adam.b [Fri, 2 Dec 2016 14:08:06 +0000 (14:08 +0000)]
[dali_1.2.17] Merge branch 'devel/master'
Change-Id: I6bce8c6579791f5b8a2d44e6209c635de874183b
adam.b [Fri, 2 Dec 2016 14:07:06 +0000 (14:07 +0000)]
DALi Version 1.2.17
Change-Id: I98d020cea446af271a5c5c287e014a082759d3be
David Steele [Thu, 1 Dec 2016 17:42:05 +0000 (09:42 -0800)]
Merge "Remove dead code from tests." into devel/master
David Steele [Thu, 1 Dec 2016 17:41:46 +0000 (09:41 -0800)]
Merge "Add missing includes." into devel/master
Kimmo Hoikka [Thu, 1 Dec 2016 17:36:40 +0000 (09:36 -0800)]
Merge "Removed ShaderEffect" into devel/master
Adeel Kazmi [Thu, 1 Dec 2016 14:11:14 +0000 (14:11 +0000)]
Removed ShaderEffect
Change-Id: I428f525da8b70c98dc55795f6a67be56bd8ddaa8
Francisco Santos [Thu, 1 Dec 2016 15:06:11 +0000 (15:06 +0000)]
Remove dead code from tests.
Change-Id: I11c0c9f49fe9cf8235e80a84b790c04f4ee9c75d
Francisco Santos [Thu, 1 Dec 2016 11:01:40 +0000 (11:01 +0000)]
Add missing includes.
Change-Id: I31f1ecba458022e7d584d28defcf47233b54b175
Ferran Sole [Mon, 28 Nov 2016 15:04:06 +0000 (15:04 +0000)]
Added sibling order property to Actor
- Added a sibling order to allow the user to control drawing order in LAYER_UI
Change-Id: Ife3995b46d61ebe7abbc39b6035834b7a581c674
Kimmo Hoikka [Thu, 1 Dec 2016 12:40:59 +0000 (12:40 +0000)]
Remove unused custom-uniform.cpp
Change-Id: I2235f44d83aae27492a2c2d8a49c217ff9d07f15
Adeel Kazmi [Thu, 1 Dec 2016 08:57:18 +0000 (08:57 +0000)]
Remove unused member variable in Render::Renderer
Change-Id: I962ee97d7fbd0ccef6de11ec45e805879fc3ba2f
Adeel Kazmi [Thu, 1 Dec 2016 09:29:25 +0000 (01:29 -0800)]
Merge "Replace ASSERT_ALWAYS( false && "message ) with a more meaningful and less code producing DALI_ABORT" into devel/master
Kimmo Hoikka [Tue, 29 Nov 2016 11:45:29 +0000 (11:45 +0000)]
Replace ASSERT_ALWAYS( false && "message ) with a more meaningful and less code producing DALI_ABORT
Change-Id: Ic95089ea99d0e5c1a569c40ebbad9c848f87f13c
Kimmo Hoikka [Wed, 30 Nov 2016 11:41:32 +0000 (11:41 +0000)]
Remove dead code (archive.cpp)
Change-Id: Iac020ffbfd0b60b790f076778625c5c33d5785d1
Victor Cebollada [Wed, 16 Nov 2016 09:28:41 +0000 (09:28 +0000)]
Revert public API changes. Handle methods.
* Reverts the addition of the GetPropertyIndex() and RegisterProperty() methods
in Handle done in public API since the Tizen 3.0 API was frozen.
Changes have been moved to the devel API.
Change-Id: I7acd05cb8d6ed08c8d7b45f268ad1dbba71f2f57
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
Adeel Kazmi [Fri, 25 Nov 2016 13:51:35 +0000 (05:51 -0800)]
Merge "Revert public API changes. BATCH property." into devel/master
Kimmo Hoikka [Fri, 25 Nov 2016 11:02:53 +0000 (03:02 -0800)]
Merge "Added C# control / property registration to devel API" into devel/master
Adeel Kazmi [Fri, 25 Nov 2016 11:00:23 +0000 (03:00 -0800)]
Merge "Change CustomActorImpl destructor to protected" into devel/master
Victor Cebollada [Tue, 15 Nov 2016 16:39:44 +0000 (16:39 +0000)]
Revert public API changes. BATCH property.
