Adam Bialogonski [Wed, 14 Feb 2024 14:37:59 +0000 (14:37 +0000)]
Changed DirectRendering demo to use UNSAFE_DIRECT_RENDERING mode by default.
Switch to different mode due to issues with context fighting on some hardware.
New env var:
UNSAFE_MODE, default: 1 (enabled) - uses UNSAFE_DIRECT_RENDERING backend. This backend automatically disables threading and offscreen rendering.
Change-Id: Ide462e95187dd5a2ace505efc5702515a36d8125
Richard Huang [Fri, 16 Feb 2024 11:02:41 +0000 (11:02 +0000)]
DALi Version 2.3.11
Change-Id: I9e1fe32957ccc4b520b302b6ba8032147431ec3d
David Steele [Mon, 12 Feb 2024 18:50:03 +0000 (18:50 +0000)]
Added key control to gaussian-blur-view.example
Change-Id: I4cff9ec6adcd7d00f899bf9b15dd0dc172284065
Adeel Kazmi [Fri, 9 Feb 2024 10:12:08 +0000 (10:12 +0000)]
DALi Version 2.3.10
Change-Id: I8d54200e463507ebab97f6b45b58bc290f466940
Adeel Kazmi [Tue, 6 Feb 2024 17:31:03 +0000 (17:31 +0000)]
(Android) Remove now unavailable package from being installed
Change-Id: I1378c9fc3046124b62f21f5ab232dedeb23571d3
Adam Bialogonski [Fri, 2 Feb 2024 09:58:36 +0000 (09:58 +0000)]
DALi Version 2.3.9
Change-Id: I3993de517b85fdd41a824d62309cd06adbf5d430
David Steele [Tue, 30 Jan 2024 12:08:17 +0000 (12:08 +0000)]
Merge "SceneViewTest demo use SetResolution / ModelNode's Material" into devel/master
David Steele [Fri, 26 Jan 2024 10:21:10 +0000 (10:21 +0000)]
DALi Version 2.3.8
Change-Id: I155239b037a66451a30ae8717e186b5815f838f9
Eunki, Hong [Fri, 5 Jan 2024 12:47:48 +0000 (21:47 +0900)]
SceneViewTest demo use SetResolution / ModelNode's Material
Make more dynamic and interactable SceneView demo.
- SetResolution test
- FramebufferMultiSamplingLevel test
- ScreenExtent result test
- Touch / Focus signal test
- Materal property change test
Change-Id: Ifc8f276b8b5ca6d0f44de538f39adb676fb1f7a7
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adam Bialogonski [Fri, 19 Jan 2024 09:52:41 +0000 (09:52 +0000)]
DALi Version 2.3.7
Change-Id: I6063f49d2717d36e7dd6d8aa2628c39e1e53d271
Richard Huang [Fri, 12 Jan 2024 11:16:59 +0000 (11:16 +0000)]
DALi Version 2.3.6
Change-Id: Ie1064ae4bc88dd8d663f83ef37b0955c988b9b45
David Steele [Fri, 5 Jan 2024 10:42:56 +0000 (10:42 +0000)]
DALi Version 2.3.5
Change-Id: I5192dbbb111db29f2790ba556762740c8fba7b54
Adeel Kazmi [Fri, 22 Dec 2023 11:27:42 +0000 (11:27 +0000)]
DALi Version 2.3.4
Change-Id: Ief29addd79d2579bb88fcdc7be0dd8b80c2dea2e
Adeel Kazmi [Fri, 15 Dec 2023 10:23:22 +0000 (10:23 +0000)]
DALi Version 2.3.3
Change-Id: I52c6d78850f324b7c8a200f3f7748e746059ce29
Adam Bialogonski [Fri, 8 Dec 2023 11:06:28 +0000 (11:06 +0000)]
DALi Version 2.3.2
Change-Id: I9df22c6794a3a25d945d5be3b36e40aacba32e6d
David Steele [Thu, 7 Dec 2023 11:06:59 +0000 (11:06 +0000)]
Merge "Fixed physics initialization in benchmark" into devel/master
Adeel Kazmi [Wed, 6 Dec 2023 21:43:25 +0000 (21:43 +0000)]
Merge "Added option to benchmark physics 2d example" into devel/master
David Steele [Wed, 6 Dec 2023 18:41:15 +0000 (18:41 +0000)]
Fixed physics initialization in benchmark
Physics bodies created in the same location creates too many
collision arbiters when added to the space, and initialization
takes too long
Solution: ensure that they are positioned separately before
adding to the space.
