tscholb [Wed, 2 Nov 2022 07:51:33 +0000 (16:51 +0900)]
Revert "[Tizen](SVG) Support desired size"
This reverts commit
af65398903c4746d0075232911444af8f3b695d8.
Eunki, Hong [Tue, 4 Oct 2022 09:34:48 +0000 (18:34 +0900)]
[Tizen](SVG) Support desired size
This reverts commit
d395ce821896f06bee774a90ac2c1a60ddc43935.
Change-Id: I29909a756182adcfb4759bc8e90aa15974363196
Eunki, Hong [Tue, 4 Oct 2022 09:34:32 +0000 (18:34 +0900)]
[Tizen](Vector) Support desired size
This reverts commit
0b487c5080b1f46e00be8af6ec0a419c6dce9d1c.
Change-Id: I5a4ab1fa808a97e0b254c05758180a02269c4cc8
Eunki, Hong [Tue, 4 Oct 2022 09:33:27 +0000 (18:33 +0900)]
[Tizen] Apply ProjectionDirection property when SceneView size changed
This reverts commit
ede25d85639ad61dfa4a915b9175620bdd20f1cb.
Change-Id: Ife7c5099dd89e1d348063272600bcacf27e7a6b1
Eunki, Hong [Tue, 4 Oct 2022 09:33:15 +0000 (18:33 +0900)]
[Tizen] Rotate camera when screen orientation is changed.
This reverts commit
4fed653d5f5822476348f0967eacc6fe6dba795d.
Change-Id: Ia6af014aa3fe28b97878c5dbdf25c610a7594e1a
Eunki, Hong [Tue, 4 Oct 2022 09:32:59 +0000 (18:32 +0900)]
[Tizen] Modify window position data type
This reverts commit
6f9ba55ae931df805b3dee8df991008cd87d1bf1.
Change-Id: Ib1401885629fbc60d6da333d648f037cfb3fe2b2
Eunki, Hong [Tue, 4 Oct 2022 09:32:01 +0000 (18:32 +0900)]
[Tizen] Add Asynchronous loading for Model and SceneView
This reverts commit
570e3ee34bf31053131cbf9d1a3c3125d2ae228a.
Change-Id: I80df8b088232425d403e1ceca6ed2c10cba8fbec
Eunki, Hong [Tue, 4 Oct 2022 09:28:05 +0000 (18:28 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: I67ef8f1159bc77c9d4d62db1a3972308b75967ae
Eunki, Hong [Tue, 4 Oct 2022 09:27:44 +0000 (18:27 +0900)]
Revert "[Tizen] Add Asynchronous loading for Model and SceneView"
This reverts commit
7b0b453dd38b28522a390a5e9181a81fb481e486.
Eunki, Hong [Tue, 4 Oct 2022 09:27:41 +0000 (18:27 +0900)]
Revert "[Tizen]Fix maskTextureId remove issue"
This reverts commit
a8891f4e674567be9b9ffb8092f882b3a22d601a.
Eunki, Hong [Tue, 4 Oct 2022 09:27:38 +0000 (18:27 +0900)]
Revert "[Tizen] Modify window position data type"
This reverts commit
392f27f24eaf73c6c415ecee3c3116cd41ae99da.
Eunki, Hong [Tue, 4 Oct 2022 09:27:36 +0000 (18:27 +0900)]
Revert "[Tizen] Rotate camera when screen orientation is changed."
This reverts commit
39d85d965ba322b9d73fc41ddfaa66ce672bb1cd.
Eunki, Hong [Tue, 4 Oct 2022 09:27:32 +0000 (18:27 +0900)]
Revert "[Tizen] Create ProjectionDirection property at CameraActor"
This reverts commit
99436ccd6d8a141f27793d6f8dd7eed98a22086d.
Eunki, Hong [Tue, 4 Oct 2022 09:27:30 +0000 (18:27 +0900)]
Revert "[Tizen](Vector) Support desired size"
This reverts commit
3181bd1869aad7b649422341b9e267aa2f6595fb.