* Reverts the addition of the BATCH property in Actor and Renderer
done in public API since the Tizen 3.0 API was frozen.
Changes have been moved to the devel API.
Change-Id: I188203376f8e3d75248f000b022c5adfce46aad3
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
Victor Cebollada [Fri, 25 Nov 2016 07:07:50 +0000 (07:07 +0000)]
[dali_1.2.16] Merge branch 'devel/master'
Change-Id: I3ffab4e4102d7df54d4559f1e5b99f752cee7b60
Victor Cebollada [Fri, 25 Nov 2016 07:05:30 +0000 (07:05 +0000)]
DALi Version 1.2.16
Change-Id: I0c18e7191f0a35053ef104b2f91cbba2a214f717
Adeel Kazmi [Thu, 24 Nov 2016 17:41:45 +0000 (17:41 +0000)]
Change CustomActorImpl destructor to protected
This is a ref-counted object so another non-deriving object should not be able to delete it.
Change-Id: Iacca4e57bc7871c33d0c3602051e2980037de20f
Adeel Kazmi [Thu, 24 Nov 2016 17:37:30 +0000 (17:37 +0000)]
Fix comment in core-impl.cpp
Change-Id: I38b5ff5c8b51e2638c0cc14e43dc5d955a63aa94
Kimmo Hoikka [Thu, 24 Nov 2016 10:59:04 +0000 (10:59 +0000)]
Fix incorrect comment about position and position inheritance in actor.h
Change-Id: Id72d7701f9ea393423591b18f555e43ce1688e27
dongsug song [Thu, 24 Nov 2016 03:49:27 +0000 (19:49 -0800)]
Merge "Update comment for SetParentOrigin & SetAnchorPoint" into devel/master
dongsug song [Thu, 24 Nov 2016 01:10:47 +0000 (17:10 -0800)]
Merge "Update comment for Actor::SetPosition()" into devel/master
dongsug song [Thu, 24 Nov 2016 01:08:42 +0000 (17:08 -0800)]
Merge "Update the doxygen comment for CameraActor " into devel/master
Yoonsang Lee [Wed, 23 Nov 2016 23:44:19 +0000 (08:44 +0900)]
Update comment for Actor::SetPosition()
Change-Id: Iad49f543e121f518abf3840b91895dcb96cf93b2
Yoonsang Lee [Wed, 23 Nov 2016 23:22:16 +0000 (08:22 +0900)]
Update comment for SetParentOrigin & SetAnchorPoint
- Add figures
Change-Id: I0df2ebc099570430598a956945dbad6926667bea
Nick Holland [Wed, 9 Nov 2016 11:52:44 +0000 (11:52 +0000)]
Added C# control / property registration to devel API
The function signature used by DALi for type registration
and property registration can not be used from C#.
E.g. CreateFunction (for creating controls ) returns a Handle by value. From C#
we can only return a c pointer to the handle.C# knows
nothing about DALi Handles, it just happens to have a
pointer to one, thanks to the SWIG bindings.
