Jari Komppa [Wed, 1 Dec 2021 15:00:14 +0000 (17:00 +0200)]
Fix stencil layout transitions in samplemask tests
This change fixes the validation layer errors for the _samplemask cases.
affects:
dEQP-VK.renderpass2.depth_stencil_resolve.*_samplemask
Components: Vulkan
VK-GL-CTS issue: 3362
Change-Id: I0e1d9a44c3ed127fbde3765725243fae722ad938
Vidar Lilleboe [Tue, 30 Nov 2021 13:31:36 +0000 (14:31 +0100)]
Fix RGBA10x6 feature check
Verify that the extension is available before quering for support.
Affects:
dEQP-VK.api.info.format_properties.r10x6g10x6b10x6a10x6_unorm_4pack16
Components: Vulkan
VK-GL-CTS issue: 3370
Change-Id: Ib8cbbbe1f8c36b5022de1c04e623d49f5fb2b4c4
Graeme Leese [Tue, 4 Jan 2022 14:20:13 +0000 (14:20 +0000)]
Rename some waived tests for dynamic rendering
These tests were renamed in commit 90835b7 "Rename dynamic_rendering
tests", but the waivers file was not updated. (The Android waiver file
was updated, so is not changed here).
Component: Vulkan
VK-GL-CTS issue: 757
Change-Id: I0beae9cd0e6b4e33e8c8f717b0eae44797104844
Sławomir Cygan [Thu, 9 Dec 2021 15:50:53 +0000 (16:50 +0100)]
Fix barrier for initializing resolve attachment image to use proper level
This changes the level in the barrier to match level used by image view
used as resolve attachment in renderpass.
VK-GL-CTS Issue: 3407
Components: Vulkan
Change-Id: I500dfdbf15c4b7cd9943d3b063122107e1890688
Affects: dEQP-VK.dynamic_rendering.*.multisample_resolve.*_resolve_level_*
Matthew Netsch [Fri, 7 Jan 2022 19:26:26 +0000 (14:26 -0500)]
Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/vulkan-cts-1.2.8
Change-Id: Ib63fd21efc3a2a3e4896a212d51e3ab1f12e56d4
Piotr Byszewski [Mon, 13 Dec 2021 14:08:09 +0000 (15:08 +0100)]
Checked .inl files back into the repo
By default .inl files won't be generated at build time but
this functionality is still present and to activate it
value of DEQP_VULKAN_INL_GEN_OUTPUTS_DIR should be changed
to point to PROJECT_BINARY_DIR.
VK-GL-CTS issue: 3197
Components: Framework, Vulkan
Affects:
dEQP-VK.*
Change-Id: I6ba5932aa51740048c8dcc0c0222e8f7553ac4b3
Piotr Byszewski [Fri, 10 Dec 2021 12:32:27 +0000 (13:32 +0100)]
Pass force to fetch_sources
Switching vulkan-docs folders between gitlab and github branches
results in errors on the server (clobbering the tags). Using
fetch sources with --force param resolves the issue.
Components: Vulkan
VK-GL-CTS issue: 3197
Change-Id: I913d5803836e9f7a59494e5ebf6e6261ede52948
Ricardo Garcia [Thu, 11 Nov 2021 17:18:38 +0000 (18:18 +0100)]
Fix strided device address regions in RT misc tests
Some strided device address regions in ray tracing misc tests were being
created with the wrong size, not taking into account some tests were
storing several shader group handles in the binding tables.
In addition, this commit also fixes several validation errors in these
tests, related to bad sizes when flusing allocations and unaligned
strides in strided device address regions, which needed to be rounded
up.
Affected tests:
dEQP-VK.ray_tracing_pipeline.misc.*
Components: Vulkan
VK-GL-CTS issue: 3280
Change-Id: I7d20c347ff44b455547115d1a6b94c5d69a46c2c
Ricardo Garcia [Tue, 9 Nov 2021 16:26:37 +0000 (17:26 +0100)]
Fix ray tracing closedFan2 tests
The watertightness tests for ray tracing include a closedFan2 variant
that had several issues.
These tests create a circle made of a variable number of triangles, all
of them sharing a central vertex and all of them sharing two edges with
neighboring triangles.
With that composition, closedFan2 variants created one geometry, BLAS
and instance per triangle, and tried to verify certain rules regarding
closed fans and watertightness. This had several problems:
- By having each triangle belong to a different instance, the set up
does not meet the requirements for watertight geometry as laid out in
the spec.
- Ray tracing shaders were increasing atomic counters, indexing them per
ray and primitive id, in the any-hit shader. If a counter was
increased more than once, this was considered a failure. However, in
the closedFan2 variants all triangles have primitive id zero due to
all of them belonging to different geometries. If a ray was found to
hit two geometries/BLAS, it would result in a failure because the same
counter would be increased twice, but that result is legal according
to the spec.
This commit fixes closedFan2 tests by addressing both issues:
- The tests now create one geometry per triangle, but groups all
geometries in a single BLAS and instance, meeting the spec
requirements regarding closed fans.
- When increasing atomic counters, they are indexed per ray and per
geometry index, so it is illegal to hit the same geometry twice with
the same ray, following the rules of
VK_GEOMETRY_NO_DUPLICATE_ANY_HIT_INVOCATION_BIT_KHR, but they allow
the same ray to hit two triangles (geometries) as the spec allows.
In addition, it also removes some dead code and fixes angle calculation
so they fall in the [-pi, pi] range.
Affected tests:
dEQP-VK.ray_tracing_pipeline.watertightness.*
Components: Vulkan
VK-GL-CTS issue: 3150
Change-Id: I430be3a1830592d37b75031b8506a194c862a0d7
Jörg Wagner [Mon, 6 Dec 2021 08:57:51 +0000 (09:57 +0100)]
Reduce framebuffer size of dEQP-VK.graphicsfuzz.spv-stable-pillars-volatile-nontemporal-store
Reduce the size to 32x16 to avoid avoid timeouts on low-end platforms.
This shouldn't affect the ability to find compiler bugs because the
shader itself is the same.