Eunki, Hong [Tue, 4 Oct 2022 09:27:28 +0000 (18:27 +0900)]
Revert "[Tizen](SVG) Support desired size"
This reverts commit
7b808962b9b0eb2b79d5a8fa4fce3dad8bb8992c.
Heeyong Song [Tue, 4 Oct 2022 02:58:40 +0000 (11:58 +0900)]
[Tizen](SVG) Support desired size
Change-Id: I2b27ac032f6fa322525af76ddb9b38012b24746d
Heeyong Song [Fri, 30 Sep 2022 03:06:40 +0000 (12:06 +0900)]
[Tizen](Vector) Support desired size
Change-Id: I0cb81a3c273b4cffd51928fca971050d9e2ee3c3
Eunki, Hong [Fri, 30 Sep 2022 12:39:50 +0000 (21:39 +0900)]
[Tizen] Create ProjectionDirection property at CameraActor
SceneView's internal calculation need to be changed
Change-Id: I270ddaa0ab3e052155bed2871b42ebfdfa1d32ac
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Seungho BAEK [Tue, 4 Oct 2022 07:00:31 +0000 (07:00 +0000)]
Merge "[Tizen] Rotate camera when screen orientation is changed." into tizen
Eunki Hong [Tue, 4 Oct 2022 04:51:27 +0000 (04:51 +0000)]
Merge "(Scene3D) Allow/Block model view's children hit-test events" into devel/master
seungho [Fri, 30 Sep 2022 11:36:35 +0000 (20:36 +0900)]
[Tizen] Rotate camera when screen orientation is changed.
Change-Id: I90d0c99abc83479316f323ae198e62fbb0775dd6
Signed-off-by: seungho <sbsh.baek@samsung.com>
Wonsik Jung [Tue, 4 Oct 2022 02:30:58 +0000 (11:30 +0900)]
[Tizen] Modify window position data type
Current WindowPosition has the unsigned int data type.
It means that current data type can not support the negative coordinate.
This patch is to support it.
Change-Id: I31d7f1b11c83e1c94b141ac3fd376d17fabd40ac
Seungho BAEK [Tue, 4 Oct 2022 01:14:10 +0000 (01:14 +0000)]
Merge "Fix Svace Issue of dli-loader" into devel/master
Eunki, Hong [Fri, 30 Sep 2022 04:41:51 +0000 (13:41 +0900)]
Make MASK_CANCELLED loadstate + minor log info
When we remove the image during ApplyMask job,
the loadstate become "CANCELLED".
And, if we re-load the same image,
the loadstate revived as "LOADING".
Without MASK_CANCELLED state, that image will send
ApplyMask one more times.
That mean, alpha mask applied double times.
This patch seperate the cancelled situation
so we can revive the loadstate well.
+
Add some more informations for log
Change-Id: I055bb9807d2c1afe7192daa29aca08cd47910968
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
seungho [Fri, 30 Sep 2022 13:17:30 +0000 (22:17 +0900)]
Fix Svace Issue of dli-loader
Change-Id: I58601b0318d32c6a3c7c2b25863c95f39125b445
Signed-off-by: seungho <sbsh.baek@samsung.com>
David Steele [Fri, 30 Sep 2022 11:59:38 +0000 (11:59 +0000)]
Merge "Guard textureId during CheckForWaitingTexture" into devel/master
Richard Huang [Fri, 30 Sep 2022 10:28:29 +0000 (11:28 +0100)]
DALi Version 2.1.42
Change-Id: Ic4910b0383472f06ce3b51cf94698df8074baa0e
Eunki, Hong [Fri, 2 Sep 2022 06:08:48 +0000 (15:08 +0900)]
(Scene3D) Allow/Block model view's children hit-test events
Most of model has a lot of children as Actor format.
If we don't setup something on the model view,
hit-test always try to access this child tree.
For optimization, we need to make some flag to ignore this traversal.