Also increased code coverage on type-registry to
100%
Change-Id: Ib88ab1ba48f4ea74a460d5902b740c919e3ac24d
dongsug song [Wed, 23 Nov 2016 12:10:29 +0000 (04:10 -0800)]
Merge "Update comment for Image::Image()" into devel/master
Yoonsang Lee [Wed, 23 Nov 2016 06:44:54 +0000 (15:44 +0900)]
Update the doxygen comment Stage
Change-Id: I71689871b25bc5a5bdcd2074c85842af54dddcba
Yoonsang Lee [Mon, 21 Nov 2016 22:59:17 +0000 (07:59 +0900)]
Update the doxygen comment for CameraActor
about DALi camera usage for 2D and 3D applications
Change-Id: I004a05a8ec895972c1b5dcfdcc26a0e29eb77209
Kimmo Hoikka [Mon, 21 Nov 2016 15:21:16 +0000 (07:21 -0800)]
Merge "Fix bug in TextureSet" into devel/master
Seoyeon Kim [Thu, 17 Nov 2016 07:28:43 +0000 (16:28 +0900)]
Add Privilege doxygen tag to get storage image size
- ResourceImage::GetImageSize() needs privileges to media storage and external storage
Change-Id: I9179a2e651611875129f9c6d7ae50f8ba7da6efa
Signed-off-by: Seoyeon Kim <seoyeon2.kim@samsung.com>
Ferran Sole [Fri, 18 Nov 2016 15:52:56 +0000 (15:52 +0000)]
Fix bug in TextureSet
TextureSet was resizing Image and NewTexture vectors when a new sampler
was added which wasn't the right thing to do
Change-Id: I8e2fc233e2fdbb50a8c370f32ba534397c769c3c
Adeel Kazmi [Fri, 18 Nov 2016 11:36:06 +0000 (03:36 -0800)]
Merge "DALi Version 1.2.15" into devel/master
Adeel Kazmi [Fri, 18 Nov 2016 11:16:44 +0000 (11:16 +0000)]
(dali_env script) Add dimension defines to outputted setenv so it isn't fullscreen by default
Change-Id: Ia845134f3331d1e543c3f4724afeefe06d83f0b1
Umar [Fri, 18 Nov 2016 10:58:55 +0000 (10:58 +0000)]
[dali_1.2.15] Merge branch 'devel/master'
Change-Id: Iac6ae38704a73651c26a6d9c4ff6ea954740377f
Umar [Fri, 18 Nov 2016 10:57:49 +0000 (10:57 +0000)]
DALi Version 1.2.15
Change-Id: I2f25c61ed33ebde807a783af4a9b735444074466
Yoonsang Lee [Thu, 17 Nov 2016 00:23:03 +0000 (09:23 +0900)]
Update comment for Image::Image()
to describe more detail information
Change-Id: If88c36a7b121d35ad4a8f3528fa01a0220c2af49
Adeel Kazmi [Tue, 15 Nov 2016 11:44:21 +0000 (11:44 +0000)]
Fix various SVACE errors
Change-Id: If88b8fe34844e35e43ac94a9650a8e5817f14729
Paul Wisbey [Wed, 16 Nov 2016 14:27:13 +0000 (06:27 -0800)]
Merge "Check if number of textures match active samplers" into devel/master
Ferran Sole [Wed, 16 Nov 2016 12:07:31 +0000 (12:07 +0000)]
Fixed bug in TextureSet::GetTextureCount()
GetTextureCount() returned the number of images so it would always
return 0 if using NewTextures.
Change-Id: Ie7e1971df6d58954ad651200f04f34a076b9156e
Adeel Kazmi [Tue, 15 Nov 2016 16:55:54 +0000 (16:55 +0000)]
Removed unused ImageData class from Integration API
Change-Id: I0015f9d99c8830dd16492c676bebb9c47aa68b29
Adeel Kazmi [Fri, 11 Nov 2016 16:53:47 +0000 (16:53 +0000)]
Fix various SVACE errors
Change-Id: I53d180d04995a78a1728bdf5fd740c048a7cac02
Ferran Sole [Mon, 14 Nov 2016 09:58:11 +0000 (09:58 +0000)]
Check if number of textures match active samplers
* Check was happening before the shader was loaded
* Removed shader lazy compilation.
