Eunki, Hong [Tue, 28 Jun 2022 04:40:23 +0000 (13:40 +0900)]
[Tizen] Not execute the remove callback
This reverts commit
090ec989445f17c02a62f3f06ff1171f10a08527.
Eunki, Hong [Tue, 28 Jun 2022 04:39:48 +0000 (13:39 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: I284f0772b548c61f326475ccad09257179a84e3a
Eunki, Hong [Tue, 28 Jun 2022 04:39:42 +0000 (13:39 +0900)]
Revert "[Tizen] Not execute the remove callback"
This reverts commit
520b408cf3777c21ce8e0972fe475b4983f41583.
Eunki, Hong [Tue, 28 Jun 2022 04:39:40 +0000 (13:39 +0900)]
Revert "[Tizen] Print backtrace when an exception occurs"
This reverts commit
889a20d49b8525a9c2eda249cf9e4fda2eeac0af.
Heeyong Song [Mon, 27 Jun 2022 09:32:09 +0000 (18:32 +0900)]
Add GetPixelFormat to Texture
Change-Id: Ib9cf0b03f409c909e7c7187d8ea19661296d36d5
David Steele [Fri, 24 Jun 2022 13:26:05 +0000 (13:26 +0000)]
Merge "DALi Version 2.1.28" into devel/master
Adeel Kazmi [Fri, 24 Jun 2022 13:08:24 +0000 (14:08 +0100)]
DALi Version 2.1.28
Change-Id: I7cea4233901b6d16f8edba3eb3be48317ae49e23
Heeyong Song [Fri, 17 Jun 2022 07:11:11 +0000 (16:11 +0900)]
Add default logs in key event processor
Change-Id: I3b8352cb57afe5b6de381f6285d7020786df0578
Heeyong Song [Fri, 17 Jun 2022 06:22:36 +0000 (15:22 +0900)]
Enable ENABLE_BACKTRACE
Change-Id: Ib992346a029132000b2558b41a934c2b6115b647
tscholb [Tue, 21 Jun 2022 06:33:30 +0000 (15:33 +0900)]
[Tizen] Print backtrace when an exception occurs
This reverts commit
780a9f625d35bcb5c79c39a5f8d3b5a2add11fd7.
tscholb [Tue, 21 Jun 2022 06:32:56 +0000 (15:32 +0900)]
[Tizen] Not execute the remove callback
This reverts commit
3e58e179c605aab9fed5decaf64a57cbeaea65fa.
tscholb [Tue, 21 Jun 2022 06:32:34 +0000 (15:32 +0900)]
Merge branch 'devel/master' into tizen
tscholb [Tue, 21 Jun 2022 06:32:07 +0000 (15:32 +0900)]
Revert "[Tizen] Not execute the remove callback"
This reverts commit
4e4fcba396ec29886f0fd4fbab9a2f607085038a.
tscholb [Tue, 21 Jun 2022 06:31:56 +0000 (15:31 +0900)]
Revert "[Tizen] Print backtrace when an exception occurs"
This reverts commit
2272bf44f01dd3fb5ae919d1bfeb0d2254bf50e7.
Adeel Kazmi [Mon, 20 Jun 2022 09:58:06 +0000 (10:58 +0100)]
Fixed SVACE error in pan-gesture-processor.cpp
Change-Id: Ia4b8d58e4dcffd1f4da85a0a5a4c8fd077693532
Eunki, Hong [Mon, 20 Jun 2022 01:23:51 +0000 (10:23 +0900)]
Fix logical bug on Pan MotionEventAge
Fix incorrect operation direction of age check-up.
Change-Id: Ia76f9cdda639c0417da1002906e63a02f97d1b67
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
David Steele [Fri, 17 Jun 2022 10:40:03 +0000 (10:40 +0000)]
Merge "DALi Version 2.1.27" into devel/master
David Steele [Fri, 17 Jun 2022 10:27:55 +0000 (11:27 +0100)]
DALi Version 2.1.27
Change-Id: I079653c71810ddbf0469601c0e2f594c23fb630a
Eunki, Hong [Wed, 15 Jun 2022 12:57:34 +0000 (21:57 +0900)]
Discard some motion during pan gesture
When event spend so long time, a lot of events are queued.
Ecore cannot skip these event, so we make some heuristic
threshold of discard motion events on pan gesture.
We can setup this value by PanGestuerDetector's member vaule.
The name is "MaximumMotionEventAge".
the time scale is millisecond.
