Alexander Galazin [Wed, 7 Apr 2021 16:14:33 +0000 (19:14 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/master
Change-Id: I7e3d844b6fc36cc819fcd3af6c8f17008e228439
Alexander Galazin [Wed, 7 Apr 2021 15:15:08 +0000 (18:15 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/vulkan-cts-1.2.6
Change-Id: I402128a712866638b2b8cc04ac38143712237ebf
Alexander Galazin [Wed, 7 Apr 2021 14:49:03 +0000 (17:49 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5
Change-Id: Id90fcd730ba632a3a08f25a01226098421486753
Alexander Galazin [Wed, 7 Apr 2021 13:11:48 +0000 (16:11 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Change-Id: Iffa708c815ea869d459d6b5a951f69a3fae7d351
Alexander Galazin [Wed, 7 Apr 2021 09:51:46 +0000 (12:51 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/vulkan-cts-1.2.3
Change-Id: I452f719e084e6decc02066064c6f0397e4b915e6
James Jones [Tue, 12 Jan 2021 18:42:26 +0000 (10:42 -0800)]
Add CMake detection logic for libdrm include files
Determine if the base DRM header files are
available, and if so, add their paths to the
include directories and add a definition
indicating they were found.
Change-Id: Iaf014dc0978ba050995ed3ad61c0ddc6b751e3ea
Alexander Galazin [Tue, 6 Apr 2021 14:13:37 +0000 (17:13 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.1 into vk-gl-cts/vulkan-cts-1.2.2
Change-Id: I2947e16b40c26feb3c95922e18e36e36acbc43b9
Alexander Galazin [Tue, 6 Apr 2021 11:46:52 +0000 (14:46 +0300)]
Merge vk-gl-cts/vulkan-cts-1.1.6 into vk-gl-cts/vulkan-cts-1.2.1
Change-Id: Id775a0b8cb86bd5929b61c49fbfac4825421c7a7
Juha Heiskanen [Wed, 17 Mar 2021 08:15:32 +0000 (10:15 +0200)]
Add early fragment tests
When early fragment tests are enabled, any depth value computed by the
fragment shader has no effect. This CL adds 6 new tests, which are
enabling the Early Fragment Test Mode for depth calculations.
Components: Vulkan
VK-GL-CTS Issue: 2738
New Tests:
dEQP-VK.spirv_assembly.instruction.graphics.early_fragment*
Change-Id: Ieed7012fa413bdd43a4d71acb052d9ded0ae9bf3
michal_jakubek [Fri, 19 Mar 2021 18:16:40 +0000 (19:16 +0100)]
Add tests for multisample resolve to level != 0
This test extends existent tests to be able to
render to an arbitrary mip level, not only 0.
It also introduces overloaded copyImageToBuffer()
routine which allows you to copy any image mip level
to a buffer with the appropriate amount of allocated
memory.
Components: Vulkan
VK-GL-CTS issue: 2782
Affects:
dEQP-VK.renderpass.suballocation.multisample_resolve.*
Change-Id: I119632180de4a7176e501e82889fb98b83635e28
Boris Zanin [Mon, 15 Feb 2021 22:13:03 +0000 (23:13 +0100)]
Add coverage for 1D, 1D array and Cube array shadow images
Add tests:
* dEQP-VK.texture.shadow.1d.*
* dEQP-VK.texture.shadow.1d_array.*
* dEQP-VK.texture.shadow.cube_array.*
Affect tests:
* dEQP-VK.pipeline*.1d_array.*
Components: Vulkan
VK-GL-CTS issue: 2521
Change-Id: I84b899ca5e5e47592b9bb831bbf80c4f9a2218c4
Boris Zanin [Thu, 28 Jan 2021 16:30:59 +0000 (17:30 +0100)]
Add subgroup testing for ray tracing pipelines
Add tests:
* dEQP-VK.subgroups.*.ray_tracing.*
Affected tests:
* dEQP-VK.subgroups.*
In current implementation following tests will always
pass. Fix them.
Fix tests:
* dEQP-VK.subgroups.builtin_var.graphics.subgroupinvocationid
* dEQP-VK.subgroups.builtin_var.framebuffer.subgroupinvocationid*
Components: Framework, Vulkan
VK-GL-CTS issue: 2653
Change-Id: I7afa33c3d618f0dce54d656fad810273b36a3c98
Caio Marcelo de Oliveira Filho [Sat, 16 Jan 2021 07:31:56 +0000 (23:31 -0800)]
Test interaction between Workgroup explicit layout and zero initialization
Test interaction between VK_KHR_workgroup_memory_explicit_layout and
VK_KHR_zero_initialize_workgroup_memory. Tests use SPIR-V ASM since
there's no syntax in GLSL to initialize a block.
Component: Vulkan
VK-GL-CTS Issue: 2524
New Tests: dEQP-VK.compute.workgroup_memory_explicit_layout.zero_ext.*
Change-Id: I015ba350bd15472d06b3bee657ce67f283e8e1e7
Alexander Galazin [Fri, 2 Apr 2021 08:00:17 +0000 (08:00 +0000)]
Merge "Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/master"
Cheryl Wei [Tue, 16 Mar 2021 07:43:48 +0000 (15:43 +0800)]
Add waived tests support for cts tools
Add TESTSTATUSCODE_WAIVER definition for cts tools to support waived tests.
Components: OpenGL ES
VK-GL-CTS issue: 2666
Change-Id: I99811c73bb96ec45cb0e5cbfab7d073bca4653db
Alexander Galazin [Fri, 2 Apr 2021 07:18:54 +0000 (10:18 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/master
Change-Id: I313cc115e39d09a7f40365d160b5ba3502b68269
Matthew Netsch [Wed, 31 Mar 2021 15:51:36 +0000 (11:51 -0400)]
Fixes transform feedback query tests
Tests were not reseting the query pool prior
to using the queries, as is required by the spec.
