Added warning message for inactive samplers in the shader
* Added warning message when a sampler uniform is declared but not used in the shader
* Added warning message when TextureSet contains a different number of textures
than the number of active samplers in the shader
* Changed renderer behaviour to render even if the number of textures is
greater than the number of active samplers
Change-Id: Idbd4bebee8ddb6cd48aa84cce5607ae24f38a964
Adeel Kazmi [Mon, 7 Nov 2016 17:53:40 +0000 (17:53 +0000)]
Animation documentation now mentions TimePeriod effect on overall duration
Change-Id: I761ccdfe86d721742ba1fc4f52f2cce8ba47b23d
David Steele [Fri, 4 Nov 2016 14:41:13 +0000 (07:41 -0700)]
Merge "Fix a bug where NativeImage::GetUrl() was always returning empty string" into devel/master
Kimmo Hoikka [Fri, 4 Nov 2016 13:18:46 +0000 (13:18 +0000)]
Fix a bug where NativeImage::GetUrl() was always returning empty string
Change-Id: Ifcf2d78f126aa80daebaefd50e60178c28e41ec1
Tom Robinson [Fri, 4 Nov 2016 13:13:22 +0000 (13:13 +0000)]
DALi Version 1.2.13
Change-Id: I8cbd06a14110111bc6a6f44af2df70a6f0022bab
Adeel Kazmi [Fri, 28 Oct 2016 16:58:48 +0000 (17:58 +0100)]
Corrected documentation in Shader
Change-Id: Ib3aaca6367458536421b3563a6d0780038e4c4d7
Xiangyin Ma [Fri, 28 Oct 2016 12:17:56 +0000 (13:17 +0100)]
DALi Version 1.2.12
Change-Id: I6ecd55ab1702ea8a7507ecdcd28f5a37874272aa
Kimmo Hoikka [Fri, 21 Oct 2016 16:48:39 +0000 (17:48 +0100)]
Fix a bug in texture where Upload without parameters was incorrectly using the Texture size rather than the PixelData size
Change-Id: Id50e635172be645f9be17a3bac5fad7320dab766
Paul Wisbey [Mon, 24 Oct 2016 17:24:06 +0000 (18:24 +0100)]
Changed README to README.md
Change-Id: I0538f886788ff726288da68d86572bee26827125
Adeel Kazmi [Fri, 21 Oct 2016 14:14:25 +0000 (07:14 -0700)]
Merge "DALi Version 1.2.11" into devel/master
Nick Holland [Fri, 21 Oct 2016 14:08:24 +0000 (15:08 +0100)]
DALi Version 1.2.11
Change-Id: I3844d7ca768295de066521df081068fff86dfe8d
Tom Robinson [Fri, 21 Oct 2016 11:31:06 +0000 (12:31 +0100)]
Hit test includes clipping actors as well as their children
Change-Id: Id9a4917fc4a40b57a32ef8017b0ee1f8488d0fe2
Kimmo Hoikka [Tue, 18 Oct 2016 10:56:27 +0000 (11:56 +0100)]
Added chaining support for Property::Array
Change-Id: Id0a70f623890ae835285ff7db9fc1b202ddcddbe
Richard Huang [Fri, 14 Oct 2016 13:16:35 +0000 (14:16 +0100)]
DALi Version 1.2.10
Change-Id: I5ef2ec34f90107e7b3db434d2955654f9ba74870
David Steele [Tue, 4 Oct 2016 13:03:13 +0000 (14:03 +0100)]
Added a new default for ActorBehaviour.
The default behaviour for actors is now to have Size Negotiation
switched on.
Thus, the name ACTOR_BEHAVIOUR_NONE is wrong.
Have deprecated ACTOR_BEHAVIOUR_NONE, and added a new ACTOR_BEHAVIOUR_DEFAULT
instead.