Default age is UINT_MAX ms (~= 49 days)
That mean, we will not discard every motion events.
(Ecore event callback also use uint32_t type in ms.)
Change-Id: Ib721e81d690327dcbc6c6c58383b33c7d5560922
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Heeyong Song [Mon, 13 Jun 2022 09:27:58 +0000 (18:27 +0900)]
Make mScene nullptr when the Actor is disconnected from Scene recursively
Change-Id: I2ef30d3ba471d87baae32d082e91426990d46463
Adam Bialogonski [Fri, 10 Jun 2022 08:53:22 +0000 (09:53 +0100)]
DALi Version 2.1.26
Change-Id: Ie428ca744a9fbb266251cb3cdc36eafa3022214b
seungho [Thu, 9 Jun 2022 04:43:40 +0000 (13:43 +0900)]
[Tizen] Print backtrace when an exception occurs
This reverts commit
cbd4a38adc20b3cf2c24cbfcb664229c055ab5ba.
Change-Id: I3fb257282485646fa403d1c10eb075de0c6efa50
seungho [Thu, 9 Jun 2022 04:43:18 +0000 (13:43 +0900)]
[Tizen] Not execute the remove callback
This reverts commit
961240a7276ec829a5eee8d437d60270b974a456.
Change-Id: I7784b6d986b523a92e50191c66bfebe3954cbb8a
seungho [Thu, 9 Jun 2022 04:43:07 +0000 (13:43 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: I76bd145f4ff3eaf7a09d21a8734c13993de25e3b
seungho [Thu, 9 Jun 2022 04:42:55 +0000 (13:42 +0900)]
Revert "[Tizen] Not execute the remove callback"
This reverts commit
c194b3092f150604b84e29e7bb7f54023e0926d8.
seungho [Thu, 9 Jun 2022 04:42:52 +0000 (13:42 +0900)]
Revert "[Tizen] Print backtrace when an exception occurs"
This reverts commit
c59f247d347236232169a2c506e5e7316c4c6346.
Eunki, Hong [Fri, 3 Jun 2022 12:30:57 +0000 (21:30 +0900)]
Minor optimize during iterate of uniform map
Dali::Vector.End() operation is heavy.
We don't need to calculate this value every iteration. So just precalculate
the end-of-iterate. It will increase performance.
Change-Id: I475d01367348943f0f4b12a6aeb870c413db0dfc
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Heeyong Song [Thu, 2 Jun 2022 07:26:15 +0000 (16:26 +0900)]
[Tizen] Print backtrace when an exception occurs
Heeyong Song [Thu, 2 Jun 2022 07:25:57 +0000 (16:25 +0900)]
[Tizen] Not execute the remove callback
Heeyong Song [Thu, 2 Jun 2022 07:25:21 +0000 (16:25 +0900)]
Merge branch 'devel/master' into tizen
Heeyong Song [Thu, 2 Jun 2022 07:24:47 +0000 (16:24 +0900)]
Revert "[Tizen] Not execute the remove callback"
This reverts commit
7ee3b9c4616ae72d5cc8a1b83fc78d950f598a4b.
Heeyong Song [Thu, 2 Jun 2022 07:24:08 +0000 (16:24 +0900)]
Revert "[Tizen] Print backtrace when an exception occurs"
This reverts commit
c22b674a3185006c90946c65c1b8b642259c3a8c.
Richard Huang [Wed, 1 Jun 2022 10:14:51 +0000 (11:14 +0100)]
DALi Version 2.1.25
Change-Id: Ia40d6c528558b1c2b7223acf67240ef63e43a91a
Adeel Kazmi [Fri, 27 May 2022 12:19:14 +0000 (12:19 +0000)]
Merge "DALi Version 2.1.24" into devel/master
Adeel Kazmi [Fri, 27 May 2022 12:00:48 +0000 (13:00 +0100)]
DALi Version 2.1.24
Change-Id: I8fe305f73b9987fd87366d06cb3c9225d3375231
Seoyeon Kim [Fri, 27 May 2022 01:54:06 +0000 (10:54 +0900)]
[Tizen] Print backtrace when an exception occurs
This reverts commit
85ad59858bae5804f35ba682e42c828d0ec5519e.
Seoyeon Kim [Fri, 27 May 2022 01:53:48 +0000 (10:53 +0900)]
[Tizen] Not execute the remove callback
This reverts commit
0edebcea2a82f9d873e0a4f9f94e83e4c9606c67.