Components: Vulkan
VK-GL-CTS Issue: 2866
Affects:
dEQP-VK.transform_feedback.simple.multiquery*
Change-Id: If62c75476f1c9a97ee4d819712bb9904dc6d83c7
Alexander Galazin [Thu, 1 Apr 2021 16:57:27 +0000 (19:57 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/vulkan-cts-1.2.6
Change-Id: I373a9df4f575b5f9d90b2c9f651c1a69b9265f1d
Marcin Kantoch [Tue, 30 Mar 2021 14:47:11 +0000 (16:47 +0200)]
Fix test does not return failure status
Affected tests:
dEQP-VK.wsi.display_control.register_device_event
Components: Vulkan
VK-GL-CTS issue: 2864
Change-Id: I282ffc5e7b910209a509ae57ee8e38c662b97815
Matthew Netsch [Wed, 31 Mar 2021 15:08:41 +0000 (11:08 -0400)]
Fixes Fragment Shading Rate layered tests
Test was exporting Layer and ViewportIndex
decorations in Vertex Shader in the
Geometry Shader tests without checking
for support.
Components: Vulkan
VK-GL-CTS Issue: 2865
Affects:
dEQP-VK.fragment_shading_Rate.srlayered.*.gs
dEQP-VK.fragment_shading_Rate.colorlayered.*.gs
Change-Id: Idbf6be2c14bb8409feec2d7262efb9a402cf35a2
Ricardo Garcia [Wed, 24 Mar 2021 14:14:27 +0000 (15:14 +0100)]
Remove duplicate dataSafe function from deSTLUtil
The dataSafe() and dataOrNull() STL util functions were added almost at
the same time by two different CLs, with the same purpose and nearly
identical code.
No test should be affected by this simple change.
Components: Vulkan, Framework
Change-Id: I39f72c043d32522d1bf3b05e49b68fb3a0f088b2
Boris Zanin [Tue, 7 Jul 2020 17:33:59 +0000 (19:33 +0200)]
Add keys deqp-log-decompiled-spirv and deqp-log-empty-loginfo
Add two keys to deqp-vk command line to optimize generated
TestResults.qpa for high level source shader analysis and comparision.
The key deqp-log-decompiled-spirv allows to control output of decompiled
SPIR-V sources. By default it is enabled to keep existing behaviour.
The key deqp-log-empty-loginfo allows to control output of empty LogInfo
section into the TestResults.qpa. By default it is enabled to keep
existing behaviour.
Components: Framework
VK-GL-CTS issue: 2447
Change-Id: I1f53cd89e7cb689236f4969fb4c82d9369a46f0f
Alejandro Piñeiro [Tue, 23 Mar 2021 23:38:35 +0000 (00:38 +0100)]
Check for drawIndirectFirstInstance should only affect indirect draw calls
Without this change, if any driver doesn't support that feature, then
non-indirect draw calls, like vkCmdDrawIndexed are also tested using
only firstInstance==0.
Affects:
dEQP-VK.draw.instanced.*
Components: Vulkan
VK-GL-CTS issue: 2857
Change-Id: I432d5760258848d30e101baf702495980d2116fe
Alexander Galazin [Wed, 17 Mar 2021 13:45:56 +0000 (16:45 +0300)]
Support GL 4.5 in the uniform location tests
Components: AOSP
Affects:
dEQP-GLES31.functional.uniform_location.*
dEQP-GL45.functional.uniform_location.*
Change-Id: Icf467c7261295cb072a235083cc681d0fd964717
Alexander Galazin [Wed, 17 Mar 2021 12:31:19 +0000 (15:31 +0300)]
Support GL 4.5 in the multisample texture tests
Components: AOSP
Affects:
dEQP-GLES31.functional.texture.multisample.*
dEQP-GL45.functional.texture.multisample.*
Change-Id: I03924cadf2076c4e7fb2cf2e5042ce8abd5ddd0e
Alexander Galazin [Tue, 16 Mar 2021 13:27:07 +0000 (16:27 +0300)]
Support GL 4.5 in the EXT_texture_border_clamp tests
Components: AOSP
Affects:
dEQP-GLES31.functional.texture.border_clamp.*
dEQP-GL45.functional.texture.border_clamp.*
Change-Id: Iea33af4d6cb90fa5dbf1108be6074a2d48c96f20
Alexander Galazin [Mon, 29 Mar 2021 08:26:40 +0000 (11:26 +0300)]
Update Vulkan headers
Components: Vulkan
Change-Id: I1f2650958b9ec4d9af8eb5e6310afa3c72395880
Alexander Galazin [Tue, 16 Mar 2021 11:13:47 +0000 (14:13 +0300)]
Support GL 4.5 in the geometry shading tests
Components: AOSP
Affects:
dEQP-GLES31.functional.geometry_shading.*
dEQP-GL45.functional.geometry_shading.*
Change-Id: I6dd14a7339e29ddf55ea762c729934fe6fc277ba
Alexander Galazin [Tue, 16 Mar 2021 08:27:49 +0000 (11:27 +0300)]
Support GL 4.5 in the tessellation tests
Components: AOSP
Affects:
dEQP-GLES31.functional.tessellation.*
dEQP-GL45.functional.tessellation.*
Change-Id: I875246c095b91e8011f6170d19901f5aab69b8b8
Alexander Galazin [Tue, 30 Mar 2021 07:16:29 +0000 (10:16 +0300)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/master
Change-Id: I02d3645912b70e9c7c807d9f08a3896079d0f9e6
Alexander Galazin [Tue, 30 Mar 2021 06:22:14 +0000 (09:22 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/master
Change-Id: I532c8c99ffbca33a036d2a458f6f5f8c8f44b02c
Alexander Galazin [Tue, 30 Mar 2021 06:21:00 +0000 (09:21 +0300)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7
Change-Id: If1bdcafe2e19121b0d5d7f89bf44f89db1877f74
junxu01 [Mon, 15 Mar 2021 08:07:54 +0000 (16:07 +0800)]
Revise the render_list string of angle vulkan waiver
Use 'ANGLE (*Vulkan *' to replace 'ANGLE (Vulkan*'.