Change-Id: I189dfe9138c883ee43d84804dda6fa1663556dd5
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Thu, 29 Sep 2022 12:33:32 +0000 (21:33 +0900)]
Guard textureId during CheckForWaitingTexture
We can remove & assign textures during NotifyObserver.
In this case, we might have some timing issue of
same-texture-id.
This patch increase for each textureId's reference
so we can assume that this textureId is valid during
CheckForWaitingTexture API running.
Change-Id: Ia77ea0d9d49564f7ec179a9ca731fa568a573ed6
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Fri, 23 Sep 2022 07:14:54 +0000 (16:14 +0900)]
Minor refactor about load/remove queue
1. Fix crash issue when we try to load mask image during ResourceReady
2. Remove useless duplicated codes for mRemoveQueue.
3. Make some API works even observer is nullptr (for mask case)
4. Notify observers timing changed when mask image postload
Change-Id: I73f4816c628d3808d7355e17d358226af2985db8
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Wed, 28 Sep 2022 04:07:47 +0000 (13:07 +0900)]
Do not clear ColorRuns in SetDefaultColor
There is an issue that the markup color is cleared when setting the TextColor property.
This patch guarantees markup color.
Change-Id: Ibec47ca4b956709def4216e203ccbc8a7d829397
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Bowon Ryu [Wed, 28 Sep 2022 01:17:20 +0000 (01:17 +0000)]
Merge "Prevent render of outline, shadow when transparent" into devel/master
Bowon Ryu [Tue, 27 Sep 2022 08:44:58 +0000 (17:44 +0900)]
Prevent render of outline, shadow when transparent
Change-Id: I2b154228fd5338053aefe66606cfe08135c42c44
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki, Hong [Fri, 23 Sep 2022 04:48:41 +0000 (13:48 +0900)]
Fix maskTextureId remove issue
After remove maskTextureInfo at TextureCacheManager,
original textureInfo reference can be broken.
This patch make validate the textureInfo's reference well.
Change-Id: I69e83bff5da237fe0a0ff66ce892de0f5e6ddb58
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
David Steele [Mon, 26 Sep 2022 10:44:50 +0000 (10:44 +0000)]
Merge "Moved world transform/color calc to Core." into devel/master
Eunki, Hong [Fri, 23 Sep 2022 04:48:41 +0000 (13:48 +0900)]
[Tizen]Fix maskTextureId remove issue
After remove maskTextureInfo at TextureCacheManager,
original textureInfo reference can be broken.
This patch make validate the textureInfo's reference well.
Change-Id: I69e83bff5da237fe0a0ff66ce892de0f5e6ddb58
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Heeyong Song [Mon, 26 Sep 2022 05:14:03 +0000 (14:14 +0900)]
[Tizen] Add Asynchronous loading for Model and SceneView
Change-Id: I288e1a6aa2e3225a1a83b23d258f2071c6cee46d
Heeyong Song [Mon, 26 Sep 2022 05:13:20 +0000 (14:13 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: I45f82b2bcb0e973916983cdc386ea49065986462
Heeyong Song [Mon, 26 Sep 2022 05:11:48 +0000 (14:11 +0900)]
Revert "[Tizen] Add Asynchronous loading for Model and SceneView"
This reverts commit
782e6a0ba3f0095357ac198bbe386b0bc718dcc4.
Change-Id: I95d236990786094473c05c0e6c91894887cf037b
David Steele [Fri, 23 Sep 2022 10:56:35 +0000 (11:56 +0100)]
DALi Version 2.1.41
Change-Id: Ib61e590fef3fd91ce8b669aee6c40f9937bf9f56
David Steele [Thu, 22 Sep 2022 15:50:35 +0000 (16:50 +0100)]
Moved world transform/color calc to Core.
Moved the actor world transform event side calculation and
the actor world color event side calculation to Devel API in
dali-core.