Affects: dEQP-VK.graphicsfuzz.spv-stable-pillars-volatile-nontemporal-store
Components: Vulkan
VK-GL-CTS Issue: 3411
Change-Id: If4fac83d04723ab16e987a2f7d1495bf1a8f055f
Ilkka Saarelainen [Fri, 17 Dec 2021 05:36:16 +0000 (07:36 +0200)]
Fix validation errors in renderpass tests
This CL fixes the validation errors in some of the renderpass
tests. The tests incorrectly defined subpass dependency access
scopes for depth/stencil attachments in some cases.
Affects:
dEQP-VK.renderpass*.attachment_allocation.*
Components: Vulkan
VK-GL-CTS Issue: 3385
Change-Id: Ia9cc78bd28dde5b9cdbf4e28ba759e3bde44a9d0
Shih-Hsin Li [Wed, 24 Nov 2021 00:32:38 +0000 (16:32 -0800)]
Pick correct memoryTypeIndex for AHB
Pick the right memoryTypeIndex for protected allocations so that
protected memory is allocated when createFlag has protected bit
set. This fixed some bindImageMemory failure caused by binding
non-protected memory in testAndroidHardwareBufferImageFormat.
Affects:
dEQP-VK.api.external.memory.android_hardware_buffer.image_formats.*
Components: Vulkan
Change-Id: Ib50a97d248930b6cc6538d1c7b84e84cddfde40e
Iago Toral Quiroga [Mon, 22 Nov 2021 07:29:50 +0000 (08:29 +0100)]
Allow rounding error when reading back Z buffer
The early fragment test produces Z values <= 0.5 and uses a shader
to write 0.75 that it expects to be ignored due to early fragment
tests, which it verifies by reading back the Z buffer and testing
that all values are <= 0.5.
On our platform, we observe that on storing 0.5 we retrieve
0.500008, which makes us fail the test incorrectly. Fix this
by adding a small room for rounding error, like we do for
other verification paths in these tests.
While we are doing this, lower the tolerance admited for
the late fragment test case as well.
Components: Vulkan
VK-GL-CTS Issue: 3340
Affects:
dEQP-VK.fragment_operations.early_fragment.discard_early_fragment_tests_depth
dEQP-VK.fragment_operations.early_fragment.discard_no_early_fragment_tests_depth
Change-Id: I8e1782b81d0e74a4a5af3e3cac40c9679f543ac6
Jari Komppa [Mon, 15 Nov 2021 08:25:36 +0000 (10:25 +0200)]
Fix amber vs cts device feature requirements
This change unifies the device requirements between cts and amber for
the affected tests.
Affects:
dEQP-VK.glsl.builtin.precision_fp16_storage16b.*
Components: Vulkan
VK-GL-CTS issue: 3304
Change-Id: I93f840751b40d145f89f847612e36733a18ac971
Piotr Byszewski [Mon, 22 Nov 2021 14:38:35 +0000 (15:38 +0100)]
Fix extended_dynamic_state tests
On vulkan-cts-1.2.8 branch extended_dynamic_state tests were
extended compared to the same group but in vulkan-cts-1.2.6 branch
(new tests were added). After updates to vulkan-cts-1.2.6 were
merged back to vulkan-cts-1.2.8 some of those new tests started
to fail as they did not have required changes.
This change makes sure that triangle strips are used in
the new tests to.
Components: Vulkan
VK-GL-CTS issue: 3327
Affects:
dEQP-VK.pipeline.extended_dynamic_state.*
Change-Id: I4fc19e40f6938d39be4428e8d9d98db4a74c0a5d
Matthew Netsch [Fri, 7 Jan 2022 17:55:19 +0000 (12:55 -0500)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts-1.2.7
Change-Id: I05420f73334f6aee2729ea2e8f76a079de896617
Piotr Byszewski [Wed, 8 Dec 2021 16:07:35 +0000 (17:07 +0100)]
Update kc-cts version
Version of kc-cts was updated to include fix for inl dependency.
Components: OpenGL
VK-GL-CTS issue: 3400
Change-Id: Ic28275604849506de4139c0bbda20278a2431ca1
Mohankumar Nekkarakalaya [Tue, 9 Nov 2021 17:56:08 +0000 (09:56 -0800)]
Create command pool with command buffer reset in RT tests
-When command pool was created either command buffer reset
bit should have been set or command buffer should have
reset pool before using for VU.
-Fix is to create command pool with reset bit set.
Components: Vulkan
VK-GL-CTS Issue: 3288
Affected tests: dEQP-VK.ray_tracing_pipeline.acceleration_structures.device_compability_khr.*
Change-Id: Ie21926cd53c505e46da0d03a6082e689d45d5d2a
Mika Väinölä [Tue, 30 Nov 2021 11:13:52 +0000 (13:13 +0200)]
Suppress GCC 11 conversion warning
On GCC 11 with UBSan enabled deHalfIsIEEENaN produces warnings due to
right shift promoting the result of an expression to an int, which is
then assigned to a deUint16.
Components: Framework
VK-GL-CTS issue: 3371
Change-Id: I48526b61ead69ee14b3253fa29737499253e62bc
Arkadiusz Sarwa [Wed, 17 Nov 2021 15:43:24 +0000 (16:43 +0100)]
Fix allocation of system memory.
Allocation of system memory which have been used as reference data can fail.
VK-GL-CTS issue: 3319
Components: Vulkan
Affects:
dEQP-VK.reconvergence.*
Change-Id: Icf9e6a2ad15912109aee2b6ea693a17650579087
Piotr Byszewski [Wed, 13 Oct 2021 12:17:14 +0000 (14:17 +0200)]
Generate inl files at build time
Inl files are no longer checked into the repo instead they are
generation at build time.
VK-GL-CTS issue: 3197
Components: Framework, Vulkan
Affects:
dEQP-VK.*
Change-Id: I526ed3d8dc8cc54860e44937a5048e499248a3c6
Piotr Byszewski [Tue, 19 Oct 2021 09:19:58 +0000 (11:19 +0200)]
Add Vulkan-Docs to fetch sources
Header files that are used to generate inl files are no longer
checked into the repo. Headers are now generated in Vulkan-Docs
which are now fetched from the gitlab. Generation is done
by gen_framework.py.