Components: OpenGL ES
VK-GL-CTS issue: 2770
Change-Id: I8e5c8a86a81a538b829873a7c133a4c14b181087
Alexander Galazin [Mon, 15 Mar 2021 08:59:56 +0000 (11:59 +0300)]
Support GL 4.5 in the copy image tests
Components: AOSP
Affects:
dEQP-GLES31.functional.copy_image.*
dEQP-GL45.functional.copy_image.*
Change-Id: I22e6789a5e1d9c82c955f22808aa71c0191a3a69
Piers Daniell [Wed, 24 Mar 2021 22:53:56 +0000 (16:53 -0600)]
Allow more conservative coverage for degenerate triangles
Some implementations of conservative rasterization with degenerate
triangles produce more than one pixel worth of coverage, which is
allowed by the Vulkan specification.
This CL modifies the test to allow some extra coverage so it works
on these implementations.
Affects:
dEQP-VK.rasterization.conservative.overestimate.*.triangles.degenerate.*
Components: Vulkan
VK-GL-CTS issue: 2859
Change-Id: I65c6508813c04d5faa2312e26832efe16e44cea2
Neslisah Torosdagli [Sat, 27 Mar 2021 03:27:06 +0000 (23:27 -0400)]
Fix insufficient BLAS indirect buffer size
BLAS indirect buffer size is not set correctly. It is set to
sizeof(VkAccelerationStructureBuildRangeInfoKHR) however
geometries number times sizeof(VkAccelerationStructureBuildRangeInfoKHR)
indirect buffer space is needed.
Components: Vulkan
https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/2862
Affects: dEQP-VK.ray_tracing_pipeline.indirect.build_structure
Change-Id: I2b5df039aac6c3f2a51177c8bf9f5095ae5c7886
michal_jakubek [Tue, 8 Dec 2020 09:25:22 +0000 (10:25 +0100)]
Added tests for most-negative snorm values in images
This commit adds test for most-negative snorm values in images when using linear filtering.
Component: Vulkan
New tests:
dEQP-VK.texture.conversion.snorm_clamp_linear.*
VK-GL-CTS issue: 2618
Change-Id: I414ab5aac47307e135563a3eb9870fa1484b7ba9
Alexander Galazin [Fri, 26 Mar 2021 07:23:05 +0000 (10:23 +0300)]
Notice of withdrawal of Vulkan CTS 1.2.2.x
Components: Vulkan
Change-Id: Ifda4ec091ba5e8e3b362aa7d828837dd3bad2202
James Fitzpatrick [Tue, 23 Mar 2021 11:39:48 +0000 (11:39 +0000)]
Change format used in pipeline cache control tests
The format used as a colour attachment by the pipeline creation cache
control tests is not required to be supported as a color attachment and
the tests do not query for it being supported.
Change it to R8G8B8A8 which is required to be supported as the specific
format is not important for this test.
Affects:
dEQP-VK.pipeline.creation_cache_control.graphics_pipelines.*
Components: Vulkan
VK-GL-CTS issue: 2856
Change-Id: I7ecfc4de8584dba6824101cb717313247070f12f
Tim Van Patten [Thu, 18 Mar 2021 22:15:34 +0000 (16:15 -0600)]
Include sys/system_properties.h in teglAndroidUtil.cpp
The following CL added a call to __system_property_get():
https://github.com/KhronosGroup/VK-GL-CTS/commit/
8a537a0c916e1a10e134f648801f0812c4c749ba
However, it's failing to build:
../../third_party/angle/third_party/VK-GL-CTS/src/modules/egl/teglAndroidUtil.cpp:78:3:
error: use of undeclared identifier '__system_property_get'
__system_property_get("ro.build.version.sdk", value);
This is caused by teglAndroidUtil.cpp not including
sys/system_properties.h. Including the file fixes the error.
Change-Id: I0e63fcc9dfe0e872832da07e3b8d7f2f78f9d835
(cherry picked from commit
968b6ee77b11267cb6afb6fdbd9bef847eb14868)
Tim Van Patten [Thu, 18 Mar 2021 22:15:34 +0000 (16:15 -0600)]
Include sys/system_properties.h in teglAndroidUtil.cpp
The following CL added a call to __system_property_get():
https://github.com/KhronosGroup/VK-GL-CTS/commit/
8a537a0c916e1a10e134f648801f0812c4c749ba
However, it's failing to build:
../../third_party/angle/third_party/VK-GL-CTS/src/modules/egl/teglAndroidUtil.cpp:78:3:
error: use of undeclared identifier '__system_property_get'
__system_property_get("ro.build.version.sdk", value);
This is caused by teglAndroidUtil.cpp not including
sys/system_properties.h. Including the file fixes the error.
