Piotr Byszewski [Fri, 19 Jan 2018 14:15:07 +0000 (15:15 +0100)]
Fix ES2 rbo clear tests for RGB5_A1
color_clear and stencil_clear tests for GL_RGB5_A1 format
should not perform validation for alpha channel as
test thresholds for this channel do not account for dithering.
Components: OpenGL
VK-GL-CTS issue: 348
Affects:
dEQP-GLES2.functional.fbo.render.color_clear.*
dEQP-GLES2.functional.fbo.render.stencil_clear.*
Change-Id: I72fb6ec98dacfe9b2ad8178d0a01f7bb0bee01fc
Daniel Koch [Wed, 31 Jan 2018 22:22:15 +0000 (17:22 -0500)]
Fix use of sparse binding queue on default context
Avoid trying to create two separate queues
when the queueIndex and sparseQueueIndex are the same,
as this violates valid usage which states:
"The queueFamilyIndex member of each element of pQueueCreateInfos
must be unique within pQueueCreateInfos"
Affects:
All vulkan tests
The forerunner change claimed it only affected the following specifically:
dEQP-VK.texture.shadow.*
dEQP-VK.renderpass.sparserendertarget.*
Component: Vuklan
VK-GL-CTS issue: 898, 964
Change-Id: I342e11f9a63eab875336b8078890e677a5d29a2d
Alexander Galazin [Thu, 1 Feb 2018 11:48:25 +0000 (12:48 +0100)]
Note that git/python/cmake must be in PATH
Components: Vulkan
VK-GL-CTS issue: 931
Change-Id: I92197ee4e6b03ff3e220936f73ec73e6808be792
Alexander Galazin [Fri, 2 Feb 2018 15:37:21 +0000 (16:37 +0100)]
Merge vk-gl-cts/vulkan-cts-1.0.3 into vk-gl-cts/master
Change-Id: I0ec19f7ba49c9c543cc3a0268779af0768e06d49
Ari Suonpaa [Tue, 26 Sep 2017 07:51:57 +0000 (10:51 +0300)]
Add sparse image support for pipeline multisample tests.
Extended pipeline multisample tests to support source images that
are using sparse binding.
Affects:
dEQP-VK.pipeline.multisample.*
Components: Vulkan
VK-GL-CTS issue: 101
Change-Id: Ice9624de3e88d0a5daf6574f257714fa83db0877
Juan A. Suarez Romero [Thu, 11 Jan 2018 12:52:42 +0000 (13:52 +0100)]
Return UNSUPPORTED if no compressed textures available
When testing compressed textures, return NOT_SUPPORTED if none of the
compressed textures under testing are available, instead of returning
FAIL.
Components: OpenGL
VK-GL-CTS issue: 943
Affects:
KHR-GLES2.texture_3d.compressed_texture.negative_compressed_*
Change-Id: I77d18fdbb86fef88c680f63f7fe522ed079887aa
Andres Gomez [Thu, 1 Feb 2018 10:03:21 +0000 (12:03 +0200)]
gl_spirv: Correct ARB_gl_spirv check function type
The check for GL_ARB_gl_spirv or GL 4.6 doesn't return anything but
just throws an exception. This corrects the type of the call.
Affects:
KHR-GL45.gl_spirv.*
Components: OpenGL
VK-GL-CTS issue: 981
Change-Id: Ic051d7949672b7a824ebe5c67761be866cd1877f
Piotr Byszewski [Thu, 18 Jan 2018 12:59:57 +0000 (13:59 +0100)]
Fix ES2 cube map GL_LINEAR_* filtering tests
When ES2 context is created on ES3 compatible hardware
seamless sampler should be used during cube map filtering
test result verification.
Components: OpenGL
VK-GL-CTS issue: 284
Affects:
dEQP-GLES2.functional.texture.mipmap.cube.*
Change-Id: I442429ca2e1c368bd2dba0948923034b8a3e54be
Piotr Byszewski [Wed, 17 Jan 2018 14:45:28 +0000 (15:45 +0100)]
Fixed ES2 fbo completeness tests
Twelve ES2 fbo completeness tests failed when they
were executed on hardware that also supports ES3.
This was fixed by detecting this case and verifying
tests results using ES3 rules.
Components: OpenGL
VK-GL-CTS issue: 288
Affects:
dEQP-GLES2.functional.fbo.completeness.renderable.*
Change-Id: I0377021a5a83cfb08c5222895e357182c2cafe67
Alexander Galazin [Wed, 31 Jan 2018 10:09:13 +0000 (11:09 +0100)]
Merge vk-gl-cts/aosp-deqp-dev into vk-gl-cts/master
Change-Id: I105841cb1422bf42de35208d39195b9e2ddc1469
Paavo Pessi [Fri, 3 Nov 2017 11:49:27 +0000 (13:49 +0200)]
Test texture gather with separate sparse binding queue
Existing texture gather tests assume the binding queue is part of
graphics queue. Tests were modified to support both combined and
separate sparse binding queues.
Affects:
dEQP-VK.glsl.texture_gather.*.sparse_*
Components: Vulkan
VK-GL-CTS issue: 361
Change-Id: I0c2160649e6d0fd3e45401a43ab6b3960312c5e0
Ari Suonpaa [Mon, 16 Oct 2017 06:29:08 +0000 (09:29 +0300)]
Add tests for sparse compressed textures.
Extended compressed texture test to include sparse images used as
textures.