Change-Id: If3fb5bdb44eea493ce9743c7c20c51eb4c587e89
Signed-off-by: David Steele <david.steele@samsung.com>
Eunki, Hong [Tue, 6 Sep 2022 13:14:34 +0000 (22:14 +0900)]
(Scene3D) Remove SceneView::RENDERING_BUFFER when framebuffer not used.
Change-Id: I15c7c56239b1a3488a5592dd5571f13473e4e25b
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
seungho [Wed, 21 Sep 2022 05:05:16 +0000 (14:05 +0900)]
[Tizen] Add Asynchronous loading for Model and SceneView
Change-Id: I2a97d7ad8314bf5475ae4d9f4899e886e2ff1bae
Signed-off-by: seungho <sbsh.baek@samsung.com>
seungho [Wed, 21 Sep 2022 04:25:34 +0000 (13:25 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: Iec1abca3b715237968d557f7f87324be8dde87f3
seungho [Wed, 21 Sep 2022 04:25:26 +0000 (13:25 +0900)]
Revert "[Tizen] Add ResourceReady for Control"
This reverts commit
2b73fb1c1caafe0d346ec2e7ad423bac28e7cf9d.
seungho [Wed, 21 Sep 2022 04:25:22 +0000 (13:25 +0900)]
Revert "[Tizen] SceneView cullmode false + Orthographic size"
This reverts commit
d5d1af379a293a67113c5d4963f7779495110387.
seungho [Wed, 14 Sep 2022 07:51:43 +0000 (16:51 +0900)]
Change ModelView to Model
- with several minor fix
Change-Id: I3e4c99c8a30c3c9bfdc5bb0cb61f00a09720e34f
Signed-off-by: seungho <sbsh.baek@samsung.com>
Bowon Ryu [Tue, 20 Sep 2022 06:29:01 +0000 (15:29 +0900)]
Adjust text fit condition
If the calculated text size and layout size are the same in the text fit case,
there is an issue of ellisis processing due to the influence of some glyph's advance.
So in most cases the layout needs a bit larger size.
This patch adds a condition to prevent this issue.
Change-Id: I4592c8741d19cce6d33474288d55957a3944149d
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
seungho [Wed, 14 Sep 2022 07:12:58 +0000 (16:12 +0900)]
Add Set/Get ImageBasedLight ScaleFactor
Change-Id: I559cc0684b2c05b4af7639e226e4c4ea0a4dbf9e
Signed-off-by: seungho <sbsh.baek@samsung.com>
Bowon Ryu [Mon, 19 Sep 2022 01:16:45 +0000 (01:16 +0000)]
Merge "Fix GetTextBoundingRectangle size issue" into devel/master
Adeel Kazmi [Fri, 16 Sep 2022 11:23:30 +0000 (11:23 +0000)]
Merge "DALi Version 2.1.40" into devel/master
Adeel Kazmi [Fri, 16 Sep 2022 11:05:00 +0000 (12:05 +0100)]
DALi Version 2.1.40
Change-Id: Ief7808691db6185cc080088c3231852a961d1cfe
Bowon Ryu [Fri, 16 Sep 2022 05:54:18 +0000 (14:54 +0900)]
Fix GetTextBoundingRectangle size issue
TextGeometry calculates the size and position of the actual text with glyphAdvance.
This means that sometimes the x position will be negative,
or the text's line width may be greater than the control's width.
While this is an accurate value,
it is not suitable for calculating the minimum bounding rect of text.
Because the text appears to be outside the control.
This patch adjusts the return value of GetTextBoundingRectangle()
so that it does not exceed the bounds of the text control.