Change-Id: I0e63fcc9dfe0e872832da07e3b8d7f2f78f9d835
Alastair Donaldson [Thu, 26 Nov 2020 16:04:36 +0000 (16:04 +0000)]
Add a batch of GraphicsFuzz tests
Components: Vulkan
New Tests:
dEQP-VK.graphicsfuzz.spv-stable-bubblesort-flag-complex-conditionals
dEQP-VK.graphicsfuzz.spv-stable-maze-O-dead-code
dEQP-VK.graphicsfuzz.spv-stable-maze-O-memory-accesses
dEQP-VK.graphicsfuzz.spv-stable-mergesort-dead-code
dEQP-VK.graphicsfuzz.spv-stable-quicksort-dontinline
dEQP-VK.graphicsfuzz.spv-stable-sampler-loop-extra-instructions
dEQP-VK.graphicsfuzz.spv-stable-sampler-polar-simple-O-access-chain
Change-Id: Id21ca55bcbc067b29105bb0b66f78b15f2a52a8d
Alexander Galazin [Thu, 25 Mar 2021 10:15:11 +0000 (13:15 +0300)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/master
Change-Id: Ic5abe4e31f3520d5ba7d02a31f38c256a26b56f2
Alexander Galazin [Thu, 25 Mar 2021 07:51:47 +0000 (10:51 +0300)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7
Change-Id: I5517ebda304e88850ec6cd29bebce290aa237723
Ricardo Garcia [Wed, 24 Mar 2021 14:19:50 +0000 (15:19 +0100)]
QPA image viewer updates
This commit fixes two issues with the HTML QPA image viewer tool:
* Make Firefox use nearest scaling for images.
* Add a "clear text" button to the text paste input field.
Change-Id: I3eb4222c4962c0de90978b580c768c1157abb1f4
Boris Zanin [Wed, 17 Mar 2021 11:27:26 +0000 (12:27 +0100)]
Fulfill OpControlBarrier requirement
The valid usage requirement in vulkan specification 1.2.170
VUID-StandaloneSpirv-None-04641 requires: "If the Scope for
memory is Invocation, then memory semantics must be None".
New SPIRV-Tools enforces it.
Fix tests:
* dEQP-VK.spirv_assembly.instruction.graphics.barrier.in_function
* dEQP-VK.spirv_assembly.instruction.graphics.barrier.in_switch
* dEQP-VK.spirv_assembly.instruction.graphics.barrier.in_if
* dEQP-VK.spirv_assembly.instruction.graphics.barrier.after_divergent_if
* dEQP-VK.spirv_assembly.instruction.graphics.barrier.in_loop
Update tests:
* dEQP-VK.spirv_assembly.instruction.graphics.barrier.*
Components: Vulkan
Change-Id: Ie6997fdb36c0327d88a2b7b6b4826dfee690377d
Sławomir Cygan [Fri, 5 Mar 2021 16:02:06 +0000 (17:02 +0100)]
Add an option to terminate after first failure, update READMEs
New command line argument: --deqp-terminate-on-fail=enable
Moreover update the READMEs:
- update the command line documentation in OpenGL CTS Readme
- add a chapter on Vulkan CTS command line
- Move --deqp-runner-type= from chapter describing allowed CTS command line
Components: Framework
VK-GL-CTS Issue 2844
Change-Id: I4c6b339838a50fc2ddc0d493ac905f502179792d
Slawomir Cygan [Wed, 10 Mar 2021 16:50:37 +0000 (17:50 +0100)]
Terminate with an error if unrecognized arguments are passed to dEQP executable
de::cmdline seems to support options (starting with '-' or '--') and generic
arguments.
It seems the command line interface of dEQP, which wraps de:cmdline, was
not making any use of the arguments, but at the same time ignored them.
This made a possibility for unrecognized command line arguments to be
completely ignored, instead of throwing and error
Components: Framework
VK-GL-CTS Issue: 2727
Change-Id: Ibea7413edec2899d33484ac8bb8183c4f4d398ac
Vihanakangas [Mon, 15 Mar 2021 13:07:25 +0000 (15:07 +0200)]
Ensure only Unix paths are added to deqp.apk
Workaround for adding paths to deqp.apk
when using Windows as a build platform.
Components: Framework, Android
VK-GL-CTS issue: 2810
Change-Id: Id37cb13f3ab8a2636e43454ed0e00275a0e2ff52
Alexander Galazin [Fri, 19 Mar 2021 11:05:09 +0000 (12:05 +0100)]
Merge vk-gl-cts/github-master into vk-gl-cts/master
Change-Id: I228e2d537618b1c9b6b0cd631bd0fd1f8db13d82
Alexander Galazin [Fri, 19 Mar 2021 11:12:55 +0000 (14:12 +0300)]
Remove in-repo verify_submission scripts
These scripts are now replaced by the CTS Tools repo:
https://github.com/KhronosGroup/VK-GL-CTS-Tools
Components: Vulkan, OpenGL
Change-Id: If0f47b4186ed10f9946852e8d37956d7328625a8
Alexander Galazin [Fri, 19 Mar 2021 11:04:23 +0000 (14:04 +0300)]
Merge pull request #216 from werman/tests/xfb_explicit_location
Add tests for XFB output of matrices/arrays/structs with explicit location (GL_ARB_enhanced_layouts)
Jeff Bolz [Thu, 3 Dec 2020 13:55:34 +0000 (07:55 -0600)]
Add tests to exercise 'readonly' SSBOs
Extend the robustness2 and ssbo test groups to have 'readonly'
SSBO variants. These declare the SSBO variable as 'readonly' and
skip the stores.
Change the SSBO tests from 'result = result && compare()' to
'result = compare() && result'. This puts multiple loads in the
same basic block and makes vectorization more likely, which makes
the tests more stressful.