Affects:
dEQP-VK.texture.compressed.*
Components: Vulkan
VK-GL-CTS issue: 101
Change-Id: If317985fa8ff1c9a83040a77209c90172834968d
Piotr Byszewski [Tue, 16 Jan 2018 12:42:07 +0000 (13:42 +0100)]
Re-enable reflect and dot tests
Restored dot and reflect precision tests.
Components: OpenGL
VK-GL-CTS issue: 292
Affects:
dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.*
dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.*
Change-Id: If3acfadc2e41c8c39e2b5d2f065582bdbfdc2e7a
Treehugger Robot [Fri, 26 Jan 2018 23:30:16 +0000 (23:30 +0000)]
Merge "Work around VC++ code-gen bug in shader matrix tests." into deqp-dev
Treehugger Robot [Fri, 26 Jan 2018 23:29:52 +0000 (23:29 +0000)]
Merge "Fix missing case for ANGLE_depth_texture" into deqp-dev
Jamie Madill [Fri, 26 Jan 2018 22:57:17 +0000 (17:57 -0500)]
Fix missing case for ANGLE_depth_texture
Happens when ANGLE_depth_texure is exposed and not OES_depth_texture.
Component: AOSP
Affects:
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.depth_stencil_unsigned_int_24_8
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.depth_stencil_unsigned_int_24_8
dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.depth_stencil_unsigned_int_24_8
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.depth_stencil_unsigned_int_24_8
Jamie Madill [Fri, 26 Jan 2018 17:55:20 +0000 (12:55 -0500)]
Work around VC++ code-gen bug in shader matrix tests.
This code-gen bug was found in crbug.com/759402, and was causing test
runtime failures when run. Work around it by disabling optimization
for the specific compiler version.
Components: AOSP
Affects:
dEQP-GLES2.functional.shaders.matrix.*
dEQP-GLES3.functional.shaders.matrix.*
Chris Forbes [Fri, 26 Jan 2018 00:47:12 +0000 (16:47 -0800)]
Merge remote-tracking branch 'aosp/master' into deqp-dev
Change-Id: Ie7623be11190d678413fbe64da5d41d98e370b2c
Treehugger Robot [Thu, 25 Jan 2018 23:26:38 +0000 (23:26 +0000)]
Merge "Tolerate flush/finish test assumption failures."
Nicolas Capens [Thu, 25 Jan 2018 16:58:26 +0000 (16:58 +0000)]
Tolerate flush/finish test assumption failures.
These tests assume that draw calls are queued up until they're forced
to be executed by a ReadPixels, Flush, or Finish call. The spec does
not require this, and implementations are free to eagerly start
execution of draw calls.
Thus this change reports a CompatibilityWarning if the assumption isn't
met, instead of a Failure.
Google bug: b/
71858368
Components: AOSP
Tests: dEQP-GLES2.functional.flush_finish,
dEQP-GLES3.functional.flush_finish
Treehugger Robot [Wed, 24 Jan 2018 13:29:22 +0000 (13:29 +0000)]
Merge "Test glRenderbufferStorage with unsized depth format"
Slawomir Cygan [Fri, 19 Jan 2018 13:20:47 +0000 (14:20 +0100)]
dEQP-VK.renderpass.sparserendertarget: bind metadata
Memory was not bound to METADATA aspect, when COLOR aspect
mip tail size was 0. METADATA requirements are not related
to mip tails in other aspects - memory must be always and
unconditionally bound to METADATA.
Additionally, change VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT
condition to layerNdx == 0, as imageMipTailMemoryBinds vector
is now used both for metadata and other mip tails.
Affects: dEQP-VK.renderpass.sparserendertarget.*
Components: Vulkan
VK-GL-CTS issue: 958
Change-Id: I34661c82e0d9829448ac85546055c72151bfe85e
Kai Ninomiya [Tue, 23 Jan 2018 23:28:27 +0000 (15:28 -0800)]
Test that points are clamped to ALIASED_POINT_SIZE_RANGE
This test verifies that the point size written to gl_PointSize is
clipped to the range ALIASED_POINT_SIZE_RANGE before rasterization.
See also: http://crbug.com/740560
In particular this comment: http://crbug.com/740560#c27
New tests: dEQP-GLES2.functional.rasterization.limits.points
Components: AOSP
Change-Id: I98708ebece4be9c2bce3c7ba3b57454aec657cce
Nicolas Capens [Tue, 23 Jan 2018 23:16:39 +0000 (23:16 +0000)]
Test glRenderbufferStorage with unsized depth format
The OpenGL ES 2.0 specification only supports formats from Table 4.5,
which are all sized internal formats, while ES 3.0 explicitly states
that "<internalformat> must be a sized internal format".
A color format (GL_RGBA) was already being negatively tested for, but
not a depth format.
Alexander Galazin [Tue, 23 Jan 2018 08:01:54 +0000 (09:01 +0100)]
Merge vk-gl-cts/aosp-deqp-dev into vk-gl-cts/master
Change-Id: I39c67077ab1c9842ab43708f83335eba0d707890
Nicolas Capens [Mon, 8 Jan 2018 21:49:05 +0000 (16:49 -0500)]
Fix using representable texture channel ranges.
A value of
4294967295 (2^32 - 1) is not exactly representable in
IEEE-754 single-precision floating-point format, and so it gets rounded
to the next representable value, which is
4294967296. However, this
value can't be cast to an unsigned 32-bit integer without overflowing.
GLSL does not define what happens on overflow, and IEEE-754 defines it
as an exception but GLSL forbids exceptions. Hence some implementations
may produce unexpected results. dEQP assumed clamping to the largest
representable integer.