VK-GL-CTS issue: 3197
Components: Framework, Vulkan
Affects:
dEQP-VK.*
Change-Id: I4291848910b03180d4dc5514f8d8e5943c36e9b2
Paul Thomson [Mon, 20 Dec 2021 12:39:21 +0000 (12:39 +0000)]
Mirror ANGLE Khronos waiver for Android
Components: Android
VK-GL-CTS issue: 3255
Excluded:
dEQP-GLES3.functional.transform_feedback.array_element.*
dEQP-GLES3.functional.transform_feedback.random.*
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.*_array_element
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.*.array.*
Change-Id: I670c1e71d60dced06229520bca6244e87fa4ea1a
James Fitzpatrick [Wed, 8 Dec 2021 12:17:29 +0000 (12:17 +0000)]
Fix requirements tests for multiplane images
The memory requirements tests for multiplane images would previously
assume that bits were not sparsely set in memoryTypeBits.
This could lead to the tests assuming that an implementation was
returning a lazily allocated memory type for an image without
transient attachment set.
Affects: dEQP-VK.memory.requirements.*multiplane_image*
Components: Vulkan
VK-GL-CTS issue: 3405
Change-Id: Ic1e56d7412ac413da907059c79b3f7064b3c664b
Jörg Wagner [Mon, 6 Dec 2021 08:57:51 +0000 (09:57 +0100)]
Reduce framebuffer size of spv-stable-pillars-O-op-select-to-op-phi
Reduce the size to 32x16 to avoid avoid timeouts on low-end platforms.
This shouldn't affect the ability to find compiler bugs because the
shader itself is the same.
Affects: dEQP-VK.graphicsfuzz.spv-stable-pillars-O-op-select-to-op-phi
Components: Vulkan
VK-GL-CTS Issue: 3367
Change-Id: I2eacbc75df29b8dc44c8744bc13e140d6ef7c0cb
Matthew Netsch [Fri, 7 Jan 2022 16:02:38 +0000 (11:02 -0500)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/vulkan-cts-1.2.6
Change-Id: I8e4fb16c3f82b6cc42af849e201d50ad2f053d6e
Ricardo Garcia [Thu, 9 Dec 2021 14:23:57 +0000 (15:23 +0100)]
Additional warning fix for Clang 13
Fixes warning about unused variable. No test results should be affected
by this change.
Components: Vulkan
VK-GL-CTS issue: 3147
Change-Id: Ib7c0425891e33e65e22ed90668aa3d0d7eae85df
Ricardo Garcia [Tue, 14 Dec 2021 10:08:16 +0000 (11:08 +0100)]
Fix mismatched ray payload in descriptor set random tests
Miss shaders had a ray payload declaration that didn't match other
shading stages.
Affected tests:
dEQP-VK.binding_model.descriptorset_random.*.miss.*
Components: Vulkan
VK-GL-CTS issue: 3412
Change-Id: I4473a883248bc9d572e6112da82bc4c774689071
s.fricke [Fri, 12 Nov 2021 21:54:10 +0000 (13:54 -0800)]
Add Samsung Driver ID
The enum value was added in the 1.2.199 Vulkan Headers
VK-GL-CTS issue: 3384
Components: Vulkan
Affects:
dEQP-VK.api.driver_properties.driver_id_match
Change-Id: Id04c20b5fe8ad90350a588fd0e7de0c498ebe5b6
Paul Thomson [Fri, 3 Dec 2021 17:53:24 +0000 (17:53 +0000)]
Update Android test lists for Broadcom waiver
VK-GL-CTS issue: 2804
Components: Vulkan, Android
Google bug: b/
206833783
Change-Id: I51fcc3ce1617dc5a980e893bfc5915e8fc789c74
Brandon Schade [Tue, 28 Sep 2021 19:28:20 +0000 (12:28 -0700)]
Remove few EGL robustness tests
Components: EGL
Affects:
dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.*
VK-GL-CTS issue: 257
Change-Id: I9edb2e577fb14b98d83bb16dc31188d3a901606d
(cherry picked from commit
39c99a7ece4b6618cde30c6c621bd3036801bd4b)
Mohd Faisal [Mon, 22 Nov 2021 14:58:37 +0000 (14:58 +0000)]
Fix use a device with protected memory enabled
Test is trying to allocate memory from protected memory heap using
default device which doesn't have protected memory enabled. Change
checks if the protected memory supported, if it is create a custom
device with protected memory enabled.
Affects:
dEQP-VK.memory.mapping.*.full.variable.implicit_unmap
Components: Vulkan
VK-GL-CTS issue: 3292
Change-Id: I74897e3dd7f1cada0044036ba27ad8764754ed23
YiHsing Shen [Tue, 9 Nov 2021 02:03:40 +0000 (02:03 +0000)]
Throttling CTS producing frame speed
CTS checks the present time of the frame 6 frames ago. However, if
the default buffer count of BufferQueue is more than 7, CTS could
produce frames continuously in a short time. In this case, the frame
6 frames ago might be not presented yet then CTS fails. To prevent
this situation, CTS produces frames at the speed according to
compositeInterval.
Component: EGL
Affected tests:
dEQP-EGL.functional.get_frame_timestamps.*
Change-Id: I1ac15974a6c4147ee2546ad21dea1fb3e6bf38f9
Matthew Netsch [Fri, 7 Jan 2022 06:07:01 +0000 (01:07 -0500)]
Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5
Change-Id: I85eab03afdf24359556917617b56856b51b7eb07
Matthew Netsch [Thu, 6 Jan 2022 22:45:47 +0000 (17:45 -0500)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Change-Id: Id711f3ba5558c490c3629051677c7f41ec2da2d6
Ricardo Garcia [Fri, 10 Dec 2021 13:54:01 +0000 (14:54 +0100)]
Fix warnings reported by clang 13
This commit fixes code that was producing warnings when built using
clang 13. They are mostly about unused variables and null pointer
substractions, but the new code should be semantically the same.