Component: Vulkan
Affects: dEQP-VK.robustness.robustness2.*
Affects: dEQP-VK.ssbo.*
Change-Id: Ic35fdb00a382cf0d2911e51da7ab9fc50846340d
Alexander Galazin [Thu, 18 Mar 2021 18:04:32 +0000 (21:04 +0300)]
Allow Vulkan CTS 1.2.6.0
Affects: dEQP-VK.api.driver_properties.properties
Components: Vulkan
Change-Id: Ia8779d2c3ac92ec1a90d43225b551b7efabef023
Alexander Galazin [Thu, 18 Mar 2021 17:22:15 +0000 (20:22 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/master
Change-Id: Ie1fb3817afbffd0b18a695230594c2790f6a5d8c
Sławomir Cygan [Tue, 16 Mar 2021 16:07:16 +0000 (17:07 +0100)]
Allow false positive hits from build-in AABBs intersector
This change allows the test to execute any hit shader,
in case of AABB geometry is used and the ray falsely 'intersects'
it.
This is needed, as the test does not calculate the proper
intersection in 'intersection' stage - it uses a shader that always
reports TRUE. Hence the test relies on build-in AABB
intersector, which may report false positives according to the
specification.
VK-GL-CTS Issue: 2848
Components: Vulkan
Affects: dEQP-VK.ray_tracing_pipeline.build.*aabbs*
Change-Id: Ib90f45227a7cd4c412fd4d1c97598f32a80eb6ca
Sławomir Cygan [Fri, 12 Mar 2021 09:27:57 +0000 (10:27 +0100)]
Fix required features checks in shaderRecordExplicitScalarOffset_6 test case
Due to typo in ShaderRecordBlockTest::isTest(), the test case was not
checked for optional features, required by ShaderRecordBlockTest class.
Components: Vulkan
VK-GL-CTS Issues: 2845
Affects: dEQP-VK.ray_tracing_pipeline.misc.shaderRecordExplicitScalarOffset_6
Change-Id: I437637e69294f10343f69d9f5b9a0abfe3acc7a5
Tom Cooper [Mon, 20 Jul 2020 09:53:28 +0000 (11:53 +0200)]
Add VK_EXT_headless_surface surface tests
Adds vulkan_headless target which uses VK_EXT_headless_surface
for swapchain surface creation.
New tests:
dEQP-VK.image.swapchain_mutable.headless.*
dEQP-VK.wsi.headless.*
dEQP-VK.protected_memory.interaction.wsi.headless.*
Components: Vulkan
VK-GL-CTS issue: 2825
Change-Id: I21536c41c839b7bb795f05a17cbea68f8125133a
Junda Liu [Tue, 9 Mar 2021 08:21:32 +0000 (16:21 +0800)]
Fix robust buffer access result checking for partially out of bound cases
The spec says:
Out-of-bounds buffer loads will return any of the following values:
...
Values from anywhere within the memory range(s) bound to the buffer (possibly including bytes of memory past the end of the buffer, up to the end of the bound range).
...
So partially out of bound load may return memory content for the in bound part. E.g., loading a 64-bit value from a buffer with 3B size (allocated 4B size), the first 4B can be value within the buffer.
Affected tests:
dEQP-VK.robustness.buffer_access.through_pointers.*
Change-Id: I1fab8d3819cf4d5935904a1c7762c3660c67379b
Sławomir Cygan [Tue, 16 Mar 2021 15:40:21 +0000 (16:40 +0100)]
Remove the tests with too large device AS build workload
This removes the tests that submit accelleration structure
builds with 1048576 instances * geometries * 'squares'.
The accelleation structure builds performed by these tests
were too long and may hit the device timeout imposed by
the operating system.
Components: Vulkan
VK-GL-CTS Issue: 2849
Removed Tests:
dEQP-VK.ray_tracing_pipeline.build.gpu*_1_1_1048576
dEQP-VK.ray_tracing_pipeline.build.gpu*_1_1048576_1
dEQP-VK.ray_tracing_pipeline.build.gpu*_1_1048576_1
dEQP-VK.ray_tracing_pipeline.build.gpu*_4_4_65536
dEQP-VK.ray_tracing_pipeline.build.gpu*_4_65536_4
dEQP-VK.ray_tracing_pipeline.build.gpu*_65536_4_4
Change-Id: Ief53cc01da4f749fd8a030bd8e2ebb5652208ce4
Tapani Pälli [Tue, 16 Feb 2021 14:58:19 +0000 (16:58 +0200)]
Use linear tiling with external_memory_host tests
With linear, app can query the image's memory layout with
vkGetImageSubresourceLayout. With optimal tiling there is no way for app
to query or provide memory layout, therefore we must use linear.
Component: Vulkan
Affects: dEQP-VK.memory.external_memory_host*
VK-GL-CTS issue: 2794
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Change-Id: I71e97a937415abe6170e6edd81eaec26a5c68867
Ancheng Qiao [Mon, 22 Feb 2021 10:25:25 +0000 (18:25 +0800)]
Fix precision issue in NearestEdgeTests shaders
We should also use the calculated offset in shader.
Affects:
KHR-GLES32.core.nearest_edge.*
Components: OpenGL ES
VK-GL-CTS issue: 2651
Change-Id: I9427d3a95a98e3be58dd7ea16a2bf96822f33450
(cherry picked from commit
b5328021844d8fcca5d0facc327f1e31785ed880)
Ancheng Qiao [Mon, 22 Feb 2021 10:25:25 +0000 (18:25 +0800)]
Fix precision issue in NearestEdgeTests shaders
We should also use the calculated offset in shader.