Change-Id: Ie80ac1a8b5cec5f8c21013744645254381c78fb6
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Seungho BAEK [Fri, 16 Sep 2022 07:31:27 +0000 (07:31 +0000)]
Merge "Add ResourceReady for Control" into devel/master
Bowon Ryu [Fri, 16 Sep 2022 05:50:00 +0000 (05:50 +0000)]
Merge "Fix cursor position update issue" into devel/master
seungho [Mon, 5 Sep 2022 08:11:52 +0000 (17:11 +0900)]
Add ResourceReady for Control
Change-Id: I3fd129e05d53451383411ec904c09c5d3e41e3be
Signed-off-by: seungho <sbsh.baek@samsung.com>
Bowon Ryu [Thu, 15 Sep 2022 10:02:37 +0000 (19:02 +0900)]
Fix cursor position update issue
When a text controller has focus and loses keyboard focus,
the controller is in the INACTIVE state.
But in this case, when the cursor position is updated from a key event,
there is an issue that the position is not updated due to the wrong state.
This patch changes the state of controller to EDITING in the issue case.
Change-Id: Idea21a5486a7c076a59ad5dcd74c5b3343c1e2fe
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
seungho [Tue, 6 Sep 2022 13:47:27 +0000 (22:47 +0900)]
Fix SceneView about Camera
- Compute Orthographic properties according to the topPlane
Change-Id: Ie67238c6703945c6684b2f01efaf78a086a2992a
Signed-off-by: seungho <sbsh.baek@samsung.com>
seungho [Wed, 14 Sep 2022 02:02:46 +0000 (11:02 +0900)]
[Tizen] SceneView cullmode false + Orthographic size
Change-Id: I9ce30cbe1fe0a7a1d747313d606a6b306df63995
Signed-off-by: seungho <sbsh.baek@samsung.com>
Taehyub Kim [Wed, 14 Sep 2022 02:39:28 +0000 (11:39 +0900)]
[Tizen] Add ResourceReady for Control
This reverts commit
c597fb961dac25bbc7e32a399a75c096d848821b.
Taehyub Kim [Wed, 14 Sep 2022 02:38:53 +0000 (11:38 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: Ibb3a3aaa1d42ed3851e2d173b25218d2c86eca0d
Taehyub Kim [Wed, 14 Sep 2022 02:38:48 +0000 (11:38 +0900)]
Revert "[Tizen] Erase observer at TexturManager remove"
This reverts commit
8bfcdbd5e257e4614c8d11e199039fa2039c5b02.
Taehyub Kim [Wed, 14 Sep 2022 02:38:33 +0000 (11:38 +0900)]
Revert "[Tizen] Add ResourceReady for Control"
This reverts commit
2b234125bbf3b4b993a4b4872cff363359ea966a.
Adam Bialogonski [Fri, 9 Sep 2022 09:05:42 +0000 (10:05 +0100)]
DALi Version 2.1.39
Change-Id: I5779a8fd76d301f5364b50ebc8a543fd070cb1e2
sunghyun kim [Thu, 8 Sep 2022 04:45:58 +0000 (04:45 +0000)]
Merge "Remove mask internally in texture manager" into devel/master
sunghyun kim [Thu, 8 Sep 2022 04:45:47 +0000 (04:45 +0000)]
Merge "Caching texture instead of textureSet in TextureManager" into devel/master
seungho [Mon, 5 Sep 2022 08:11:52 +0000 (17:11 +0900)]
[Tizen] Add ResourceReady for Control
Change-Id: I3fd129e05d53451383411ec904c09c5d3e41e3be
Signed-off-by: seungho <sbsh.baek@samsung.com>
Jaehyun Cho [Tue, 6 Sep 2022 07:24:34 +0000 (16:24 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: I6dc46d8c386b7a8bd5e063aeb84151e8c50325fb
tscholb [Thu, 23 Jun 2022 07:19:14 +0000 (16:19 +0900)]
Remove mask internally in texture manager
texture manager know the information of mask, so it can remove its mask
internally
Change-Id: Ife69614793c6a8fad7b605af14a41a5290a090ee
Eunki, Hong [Thu, 1 Sep 2022 11:07:48 +0000 (20:07 +0900)]
Use stencil buffer when use SceneView's FrameBuffer
There is no reason to block the Stencil buffer for FBO.