Seoyeon Kim [Fri, 27 May 2022 01:53:33 +0000 (10:53 +0900)]
Merge branch 'devel/master' into tizen
Seoyeon Kim [Fri, 27 May 2022 01:48:43 +0000 (10:48 +0900)]
Revert "[Tizen] Not execute the remove callback"
This reverts commit
c2a8dd5254fcfb88f7341a9422900e0c27d3d173.
Seoyeon Kim [Fri, 27 May 2022 01:48:37 +0000 (10:48 +0900)]
Revert "[Tizen] Print backtrace when an exception occurs"
This reverts commit
c4fdd06b5c40cf636afb26435ca3e9c3b54c0565.
Seoyeon Kim [Fri, 27 May 2022 01:40:27 +0000 (10:40 +0900)]
Revert "[Tizen] Remove duplicated scene object deletion from VisualRenderer"
This reverts commit
d2f18c7c22339007866456a003614f38dfbfee49.
Seoyeon Kim [Fri, 27 May 2022 01:40:22 +0000 (10:40 +0900)]
Revert "[Tizen] Delete Renderers before Shaders"
This reverts commit
c69ae7648e79e7bf76d3cee4e045bae4dd93ad02.
Eunki, Hong [Thu, 26 May 2022 16:46:38 +0000 (01:46 +0900)]
Revrert "Enable assert alwayd in Dali::Vector"
Due to the DALI_ASSERT_ALWAYS, Dali::Vector try to check
the range of index every times.
It might make some performance reducing.
Change-Id: I2fdcf435bda147f9ea102c3106cb44f0772a4899
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Fri, 20 May 2022 12:26:26 +0000 (12:26 +0000)]
Merge "DALi Version 2.1.23" into devel/master
Adam Bialogonski [Fri, 20 May 2022 10:16:21 +0000 (11:16 +0100)]
DALi Version 2.1.23
Change-Id: Ie34538906bedaf4a85e012130fe9c11a0ca78fb0
Eunki, Hong [Tue, 17 May 2022 11:52:00 +0000 (20:52 +0900)]
Fix when shader changeness not applied issue
If RenderList was reused, SG::Renderer::UpdateUniformMap didn't called.
So Render::Renderer will render with not-updated uniform-map
(But uniform map change counter is updated.)
This patch make sure that renderer's uniformMap changeness in Prepare time.
So it will be applied well before render call.
Change-Id: I06618e99f38fecd19d263afd7eaff2c30f241cc3
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Wed, 18 May 2022 09:09:12 +0000 (09:09 +0000)]
Merge "base-signal connect and disconnect in O(1)" into devel/master
Eunki, Hong [Mon, 16 May 2022 09:43:39 +0000 (18:43 +0900)]
Minor optimize during build uniform index maps
If node don't have any uniform properies,
we don't need to create about that node's index map.
Because that mean, this node will use only for renderItem's uniform.
Change-Id: Ife3bd0fc35293945786e52755ddaed49d31ae177
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Mon, 16 May 2022 17:00:41 +0000 (02:00 +0900)]
Keyframe->GetValue works on O(log n)
Previous code iterate whole key-frame to get interpolated progress value.
This patch make this job in O(log n).
So we can run animation faster even it have near 500 key-frames.
Change-Id: I14ee07db7aa75142aaaf323af7cfde9522d3851d
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 3 May 2022 14:24:22 +0000 (23:24 +0900)]
base-signal connect and disconnect in O(1)
Make base-signal control the connection in O(1)
by std::unordered_map and std::list<>::iterator.
and make connection-tracker control the connection in O(1)
by std::unordered_map
std::unordered_map can found duplicated value fast
and std::list<>::iterator can access & remove value fast.
And also, std::list can keep ordered by inputed time.
TODO : Remove the dependency of std::vector header in dali-signal.h
is quite big process. Will be done in other patch
Change-Id: I940d33c46b1470973219c7a9fb10ac89dd70f1ff
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
David Steele [Fri, 13 May 2022 15:10:41 +0000 (15:10 +0000)]
Merge "Apply Visual's transform + borderline properties for partial update" into devel/master
Richard Huang [Fri, 13 May 2022 11:01:03 +0000 (12:01 +0100)]
DALi Version 2.1.22
Change-Id: I4f1ac3a9a654f2b1469d6d8a1f189e646df30ebc
Heeyong Song [Thu, 12 May 2022 07:16:07 +0000 (16:16 +0900)]
[Tizen] Delete Renderers before Shaders
Change-Id: Ib7744acb7f4bed8032c50f7a388f74027afb55b2
Heeyong Song [Thu, 12 May 2022 07:13:59 +0000 (16:13 +0900)]
[Tizen] Remove duplicated scene object deletion from VisualRenderer
Change-Id: I50ef48dd8d5253360f2bc0b564ad6e84395f329a
Eunki, Hong [Fri, 22 Apr 2022 10:02:47 +0000 (19:02 +0900)]
Apply Visual's transform + borderline properties for partial update
Previously, PartialUpdate cannot know the vertex positions
after transform the visual.