This change fixes that false assumption by reducing the range to values
representable in both float and integer formats.
Note that 32-bit integer formats can still hold values slightly larger
than these ranges. So while previously the floating-point ranges were
too large to represent integer values, they are now too small. This
can't be fixed without separating the integer format tests and only
using integer values to represent their ranges. This doesn't appear
necessary for the time being since the tests that use these floating-
point ranges have large 12/256 tolerances for the output color.
VK-GL-CTS issue: 937
Google bug:
70910885
Component: Framework
Change-Id: Ia2e8a187772bf37ed6ad35b13ed6f5071c46fb43
Adam Czupryna [Fri, 24 Nov 2017 13:59:39 +0000 (14:59 +0100)]
Add SpirvValidationCapabilitiesTest test case implementation
Add CTS_ARB_gl_spirv test implementation that contains:
SpirvValidationCapabilitiesTest
Affects:
KHR-GL45.gl_spirv.spirv_validation_capabilities_test
Components: OpenGL
VK-GL-CTS issue: 554
Change-Id: I0ba93f0ea0dd5c8c9c1348033448fe5ada82b99b
Alexander Galazin [Tue, 23 Jan 2018 01:56:18 +0000 (02:56 +0100)]
Freeze GL 4.6.0 mustpass, add 4.6.1 mustpass
Change-Id: Iae3345620e1dc59437c4b2910fcd08f66cb9eab4
Piotr Byszewski [Wed, 13 Dec 2017 09:48:54 +0000 (10:48 +0100)]
Test packed depth and stencil
GTFTestPackedDepthStencil tests were ported to glcts.
Packed format loop was extracted from tests.
Components: OpenGL
VK-GL-CTS issue: 815
Affects:
KHR-GLES3.packed_depth_stencil.*
KHR-GL*.packed_depth_stencil.*
Change-Id: Ia13d200909cfe097bfbafcb15d5482d30b4d8c5b
Paavo Pessi [Fri, 5 Jan 2018 13:57:10 +0000 (15:57 +0200)]
Test discontiguous descriptor binding values
New tests were added to test discontiguous and arbitrary descriptor
binding values with different descriptor types and shader stages.
New tests:
dEQP-VK.binding_model.shader_access.*.multiple_discontiguous_descriptors.*
dEQP-VK.binding_model.shader_access.*.multiple_arbitrary_descriptors.*
Components: Vulkan
VK-GL-CTS issue: 905
VK-GL-CTS public issue: 67
Change-Id: I00d1ec1e302a03e0f67ba967b6949578ec58c436
Samuel Iglesias Gonsálvez [Fri, 1 Dec 2017 08:36:57 +0000 (09:36 +0100)]
Add more component qualifier array tests for fragment outputs
Tests were added to verify that various combinations of component
qualifiers can be used with different data arrays (float, vec2, vec3)
in fragment shader outputs.
New tests:
dEQP-VK.glsl.440.linkage.varying.component.frag_out.two_vec4.*
Components: Vulkan
VK-GL-CTS issue: 896
Change-Id: If3ed04b88f4a496dcdada9c50a45bbf7580df88e
Alejandro Piñeiro [Tue, 16 Jan 2018 14:43:49 +0000 (15:43 +0100)]
gl_spirv: update ARB_gl_spirv availability check
All tests were checking for the availability of the extension in
order to return NotSupported but one, so it returned Failed.
Additionally we complete the check, so now we are checking for
GL_ARB_gl_spirv or GL 4.6, as other tests already do.
As this is common for all the 8 tests, we add a utility helper at
gl4cts::commonUtils.
Modules: OpenGL
VK-GL-CTS issue: 947
Affects:
KHR-GL45.gl_spirv.spirv_modules_shader_binary_multiple_shader_objects_test
KHR-GL46.gl_spirv.spirv_modules_shader_binary_multiple_shader_objects_test
Change-Id: I8a3be211363d287696ee86f7d6f503794b63710f
Ari Suonpaa [Wed, 13 Dec 2017 09:49:35 +0000 (11:49 +0200)]
Use default device for sparse binding tests.
The default device supports sparse binding when the underlying
physical device has support. There's no need to create a separate
device object. Test context creates a sparse queue whenever
sparse binding is supported by the physical device. This
change also adds support for having a separate sparse binding
queue.
Affects:
dEQP-VK.texture.shadow.*
dEQP-VK.renderpass.sparserendertarget.*
Components: Vulkan
VK-GL-CTS issue: 898
Change-Id: I2ca36d8e641fe3ef5694784e7bb3d8ebe6ed51bf
Treehugger Robot [Sat, 20 Jan 2018 03:01:01 +0000 (03:01 +0000)]
Merge "Port WebGL multisampled renderbuffer resize test"
Chris Forbes [Sat, 20 Jan 2018 00:46:18 +0000 (00:46 +0000)]
Suppress new warnings from gcc-6 am:
9a58d041fe
am:
fd34041ed0
Change-Id: I0b9eca4091dc271141027d68a6a46d58937e56ac
Chris Forbes [Sat, 20 Jan 2018 00:43:46 +0000 (00:43 +0000)]
Suppress new warnings from gcc-6
am:
9a58d041fe
Change-Id: I176dd24b363db336f4f42f8d8c2c5aebb2632dcb
Chris Forbes [Fri, 19 Jan 2018 18:06:53 +0000 (10:06 -0800)]
Suppress new warnings from gcc-6
check_build_sanity currently fails with the system gcc on rodete. Let's
just suppress this warning for now. Intend to back out the suppression
and fix the warnings in next release.