Change-Id: I79812715a8dd9b4eb8aa2d41819bcb6c9e403e3d
Signed-off-by: David Steele <david.steele@samsung.com>
Kimmo Hoikka [Mon, 10 Oct 2016 18:10:14 +0000 (11:10 -0700)]
Merge "Elaborated on some of the TouchData documenation" into devel/master
Adeel Kazmi [Mon, 10 Oct 2016 10:55:34 +0000 (03:55 -0700)]
Merge "Add missed doxygen documentation" into devel/master
Adeel Kazmi [Fri, 7 Oct 2016 17:19:00 +0000 (18:19 +0100)]
Elaborated on some of the TouchData documenation
Change-Id: I2dc4dd464b4d0567f15d4ecbacac768de0ff2474
Ferran Sole [Fri, 7 Oct 2016 15:32:34 +0000 (16:32 +0100)]
DALi Version 1.2.9
Change-Id: Ie54703297528b7fdb300881c074f32f947fb5d92
suhyung Eom [Fri, 9 Sep 2016 01:49:56 +0000 (10:49 +0900)]
Add function to set top margin of the stage
Signed-off-by: suhyung Eom <suhyung.eom@samsung.com>
Change-Id: I93ad124f3b584976ceda8d38de12983be48aefe4
adam.b [Fri, 30 Sep 2016 14:11:25 +0000 (15:11 +0100)]
DALi Version 1.2.8
Change-Id: I63da29d555e981be0ae93568508341e7d7d85f28
taeyoon [Wed, 7 Sep 2016 10:53:03 +0000 (19:53 +0900)]
Modify texture bind for OES_EGL_image_external
Modify BindTexture part for native image source with OES_EGL_image_external
Change-Id: I4c4063d98293f833739870a7c8c42d0ab70d409c
Seoyeon Kim [Fri, 23 Sep 2016 04:41:39 +0000 (13:41 +0900)]
Add missed doxygen documentation
- Parameters of some members are not documented.
- Enumeration of some classes are not documented.
- Return types of some members are not documented.
Change-Id: Iba5275921c2c1fc47d1b3d3cfd2aa01f3a153979
Signed-off-by: Seoyeon Kim <seoyeon2.kim@samsung.com>
David Steele [Fri, 23 Sep 2016 13:00:26 +0000 (06:00 -0700)]
Merge "DALi Version 1.2.7" into devel/master
David Steele [Fri, 23 Sep 2016 12:56:29 +0000 (13:56 +0100)]
DALi Version 1.2.7
Change-Id: Ie8bffad95e30ba510861f32dd122639c378facbc
David Steele [Fri, 23 Sep 2016 12:03:26 +0000 (05:03 -0700)]
Merge "Documentation cleanup." into devel/master
Andrew Poor [Thu, 22 Sep 2016 13:57:42 +0000 (14:57 +0100)]
Documentation cleanup.
Change-Id: I2f956983f5cb095274b13a6467817f061c28c7d2
Seoyeon Kim [Tue, 20 Sep 2016 00:49:37 +0000 (09:49 +0900)]
Fix license issue
- Change the license name and delete Samsung Properietary license
Change-Id: I38c879b47157e6126219a85f2c326291da55abf1
Signed-off-by: Seoyeon Kim <seoyeon2.kim@samsung.com>
David Steele [Tue, 13 Sep 2016 19:57:40 +0000 (20:57 +0100)]
Added Property::Key type to properly represent keys in maps
Currently, Property::Map can have either string or integer
keys. The two methods GetPair and GetKey only allow iteration
over string keys.
Have added a single Key type that enables the retrieval of all
keys of Property::Map via the two new methods GetKeyAt and GetKeyValue
Have un-deprecated GetValue, which is still valid.
Added a new method Handle::GetPropertyIndex( Property::Key ), which
allows a lookup of a property from a property map key.
This is useful to enable property maps to be used as a property
aggregator when setting values on objects.
Have updated Scripting and PropertyBuffer to use new Property::Map
interface rather than the deprecated interface.
Change-Id: Ie2db5355fd661ed73a6f92b720d92ca1e6ab8d76
Signed-off-by: David Steele <david.steele@samsung.com>
Agnelo Vaz [Fri, 16 Sep 2016 09:55:39 +0000 (10:55 +0100)]
DALi Version 1.2.6
Change-Id: Id2ec76758fb36df2d68c6b88d7420d93ea3c857a
Kimmo Hoikka [Thu, 15 Sep 2016 17:17:29 +0000 (10:17 -0700)]
Merge "Remove/move experimental features" into devel/master
Adeel Kazmi [Thu, 15 Sep 2016 15:42:19 +0000 (08:42 -0700)]
Merge "Added new API to Property::Map to enable method chaining" into devel/master
taeyoon [Mon, 12 Sep 2016 11:39:13 +0000 (20:39 +0900)]
Remove/move experimental features
Change-Id: I22b82082a0a2bd465a28a54e3f7c5d20be8bff37
Signed-off-by: Adeel Kazmi <adeel.kazmi@samsung.com>
Adeel Kazmi [Fri, 9 Sep 2016 13:52:35 +0000 (14:52 +0100)]
Mark Clipping API as being part of the Tizen 3 version
Change-Id: I3c0be13ad6fdce174f539c7a0bc310226628c1ef
Xiangyin Ma [Fri, 9 Sep 2016 13:02:01 +0000 (14:02 +0100)]
DALi Version 1.2.5
Change-Id: I749125836d7c7eeda7e4560fe4e8275b5c51c104
Tom Robinson [Fri, 18 Mar 2016 17:05:28 +0000 (17:05 +0000)]
Clipping API feature in Actor
A clipping mode property has been added to Actor.