No test results should be affected by these changes.
Components: Framework, Vulkan, OpenGL
VK-GL-CTS issue: 3147
Change-Id: I0eb87c17270a610c8b29ec27ae8e10009053f8e1
Jari Komppa [Fri, 19 Nov 2021 13:16:54 +0000 (15:16 +0200)]
Rename various things for more inclusive language
This change renames various things to avoid gender-specific or degatory
terms.
Khronos inclusive language policy:
https://www.khronos.org/about/inclusive-language
Majority of the changes are due to the term 'dummy', as in mannequin or
placeholder, which in programming may mean any of empty, placeholder,
unused, minimal, busywork, ignored or irrelevant.
Changes not included are file names (gluDummyRenderContext), test names
(dummy_instruction_set) or branch names (master).
Affects:
*
Components: Framework, Vulkan, OpenGL
VK-GL-CTS issue: 2509
Change-Id: I3837477a1b3de1142e8d97c503890ccbce9138f8
Ari Suonpaa [Tue, 14 Dec 2021 05:27:53 +0000 (07:27 +0200)]
Remove vkDestroyBuffer
A buffer allocation test that is supposed to fail a large
allocation still tried to destroy the buffer even when an
error was returned from the allocation. This is now removed.
VK-GL-CTS Issue: 3192
Affects:
dEQP-VK.api.buffer.basic.size_max_uint64
Components: Vulkan
Change-Id: Ic36cb548ab2796b41e2a0b44d023e644b02a6d8c
Jari Komppa [Tue, 23 Nov 2021 10:53:00 +0000 (12:53 +0200)]
Avoid querying non-supported hardware features
Change the feature query test to avoid querying information on hardware
features that are not supported. This is done by querying non-existing
feature (max_enum) instead, which must be ignored by implementations.
The change also adds comment to all generated files stating what script
generates the files.
Affects:
dEQP-VK.api.info.get_physical_device_properties2.features
Components: Vulkan
VK-GL-CTS issue: 2853
Change-Id: I24a3832abc0721e649edbb112bd7f776c2b5d7f4
Mika Väinölä [Mon, 13 Dec 2021 11:00:05 +0000 (13:00 +0200)]
Disable two warnings for old Amber versions
Older versions of Amber fail to build with Clang >= 11 and GCC >=11 due
-Werror and warnings that have been fixed in later versions. Upgrading
Amber in older CTS branches risks accidental downgrades during fix
propagation. This change disables -Wsuggest-destructor-override for
Clang and -Wuninitialized for GCC when building libamber. These
should be re-enabled in newer Vulkan CTS releases.
Components: Framework, Vulkan
VK-GL-CTS issue: 3361
Change-Id: Ifc2ed69584d8ad179042b80212e02ceb9956d110
Mika Väinölä [Wed, 1 Dec 2021 10:24:52 +0000 (12:24 +0200)]
Zero initialize array in internal tests
This suppresses a -Wmaybe-uninitialized warning in GCC 11 release
builds.
Affects: dE-IT.delibs.decpp.block_buffer
Components: Framework
VK-GL-CTS issue: 3378
Change-Id: I2315b5cdeecb6e9a54dd419c88134f30a3335029
Matthew Netsch [Thu, 9 Dec 2021 17:41:52 +0000 (17:41 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Change-Id: I837a41fd83ac421e799900ff74df8b4daa549ecc
Jari Komppa [Wed, 8 Dec 2021 14:10:04 +0000 (16:10 +0200)]
Reduce complexity of some random cases
This change adds a complexity heuristics to some random cases and
reduces the final nested array size to avoid complexity explosion.
In practice only 18 test cases out of 1576 are affected.
Affects:
dEQP-VK.ubo.random.*
Components: Vulkan
VK-GL-CTS issue: 3389
Change-Id: If108ce2f04272b7bae9799daffa3682d1fb3aa52
Mika Väinölä [Wed, 10 Mar 2021 11:16:38 +0000 (13:16 +0200)]
GCC 11 build fixes
Some files used std::numeric_limits without including <limits> and
failed to compile.
VK-GL-CTS issue: 2842
Change-Id: I5bd290f9c312a30c2fcb223307c7b5c785a0fa92
(cherry picked from commit
c686fd7ddf13d9ec51c84aea044d36ef3dd69c68)
Matthew Netsch [Fri, 3 Dec 2021 16:51:10 +0000 (11:51 -0500)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Change-Id: I0adccdf3f29176238bd4ca92fe8c9aa380986f43
Tomasz Gregorek [Fri, 29 Oct 2021 08:01:54 +0000 (03:01 -0500)]
Relax protected heap allocation tests - continuation
Some implementations have limitations on protected heap
allocations, and these limitations cannot be queried
using the Vulkan API. This change allows an out-of-memory
to happen after a certain number of allocations to
compensate that.
Fix protected memory allocation to be done on small
allocation chunks and ignore allocation failures
if there is at least 80 of concurrent allocations
at a time.
VK-GL-CTS issue: 3257
Affects:
dEQP-VK.memory.allocation.random.*
Components: Vulkan
Change-Id: I32ed020195ff468de468bbd8527dec1d7f0db183
Ralph Potter [Tue, 9 Nov 2021 12:45:38 +0000 (12:45 +0000)]
Mirror existing ANGLE waiver for Samsung devices
Some Samsung devices utilize an extended ANGLE implementation, with
a Samsung vendor string.
Components: OpenGL ES
VK-GL-CTS issue: 3255
Change-Id: I6e49ae571ee38ea8dace36103f9d62055151b520
(cherry picked from commit
34d6d68ab3bd13117d936869fae70d16cc7c1297)
Piotr Byszewski [Fri, 12 Nov 2021 18:40:12 +0000 (19:40 +0100)]
Portability: fix border_swizzle tests
When the test itself has nothing to do with triangle fans,
(just uses them to perform rendering) then use triangle strips
instead so that tests also work for portability.