Bug: b/
72219443
Test: build
Change-Id: Ic842a3de3d247d53c49117562b51e8eece3752f9
Alexander Galazin [Fri, 19 Jan 2018 10:12:43 +0000 (11:12 +0100)]
Merge vk-gl-cts/vulkan-cts-1.0.3 into vk-gl-cts/master
Change-Id: I2de5195522bb42f25a2eb7181b366c8284ef7fec
Alexander Galazin [Fri, 19 Jan 2018 08:22:31 +0000 (09:22 +0100)]
Merge vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/vulkan-cts-1.0.3
Change-Id: Ie1eb632fc4601acfc34db84410e04e06cc2da243
Yanjun Zhang [Wed, 10 Jan 2018 00:12:47 +0000 (16:12 -0800)]
Check GS support before testing adjacent primitives
Affects: dEQP-VK.draw.basic_draw.draw.*
Components: Vulkan
VK-GL-CTS issue: 926
Change-Id: I02569b1944eed52f641966f9206d44983d1ff165
Chris Forbes [Wed, 10 Jan 2018 02:13:15 +0000 (18:13 -0800)]
Fix buffer usage flags for index and indirect buffers
Previously, createAndUploadBuffer would provide
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT for all buffers. This is no good for
index buffers and indirect buffers.
VK-GL-CTS: 930
Change-Id: I774beef7c7226f4fbd5670591eb66475300ee208
Components: Vulkan
Affects: dEQP-VK.draw.instanced.*
Kai Ninomiya [Tue, 9 Jan 2018 18:59:09 +0000 (10:59 -0800)]
Port WebGL multisampled renderbuffer resize test
Port a WebGL test for a driver bug affecting resizing/reallocation
of multisampled renderbuffers on Qualcomm drivers:
* conformance2/renderbuffers/multisampled-renderbuffer-initialization.html
New tests: dEQP-GLES3.functional.fbo.msaa.renderbuffer_resize.*
Components: AOSP
Change-Id: Ib4377eaf35c1d4b5f431cd433e06301003966d54
Alexander Galazin [Thu, 18 Jan 2018 17:17:45 +0000 (18:17 +0100)]
Freeze 1.0.3 mustpass, add 1.0.4 mustpass
Components: Vulkan
Change-Id: I163d9767ad526b4a0f040a24fd5f5af86f6ef7c5
Alexander Galazin [Thu, 18 Jan 2018 09:51:33 +0000 (10:51 +0100)]
Merge vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/master
Change-Id: Ibf30bd51afce5e0e6363eb94ea2cd9293cbb35d9
Alexander Galazin [Mon, 15 Jan 2018 13:18:51 +0000 (14:18 +0100)]
Properly iterate over pNext in VkSamplerCreateInfo
Iterate over all pNext elements in VkSamplerCreateInfo.
Skip VkSamplerYcbcrConversionInfoKHR, retrieve
reduction mode from VkSamplerReductionModeCreateInfoEXT
VK-GL-CTS issue: 945
Components: Vulkan
Affects:
dEQP-VK.ycbcr.*
dEQP-VK.api.info.format_properties.*
dEQP-VK.pipeline.sampler.view_type.*.format.(any color format).min_reduce.*
dEQP-VK.pipeline.sampler.view_type.*.format.(any color format).mag_reduce.*
dEQP-VK.pipeline.sampler.view_type.*.format.(any depth format)
Change-Id: Iaba8678f2fa13b5545cec7f903f21aa01c5c13f3
Yanjun Zhang [Thu, 11 Jan 2018 19:44:54 +0000 (11:44 -0800)]
Set maxDescriptorSet* limit table based on shader stages
Re-submit the patch based on WG review and feedback.
Affects: dEQP-VK.api.info.device.properties
Components: Vulkan
VK-GL-CTS issue: 923
Change-Id: Ie627b52cfae099d87f5b6183118d42bcccd313ca
Chris Forbes [Thu, 18 Jan 2018 00:39:44 +0000 (16:39 -0800)]
Merge remote-tracking branch 'origin/master' into deqp-dev
Change-Id: Ia7d3290f1dbdc712d836c29f56a61f262bf79bdd
Mika Isojärvi [Wed, 17 Jan 2018 22:35:33 +0000 (22:35 +0000)]
Merge "Update owners file" into oreo-mr1-cts-dev
am:
2797a75d5d
Change-Id: I1245c8ed48b7d9fd4f41a57bf52a66c58d4edf7c
Anders Frostad Pedersen [Wed, 17 Jan 2018 22:30:57 +0000 (22:30 +0000)]
Modify compute shader grid setup.
am:
a7c3d75202
Change-Id: Id377bb796299a4a37df027ef522494b5e7590723
Treehugger Robot [Wed, 17 Jan 2018 22:30:54 +0000 (22:30 +0000)]
Merge "Update owners file" into oreo-mr1-cts-dev
Treehugger Robot [Wed, 17 Jan 2018 21:31:35 +0000 (21:31 +0000)]
Merge "Accept EGL_BAD_PARAMETER for eglCreatePixmapSurface negative test"
Mika Isojärvi [Thu, 28 Sep 2017 17:25:24 +0000 (10:25 -0700)]
Update owners file
Bug:
72113298
Test: build/make/tools/checkowners.py -c -v OWNERS
Change-Id: I117459d91f39055aaa5f0bc6abfbda32f31cdab2
(cherry picked from commit
412471299c0fac5cb5af37fcdeadbf39a4a36744)
Anders Frostad Pedersen [Wed, 17 Jan 2018 11:05:45 +0000 (12:05 +0100)]
Modify compute shader grid setup.