This property controls how the actor will clip its children against it.
Property: Actor::Property::ClippingMode / "clippingMode"
Values:
DISABLED This Actor will not clip its children.
CLIP_CHILDREN This Actor will clip all children to its contents (the actor will also be visible itself).
Change-Id: Ic96ee03bd6048b06abcbd36569db455ab8129d25
David Steele [Thu, 8 Sep 2016 14:58:17 +0000 (07:58 -0700)]
Merge "Fix WeakHandleBase::Reset()" into devel/master
Tom Robinson [Wed, 7 Sep 2016 18:17:38 +0000 (19:17 +0100)]
Combine StencilMode and WriteToColorBuffer to RenderMode
Change-Id: I989389056c9f095d11ad706948a31e21a273ac25
Xiangyin Ma [Tue, 6 Sep 2016 14:41:54 +0000 (15:41 +0100)]
Fix WeakHandleBase::Reset()
If Reset() is called somewhere, there is no way to check whether this WeakHandle is still valid. Attempts of calling GetBaseHandle() or operator ==, != will crash.
Change-Id: I161af6539f2a9ab971a55f0e1280ed890cd98715
Andrew Poor [Fri, 2 Sep 2016 09:24:53 +0000 (10:24 +0100)]
Set up the depth buffer based on per-renderer flags.
Related toolkit and demo changes:
"Removed 3D layer dependency of Model3dView and Mesh Visual."
Change-Id: Ib9b1c3110189950b0c1a9cea155eb3ca5c37bf4a
David Steele [Thu, 1 Sep 2016 16:52:50 +0000 (17:52 +0100)]
Added new API to Property::Map to enable method chaining
Property::Map map;
map.Add("key1", "value").Add("key2", "value");
Or even for anonymous handles:
Property::Map().Add("key1", value).Add("key2", value);
Change-Id: I3657587ee70bd4a6ece441693f885c634544ac42
Signed-off-by: David Steele <david.steele@samsung.com>
Victor Cebollada [Fri, 2 Sep 2016 14:01:34 +0000 (15:01 +0100)]
DALi Version 1.2.4
Change-Id: Idd212e4fcba042b09b5ef37705b96cc3bf15d4c1
Seoyeon Kim [Mon, 29 Aug 2016 06:44:08 +0000 (15:44 +0900)]
Add Privilege doxygen tags
Change-Id: Ifc8755ca6a7492974e3275605f45394d3dee9166
Signed-off-by: Seoyeon Kim <seoyeon2.kim@samsung.com>
Umar [Fri, 26 Aug 2016 09:26:30 +0000 (10:26 +0100)]
DALi Version 1.2.3
Change-Id: Ia8df4bfe93e504c50fa548f96e4f091c22940157
Ferran Sole [Fri, 19 Aug 2016 09:57:37 +0000 (10:57 +0100)]
DALi Version 1.2.2
Change-Id: Ie6d31529a515a09863951631034568324b8ee963
Adeel Kazmi [Thu, 18 Aug 2016 07:40:38 +0000 (00:40 -0700)]
Merge "Add descriptions and example codes" into devel/master
Seoyeon Kim [Wed, 3 Aug 2016 04:21:15 +0000 (13:21 +0900)]
Add descriptions and example codes
Change-Id: I31918f8b48745042cb3513b60fc2a4120efda8a7
Signed-off-by: Seoyeon Kim <seoyeon2.kim@samsung.com>
Kimmo Hoikka [Mon, 15 Aug 2016 17:47:55 +0000 (18:47 +0100)]
remove Uniform name cache as its no longer used for anything
Change-Id: Idd00992e0834e6aa919a58adefbb87f30d83a10f
Nick Holland [Fri, 12 Aug 2016 10:40:39 +0000 (11:40 +0100)]
DALi Version 1.2.1
Change-Id: Ib1996008dd192e0bf2c356dcf58322840bdcf3f0
Adeel Kazmi [Thu, 11 Aug 2016 16:59:57 +0000 (09:59 -0700)]
Merge "Added integer keys for custom properties." into devel/master
David Steele [Wed, 10 Aug 2016 14:06:49 +0000 (15:06 +0100)]
Added integer keys for custom properties.
Custom properties (those that are registered, rather than predefined
in the DEFAULT range), can now also be registered with an integer key
in addition to the name.
The key can then be used to retrieve the property index. This is of
use for renderer properties that are well specified in toolkit.