Components: Vulkan
VK-GL-CTS issue: 3266
Affects:
dEQP-VK.pipeline.sampler.border_swizzle.*
Change-Id: I217af02ccb7ad2fc06c686714e65ee28a3ac0284
Ricardo Garcia [Fri, 12 Nov 2021 16:19:38 +0000 (17:19 +0100)]
Fix post-clear barrier in depth/stencil descriptor tests
After clearing the color and depth/stencil image, the tests were using a
barrier to VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT with an access mask of 0.
This commit fixes that barrier to use VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT
and an access mask covering all uses of these descriptors in the render
pass.
Affected tests:
dEQP-VK.image.depth_stencil_descriptor.*
Components: Vulkan
VK-GL-CTS issue: 3305
Change-Id: I7d8c41b3dbbe69f3a613ba1bd09a0482f77133f2
Matthew Netsch [Sat, 20 Nov 2021 01:41:45 +0000 (01:41 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/vulkan-cts-1.2.8
Change-Id: I5a712babbcd6a60c58a58845624b7b2b60896b99
Mika Väinölä [Tue, 16 Nov 2021 12:11:34 +0000 (14:11 +0200)]
Zero initialize XFB counter buffer
Implementations that don't zero initialize buffers on allocation will
fail these tests when reading uninitialized counter buffers with
vkCmdBeginTransformFeedbackEXT.
Affects: dEQP-VK.rasterization.provoking_vertex.transform_feedback.*
Components: Vulkan
VK-GL-CTS issue: 3311
Change-Id: I3cd9a82aed94e55b5e37cbd287e159c2e5fc69d2
Matthew Netsch [Fri, 19 Nov 2021 20:11:48 +0000 (20:11 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/vulkan-cts-1.2.7
Change-Id: I800d219e0b2d87e0a690bd535b00e377d7c13b5c
Tomasz Owczarek [Tue, 9 Nov 2021 16:53:02 +0000 (16:53 +0000)]
Disable depth clamp for graphics pipeline creation tests.
Not all GPUs does support depth clamp feature.
Disable depth clamp in pipeline creation tests as it's not used
by tests itself and isn't required to test pipeline creation.
Affects:
dEQP-VK.pipeline.creation_cache_control.graphics_pipelines.*
Components: Vulkan
VK-GL-CTS issue: 3297
Change-Id: I59ed04bfcd1e5fc4b79dae31e254ff48c3410a5b
Matthew Netsch [Fri, 19 Nov 2021 17:27:35 +0000 (17:27 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/vulkan-cts-1.2.6
Change-Id: I2cbe3e52c8373027ab109a6dbaefa6a34f25dd05
Sławomir Cygan [Wed, 14 Apr 2021 16:12:12 +0000 (18:12 +0200)]
Fix 'implicit-fallthrough' build error on GCC 9.3.0
It seems the existing comment was not hitting the regular
expression used by the GCC compiler when reading user comments
before case switch fallthrough.
The warning is triggered by -Wextra, which on GCC enables
'-Wimplicit-fallthrough=3'.
Another way to avoid the warning would be to use
[[fallthrough]] statement, but it's from C++17, which does not seem
to be enabled.
Components: Vulkan
Change-Id: Ica52e88f94f4f1c303511d8462938856cb676146
(cherry picked from commit
3cbdbc5564b6684d4737c61d4bcfccd516e14ce7)
Matthew Netsch [Thu, 18 Nov 2021 21:52:19 +0000 (16:52 -0500)]
Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5
Change-Id: I888aaa5fc93ef69f75c6f3a31ab2a02202028cbd
Matthew Netsch [Thu, 18 Nov 2021 19:56:13 +0000 (19:56 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Change-Id: I627fd4331d6dcf4f56a90b8a348dd1294e911e64
Mika Väinölä [Wed, 10 Mar 2021 11:16:38 +0000 (13:16 +0200)]
GCC 11 build fixes
Some files used std::numeric_limits without including <limits> and
failed to compile.
Some dynamic casts and calls to AndroidHardwareBufferExternalApi::
getInstance() produced nonnull warnings. Suppress these by
wrapping them in if statements.
This commit also removes implicit-fallthrough from the list of ignored
GCC warnings in check_build_sanity.py. All such warnings in the CTS
should be fixed by now and recent versions of Clang also support
this warning.
VK-GL-CTS issue: 2842
Change-Id: I5bd290f9c312a30c2fcb223307c7b5c785a0fa92
Matthew Netsch [Sat, 13 Nov 2021 16:04:04 +0000 (11:04 -0500)]
Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/vulkan-cts-1.2.8
Change-Id: I617b1cfb37d3287225a9813b09f15ef4668d613d
Matthew Netsch [Fri, 12 Nov 2021 21:40:26 +0000 (21:40 +0000)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/vulkan-cts-1.2.7
Change-Id: I933b783b229d5d0545f1fc58ac01f5302625f81d
Piotr Byszewski [Wed, 3 Nov 2021 15:30:14 +0000 (16:30 +0100)]
Portability: avoid triangle fans
When the test itself has nothing to do with triangle fans,
just uses them to perform rendering then use triangle strips
instead so that tests also work for portability.
Components: Vulkan
VK-GL-CTS issue: 3266
Affects:
dEQP-VK.pipeline.push_constant.graphics_pipeline.overwrite
dEQP-VK.pipeline.extended_dynamic_state.*
dEQP-VK.pipeline.bind_point.graphics_compute.write_write.*
Change-Id: Iefa4f70d626584e71fc4fd341cccc15023a40d2d
Piers Daniell [Thu, 28 Oct 2021 16:46:40 +0000 (10:46 -0600)]
Skip negative vkCreateBuffer(size_max_uint64) test for maint4
With VK_KHR_maintenance4 it become invalid usage to call vkCreateBuffer
with a size larger than VkPhysicalDeviceMaintenance4Properties.maxBufferSize.
The dEQP-VK.api.buffer.basic.size_max_uint64 did just this even on maint4
implementation, which is invalid usage.