Note, if there are so many particles that they overlap, then collision
is noticeably slow.
Change-Id: I88f8ce970bcceb90b213d0f9999400a4e2134944
Signed-off-by: David Steele <david.steele@samsung.com>
Eunki, Hong [Wed, 6 Dec 2023 02:04:50 +0000 (11:04 +0900)]
Fix SVACE issue (phase 2)
Change-Id: Ic7d2d1a60fbb746876bb03761c7ab84b5ad2a3a0
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Tue, 5 Dec 2023 16:38:13 +0000 (16:38 +0000)]
Fixed SVACE errors
Change-Id: Icfc1abe106993a3c59107ba06be9e0b3ffd660d6
David Steele [Tue, 5 Dec 2023 14:39:46 +0000 (14:39 +0000)]
Added option to benchmark physics 2d example
Added option to execute physics or animation benchmark.
Change-Id: I5ecf677cb296e02fecc1fa2287da2141bdbcf191
Signed-off-by: David Steele <david.steele@samsung.com>
Eunki, Hong [Tue, 5 Dec 2023 06:45:30 +0000 (15:45 +0900)]
Optimized benchmark animation (Reduce event thread overhead)
Since we were create new animations every PropertyNotify, and at that time,
we iterate whole balls.
If event thread time delayed (~= the ball is very much) event callback
stacked a lot, and then break the app.
To avoid it, we make the number of animations relative with ball +
change the animation only if we need, not always.
It will reduce the event thread overhead.
Change-Id: Ic6da267e827d012c9e68c7d64594596f3617233a
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Richard Huang [Fri, 1 Dec 2023 11:02:58 +0000 (11:02 +0000)]
DALi Version 2.3.1
Change-Id: I01b136cba3098739f1540b91dd1caac38792272b
Eunki, Hong [Wed, 29 Nov 2023 01:43:19 +0000 (10:43 +0900)]
Fix crash when resize window during Animation mode
When we are running on animation ball, mPhysicsAdaptor don't have body.
If then, when we resize the window, it will be asserted
Change-Id: I2c71a2b1e845d7257f581fcc41f997794ee78fa5
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
David Steele [Fri, 24 Nov 2023 15:43:55 +0000 (15:43 +0000)]
Added 2d physics benchmark
First 30s, runs N balls using Animation & property notification that don't
interact,
Second 30s, runs N balls using 2D Physics and collisions.
N by default is 500, but can be changed on the command line.
FPS tracking is automatically switched on for this benchmark
(Also changed CMakeLists.txt to be able to work as a subdirectory
in a multi-repo build)
Change-Id: Iccee1d40650563e3f45e021b4fb3fff871cc393e
David Steele [Fri, 24 Nov 2023 12:38:13 +0000 (12:38 +0000)]
DALi Version 2.3.0
Change-Id: Ic76ca038f8aa3dd3dac34bc0d4747a38a804f5b3
Richard Huang [Thu, 26 Oct 2023 14:29:08 +0000 (15:29 +0100)]
Add the quantized Duck model for testing
Change-Id: I687508dc61c07be76e3170a28d233c0369bc4477
Adeel Kazmi [Fri, 17 Nov 2023 14:57:03 +0000 (14:57 +0000)]
DALi Version 2.2.53
Change-Id: Ic75ef00085d6eac6ff2223cb0f0137bbc9814248
Eunki Hong [Wed, 15 Nov 2023 15:42:17 +0000 (00:42 +0900)]
Fix compile error at RISCV (uninitialized local value)
Change-Id: I2bdf0538300ef88efba7a76a0d9f600830141f33
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Eunki Hong [Sun, 29 Oct 2023 14:08:41 +0000 (23:08 +0900)]
Add EncodedImageBuffer demo with SVG and Lottie
Let we make image view encoded image buffer example can test
VECTOR_IMAGE type and ANIMATED_VECTOR_IMAGE type.