Modify how the grid is set up for compute shader draw indirect test,
in order to avoid verfication failures due to difference in
floating-point computations on the CPU vs the GPU.
The existing code assumes infinite FP precision.
This change will guarantee the next value of pos(X) to be equal to
the first value of pos(X+1), avoiding gaps/discontinuities.
Affects:
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1000x1000_drawcount_1
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1000x1000_drawcount_5000
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1000x1000_drawcount_8
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1000x1000_drawcount_1
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1000x1000_drawcount_5000
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1000x1000_drawcount_8
Bug:
71515808
Change-Id: I21fe8ec9ea48b15f6171265df802bc47be775f56
Chris Forbes [Wed, 17 Jan 2018 19:35:50 +0000 (19:35 +0000)]
Merge changes from topic "tests-dropped-from-o"
* changes:
Reinstate excluded UBO tests
Reinstate dEQP-VK.image.mutable.*
Piers Daniell [Tue, 8 Aug 2017 22:03:35 +0000 (16:03 -0600)]
Avoid out-of-range depth values
The "d32_sfloat_large_depth" variants of the
dEQP-VK.glsl.builtin_var.fragdepth.* tests rely on undefined behavior
because it uses an out-of-range depth value. The unextended Vulkan spec
requires depth values to be in the range of 0.0..1.0. The test was using
a depth value of 20.0..21.0 and expecting the implementation to clamp.
Instead of disabling this part of the test entirely, only run it if the
implementation exposes the VK_EXT_depth_range_unrestricted device
extension, which does have defined behavior with depth values outside
the range of 0.0..1.0.
Affects:
dEQP-VK.glsl.builtin_var.fragdepth.*d32_sfloat_large_depth
Components: Vulkan
VK-GL-CTS issue: 623
Change-Id: I436b8b98bebe3ef37bd306d93da2bf8c40eee6c8
Treehugger Robot [Tue, 16 Jan 2018 19:08:18 +0000 (19:08 +0000)]
Merge changes from topic "multiview"
* changes:
Add preliminary dEQP multiview test.
Add multiview entry points to GL wrappers.
Alexander Galazin [Mon, 15 Jan 2018 12:47:05 +0000 (13:47 +0100)]
vk-default-no-waivers mustpass
Components: Vulkan
Change-Id: Iec7c2a45663cc318a67614c9e28b8631f1bd1faf
Boris Zanin [Wed, 10 Jan 2018 12:15:36 +0000 (13:15 +0100)]
Add INTxx_MAX checks into check_all.py
The mentioned consts are not defined in Windows, but are defined in linux.
Presence of this consts breaks Windows builds. To make it easyily detectable
under linux additional check for [U]INT[8,16,32,64]_MAX consts is added
into check_all.py script.
Components: Framework
VK-GL-CTS Issue: 934
Change-Id: I1882c0cd283a63a623972cb69ffb292531e37d10
Alexander Galazin [Mon, 15 Jan 2018 11:15:02 +0000 (12:15 +0100)]
Update GL mustpass
Components: OpenGL
Change-Id: I378bf119d71b2e8b9785458bb9972452ebbadd58
Pyry Haulos [Sat, 13 Jan 2018 00:10:10 +0000 (00:10 +0000)]
Limit maximum allocation size in memory mapping tests am:
adff582b50 am:
71ef361f3e am:
fe861b61a5
am:
8d3d9ceddb
Change-Id: Ifa3b4bdebfc75dd273119a117fc9bfe131a60c2f
Mika Isojrvi [Sat, 13 Jan 2018 00:10:00 +0000 (00:10 +0000)]
Improve memory tracking in vulkan memory mapping tests am:
3a8ec35d52 am:
b1f38f97cf -s ours am:
346da766ee
am:
40f1c9ad64
Change-Id: I39c3d0f7df1cb3da09e1758d9716c599ffad8cdd
Mika Isojrvi [Sat, 13 Jan 2018 00:09:51 +0000 (00:09 +0000)]
Optimize random memory mapping tests reference memory am:
7e69d67a2c am:
b2dcf86f17 -s ours am:
1883d6ef48
am:
225bb3c908
Change-Id: I1ef89fe87aaa220a66cfa26008a06bda04295862
Pyry Haulos [Sat, 13 Jan 2018 00:04:17 +0000 (00:04 +0000)]
Limit maximum allocation size in memory mapping tests am:
adff582b50 am:
71ef361f3e
am:
fe861b61a5
Change-Id: Id7e2ade9ceaad34bee00b2b36bfde50ca2492dd5
Mika Isojrvi [Sat, 13 Jan 2018 00:04:00 +0000 (00:04 +0000)]
Improve memory tracking in vulkan memory mapping tests am:
3a8ec35d52 am:
b1f38f97cf -s ours
am:
346da766ee
Change-Id: Iece2a8d3c40b646e982008d82f40b16dfdbf94ca
Mika Isojrvi [Sat, 13 Jan 2018 00:03:38 +0000 (00:03 +0000)]
Optimize random memory mapping tests reference memory am:
7e69d67a2c am:
b2dcf86f17 -s ours
am:
1883d6ef48
Change-Id: I9f6246177cc3651b84370fedd7f48fd9dddf1f94