But now, we can use VisualRender's animatable properties.
This patch re-calculate the partial update size
so we can consider Visual Transform.
And more, We make DecoratedVisualRenderer so we can use
CornerRadius + etc as default property
and also can re-calculate update size consider with BorderlineWidth or BlurRadius
Change-Id: I99962f7cda3fb51defc439cf5f1517278aa0daa4
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Heeyong Song [Thu, 12 May 2022 07:16:07 +0000 (16:16 +0900)]
Delete Renderers before Shaders
Change-Id: Ib7744acb7f4bed8032c50f7a388f74027afb55b2
Heeyong Song [Thu, 12 May 2022 07:13:59 +0000 (16:13 +0900)]
Remove duplicated scene object deletion from VisualRenderer
Change-Id: I50ef48dd8d5253360f2bc0b564ad6e84395f329a
EverLEEst(SangHyeon Lee) [Tue, 10 May 2022 05:07:17 +0000 (14:07 +0900)]
[Tizen] Print backtrace when an exception occurs
This reverts commit
a111f7ee1ce464184ddd1765fb2ba0477a2f2f4b.
EverLEEst(SangHyeon Lee) [Tue, 10 May 2022 05:06:47 +0000 (14:06 +0900)]
[Tizen] Not execute the remove callback
This reverts commit
23094847986de3be2974ee672ed843b42148514e.
EverLEEst(SangHyeon Lee) [Tue, 10 May 2022 05:06:00 +0000 (14:06 +0900)]
Merge branch 'devel/master' into tizen
EverLEEst(SangHyeon Lee) [Tue, 10 May 2022 05:05:48 +0000 (14:05 +0900)]
Revert "[Tizen] Not execute the remove callback"
This reverts commit
72568526da72679bdba746b829f719e7b6d024d2.
EverLEEst(SangHyeon Lee) [Tue, 10 May 2022 05:05:31 +0000 (14:05 +0900)]
Revert "[Tizen] Print backtrace when an exception occurs"
This reverts commit
2b6582355a641702eca8c919a6eb97e0c42bddf6.
Heeyong Song [Mon, 9 May 2022 00:59:19 +0000 (00:59 +0000)]
Merge "Add API to UpdateProxy" into devel/master
David Steele [Fri, 6 May 2022 11:37:06 +0000 (12:37 +0100)]
DALi Version 2.1.21
Change-Id: I87bb688c0b7635d23bc6f0d85237ba14549dfb34
Heeyong Song [Mon, 25 Apr 2022 09:39:06 +0000 (18:39 +0900)]
Add API to UpdateProxy
Change-Id: Icd9ef2011a6381ccad62a9f3edea750e392500ae
Taehyub Kim [Tue, 3 May 2022 08:09:27 +0000 (17:09 +0900)]
[Tizen] Print backtrace when an exception occurs
This reverts commit
4d9016824ba367c5a224e303494be5eecc00cf10.
Taehyub Kim [Tue, 3 May 2022 08:09:13 +0000 (17:09 +0900)]
[Tizen] Not execute the remove callback
This reverts commit
924db8256c1a1971053ae921cbee11370a587196.
Taehyub Kim [Tue, 3 May 2022 08:08:54 +0000 (17:08 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: Ibb68ab138f893b33dad8011c2d4bbd3f49d14162
Taehyub Kim [Tue, 3 May 2022 08:08:37 +0000 (17:08 +0900)]
Revert "[Tizen] Not execute the remove callback"
This reverts commit
300650e4973cd617dbf7e08e297e12bd7078a0e9.
Taehyub Kim [Tue, 3 May 2022 08:08:21 +0000 (17:08 +0900)]
Revert "[Tizen] Print backtrace when an exception occurs"
This reverts commit
fc0f36cc2f9a308161d26120e8d2da38e2bb5f1f.