(Now, program gets compiled as soon as it is created)
* Check if number of textures match number of active samplers is done
in Renderer::SetRenderDataProvider (Program should be already loaded
at that point)
Change-Id: Ic110f9ee9af7cd16f8a791923fd71e391a4dd176
Adeel Kazmi [Fri, 11 Nov 2016 18:40:47 +0000 (18:40 +0000)]
[dali_1.2.14] Merge branch 'devel/master'
Change-Id: I8d624755a54eb42a25aa887bd1faa6e5564f74d9
Adeel Kazmi [Fri, 11 Nov 2016 18:39:57 +0000 (18:39 +0000)]
DALi Version 1.2.14
Change-Id: I154c77b8c52b5969be582be1702337f2293cfe75
Ferran Sole [Fri, 4 Nov 2016 08:53:54 +0000 (08:53 +0000)]
Added warning message for inactive samplers in the shader
* Added warning message when a sampler uniform is declared but not used in the shader
* Added warning message when TextureSet contains a different number of textures
than the number of active samplers in the shader
* Changed renderer behaviour to render even if the number of textures is
greater than the number of active samplers
Change-Id: Idbd4bebee8ddb6cd48aa84cce5607ae24f38a964
Adeel Kazmi [Mon, 7 Nov 2016 17:53:40 +0000 (17:53 +0000)]
Animation documentation now mentions TimePeriod effect on overall duration
Change-Id: I761ccdfe86d721742ba1fc4f52f2cce8ba47b23d
David Steele [Fri, 4 Nov 2016 14:41:13 +0000 (07:41 -0700)]
Merge "Fix a bug where NativeImage::GetUrl() was always returning empty string" into devel/master
Kimmo Hoikka [Fri, 4 Nov 2016 13:18:46 +0000 (13:18 +0000)]
Fix a bug where NativeImage::GetUrl() was always returning empty string
Change-Id: Ifcf2d78f126aa80daebaefd50e60178c28e41ec1
Tom Robinson [Fri, 4 Nov 2016 13:15:49 +0000 (13:15 +0000)]
[dali_1.2.13] Merge branch 'devel/master'
Change-Id: I0d21dc8d5e9ea46271403676ae22fd1359738a50
Tom Robinson [Fri, 4 Nov 2016 13:13:22 +0000 (13:13 +0000)]
DALi Version 1.2.13
Change-Id: I8cbd06a14110111bc6a6f44af2df70a6f0022bab
Adeel Kazmi [Fri, 28 Oct 2016 16:58:48 +0000 (17:58 +0100)]
Corrected documentation in Shader
Change-Id: Ib3aaca6367458536421b3563a6d0780038e4c4d7
Xiangyin Ma [Fri, 28 Oct 2016 12:18:40 +0000 (13:18 +0100)]
[dali_1.2.12] Merge branch 'devel/master'
Change-Id: I0279e11d47fcada64215d581caba0cf14db14b1d
Xiangyin Ma [Fri, 28 Oct 2016 12:17:56 +0000 (13:17 +0100)]
DALi Version 1.2.12
Change-Id: I6ecd55ab1702ea8a7507ecdcd28f5a37874272aa
Kimmo Hoikka [Fri, 21 Oct 2016 16:48:39 +0000 (17:48 +0100)]
Fix a bug in texture where Upload without parameters was incorrectly using the Texture size rather than the PixelData size
Change-Id: Id50e635172be645f9be17a3bac5fad7320dab766
Paul Wisbey [Mon, 24 Oct 2016 17:24:06 +0000 (18:24 +0100)]
Changed README to README.md
Change-Id: I0538f886788ff726288da68d86572bee26827125
Adeel Kazmi [Fri, 21 Oct 2016 14:14:25 +0000 (07:14 -0700)]
Merge "DALi Version 1.2.11" into devel/master
Nick Holland [Fri, 21 Oct 2016 14:09:30 +0000 (15:09 +0100)]
[dali_1.2.11] Merge branch 'devel/master'
Change-Id: I0636427349cd0c80e4b129e6822eb7affbacff8e
Nick Holland [Fri, 21 Oct 2016 14:08:24 +0000 (15:08 +0100)]
DALi Version 1.2.11
Change-Id: I3844d7ca768295de066521df081068fff86dfe8d
Tom Robinson [Fri, 21 Oct 2016 11:31:06 +0000 (12:31 +0100)]
Hit test includes clipping actors as well as their children
Change-Id: Id9a4917fc4a40b57a32ef8017b0ee1f8488d0fe2
Kimmo Hoikka [Tue, 18 Oct 2016 10:56:27 +0000 (11:56 +0100)]
Added chaining support for Property::Array
Change-Id: Id0a70f623890ae835285ff7db9fc1b202ddcddbe
Richard Huang [Fri, 14 Oct 2016 13:17:21 +0000 (14:17 +0100)]
[dali_1.2.10] Merge branch 'devel/master'
Change-Id: I179fe64a4251ca16fd5f21ef8af4d74504dbba19
Richard Huang [Fri, 14 Oct 2016 13:16:35 +0000 (14:16 +0100)]
DALi Version 1.2.10
Change-Id: I5ef2ec34f90107e7b3db434d2955654f9ba74870
David Steele [Tue, 4 Oct 2016 13:03:13 +0000 (14:03 +0100)]
Added a new default for ActorBehaviour.