Change-Id: I7cd6485ed7908b12880f6e6b94c5191d54dd9075
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Adam Bialogonski [Fri, 10 Nov 2023 07:43:06 +0000 (07:43 +0000)]
DALi Version 2.2.52
Change-Id: I9d3652deecc365bd0feb8d14136444f4616aaef8
David Steele [Tue, 7 Nov 2023 13:52:37 +0000 (13:52 +0000)]
Updated dli shader to match mesh definition
Change-Id: Ib4ffb370241f4b472b4ec98cd09c83922960a4ce
Richard Huang [Fri, 3 Nov 2023 10:58:08 +0000 (10:58 +0000)]
DALi Version 2.2.51
Change-Id: I2c4f07e4ecb5e97876d981cabad77ec67e8e2614
Eunki, Hong [Thu, 2 Nov 2023 02:41:35 +0000 (11:41 +0900)]
Fix svace issue at window-example.cpp
Initialize some uninitialized values
Change-Id: I99cfa2030880269d3f7b069a56877d921e1e8708
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Wed, 1 Nov 2023 16:42:16 +0000 (16:42 +0000)]
(window-example) Fix shadow variable compilation error on some platforms
Change-Id: Ibdb4df980399eb65b238014f040e18b2eeabd5f1
Wonsik Jung [Tue, 31 Oct 2023 01:39:33 +0000 (01:39 +0000)]
Merge "Add window example" into devel/master
Wonsik Jung [Thu, 19 Oct 2023 09:42:12 +0000 (18:42 +0900)]
Add window example
<Summary>
DALi is a rendering engine of NUI and was previously a public interface that can be used by applications, but now it is only used as an internal engine, so most verifications are verified by NUI sample and UTC. This makes it difficult to verify whether it is DALi's own issue or NUI issue.
<What>
A window sample was added to the DALi-demo so that the APIs provided by DALi can be verified. This patch contains the DALi Window Function function.
<Why>
Other modules of the existing DALi had samples in the dali-demo, so it was possible to verify the function in the DALi layer, but the window did not have the sample, so it was difficult to verify the DALi window itself. In addition, the Window module itself had a strong dependence on external modules such as Display Server, AppFW, and Sensor FW, so it had no choice but to perform limited verification to the existing UTC.
To solve this problem, I am adding the sample.
<Plan>
Now the patch is only provided with samples for Window Function. We also plan to add function verification for Event or Signal.
Change-Id: I415a8795684964a492f1a229f17e129a02903724
David Steele [Fri, 27 Oct 2023 09:35:40 +0000 (10:35 +0100)]
DALi Version 2.2.50
Change-Id: Icfb7fd8182f39eb71e13f689ec2be1d00831ba04
Eunki, Hong [Thu, 26 Oct 2023 04:38:48 +0000 (13:38 +0900)]
Fix demo app s.t. don't use z=0 scale
If we use LAYER_UI, z=0 scale can make various bugs.
Let we resolve that kind of bugs.
Change-Id: Iba39cf09202be3ed30cef8656f8dae2e090eaabd
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Fri, 20 Oct 2023 06:07:55 +0000 (07:07 +0100)]
DALi Version 2.2.49
Change-Id: I97b3fb9e31b2cbf800268a78af0ba1abb20c9c34
Adeel Kazmi [Mon, 16 Oct 2023 14:36:42 +0000 (15:36 +0100)]
Fixed various compilation issues: shadow variables & uninitilised members
Change-Id: I385b31d045a2c0cb377e4b5f9f3991bd4d3870c0
Adam Bialogonski [Fri, 13 Oct 2023 10:06:49 +0000 (11:06 +0100)]
DALi Version 2.2.48
Change-Id: Idde19f5b1c5e73004d0d9089a1a57b77fe5d5ec6
David Steele [Fri, 6 Oct 2023 12:10:15 +0000 (13:10 +0100)]
DALi Version 2.2.47
Change-Id: I28f831ac6522412f64524ecf950612be9047748d
Richard Huang [Fri, 29 Sep 2023 11:27:45 +0000 (12:27 +0100)]
DALi Version 2.2.46
Change-Id: I2629ca9a807cdd594417386f6a981a9600983cce
Adeel Kazmi [Fri, 22 Sep 2023 14:12:15 +0000 (15:12 +0100)]
DALi Version 2.2.45
Change-Id: I12eb29d0826b14170fb3771f93402093ba250458
Adam Bialogonski [Fri, 15 Sep 2023 11:24:40 +0000 (12:24 +0100)]
DALi Version 2.2.44
Change-Id: Ib514ab74533ae2de236f4da1bf8d074f18fd669d
Eunki, Hong [Mon, 11 Sep 2023 01:13:00 +0000 (10:13 +0900)]
Fix Svace/Coverity issue (convert from uint16_t to float and int)
Change-Id: I065e6331de68119313a0a1f62e268e726f78d97d
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
David Steele [Mon, 4 Sep 2023 17:42:49 +0000 (18:42 +0100)]
Adding dali letters to 2d phys demo
Added "hanging" letters that can pivot about some point
Now, the balls interact with the letters, and fire off
with a huge impulse periodically to bring some life to
the demo!