Affects:
KHR-GLES32.core.nearest_edge.*
Components: OpenGL ES
VK-GL-CTS issue: 2651
Change-Id: I9427d3a95a98e3be58dd7ea16a2bf96822f33450
Alexander Galazin [Wed, 17 Mar 2021 15:53:06 +0000 (18:53 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/master
Change-Id: I8e05ada30678a379a588756779ae4faf6a41851c
Alexander Galazin [Wed, 17 Mar 2021 15:26:27 +0000 (18:26 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5
Change-Id: If51e7d93c6b84f7d3fde339f35ae351d8443a7ce
Alexander Galazin [Wed, 17 Mar 2021 14:28:28 +0000 (17:28 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Change-Id: Id84d297899a981b1fae39d923280446925730cd0
Graeme Leese [Thu, 4 Mar 2021 21:29:59 +0000 (21:29 +0000)]
Enable shadow filtering tests for non-filterable formats
The spec says that you don't need to be able to filter the actual format
in order to filter the results of a shadow comparison. Enable this in
the texture tests.
Component: Vulkan
VK-GL-CTS issue: 2834
Affects: dEQP-VK.texture.shadow.*
Change-Id: I0879d8e77b84493d0be9677e9b4811a240c812b5
Ricardo Garcia [Tue, 9 Mar 2021 10:12:37 +0000 (11:12 +0100)]
Add BGR and BGRA formats to image view tests
Test image views, including sampling and swizzling, with BGR and BGRA
formats so as to make sure the ordering of color components in image
memory does not affect the meaning of color component names.
New tests:
dEQP-VK.pipeline.image_view.*b8g8r8*
Components: Vulkan
VK-GL-CTS issue: 2841
Change-Id: I6005ab518e78d40d3e590882ebdedc102fb70d38
Alexander Galazin [Wed, 17 Mar 2021 13:01:48 +0000 (16:01 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/vulkan-cts-1.2.3
Change-Id: I6bad956acaf784565692e1ea539a219064deed57
Alexander Galazin [Wed, 17 Mar 2021 12:24:52 +0000 (15:24 +0300)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/master
Change-Id: I2a972a234184ede3227a4dc55758407a447483f0
Alexander Galazin [Wed, 17 Mar 2021 12:14:31 +0000 (15:14 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.1 into vk-gl-cts/vulkan-cts-1.2.2
Change-Id: I64b979022925b98680602154ad32b13080a04871
Alexander Galazin [Wed, 17 Mar 2021 11:34:22 +0000 (14:34 +0300)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7
Change-Id: Ied31bf3a3891e6809c3472c70598ac7448a31066
Alexander Galazin [Wed, 17 Mar 2021 11:33:21 +0000 (14:33 +0300)]
Merge vk-gl-cts/vulkan-cts-1.1.6 into vk-gl-cts/vulkan-cts-1.2.1
Change-Id: If6077d356659193696b2e41c318b5bda2f5ca1d1
Jari Komppa [Fri, 19 Feb 2021 12:59:04 +0000 (14:59 +0200)]
Add tests for standard multisample positions
This set of tests renders a triangle per multisample position
and then checks whether the correct colors can be found in
the samples.
New tests:
dEQP-VK.pipeline.multisample.standardsampleposition.*
Components: Vulkan
VK-GL-CTS issue: 2755
Change-Id: I79e941f330952b0473c978554f178c09bfc84af2
Ricardo Garcia [Thu, 25 Feb 2021 14:55:55 +0000 (15:55 +0100)]
Push constant overwrite tests
Add tests that update constant data ranges using multiple commands and
vary data values between draw or dispatch calls.
In addition, add a convenience function to create compute pipelines.
Many other tests use a similar custom function, but this commit does not
attempt to replace previous uses.
New tests:
dEQP-VK.pipeline.push_constant.*.overwrite
Components: Vulkan
VK-GL-CTS issue: 2805
Change-Id: I4358250940639a0812aeb81c51649ebb27c8bd8d
Ricardo Garcia [Mon, 1 Mar 2021 13:59:22 +0000 (14:59 +0100)]
Test large command buffers with many draw commands
Test recording a large number of draw commands in primary and secondary
command buffers, making sure every command is recorded and executed
properly.
New tests:
dEQP-VK.api.command_buffers.record_many_draws_*
Components: Vulkan
VK-GL-CTS issue: 2813
Change-Id: Ife8957242fd5a0babc5e525f28a4014d46b29d3d
Ricardo Garcia [Tue, 2 Mar 2021 08:49:27 +0000 (09:49 +0100)]
Test barycentric coordinates in ray tracing hits
Add some tests to check the reported barycentric coordinates both in hit
attributes when ray tracing and also in ray queries have the expected
values and correspond to factors b and c in the barycentric coordinates
equation:
p = a pa + b pb + c pc
New tests:
dEQP-VK.ray_tracing_pipeline.barycentric_coordinates.*
dEQP-VK.ray_query.barycentric_coordinates.*
Components: Vulkan
VK-GL-CTS issue: 2812
Change-Id: I1beba46045ea4efdfe7dab2318c331c4046d2d1d
Ricardo Garcia [Fri, 5 Mar 2021 11:49:13 +0000 (12:49 +0100)]
Add missing mandatory features
This commit fixes several missing mandatory feature checks:
* shaderSampledImageArrayDynamicIndexing was missing as mandatory when
descriptorIndexing is supported.
* Ditto for shaderStorageBufferArrayDynamicIndexing.
* The ray tracing extensions were missing many mandatory features.
Affected tests:
dEQP-VK.info.device_mandatory_features
Components: Vulkan
VK-GL-CTS issue: 2829
Change-Id: I90896df608cdca228fb357b2feabc4deea393db2
Vihanakangas [Mon, 23 Nov 2020 13:23:34 +0000 (15:23 +0200)]
Ensure WSI colorspace has no effect on image contents
This test makes sure that rendering is invariant
with regards to the swapchain colorspace.