This CL marks this test as unsupported for implementations that support
VK_KHR_maintenance4.
Affects:
dEQP-VK.api.buffer.basic.*
Components: Vulkan
VK-GL-CTS issue: 3238
Change-Id: I4754c3af4ef253e50226a31a466bfe5772e65652
(cherry picked from commit
f92d3e5a35afcf9c2f9226b81d5be54d10944819)
Matthew Netsch [Fri, 5 Nov 2021 23:47:42 +0000 (19:47 -0400)]
Remove unused tests from mustpass
Tests were renamed and are included
in other mustpass files, this cleans up
the old references
Components: Vulkan
Affects:
dEQP-VK.*-with-dynamic-rendering.*
Change-Id: I2b3775aba51478eafd93cfe93db53b9dd47307d5
Matthew Netsch [Fri, 5 Nov 2021 23:05:51 +0000 (19:05 -0400)]
Merge vk-gl-cts/dev/VK_KHR_dynamic_rendering into vk-gl-cts/vulkan-cts-1.2.8
Change-Id: I2b3463e1006c13221698a6fbdc8a26839ed3cb9e
Matthew Netsch [Fri, 5 Nov 2021 23:03:54 +0000 (19:03 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.8 into vk-gl-cts/dev/VK_KHR_dynamic_rendering
Change-Id: Ica7c90f88986488142bc7c2b3e9b892b8104b7a1
Piotr Byszewski [Wed, 27 Oct 2021 13:06:38 +0000 (15:06 +0200)]
Rename dynamic_rendering tests
Three top level groups containing *_with_dynamic_rendering,
were moved one level down. Additionaly tests from
vktDynamicRenderingTests.hpp were moved to renderpass module.
Components: Vulkan
VK-GL-CTS Issue: 3248
Affects:
dEQP-VK.draw.*
dEQP-VK.dynamic_rendering.*
dEQP-VK.fragment_shading_rate.*
Change-Id: Iba32b7c011ce33c4c8cb52f2ed7e659096db32f8
Ricardo Garcia [Thu, 28 Oct 2021 13:36:36 +0000 (15:36 +0200)]
Add tests for VK_NV_mesh_shader
Tests that verify multiple aspects of mesh shader pipelines work as
expected. This includes:
* Some basic smoke tests.
* API tests to check the new draw calls and different rules about them.
* Synchronization tests.
* Test a wide range of affected built-in variables.
* Miscellaneous tests:
* Producing small and large amounts of different types of primitives.
* Barriers.
* Push constants.
* Custom per-primitive attributes.
* Complex structures in the task->mesh interface.
New tests:
dEQP-VK.mesh_shader.nv.*
Components: Vulkan, Framework
VK-GL-CTS issue: 2991
Change-Id: I510296e4da326a2f0a3891d55a1116848d874c3f
James Fitzpatrick [Wed, 3 Nov 2021 14:31:50 +0000 (14:31 +0000)]
Fix invocation count verification
The shaders in these tests track the number of invocations executed and
verify that against the expected number of invocations for the test.
The spec only guarentees that each fragment is executed at least once.
So an implementation is free to execute each fragment multiple times
if required (for example, an implementation might required a shader to
be run at sample rate).
Change this verification to only check against the minmum number of
invocations.
Affects: dEQP-VK.fragment_operations.early_fragment.samplemask_*
Components: Vulkan
VK-GL-CTS issue: 3278
Change-Id: I93f1aa42dd6a13486bed044e361671e5a2f2cb07
(cherry picked from commit
72cf9dc888972c4dc8ed95358f0f56c6a40e072e)
Matthew Netsch [Fri, 5 Nov 2021 14:25:23 +0000 (10:25 -0400)]
Allow Vulkan CTS 1.2.8.0
Affects: dEQP-VK.api.driver_properties.properties
Components: Vulkan
Change-Id: Ie10d15a1a049584f0aac2362aeac6a64fe47b2fa
Matthew Netsch [Fri, 5 Nov 2021 14:57:55 +0000 (10:57 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/vulkan-cts-1.2.8
Change-Id: Ieb86d43e6e02616c6ed2153b40dcb1256be30dd6
Charles Johnston [Tue, 26 Oct 2021 14:51:09 +0000 (10:51 -0400)]
Fix image transition in dynamic rendering tests
The images need to be translated out of undefined layout,
before using them for dynamic rendering.
VK-GL-CTS issue: 3260
Components: Vulkan
Affects:
dEQP-VK.draw_with_dynamic_rendering.multiple_interpolation.*
Change-Id: I5cd1162683f77923a273bf774456cfb22b67b7c9
Lionel Landwerlin [Wed, 6 Oct 2021 14:45:53 +0000 (17:45 +0300)]
Prevent RT tests from going over VkPhysicalDeviceVulkan11Properties::maxMemoryAllocationSize
VK-GL-CTS issue: 3064
Component: Vulkan
Affects:
dEQP-VK.ray_tracing_pipeline.misc.max*
Change-Id: Ia42f5530206eeeb94fa634ad84a213c2db558946
Mika Väinölä [Thu, 21 Oct 2021 07:46:33 +0000 (10:46 +0300)]
Pause XFB during pipeline switch
The per pipeline provoking vertex tests call vkCmdBindPipeline while
transform feedback is active which is not allowed.
Affects:
dEQP-VK.rasterization.provoking_vertex.*
Components: Vulkan
VK-GL-CTS issue: 3207
Change-Id: I30edf010179ff9629fc90053f14d228d828551a2
Piotr Byszewski [Thu, 28 Oct 2021 12:15:35 +0000 (14:15 +0200)]
Make dynamic rendering tests match non-dynamic
Cases for attachment tests are randomly generated. When
those tests were ported to dynamic rendering they were
using a slightly different generation algorithm and this
resulted in dynamic rendering not matching renderpass
tests that had the same name.
With this change tests for dynamic rendering use
same configuration but some of those configurations
that won't add coverage are skipped.