Change-Id: Ieecacc3b27e4e55174cb86d1075c9b1739ae0bc3
Richard Huang [Fri, 8 Sep 2023 09:46:20 +0000 (10:46 +0100)]
DALi Version 2.2.43
Change-Id: I083178a99e54bc35d3d0a3eb1c4e3269d9a6e4ab
Adeel Kazmi [Tue, 5 Sep 2023 12:10:07 +0000 (13:10 +0100)]
Update the Android build to use the latest toolset
Change-Id: Ic7933e0289a15fec3cc8668f7a2a04514c5c87d9
Eunki, Hong [Mon, 4 Sep 2023 01:19:47 +0000 (10:19 +0900)]
Fix svace issue for bullet-physics
Change-Id: Ic9bd3319cde9152168aa353b728aca6b34593414
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Fri, 1 Sep 2023 14:02:53 +0000 (14:02 +0000)]
Merge changes Ifaf5dd7d,Ib24df94c into devel/master
* changes:
Updated chipmunk demo to use Dali physics adaptor
Added bullet-physics-demo
David Steele [Fri, 1 Sep 2023 11:50:25 +0000 (12:50 +0100)]
DALi Version 2.2.42
Change-Id: I5acf5bedb9d8a1bf9b49349b82c38550e526aeef
David Steele [Wed, 23 Aug 2023 17:50:42 +0000 (18:50 +0100)]
Updated chipmunk demo to use Dali physics adaptor
Added dependency on dali-physics-3d for bullet-example
Change-Id: Ifaf5dd7dce079549012f25a094473aef2fe0f08a
David Steele [Fri, 11 Aug 2023 17:23:09 +0000 (18:23 +0100)]
Added bullet-physics-demo
Added mechanism to handle optional dependencies
Change-Id: Ib24df94c68bb1cca58ff8fbb2be3d32cc5668ed0
seungho baek [Wed, 19 Jul 2023 08:30:33 +0000 (17:30 +0900)]
Shadow Mapping sample
Change-Id: I04963704002e914b4730e69e805ddb057bd012ae
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Adeel Kazmi [Fri, 25 Aug 2023 12:41:18 +0000 (13:41 +0100)]
DALi Version 2.2.41
Change-Id: I38d101f77d2912f5b12ec2cdec1542f4a3d5cc4c
Adam Bialogonski [Fri, 18 Aug 2023 12:23:08 +0000 (13:23 +0100)]
DALi Version 2.2.40
Change-Id: I3699df91d82d0bac18a57289dfdb13ed043d5ac6
Richard Huang [Fri, 11 Aug 2023 09:56:19 +0000 (10:56 +0100)]
DALi Version 2.2.39
Change-Id: I69b09902bf786ad9e35fb1e95f49d2f28c3b6573
Eunki Hong [Sat, 5 Aug 2023 08:22:00 +0000 (17:22 +0900)]
Fix typo error at remote-image-loading-example
Change-Id: I3d78228b0c927e9583e95ed8502eecaaf7f2b58c
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
David Steele [Fri, 4 Aug 2023 13:53:59 +0000 (13:53 +0000)]
Merge "Fixed physics demo on target and made it more interesting" into devel/master
David Steele [Fri, 4 Aug 2023 12:43:28 +0000 (13:43 +0100)]
DALi Version 2.2.38
Change-Id: Ide718df4ce28a0b91dab48c48f5ce2556646fc34
David Steele [Thu, 3 Aug 2023 16:57:22 +0000 (17:57 +0100)]
Fixed physics demo on target and made it more interesting
Change-Id: I3a03ccc0e410e279061e08ec82a82a071bb87b78
Richard Huang [Tue, 1 Aug 2023 09:35:38 +0000 (10:35 +0100)]
Add README for the chipmunk demo
Change-Id: Id9bd8bc731edf600ba6270fcdb638e0c87f6d32c