Adeel Kazmi [Fri, 29 Apr 2022 12:23:01 +0000 (12:23 +0000)]
Merge "DALi Version 2.1.20" into devel/master
David Steele [Fri, 29 Apr 2022 11:13:33 +0000 (11:13 +0000)]
Merge "Simplifying UniformMap updating" into devel/master
Adam Bialogonski [Fri, 29 Apr 2022 09:52:34 +0000 (10:52 +0100)]
DALi Version 2.1.20
Change-Id: I1c92a82a41be6d385c7ab307b24edc04b25b730e
Eunki, Hong [Thu, 28 Apr 2022 01:54:47 +0000 (10:54 +0900)]
Fix memory leak of visual renderer
SceneGraph::Renderer didn't remove the memory of
ANimatableVisualProperties.
This patch make AnimatableVIsualProperties as OwnerPointer
so SceneGraph::Renderer will delete it's memory well.
Change-Id: I85f0c40af0fc594b86bd0b9f93f13c24e93b9f8e
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Daekwang Ryu [Tue, 26 Apr 2022 01:44:22 +0000 (10:44 +0900)]
[Tizen] Print backtrace when an exception occurs
This reverts commit
14676776439633d75fb8912f343f411d6de5a61a.
Change-Id: I2f3aac87040ae117b2c3e8a7de2c3ae2726f35a4
Daekwang Ryu [Tue, 26 Apr 2022 01:44:06 +0000 (10:44 +0900)]
[Tizen] Not execute the remove callback
This reverts commit
bff3fdc6aae849fb4ed5b3e2b6eb52ae70912a58.
Change-Id: Iec715ee4d05d574442d7133c5bf6513b0cd3ad8d
Daekwang Ryu [Tue, 26 Apr 2022 01:43:53 +0000 (10:43 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: I2c00f932b5279f2a71840c842da6d1bc73fcf5b2
Daekwang Ryu [Tue, 26 Apr 2022 01:43:29 +0000 (10:43 +0900)]
Revert "[Tizen] Not execute the remove callback"
This reverts commit
b3fa6fd4b2e1cd1ef58b2f0cd966d4a29fe31f01.
Daekwang Ryu [Tue, 26 Apr 2022 01:42:57 +0000 (10:42 +0900)]
Revert "[Tizen] Relayout only if the actor is on Scene"
This reverts commit
5a557529859e267b142cecc05b6b02f0f8d649c2.
Daekwang Ryu [Tue, 26 Apr 2022 01:42:55 +0000 (10:42 +0900)]
Revert "[Tizen] Print backtrace when an exception occurs"
This reverts commit
148c1248ededd97dc0cdf49d75d59e7ed83db267.
David Steele [Mon, 12 Jul 2021 18:18:25 +0000 (19:18 +0100)]
Simplifying UniformMap updating
Removed scene-graph ConnectionChangePropagator - now only need to know
if shader is attached to renderer, and that is already done through a
different mechanism.
Changed CollectedUniformMap into it's own struct. Now has a change
counter that increments any time the map is altered.
Instead of having lots of flags indicating if uniform maps have
changed, UniformMap now updates it's change counter whenever a
property is registered with the PropertyOwner (e.g. Node, Renderer or
Shader).
During Update, SceneGraph::Renderer collects the uniform maps into one
only if the renderer is added to a RenderList, i.e. if it's going to
be rendered. At this point, the change counter is updated.
Nothing is done if the renderer is not visible.
During Render, the Render::Renderer checks if the node uniform map
change counter or the renderer data provider's uniform map change
counter are different, if so, then it knows it needs to update the
uniform locations for newly registered properties.
Change-Id: I0ff861a7e97736dae059d94f54618195d0471343
Eunki, Hong [Mon, 25 Apr 2022 03:36:10 +0000 (12:36 +0900)]
Calculate hash by Dali::Vector<std::uint8_t>
Change-Id: Ic5b640856c8e1f5710d3c0eb961612428e893990
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Heeyong Song [Wed, 8 Dec 2021 07:33:01 +0000 (16:33 +0900)]
[Tizen] Print backtrace when an exception occurs
Change-Id: I7857019045fbc7e837b3978bdf36d59c771f6f90
David Steele [Fri, 22 Apr 2022 13:10:21 +0000 (13:10 +0000)]
Merge "DALi Version 2.1.19" into devel/master
Adeel Kazmi [Fri, 22 Apr 2022 12:54:08 +0000 (13:54 +0100)]
DALi Version 2.1.19
Change-Id: I9be4ce8eef03b28d4e208cd648e1210446967801
Heeyong Song [Fri, 22 Apr 2022 00:30:20 +0000 (00:30 +0000)]
Merge "Relayout only if the actor is on Scene" into devel/master
Jaehyun Cho [Thu, 21 Apr 2022 09:16:33 +0000 (18:16 +0900)]
[Tizen] Relayout only if the actor is on Scene
This reverts commit
38e24a9add7c7ccc1082946534ec1f6c2ad8a31d.