Components: Vulkan
VK-GL-CTS issue: 3179
Affects:
dEQP-VK.renderpass.*.attachment.*
dEQP-VK.renderpass_with_dynamic_rendering.*.attachment.*
Change-Id: Id386f7dd56682ff4a54e0f9816c1752ac2fc12cd
Piers Daniell [Thu, 28 Oct 2021 21:14:21 +0000 (15:14 -0600)]
Remove dynamic rendering multiview tests
These WIP tests don't work right now and need to be disabled,
which mirrors what was done in the vulkan-cts-1.3.0 branch.
A follow on CL will reenable them and fix them.
Affects:
dEQP-VK.draw_with_dynamic_rendering.multi_draw.*
Components: Vulkan
VK-GL-CTS Issue: 3251
Change-Id: Ib99c09d326706fadeeec962e241152bf20bf977c
Matthew Netsch [Fri, 5 Nov 2021 13:59:25 +0000 (09:59 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/vulkan-cts-1.2.7
Change-Id: I81ba38a964a81a6266d2a6286cf60a42ed027885
Piotr Byszewski [Tue, 2 Nov 2021 11:13:32 +0000 (12:13 +0100)]
Portability: handle robustBufferAccess
When the VK_KHR_portability_subset extension is advertised,
robustBufferAccess is no longer a required feature.
Components: Vulkan
VK-GL-CTS issue: 3267
Affets:
dEQP-VK.robustness.*
Change-Id: I957da2a36c40662c99c0b01774a8bf03ef3f3890
Matthew Netsch [Thu, 4 Nov 2021 20:45:41 +0000 (16:45 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/vulkan-cts-1.2.6
Change-Id: I53d429b0dfc4a62a33949748ef4ce0a804f71814
Matthew Netsch [Thu, 4 Nov 2021 20:45:39 +0000 (16:45 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5
Change-Id: I1c61bd275a7161d071ad79aa493c6634582391a2
Matthew Netsch [Thu, 4 Nov 2021 20:45:32 +0000 (16:45 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Change-Id: Ice8e3ca5f949d6c134f91a7d5317ab5892d5147d
Matthew Netsch [Mon, 1 Nov 2021 14:56:44 +0000 (10:56 -0400)]
Allow Vulkan CTS 1.2.7.2
Affects: dEQP-VK.api.driver_properties.properties
Components: Vulkan
Change-Id: I6075a82eab8f347ef5b9523a10d6e6621163bfbc
Piotr Byszewski [Fri, 22 Oct 2021 11:42:25 +0000 (13:42 +0200)]
Fix memory requirements tests for sparse images
When memory requirements tests are executed for sparse images
we need to check sparse image format properties first.
VK-GL-CTS issue: 3201
Components: Vulkan
Affects:
dEQP-VK.memory.requirements.*.image.sparse*
Change-Id: I058d6dd6c4eeabce89c3f6835fbc16e4386712d5
michal_jakubek [Mon, 25 Oct 2021 07:39:15 +0000 (09:39 +0200)]
Fix image requirements according to its usage
VK-GL-CTS issue: 3090
Components: Vulkan
Affects:
dEQP-VK.sparse_resources.shader_intrinsics.*
Change-Id: If6c8e55be75fd3a9a170c7d0d413dc658d40adfa
Graeme Leese [Fri, 22 Oct 2021 10:19:48 +0000 (11:19 +0100)]
Initialise new member of ImageTestParams struct
This doesn't appear to be used in the tests, but without this it
generates compiler warnings on some of our platforms.
Components: Vulkan
VK-GL-CTS issue: 3240
Affects: dEQP-VK.memory.requirements.*
Change-Id: I5c4dfd0443f0f318d45e89ae22d5103a1dae198e
Piers Daniell [Wed, 15 Sep 2021 13:41:49 +0000 (15:41 +0200)]
Ensure the vertex shader matches the vertex input definition
When doing the "reversed" variants of the extended dynamic
state tests, the vertex input attribute and binding information
was reversed, but the vertex shaders were not. The meant that
in some tests the vertex shader may try to fetch from unbound
or undefined vertex attributes or vertex attribute data.
This commit fixes the issue by swapping vertex shaders for the
affected variants.
Affects:
dEQP-VK.pipeline.extended_dynamic_state.*
Components: Vulkan
VK-GL-CTS issue: 3111
Change-Id: I7d9abbe7dab0b44127f6b194ee5da79755f7658c
Co-authored-by: Ricardo Garcia <rgarcia@igalia.com>
(cherry picked from commit
aebbea7b29507dfb24fb204697671ad7b4ac4fc1)
Matthew Netsch [Fri, 29 Oct 2021 15:48:02 +0000 (11:48 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/vulkan-cts-1.2.8
Change-Id: Ib53ac9424d4263b3114e46c532f28b55f522cf2c
Paul Thomson [Mon, 25 Oct 2021 18:41:00 +0000 (19:41 +0100)]
Update SPIRV-Headers
The SPIRV-Headers version for vulkan-cts-1.2.6 was ahead of 1.2.7. This
change brings SPIRV-Headers in 1.2.7 up to the same version.
Components: Vulkan
Change-Id: Ifff93c5251183d3a6ee3ef3f508e88274332116f
Matthew Netsch [Fri, 29 Oct 2021 14:41:15 +0000 (10:41 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/vulkan-cts-1.2.7
Change-Id: I7535fbad6813c7a6dfec1324a2656329de792ebe
Mohankumar Nekkarakalaya [Tue, 12 Oct 2021 18:58:22 +0000 (11:58 -0700)]
Remove 64-bit int usage in dynamic_indexing test shaders
- "OpCapability Int64" is not a mandatory extension
- Replace with v2i32
Components: Vulkan
VK-GL-CTS Issue: 3205
Affected tests:
dEQP-VK.ray_tracing_pipeline.acceleration_structures.dynamic_indexing.dynamic_indexing
dEQP-VK.ray_query.acceleration_structures.dynamic_indexing.dynamic_indexing
Change-Id: I04b7cf6309b42ef4572e5c79c8e9233aee2edec7
Matthew Netsch [Fri, 29 Oct 2021 13:52:23 +0000 (09:52 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/vulkan-cts-1.2.6
Change-Id: I8a9f12e6adc0daf962a4f6f05d28216db4880ee8
Ricardo Garcia [Thu, 14 Oct 2021 11:27:46 +0000 (13:27 +0200)]
Check shaderInt64 in workgroup memory explicit layout alias tests
A few workgroup memory explicit layout alias tests were not checking
shaderInt64 while using 64-bit integers in shaders.