Eunki, Hong [Mon, 31 Jul 2023 01:32:04 +0000 (10:32 +0900)]
Fix svace/coverity issue at chipmunk app
Change-Id: Iea8ee57c49c15cf0f27bf165d6078a6a6f1934a5
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Fri, 28 Jul 2023 13:58:09 +0000 (13:58 +0000)]
Merge "DALi Version 2.2.37" into devel/master
Adeel Kazmi [Fri, 28 Jul 2023 13:52:03 +0000 (14:52 +0100)]
DALi Version 2.2.37
Change-Id: Idde3e499a96a257c574598337fd0574acd9d6b6f
Richard Huang [Thu, 20 Jul 2023 15:30:11 +0000 (16:30 +0100)]
Add physics demo using chipmunk
Change-Id: I40d9fb813bbb7f6360bf1bbadcff4b976e9c47bb
Adam Bialogonski [Fri, 21 Jul 2023 09:42:30 +0000 (10:42 +0100)]
DALi Version 2.2.36
Change-Id: I7dec016ec9c140ad9ae4a8d04fde7f24827835d8
Richard Huang [Fri, 14 Jul 2023 11:36:03 +0000 (12:36 +0100)]
DALi Version 2.2.35
Change-Id: Id2549f13ca16db06f0d90da863a322dad1a3d3da
David Steele [Fri, 7 Jul 2023 11:13:58 +0000 (11:13 +0000)]
Merge "DALi Version 2.2.34" into devel/master
David Steele [Fri, 7 Jul 2023 11:01:04 +0000 (12:01 +0100)]
DALi Version 2.2.34
Change-Id: I77422c0123dd66d5c618ba7a80f9d86d58cc4404
Seungho BAEK [Fri, 7 Jul 2023 06:15:47 +0000 (06:15 +0000)]
Merge "Use ShaderDefinitionFactory to ShaderManager" into devel/master
Richard [Thu, 6 Jul 2023 09:42:00 +0000 (10:42 +0100)]
Updated FrameCallback to return value to specify whether we should keep rendering
Change-Id: I9bab06497d830d44188ae3f6e9a59ea1a21d3310
seungho baek [Thu, 29 Jun 2023 09:08:30 +0000 (18:08 +0900)]
Use ShaderDefinitionFactory to ShaderManager
Change-Id: I41979b1877067c85f64444e84bb3ee731305f8fa
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Adeel Kazmi [Fri, 30 Jun 2023 13:17:08 +0000 (14:17 +0100)]
DALi Version 2.2.33
Change-Id: Ie708b9ffbec2757a9e94e0cadeb5314891b12993
Richard [Wed, 28 Jun 2023 10:37:38 +0000 (11:37 +0100)]
Added irradiance map for IBL in scene-view demo
Change-Id: I3301b57c68ba45d565c9a7065e8f6a3d235bfd9f
Adeel Kazmi [Mon, 26 Jun 2023 15:34:44 +0000 (15:34 +0000)]
Merge "Fixing static analysis errors in uniform block demo" into devel/master
David Steele [Mon, 26 Jun 2023 11:34:18 +0000 (12:34 +0100)]
Fixing static analysis errors in uniform block demo
Change-Id: Iec391e8dc081a7f1b732ebcda281c1397fb5aeee
Adeel Kazmi [Sat, 24 Jun 2023 11:49:31 +0000 (12:49 +0100)]
Added SceneView Example
Change-Id: I4aa9061ee5b4c64e2c8660935132fa9d6eaf593e
Adeel Kazmi [Sat, 24 Jun 2023 14:03:00 +0000 (14:03 +0000)]
Merge "Added test for UniformBlocks" into devel/master
David Steele [Thu, 22 Jun 2023 17:57:26 +0000 (18:57 +0100)]
Added test for UniformBlocks
Test application shows uniform blocks in action in a custom shader,
and that properties can be used to write uniforms as normal.