Change-Id: Ieda47070f30f5cb53514c9358843f24868a3da3e
Signed-off-by: David Steele <david.steele@samsung.com>
Adeel Kazmi [Wed, 10 Aug 2016 14:25:36 +0000 (07:25 -0700)]
Merge "Exclude internal tag module in Public API reference" into devel/master
Ferran Sole [Tue, 9 Aug 2016 15:07:35 +0000 (16:07 +0100)]
Bug fix in Transform manager and performance improvement
* World matrices where not reordered in the sorting pass causing the application to get the wrong value if the world matrix was queried during component sorting. This bug was causing slider handle and value to jump to an erroneous position when panning
* Minor performance improvement to reduce the number of swaps when reordering transform components
Change-Id: Ifde6ef4aaa2052c70042ef46c8909c85c407588a
Seoyeon Kim [Fri, 24 Jun 2016 06:41:19 +0000 (15:41 +0900)]
Exclude internal tag module in Public API reference
Change-Id: I1de3043ddc5adc4a1005db5ad492326a2b282cef
Signed-off-by: Seoyeon Kim <seoyeon2.kim@samsung.com>
David Steele [Mon, 8 Aug 2016 18:46:43 +0000 (19:46 +0100)]
Updated patch-coverage tool to catch fewer errors
Patch coverage tool was catching coverage errors for files in
non-source tree and of non-source code, also was catching changes
that had no coverage change.
Also added mechanism to choose the right patch, or to fail
if there are changes in both the working tree and the index.
Also added html output.
One minor gotcha spotted - added test code which was in-advertently covered
because of a case fallthrough, and passed, though this then caused unchanged
code to reduce in coverage.
Change-Id: I439ce905a2ca906498e03b5c182b05e70e4f28d4
Tom Robinson [Fri, 5 Aug 2016 13:51:44 +0000 (14:51 +0100)]
DALi Version 1.2.0
Change-Id: If80150c68629411663afba2bba167569a04597be
Adeel Kazmi [Thu, 4 Aug 2016 16:32:10 +0000 (09:32 -0700)]
Merge "Preparation for minor version upgrade" into devel/master
Agnelo Vaz [Thu, 4 Aug 2016 15:35:59 +0000 (16:35 +0100)]
Adding ObjectDestructionTracker to dali-test-suite-utils for testing object destruction
Change-Id: Iaabd6c94c28cc42922cb49ab3d06fd124117d23e
Adeel Kazmi [Thu, 4 Aug 2016 15:32:00 +0000 (16:32 +0100)]
Preparation for minor version upgrade
Change-Id: I72d2a872c60a3c53165fd7f960c670efecaf1f14
Adeel Kazmi [Thu, 4 Aug 2016 15:15:32 +0000 (08:15 -0700)]
Merge "Batching clean-up Fixed property comment ( missing version number )" into devel/master
adam.b [Thu, 4 Aug 2016 13:45:04 +0000 (14:45 +0100)]
Batching clean-up
Fixed property comment ( missing version number )
Change-Id: I1a29fa8b894f6f5ed55542c9c979a588f603887a
Ferran Sole [Thu, 4 Aug 2016 09:45:19 +0000 (10:45 +0100)]
Render textures created from NativeImages where not handled correctly
* GlExtensionDestroy() was not being called on clean-up
* PrepareTexture() was not being called when binding the texture
* Error code returned from TargetTexture() was not being handled
Change-Id: Ie3e8f9d5cc973da8a72eea68838e9443a3421077
adam.b [Tue, 26 Jul 2016 17:33:21 +0000 (18:33 +0100)]
Geometry Batching
DALi support to batch geometry under certain conditions ( like using same texture atlas, shaders ).
Known limitations:
- Batching, once it's on, is immutable
- Batches update only, when something changes in the hierarchy
- Actors within a batch share the same uniforms set ( share values like opacity, color etc. ).
- Transformations applied to actors within a batch won't have any visual effect.
Change-Id: Id48aa47397b8ff9169dc044f37e4de2341a6b169
David Steele [Wed, 3 Aug 2016 13:59:17 +0000 (06:59 -0700)]
Merge "Added missing newline chars to logging commands" into devel/master
Tom Robinson [Fri, 29 Jul 2016 15:29:40 +0000 (16:29 +0100)]
Renderer to support enum and string properties
Change-Id: Ief5da875bab5aad2729dd966db27d0a7b4f8eb3a
Adeel Kazmi [Tue, 2 Aug 2016 14:13:56 +0000 (15:13 +0100)]
Added missing newline chars to logging commands
Change-Id: Iabec9a41aaead0f8fac0b0ec8c93cb2a80b54be7
Tom Robinson [Fri, 29 Jul 2016 15:35:33 +0000 (16:35 +0100)]
Renderer Depth UTCs + test-gl-abstraction update
Change-Id: I72af9d9c39114f150934038b579500ebca47f4e0