Affected tests:
dEQP-VK.compute.workgroup_memory_explicit_layout.alias.*u64*array*
dEQP-VK.compute.workgroup_memory_explicit_layout.alias.*array*u64*
Components: Vulkan
VK-GL-CTS issue: 3131
Change-Id: I1911018c471e9548603d5de987625163bb356eb9
Mohankumar Nekkarakalaya [Thu, 21 Oct 2021 00:14:08 +0000 (17:14 -0700)]
Allow NaN result when result exceeds limit
Based on spec if the result is too large to be represented
in the floating point the result is undefined.
Issue was found with ldexp. Since fix is applicable in general
updated the isFinite() to take maxValue and checks the interval value
with the allowed max value in the context (and similarly for
negative numbers). If the result is beyond the 32-bit
floating-point representation expected result is unbounded
Components: Vulkan, OpenGL, Framework
VK-GL-CTS Issue: 3138
Affected tests:
dEQP-VK.glsl.builtin.function.*
dEQP-VK.glsl.builtin.precision.*
dEQP-GLES31.functional.shaders.builtin_functions.precision.*
dEQP-GLES31.functional.shaders.builtin_functions.common.fma.*
Change-Id: Iba27d6b0d7d0bc433a1d0c055cef6f6a61b239ba
Graeme Leese [Fri, 27 Aug 2021 12:46:19 +0000 (13:46 +0100)]
Accept NaN as valid in atan2 precision tests
The Vulkan CTS has been updated
(https://gerrit.khronos.org/c/vk-gl-cts/+/7857) so that it is not
required to generate correct results for atan(inf, inf), and this makes
the corresponding change in GL. The GLSL spec is not as clear on what is
required here, but does say:
Built-in functions not listed above and not defined as equations of
the above have undefined precision. These include, for example, the
trigonometric functions
In general, I think that it is expected that the default state of Vulkan
is a match for GL.
Components: OpenGL
VK-GL-CTS issue: 3073
Affects: dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.highp_*
Change-Id: Ifae97a2e86962f5aff68d5eed09ba38069445468
Matthew Netsch [Thu, 28 Oct 2021 21:57:06 +0000 (17:57 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5
Change-Id: I54315f34095f396294bab85b0da4a1e3cf38aac8
Matthew Netsch [Thu, 28 Oct 2021 21:57:00 +0000 (17:57 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Change-Id: I2f2be91bd696c7de227f804202f9a8eb222cab03
Ricardo Garcia [Fri, 8 Oct 2021 07:50:00 +0000 (09:50 +0200)]
Fix VK_KHR_shader_clock feature checks
The shader clock tests were not checking if the implementation supported
64-bit integers for tests that required the feature and they were
checking supported features at test instance creation time instead of
the specific checkSupport method for test cases.
Affected tests:
dEQP-VK.glsl.shader_clock.*
Components: Vulkan
VK-GL-CTS issue: 3187
Change-Id: I0dc86a4fae619c0d27628d97f0ac11c5def5ff4f
Juha Heiskanen [Tue, 19 Oct 2021 11:38:09 +0000 (14:38 +0300)]
Fix dEQP-VK.tessellation.geometry_interaction.limits.output_required_max_geometry validation error
Adjust numSliceNodesComponentLimit in order to keep
m_numGeometryPrimitivesPerInvocation within minimum limits defined in
the spec.
Components: Vulkan
VK-GL-CTS Issue: 3180
Affects:
dEQP-VK.tessellation.geometry_interaction.limits.output_required_max_geometry
Change-Id: I72ca43bec27256cb75a11d75aab91b9b565be9ab
Jari Komppa [Tue, 5 Oct 2021 09:52:03 +0000 (12:52 +0300)]
Move log prints from test-ctor to test-inst-ctor
Some of the tesselation tests were printing values into the output log
from the test constructor, which meant that said prints end up in more
or less random place in the log. Moved those prints to the test instance
instead, so the information now resides within the test output.
The prints were also done in the amber-verify run mode.
Affects:
dEQP-VK.tessellation.geometry_interaction.scatter.*
dEQP-VK.tessellation.geometry_interaction.limits.*
Components: Vulkan
VK-GL-CTS issue: 3057
Change-Id: Ic5b2ce59369d1c20f25b8dc1c6cb594baac74f8f
Jason Ekstrand [Mon, 25 Oct 2021 22:25:16 +0000 (17:25 -0500)]
Fix layout transitions in dynamic_rendering tests
With dynamic rendering, we no longer have initial and final layout
transitions provided automatically as part of vkCmdBeginRendering() and
vkCmdEndRendering(). Instead, it's the responsibility of the client to
transition the images into and out of the layout passed to
vkCmdBeginRendering(). When translating from Vulkan 1.0 style
subpasses, this means we need to do a pipeline barrier before and after
rendering.
Affects:
dEQP-VK.renderpass_with_dynamic_rendering.*
Change-Id: I56214198a8b3d81e3030164de045b8ca03a44f88
jaxl [Wed, 15 Sep 2021 03:14:19 +0000 (11:14 +0800)]
Add missing barrier to dynamic rendering tests
Vulkan spec requires driver to do automatic layout transition when
subpass of render pass begins. However, for dynamic rendering,
there is no such requirement in spec, so the application should
transfer image layout.
Affected tests:
VK.renderpass_with_dynamic_rendering.suballocation.multisample_resolve.*
Components: Vulkan
VK-GL-CTS issue: 3162
Change-Id: Id3bb8fa83ac4f891150f1a8f74bf61e7d7d5e854
(cherry picked from commit
430ab25e4964bd195c58e15e7b51a7de620ebd40)