Change-Id: I272d4143f47a9ed27e49719fb8294d4c3ee646da
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Richard Huang [Fri, 2 Sep 2022 12:00:25 +0000 (13:00 +0100)]
DALi Version 2.1.38
Change-Id: I6c643a012a3b5c56c20d4d66c55b7a2ec52e93c3
seungho [Wed, 17 Aug 2022 04:57:05 +0000 (13:57 +0900)]
Remove 3D layer from ModelView
Change-Id: I215018b54d7495753b3c99d98f8d99e5c564e292
Signed-off-by: seungho <sbsh.baek@samsung.com>
seungho [Mon, 18 Jul 2022 08:13:31 +0000 (17:13 +0900)]
Add SceneView
Change-Id: I383ae6bca7664c3d7cdb88d4f99fd6b8dc746da9
Signed-off-by: seungho <sbsh.baek@samsung.com>
EverLEEst(SangHyeon Lee) [Tue, 30 Aug 2022 06:27:19 +0000 (15:27 +0900)]
[Tizen] Erase observer at TexturManager remove
This reverts commit
03666bf124551fdf6afed6bbcba3cd998c776748.
EverLEEst(SangHyeon Lee) [Tue, 30 Aug 2022 06:26:54 +0000 (15:26 +0900)]
Merge branch 'devel/master' into tizen
EverLEEst(SangHyeon Lee) [Tue, 30 Aug 2022 06:26:49 +0000 (15:26 +0900)]
Revert "[Tizen] Erase observer at TexturManager remove"
This reverts commit
21150f0eaed8163c98d4514fb676075f7154bf5d.
David Steele [Fri, 26 Aug 2022 11:15:25 +0000 (12:15 +0100)]
DALi Version 2.1.37
Change-Id: Iec0d205f52fc90d150abe280452e9665624840e9
Adeel Kazmi [Thu, 25 Aug 2022 15:56:06 +0000 (15:56 +0000)]
Merge "Let CornerRadius / Borderline works on very small visual" into devel/master
Adeel Kazmi [Thu, 25 Aug 2022 15:54:42 +0000 (15:54 +0000)]
Merge "Fix texture coordinate error when visualSize < 1.0" into devel/master
tscholb [Fri, 10 Jun 2022 04:17:03 +0000 (13:17 +0900)]
Caching texture instead of textureSet in TextureManager
To avoid duplicate loading, Caching texture instead of textureSet in TextureManager.
Change-Id: Icb24284fd66ab1968de352453880b754a5d3c7f5
Bowon Ryu [Tue, 23 Aug 2022 23:15:20 +0000 (08:15 +0900)]
cleanup auto scroll in text label
1. fixed a bug where auto scroll did not work
when the property value changed after the label was disconnected from the scene
2. keep StopScrolling() depending only on TextScroller class properties as is
Change-Id: I6f92ded38f9c671787e72798cbc1602f9709f0df
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Bowon Ryu [Tue, 23 Aug 2022 05:20:02 +0000 (05:20 +0000)]
Merge "stop text scrolling when label is disconnected from scene" into devel/master
Bowon Ryu [Mon, 22 Aug 2022 23:40:11 +0000 (23:40 +0000)]
Merge "Fix nullptr for the text geometry." into devel/master
dongsug.song [Mon, 22 Aug 2022 09:07:25 +0000 (18:07 +0900)]
[Tizen] Erase observer at TexturManager remove
This reverts commit
91dce93201a6dd1a666e5828a0ea57e9909e19d2.
Change-Id: I58f20abbc9d78bc9097799a020d4668deecbd708
dongsug.song [Mon, 22 Aug 2022 09:07:02 +0000 (18:07 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: I87e5f8d0afe46dfa7fe71daa366586f17eb4fb12
dongsug.song [Mon, 22 Aug 2022 09:06:44 +0000 (18:06 +0900)]
Revert "[Tizen] Erase observer at TexturManager remove"
This reverts commit
ca5adfbceeb163ac3a3957c0717f342b7526b03a.