Pyry Haulos [Fri, 12 Jan 2018 23:57:24 +0000 (23:57 +0000)]
Limit maximum allocation size in memory mapping tests am:
adff582b50
am:
71ef361f3e
Change-Id: I138e6025b0cfb77ffd8197b796e32b06011cbc8a
Mika Isojrvi [Fri, 12 Jan 2018 23:57:09 +0000 (23:57 +0000)]
Improve memory tracking in vulkan memory mapping tests am:
3a8ec35d52
am:
b1f38f97cf -s ours
Change-Id: I8fc045601456dd0b8d0026c4e70db43cf4998886
Mika Isojrvi [Fri, 12 Jan 2018 23:56:55 +0000 (23:56 +0000)]
Optimize random memory mapping tests reference memory am:
7e69d67a2c
am:
b2dcf86f17 -s ours
Change-Id: Iaa15b3997481353a88aef19cdde4348ae2cc3f75
Pyry Haulos [Fri, 12 Jan 2018 22:57:15 +0000 (22:57 +0000)]
Limit maximum allocation size in memory mapping tests
am:
adff582b50
Change-Id: Iff465c2be4d7c27702036f8f060a458c55830732
Mika Isojrvi [Fri, 12 Jan 2018 22:57:12 +0000 (22:57 +0000)]
Improve memory tracking in vulkan memory mapping tests
am:
3a8ec35d52
Change-Id: I54613d0c408d80a65cc175e86495d0ffd4c650b5
Mika Isojrvi [Fri, 12 Jan 2018 22:57:10 +0000 (22:57 +0000)]
Optimize random memory mapping tests reference memory
am:
7e69d67a2c
Change-Id: I2c91c3720102d1c4c949bf19a2b6af51c59581f1
Philip Rideout [Wed, 20 Dec 2017 23:52:51 +0000 (15:52 -0800)]
Add preliminary dEQP multiview test.
This is a pretty basic test of multiview, we'll be enhancing the test
in the near future to provide coverage for additional texture formats.
Test: Passes on Pixel 2 hardware, ran dEQP with --deqp-case=dEQP-GLES3.functional.multiview.*
Change-Id: I16e855641da04e3a09e54d82808f1034e87bc4fc
Component: AOSP
Mark Adams [Fri, 12 Jan 2018 21:50:30 +0000 (21:50 +0000)]
Multiple draw buffers in blend_equation_advanced am:
123de4f307
am:
ddd1655bf6
Change-Id: I73797808261dc6a3b0522ee103fa5e44eb97eb4c
Mark Adams [Fri, 12 Jan 2018 21:44:17 +0000 (21:44 +0000)]
Multiple draw buffers in blend_equation_advanced
am:
123de4f307
Change-Id: I1ce06acaa4f5f725097bcc248b7dbdf048bac61e
Chris Forbes [Fri, 12 Jan 2018 19:34:00 +0000 (11:34 -0800)]
Reinstate excluded UBO tests
These were excluded in O CTS because of an inadvertent shader codegen
change. Reinstate the tests for the next version.
Bug: b/
71902667
Test: check_build_sanity
Change-Id: I58dd09d7d7d43081f27287bfa51d7f63d6b1e51b
Affects: dEQP-VK.ubo.random.*
Mark Adams [Fri, 20 Oct 2017 13:49:08 +0000 (09:49 -0400)]
Multiple draw buffers in blend_equation_advanced
GL_NVX_blend_equation_advanced_multi_draw_buffers adds support for
multiple draw buffers with advanced blend equations. This change
modifies the below test to check for this extension and to expect
GL_NO_ERROR if it is present.
Components: AOSP
VK-GL-CTS issue: 770
Bug: b/
71901344
Affects:
dEQP-GLES31.functional.debug.negative_coverage.get_error.advanced_blend.attachment_advanced_equation
(cherry picked from commit
2cb35a235c1a7bd3c63b296c37e186eec34e08e2)
Change-Id: I865fa30e527b5899197bade465602bafc92a54a1
Chris Forbes [Fri, 12 Jan 2018 18:48:00 +0000 (10:48 -0800)]
Reinstate dEQP-VK.image.mutable.*
These were pulled from the O CTS because they were introduced in a minor
1.0.2.x release. They can now be reinstated.
Bug: b/
65845002
Test: check_build_sanity
Change-Id: Icaf0e6073abda5d00f2b6e994bef3fffc31a1cda
Chris Forbes [Fri, 12 Jan 2018 18:33:20 +0000 (10:33 -0800)]
Merge remote-tracking branch 'aosp/master' into deqp-dev
Change-Id: If6c19e0cbe0011053af9abe2632534ed23e8a8fe
Alexander Galazin [Fri, 12 Jan 2018 16:02:58 +0000 (17:02 +0100)]
Merge vk-gl-cts/opengl-cts-4.6.0 into vk-gl-cts/master
Change-Id: If8425e73545dec10d8501eb6fb75be5200332e65
Alexander Galazin [Fri, 12 Jan 2018 15:52:48 +0000 (16:52 +0100)]
Merge vk-gl-cts/opengl-es-cts-3.2.4 into vk-gl-cts/master
Change-Id: Ie914b0dd7b4facbfa83b89e7d41c8390446843c6
Alexander Galazin [Fri, 12 Jan 2018 14:02:07 +0000 (15:02 +0100)]
Merge vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/master
Change-Id: I9dc9a99346b7d4079166b53ecbc847568291864e
Maciej Jesionowski [Thu, 5 Oct 2017 12:40:53 +0000 (14:40 +0200)]
Fix instance-rate vertex attribute verification
There was a bug in the test where it expected instance-rate vertex
attribute data at incorrect offsets in the input buffer. As a result
these attributes were always treated as out of bounds.