Fixes validation errors on dEQP-VK.wsi.*.colorspace.* tests.
Affects:
dEQP-VK.wsi.*.colorspace.*
New tests:
dEQP-VK.wsi.*.colorspace_compare.*
Components: Vulkan
VK-GL-CTS issue: 1915
Change-Id: Ic8d4c52e182bbef73c1cfe85be9ea054545c86d8
Tapani Pälli [Wed, 3 Mar 2021 07:47:56 +0000 (09:47 +0200)]
reset minSampleShading only with OpenGL Core 4.0+
This fixes crashes seen with many tests when context state is
reset and gl.minSampleShading is NULL.
Affects: KHR-GL*
Components: OpenGL
VK-GL-CTS issue: 2827
Fixes:
327ee5674 ("Support GL 4.5 in various multisample tests")
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Change-Id: I4b67a30264d4bdb6de8a5f7e811ae8bb8ee8a696
Alexander Galazin [Tue, 16 Mar 2021 11:07:53 +0000 (14:07 +0300)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/master
Change-Id: Id15497476682a03dd2b2fe4c0e5f9ea5d27d27e7
Alexander Galazin [Mon, 22 Feb 2021 09:14:11 +0000 (10:14 +0100)]
Update Vulkan/GL Readme
Update the Readme files to point to the new
submission verifcation script
Components: Vulkan, OpenGL
Change-Id: I6fb35a383fcc49e543ae67822be22d744c5fcd9c
(cherry picked from commit
412f5a3363eb228ca1a63be337de172a2e622571)
Alexander Galazin [Mon, 22 Feb 2021 09:14:11 +0000 (10:14 +0100)]
Update Vulkan/GL Readme
Update the Readme files to point to the new
submission verifcation script
Components: Vulkan, OpenGL
Change-Id: I6fb35a383fcc49e543ae67822be22d744c5fcd9c
(cherry picked from commit
412f5a3363eb228ca1a63be337de172a2e622571)
Alexander Galazin [Tue, 16 Mar 2021 06:57:18 +0000 (09:57 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/master
Change-Id: I49df5c172965f67acfc561b8055a6fe9dd4c75de
Alexander Galazin [Tue, 16 Mar 2021 06:16:52 +0000 (09:16 +0300)]
Merge vk-gl-cts/opengl-cts-4.6.0 into vk-gl-cts/master
Change-Id: Ia707d071b963951d00f6836be3f24fd1a0877cca
Alexander Galazin [Mon, 15 Mar 2021 15:50:59 +0000 (18:50 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5
Change-Id: I07fc25f375c0228279e54582fc909876a370d251
Alexander Galazin [Mon, 15 Mar 2021 14:58:34 +0000 (17:58 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Change-Id: I78e06ea1256567bd761e1ffa5678338eb1f7aa85
Alexander Galazin [Mon, 15 Mar 2021 14:09:42 +0000 (17:09 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/vulkan-cts-1.2.3
Change-Id: I15d9b2b0dbaab175d891a824c190198bbcda1b20
Alexander Galazin [Mon, 15 Mar 2021 12:55:47 +0000 (15:55 +0300)]
Merge vk-gl-cts/vulkan-cts-1.2.1 into vk-gl-cts/vulkan-cts-1.2.2
Change-Id: Iccb63bb8842b2d3b8ae22b78853a0534500aebdf
Ricardo Garcia [Fri, 5 Mar 2021 15:31:07 +0000 (16:31 +0100)]
Enable validation for all custom devices
This commit changes some tests that use custom devices so they rely on
the custom device helper functions to create these custom devices with
the validation layers enabled if requested from the command line.
In addition, some "createDevice" functions are renamed so a simple
search for "createDevice" only reports uses of the createDevice instance
interface method and RefUtil helper function.
The affected tests should only behave differently with validation
enabled. Running these tests without validation should not result in any
changes.
Affected tests:
dEQP-VK.api.buffer_marker.*
dEQP-VK.api.info.vulkan1p2.feature_bits_influence
dEQP-VK.draw.concurrent.compute_and_triangle_list
dEQP-VK.ray_tracing_pipeline.capture_replay.*
dEQP-VK.synchronization*.signal_order.*
dEQP-VK.synchronization.timeline_semaphore.*
dEQP-VK.synchronization2.timeline_semaphore.*
Components: Vulkan
VK-GL-CTS issue: 2835
Change-Id: I6e8028428faa69d92ab9a8a0e8ba25540d04810f
Ricardo Garcia [Fri, 5 Mar 2021 12:17:57 +0000 (13:17 +0100)]
Remove multiview requirement in extended dyn state tests
VK_KHR_multiview was wrongly being required for extended dynamic states
using several viewports, when the only needed check is to verify the
number of viewports does not exceed the maxViewports limit.
Affected tests:
dEQP-VK.pipeline.extended_dynamic_state.*2_viewports*
dEQP-VK.pipeline.extended_dynamic_state.*2_scissors*
Components: Vulkan
VK-GL-CTS issue: 2832
Change-Id: I72b2c09153ed2303b7d64bdd78c756ddfa838137
Boris Zanin [Mon, 8 Mar 2021 10:25:12 +0000 (11:25 +0100)]
Fix recursion depth requirement in complexcontrolflow
Checks recursion depth required is supported
(i.e. is lower than maxRayRecursionDepth).
Also properly specifies maxPipelineRayRecursionDepth
in VkRayTracingPipelineCreateInfoKHR.