Change-Id: Ibf6552084b491adf7fc6f05d5de0fe829ab5f58c
Signed-off-by: David Steele <david.steele@samsung.com>
Adam Bialogonski [Fri, 23 Jun 2023 10:03:27 +0000 (11:03 +0100)]
DALi Version 2.2.32
Change-Id: Ic73c46f3086e678bdb47e65f2f1de5a5922153ea
Adam Bialogonski [Wed, 7 Jun 2023 08:46:40 +0000 (09:46 +0100)]
Immortal emitter is now mortal as it should be.
Change-Id: I6709952446a8cb5ccdf6c6e1691600e42bff7e7a
seungho baek [Fri, 26 May 2023 09:23:06 +0000 (18:23 +0900)]
Sample for Scene3D Light
Change-Id: Id6bbcd469498923b39b37b1738376337d754dace
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
David Steele [Fri, 16 Jun 2023 14:27:35 +0000 (14:27 +0000)]
Merge "DALi Version 2.2.31" into devel/master
Richard Huang [Fri, 16 Jun 2023 13:48:44 +0000 (14:48 +0100)]
DALi Version 2.2.31
Change-Id: Ib314e46c68cc96a7c78366615b75e36f3f9e4654
seungho baek [Tue, 13 Jun 2023 06:20:52 +0000 (15:20 +0900)]
Add Render Pass Tag example
Change-Id: I66ae1484075c4ef905556feb2a2dd41e700395c6
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Eunki Hong [Fri, 9 Jun 2023 15:39:57 +0000 (00:39 +0900)]
Remove useless warning message for scene3d example
Change-Id: I871bd9a5f3f93811e842f3593e7c67791a98a0ec
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Fri, 9 Jun 2023 16:14:52 +0000 (16:14 +0000)]
Merge "Remove Particle System from dali-examples, add to XML file" into devel/master
Adeel Kazmi [Fri, 9 Jun 2023 15:03:02 +0000 (16:03 +0100)]
Updated the instructions to create a new example
Change-Id: Iba04cb075409468a08639eabd5945901647470af
Adeel Kazmi [Fri, 9 Jun 2023 13:41:03 +0000 (14:41 +0100)]
Remove Particle System from dali-examples, add to XML file
Change-Id: Ia67ce219fd40aed4133f8dfc6b33efce58383b9d
David Steele [Fri, 9 Jun 2023 09:50:48 +0000 (10:50 +0100)]
[dali_2.2.30] Merge branch 'devel/master'
Change-Id: I3ac922dfc72cf9055f27a63595b801004047c165
David Steele [Fri, 9 Jun 2023 09:50:20 +0000 (10:50 +0100)]
DALi Version 2.2.30
Change-Id: I9576f0d5cad3898a24fbb568b8275d4d066051b9
Adeel Kazmi [Wed, 7 Jun 2023 17:25:52 +0000 (18:25 +0100)]
(Particles System) Added a README & removed buttons, cleaned up UI
Change-Id: I0ccedc569e841dbb9b18fa1f583ec3998a6a59a0
Adam Bialogonski [Mon, 5 Jun 2023 15:14:45 +0000 (16:14 +0100)]
Particle System demo fixes
- fixed analysis hub errors
- fixed partial update issue
Change-Id: I860b0c4641c7d0ae9ff17a73f20bf400515b71c6
Adam Bialogonski [Fri, 2 Jun 2023 17:09:24 +0000 (18:09 +0100)]
Particle System Demo
Change-Id: Ib5cc186c001952c8f2f74c2371575a08d94bb607
David Steele [Fri, 2 Jun 2023 11:01:25 +0000 (11:01 +0000)]
Merge "Use dali-scene3d.h instead of partial includes" into devel/master
Richard Huang [Fri, 2 Jun 2023 10:37:58 +0000 (11:37 +0100)]
[dali_2.2.29] Merge branch 'devel/master'
Change-Id: I6e46b4506d711e4fba200359c4ced54a00faf0a6
Richard Huang [Fri, 2 Jun 2023 10:37:11 +0000 (11:37 +0100)]
DALi Version 2.2.29
Change-Id: Id6a07baca3aa2c536f9d6b7c5d29895a88ff34c5