Affects: dEQP-VK.robustness.vertex_access.*
VK-GL-CTS issue: 752
Components: Vulkan
Change-Id: Ied900ab4174d4e8c25fd07c95e90d3c8228d5a26
Maciej Jesionowski [Mon, 23 Oct 2017 10:14:36 +0000 (12:14 +0200)]
Add missing barrier to texel_view_compatible tests
There was no GPU to Host barrier. GPU writes are not automatically
visible to the Host.
Affected tests: dEQP-VK.image.texel_view_compatible.compute.*
VK-GL-CTS issue: 786
Components: Vulkan
Change-Id: I47797add1c5e48dfa1a7c7be8897e822091c2044
Andrey Tuganov [Thu, 28 Sep 2017 21:18:51 +0000 (17:18 -0400)]
Remove OpUConvert to signed integer tests
OpUConvert only convers to unsigned integers.
Affects: dEQP-VK.spirv_assembly.instruction.
compute.uconvert.*
Components: Vulkan
VK-GL-CTS issue: 720
Change-Id: I68b13c8584d64359e52910091347de03b933ba42
Marcin Rogucki [Wed, 25 Oct 2017 11:33:44 +0000 (13:33 +0200)]
gl_PrimitiveIDIn tests have sketchy loop bounds.
Components: Vulkan
VK-GL-CTS issue: 778
Updates:
dEQP-VK.geometry.basic.primitive_id_in
dEQP-VK.geometry.basic.primitive_id_in_restarted
Change-Id: Icd2be56814de18067ce058a5f2a1da80338f80d6
(cherry picked from commit
52b7de31e0bccf62ca28d820f4dc2d0d52793aa8)
Tom Cooper [Wed, 25 Oct 2017 06:26:39 +0000 (08:26 +0200)]
YCbCr image views need a VkSamplerYcbcrConversionInfo
Ensure the image views are created using the
VkSamplerYcbcrConversionInfo object via the pNext
chaining, as this is mandated by the Spec.
Affects:
dEQP-VK.ycbcr.query.*
Components: Vulkan
VK-GL-CTS issue: 788
Change-Id: If641b08432c26ca5b32c084c4c0b9c7f935bcb94
(cherry picked from commit
9a9419aa130a51b6e24a564e6a3997a88af2504e)
Yanjun Zhang [Wed, 10 Jan 2018 00:26:50 +0000 (16:26 -0800)]
Check sampleRateShading for sample_qualifier_distinct_values.* tests
Affects: dEQP-VK.pipeline.*.sample_qualifier_distinct_values.*
Components: Vulkan
VK-GL-CTS issue: 925
Change-Id: Ife1166e8ed88699c67ee6acde79857f34c013398
Chris Forbes [Tue, 9 Jan 2018 23:26:34 +0000 (15:26 -0800)]
Use unique indices for each binding in out_of_pool_memory test
Previously, all the layout bindings would use binding=0, which is
invalid. Give them their own binding indices.
VK-GL-CTS: 929
Change-Id: I28e62db6c257ed0843dd9b77b2d8cb01d02e3eba
Components: Vulkan
Affects: dEQP-VK.api.descriptor_pool.out_of_pool_memory
Piers Daniell [Wed, 18 Oct 2017 17:01:13 +0000 (11:01 -0600)]
Avoid hitting fp16 NaN values
Modify the test references values to avoid situations where
they hit NaN values when viewed as fp16. This can happen
when uploading {0.1, 0.5, 0.9, 0.2} to r8g8b8a8_unorm which,
depending on the rounding of the 0.5, could end up as a 0x7F
value which when viewed as the MSB of a fp16 value is a NaN.
Affects:
dEQP-VK.image.mutable.*
Components: Vulkan
VK-GL-CTS Issue: 784
Change-Id: I2adbd27aa7d94254c9f19d788eacace2ea95d10c
(cherry picked from commit
d51c248f04b980406d9b767064170b77b682cac7)
Alex Walters [Wed, 13 Dec 2017 15:47:23 +0000 (15:47 +0000)]
Invalid handle in create_display_plane_surface
This test attempts to create a display plane surface but incorrectly
fills in the VkDisplaySurfaceCreateInfo with an index into dEQP's array
of display modes instead of the VkDisplayModeKHR handle itself.
The app is required to specify a valid handle.
An invalid handle results in undefined behaviour.
Affects:
dEQP-VK.wsi.display.create_display_plane_surface
Components: Vulkan
VK-GL-CTS issue: 906
Change-Id: I9fbbd40926e26bf82ed11dc1b5e807922cbc4e73
(cherry picked from commit
3e6306a1f1abba17d9b3f4e36913576fa33ac13d)
Piers Daniell [Wed, 22 Nov 2017 20:23:12 +0000 (13:23 -0700)]
Fix some CTS bugs that cause validation failures
Most of these are misuse of the dstStageMask parameter to
vkCmdPipelineBarrier. The dstStageMask has to be compatible
with the destination access type of the buffer or image.
The other large source of validation errors is a bug
in the CTS framework when calling vkCreateDevice. The
wrong pNext member was used for setting the enabled
features. The effect is that all features were disabled.