Eunki, Hong [Thu, 18 Aug 2022 05:10:52 +0000 (14:10 +0900)]
Let CornerRadius / Borderline works on very small visual
We setup the range of anti-alias as fixed value; 1.0.
It cause we only assume that user will use this visual at pixel-unit.
But if we try to use ImageView / Control in 3D world,
The size of visual can be smaller than 1.0.
In this case, CornerRadius / Borderline break down.
This patch make the range of anti-alias relative with visual size.
So even if we setup the view size smaller than 1.0,
it will show the result like 50x50 size of visual.
Change-Id: I17614783c2ec8c4a38b51330ba166160d7d4db16
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Thu, 18 Aug 2022 04:46:02 +0000 (13:46 +0900)]
Fix texture coordinate error when visualSize < 1.0
For 3D case, the size of visual can be smaller than 1.0.
To avoid numeric error, we remove division by visualSize
instead of borderline case.
Change-Id: I8d689140c969d273df8fb21bd416f0a284f6ad9d
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Sun, 21 Aug 2022 22:59:26 +0000 (07:59 +0900)]
stop text scrolling when label is disconnected from scene
Change-Id: I8909dc858467d85574310ba50c30ffa143b2eb8d
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Seungho BAEK [Mon, 22 Aug 2022 01:27:59 +0000 (01:27 +0000)]
Merge "Multiply scale factor not divide (bvh-loader)" into devel/master
Heeyong Song [Mon, 22 Aug 2022 01:02:46 +0000 (01:02 +0000)]
Merge "(Canvas) Unregister processor properly" into devel/master
David Steele [Fri, 19 Aug 2022 12:07:57 +0000 (12:07 +0000)]
Merge "DALi Version 2.1.36" into devel/master
Adam Bialogonski [Fri, 19 Aug 2022 10:07:59 +0000 (11:07 +0100)]
DALi Version 2.1.36
Change-Id: I4d6c19cecd494ca013309a3a916d73694c810f81
Seoyeon Kim [Fri, 19 Aug 2022 09:27:16 +0000 (09:27 +0000)]
Merge "[AT-SPI] Do not set Popup's sub-role to "Alert"" into devel/master
Heeyong Song [Fri, 19 Aug 2022 08:58:16 +0000 (17:58 +0900)]
(Canvas) Unregister processor properly
Change-Id: I45c5667b28913517e87ba1e2a30a19b6e9686e5f
sarajammal [Wed, 17 Aug 2022 11:59:06 +0000 (14:59 +0300)]
Fix nullptr for the text geometry.
Added if statement for handling the null values of glyph and characters.
That happens when the function GetTextGeometry is called before lay-outing.
Change-Id: I5faa96349c7da69d261902e1b6c14cfbacdaa159
Eunki, Hong [Tue, 16 Aug 2022 12:06:58 +0000 (21:06 +0900)]
[AT-SPI][Text] Remove libunibreak dependency on accessible
libunibreak in AT-SPI only used some special case.
I think we don't make it as Accessible's own API.
Change-Id: I345453c90e52360c49b77d718c82341172b232db
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 16 Aug 2022 04:28:23 +0000 (13:28 +0900)]
[Tizen] Erase observer at TexturManager remove
First, load one image from imageView.
And while the first loaded image is removed from the scene, there is a problem if another image view loads with the same image URL.
This is because there are cases where a callback is received from an invalid imageView by a previous observer.
To prevent this problem, change the observer to also delete the texture when deleting it.
Change-Id: Ied8235c35ff9772b36f55de3c3b5b21fbc4bce5c
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
jykeon [Tue, 16 Aug 2022 06:51:33 +0000 (15:51 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: I58c4c862060b8ebceb6b5eb4db10b5d3dae8355c
Heeyong Song [Tue, 16 Aug 2022 02:34:15 +0000 (02:34 +0000)]
Merge "(Vector) Support SYNCHRONOUS_LOADING" into devel/master