Jaehyun Cho [Thu, 21 Apr 2022 09:16:07 +0000 (18:16 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: I370df81194fe62eb3b41d5ba4bb32c2cb98f7010
Jaehyun Cho [Thu, 21 Apr 2022 09:15:45 +0000 (18:15 +0900)]
Revert "[Tizen] Relayout only if the actor is on Scene"
This reverts commit
63cb396de8cce7f12def4c9d1259f23d70d37b22.
Heeyong Song [Tue, 19 Apr 2022 05:17:54 +0000 (14:17 +0900)]
[Tizen] Relayout only if the actor is on Scene
We're already checking whether the actor is on scene in RelayoutController::Relayout() before it is added to the mRelayoutStack.
But there is a case that the actor is removed from the scene in the previous OnRelayout.
So check whether the actor is on scene again.
Change-Id: Ia2b64e7f39f24d67b65b9689c720a7ef359d54fd
Eunki, Hong [Tue, 29 Mar 2022 06:09:08 +0000 (15:09 +0900)]
Lock uniform buffer only 1 times per each render + minor fixup of uniforms
1. Don't lock-unlock Graphics::Memory for each properties.
This patch lock stand-alone uniform buffer map and unlock only few times during rendering.
(We called this API as ReadyToLockUniformBuffer and UnlockUniformBuffer)
It will reduce Renderer::Render time near 6%
2. Don't convert from std::string_vew to std::string
when we get uniform map info from shader
3. Make BufferPropertiesFlags as input of UniformBuffer Constructor
Change-Id: I50055a24c1aad59e2a29b8c50485254b71ea5b73
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Seungho BAEK [Thu, 21 Apr 2022 05:13:54 +0000 (05:13 +0000)]
Merge "Fix to do not update state of render task in case of uploadOnly" into devel/master
seungho [Mon, 18 Apr 2022 07:06:21 +0000 (16:06 +0900)]
Fix to do not update state of render task in case of uploadOnly
- And removed unused uploadOnly parameter in the render-manager
Change-Id: I18e1e403cedf58d6e7c5c510bda123ef8b4fe149
Signed-off-by: seungho <sbsh.baek@samsung.com>
Jaehyun Cho [Wed, 20 Apr 2022 07:10:04 +0000 (16:10 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: I494c84dbdfbcb8790776d33e3d1a7c6246b6dc83
Jaehyun Cho [Wed, 20 Apr 2022 07:09:40 +0000 (16:09 +0900)]
Revert "[Tizen] Revert "If CapturesAllTouchAfterStart() is true, it should be hit only after touchdown.""
This reverts commit
6b643f87928bd5afececac7901b39ca05d62ed4b.
Heeyong Song [Tue, 19 Apr 2022 05:17:54 +0000 (14:17 +0900)]
Relayout only if the actor is on Scene
We're already checking whether the actor is on scene in RelayoutController::Relayout() before it is added to the mRelayoutStack.
But there is a case that the actor is removed from the scene in the previous OnRelayout.
So check whether the actor is on scene again.
Change-Id: Ia2b64e7f39f24d67b65b9689c720a7ef359d54fd
Heeyong Song [Tue, 19 Apr 2022 03:15:59 +0000 (03:15 +0000)]
Merge "Add CHROMINANCE pixel format" into devel/master
Richard Huang [Thu, 14 Apr 2022 10:34:49 +0000 (11:34 +0100)]
DALi Version 2.1.18
Change-Id: I044099ba626788b31036834921d153a2fa0fa6eb
Heeyong Song [Thu, 14 Apr 2022 09:24:14 +0000 (18:24 +0900)]
Add CHROMINANCE pixel format
Change-Id: I6c66da9db49874c7273e2580964423dc23c36e90
David Steele [Mon, 11 Apr 2022 14:20:06 +0000 (14:20 +0000)]
Merge "Changed handling of uniforms of arrays of structs" into devel/master