Updates tests:
* dEQP-VK.ray_tracing_pipeline.complexcontrolflow.*.trace_ray.chit
* dEQP-VK.ray_tracing_pipeline.complexcontrolflow.*.trace_ray.miss
Affects tests:
* dEQP-VK.ray_tracing_pipeline.complexcontrolflow.*
Components: Vulkan
VK-GL-CTS issue: 2836
Change-Id: Ieb2854e3980ac729344a780dc4efaaf7a33c64a0
Ricardo Garcia [Tue, 9 Mar 2021 11:55:36 +0000 (12:55 +0100)]
Check image extent support in watertightness tests
"Closed fan" watertightness ray tracing tests may use 3D images with
large depth dimensions that go over the minimum value for the maximum
depth as required by the spec, so they need to check if such an extent
is supported.
Additionally, this commit fixes two other issues:
* The result verification logic was incorrect for cases with quality
warnings (i.e. when the miss shader was executed).
* Output buffer memory invalidation triggered validation errors in some
implementations due to not using VK_WHOLE_SIZE when attempting to
invalidate the whole range.
Affected tests:
dEQP-VK.ray_tracing_pipeline.watertightness.*
Components: Vulkan
VK-GL-CTS issue: 2833
Change-Id: I607dd9d46f5212a71cf109a711e418ae05011b69
Boris Zanin [Mon, 8 Mar 2021 14:49:41 +0000 (15:49 +0100)]
Read deserealization size from stream
Deserialization should read deserialized data size
from serialized data stream, rather than use serialized
data size. To allow reading of this data from stream
command buffer recording should be completed and restarted.
Updates tests:
* dEQP-VK.ray_tracing_pipeline.acceleration_structures.operations.serialization.*
* dEQP-VK.ray_tracing_pipeline.capture_replay.acceleration_structures.serialization.*
* dEQP-VK.ray_query.acceleration_structures.operations.*.serialization.*
Components: Framework, Vulkan
VK-GL-CTS issue: 2545
Change-Id: I460d82ae9ebfe8e43f24b4478154854a01491602
Graeme Leese [Thu, 25 Feb 2021 17:40:04 +0000 (17:40 +0000)]
Fix flush/invalidate in mismatched_write_op tests
The memory flush/invalidate logic was incorrect, causing memory updates
to be lost. Having access functions do invalidates makes it difficult to
reuse the code (because the accessor can only be used when no writes are
outstanding, but this is not obvious from the naming), so put these
operations explicitly in around the device commands that need them.
Components: Vulkan
VK-GL-CTS issue: 2817
Affects: dEQP-VK.image.mismatched_write_op.mismatched_vector_sizes.*
Change-Id: I594c6dd9911b2d2a21b2ba88e9570eb4fe09ebd4
Graeme Leese [Thu, 25 Feb 2021 17:17:53 +0000 (17:17 +0000)]
Fix sync validation for mismatched_write_op tests
The pipeline stages and accesss bits were incorrect in some cases and
the validation layer was complaining about write-after-write hazards.
Components: Vulkan
VK-GL-CTS issue: 2817
Affects: dEQP-VK.image.mismatched_write_op.mismatched_vector_sizes.*
Change-Id: I254ab3b65342552d71fd3890da271e8586eb1fab
Tapani Pälli [Tue, 2 Mar 2021 09:43:57 +0000 (11:43 +0200)]
Check if image sample count supported by VkSampleCountFlags
There might be limitations based on format, usage and sample count set.
VK-GL-CTS Issue: 2824
Components: Vulkan
Affects: dEQP-VK.synchronization.cross_instance.*multisample*
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Change-Id: I4702f7df809671f78183fc647d183d7838bf31c3
Ricardo Garcia [Mon, 22 Feb 2021 15:03:35 +0000 (16:03 +0100)]
Always accumulate errors in desc set random tests
Tests using DEPENDENT and RUNTIME_SIZE index types were overwriting the
value of the accumulated error with each load operation. This has two
problems:
* Sometimes the result of a load operation would not be used in the next
load operation. This happens when the next descriptor to check is not
an array. In these cases the implementation may remove load
operations, which means they would not be checked.
* As long as the implementation does not crash and the last load
operation works as expected, the implementation was allowed to load
incorrect values in those operations, because only the last load would
be taken into account to decide if the output storage image will have
a "good" or "bad" value.
This commit makes all test variants accumulate errors in the "accum"
variable that's used at the end of each test.
Affected tests:
dEQP-VK.binding_model.descriptorset_random.*
Components: Vulkan
VK-GL-CTS issue: 2763
Change-Id: I4de1bd4525d378b5ec2b7aad3faae81d956a9d7d
Shahbaz Youssefi [Wed, 24 Feb 2021 03:13:34 +0000 (22:13 -0500)]
Fix missing barrier in compute test
The test does:
- Draw with transform feedback
- Dispatch using the same buffer as storage buffer
This is a WaR hazard that needs a glMemoryBarrier.
VK-GL-CTS issue: 2809
Affects:
KHR-GLES31.core.compute_shader.pipeline-post-xfb
KHR-GL43.compute_shader.pipeline-post-xfb
KHR-GL44.compute_shader.pipeline-post-xfb
KHR-GL45.compute_shader.pipeline-post-xfb
KHR-GL46.compute_shader.pipeline-post-xfb
Change-Id: I18202640e307490352c0c6a6f42e145b054aedd8
Shahbaz Youssefi [Fri, 19 Feb 2021 19:44:01 +0000 (14:44 -0500)]
Fix missing barrier in texture buffer test
The test does:
- Draw with transform feedback
- Dispatch using the same buffer as imageBuffer
This is a WaR hazard that needs a glMemoryBarrier.
VK-GL-CTS issue: 2809
Affects:
KHR-GLES31.core.texture_buffer.texture_buffer_operations_transform_feedback
Change-Id: Id092229708421002fe1b8df38028f9c6a359c242