Affects:
dEQP-VK.pipeline.push_constant.graphics_pipeline.*
dEQP-VK.pipeline.multisample_shader_builtin.sample_mask.pattern.*
dEQP-VK.*
Components: Vulkan
VK-GL-CTS issue: 862
Change-Id: I58ca4e033d7d66b52c6726a635808b9b747546d8
(cherry picked from commit
23336be1abda90e87d9bbaf5e0398ca489f0cbc6)
Alexander Galazin [Fri, 6 Oct 2017 20:07:30 +0000 (22:07 +0200)]
Add StorageImageExtendedFormats cap check
dEQP-VK.image.texel_view_compatible.compute.* didn't check
for shaderStorageImageExtendedFormats
Component: Vulkan
VK-GL-CTS issue: 753
Affects:
dEQP-VK.image.texel_view_compatible.compute.*
Change-Id: I957329a66d2f4bedb950a597a702ec29680418de
(cherry picked from commit
1a42786b8dba4e091e1012a458d3ad17457a6b66)
Noah Fredriks [Thu, 9 Nov 2017 21:00:29 +0000 (16:00 -0500)]
Enforce OOB requirements for binding with multiple attributes
The spec states that, if any vertex input attribute using a specific
vertex input binding is out of bounds, then all vertex input attributes
using that vertex input binding for that vertex shader invocation are
considered out of bounds.
Affects: dEQP-VK.robustness.vertex_access.*.vertex_incomplete
Components: Vulkan
VK-GL-CTS issue: 848
Change-Id: I6a9222a0b2a53368af361419105793a5301a6bf6
(cherry picked from commit
65df12f839cea43333b11a4da900f838d5f44150)
Tom Cooper [Wed, 22 Nov 2017 15:57:37 +0000 (15:57 +0000)]
Pipeline must be bound before calling vkCmdSetViewport/Scissor etc
Affects:
dEQP-VK.dynamic_state.*
Components: Vulkan
VK-GL-CTS issue: 861
Change-Id: I0f5312c83096cebebfa4ab01987c2ab9ede7306b
(cherry picked from commit
f156345ea872a2913b09b076373bea715f89e3c9)
Alexander Galazin [Mon, 2 Oct 2017 07:13:02 +0000 (09:13 +0200)]
Remove check for depthBounds support in frag depth tests
The tests validate gl_FragDepth. This builtin should not
require any extra feature to be supported.
Components: Vulkan
VK-GL-CTS: 690
Affects: dEQP-VK.glsl.builtin_var.fragdepth.*
Change-Id: I7df775d074e5b9e6dd01f573f5a8545f3db72550
(cherry picked from commit
822f7251791c8b75ad1733c5fc6b4ec3240000ea)
Alexander Galazin [Tue, 3 Oct 2017 19:29:50 +0000 (21:29 +0200)]
Invalidate memory in draw tests
The test group writes to non-coherent device memory with device,
but fails to call the required invalidate on the region before
reading mapped memory with host.
Components: Vulkan
VK-GL-CTS issue: 529
Affects: dEQP-VK.draw.*
Change-Id: Icf4aa6ea80c8c046e41b37402457b7f094d7ae50
(cherry picked from commit
1ce6e233a6245a1cf81a2a4e88b87c5d381a119a)
Slawomir Cygan [Fri, 22 Sep 2017 15:23:05 +0000 (17:23 +0200)]
Avoid assert in dEQP-VK.tessellation.fractional_spacing
The test code dereferences first element of empty std::vector, what
may cause an assert in debug builds (depending on toolchain and it's
settings).
Addects: dEQP-VK.tessellation.*
Components: Vulkan
VK-GL-CTS issue: 710
Change-Id: I2b94a0d03c3523ebf1380a9371765c616fd21b82
(cherry picked from commit
b81810d2446bac26ea0d5fb017250934842eb643)
Petros Bantolas [Mon, 18 Sep 2017 16:07:22 +0000 (17:07 +0100)]
Fix depth & stencil passOp for pipeline.render_to_image tests
Affects:
dEQP-VK.pipeline.render_to_image.*_array* with stencil attachments
Those tests render to each layer of the texture in consecutive
subpasses. With a depth/stencil passOp of VK_STENCIL_OP_ZERO, subpasses
after the first one fail the stencil test and skip the render.
Components: Vulkan
VK-GL-CTS issue: 678
Change-Id: Ia704192b8d7e316dacaa7549faa5cb5aa0def60e
(cherry picked from commit
09c67dc11c94f48a03a91c5be920fb940cdc792c)
Arkadiusz Sarwa [Tue, 12 Sep 2017 11:28:39 +0000 (13:28 +0200)]
Fix unreasonable memory expectations in pipeline.render_to_image
Affects:
dEQP-VK.pipeline.render_to_image.*
Components: Vulkan
VK-GL-CTS issue: 526
Change-Id: I71ea0381663c39786b227ed712e1111ec3c71cfb
(cherry picked from commit
069aa0ad097f543438b39a260eea52278867ffa8)
Piers Daniell [Wed, 4 Oct 2017 16:51:12 +0000 (10:51 -0600)]
Fix imageExtent to use correct destination size
This fixes an issue with using imageParms to specify the
imageExtent for the cases where the test has done scaling
between the source and destination surfaces.
VK-GL-CTS issue: 729
Affects:
dEQP-VK.api.copy_and_blit.*
Change-Id: I4053496dfa1fdedd9edb7e108e554cb988559bcf
Components: Vulkan
(cherry picked from commit
16986d105c5af4c4ef6f8f54df5c42ec5c357bb5)