The default behaviour for actors is now to have Size Negotiation
switched on.
Thus, the name ACTOR_BEHAVIOUR_NONE is wrong.
Have deprecated ACTOR_BEHAVIOUR_NONE, and added a new ACTOR_BEHAVIOUR_DEFAULT
instead.
Change-Id: I79812715a8dd9b4eb8aa2d41819bcb6c9e403e3d
Signed-off-by: David Steele <david.steele@samsung.com>
Kimmo Hoikka [Mon, 10 Oct 2016 18:10:14 +0000 (11:10 -0700)]
Merge "Elaborated on some of the TouchData documenation" into devel/master
Adeel Kazmi [Mon, 10 Oct 2016 10:55:34 +0000 (03:55 -0700)]
Merge "Add missed doxygen documentation" into devel/master
Adeel Kazmi [Fri, 7 Oct 2016 17:19:00 +0000 (18:19 +0100)]
Elaborated on some of the TouchData documenation
Change-Id: I2dc4dd464b4d0567f15d4ecbacac768de0ff2474
Ferran Sole [Fri, 7 Oct 2016 15:33:42 +0000 (16:33 +0100)]
[dali_1.2.9] Merge branch 'devel/master'
Change-Id: Ic8669fdebe28c91e0cb70a86d471b02dee5a658f
Ferran Sole [Fri, 7 Oct 2016 15:32:34 +0000 (16:32 +0100)]
DALi Version 1.2.9
Change-Id: Ie54703297528b7fdb300881c074f32f947fb5d92
suhyung Eom [Fri, 9 Sep 2016 01:49:56 +0000 (10:49 +0900)]
Add function to set top margin of the stage
Signed-off-by: suhyung Eom <suhyung.eom@samsung.com>
Change-Id: I93ad124f3b584976ceda8d38de12983be48aefe4
adam.b [Fri, 30 Sep 2016 14:12:12 +0000 (15:12 +0100)]
[dali_1.2.8] Merge branch 'devel/master'
Change-Id: Ia7505e1fe07deca1992f8a1688ad9f2cd4587978
adam.b [Fri, 30 Sep 2016 14:11:25 +0000 (15:11 +0100)]
DALi Version 1.2.8
Change-Id: I63da29d555e981be0ae93568508341e7d7d85f28
taeyoon [Wed, 7 Sep 2016 10:53:03 +0000 (19:53 +0900)]
Modify texture bind for OES_EGL_image_external
Modify BindTexture part for native image source with OES_EGL_image_external
Change-Id: I4c4063d98293f833739870a7c8c42d0ab70d409c
Seoyeon Kim [Fri, 23 Sep 2016 04:41:39 +0000 (13:41 +0900)]
Add missed doxygen documentation
- Parameters of some members are not documented.
- Enumeration of some classes are not documented.
- Return types of some members are not documented.
Change-Id: Iba5275921c2c1fc47d1b3d3cfd2aa01f3a153979
Signed-off-by: Seoyeon Kim <seoyeon2.kim@samsung.com>
David Steele [Fri, 23 Sep 2016 13:00:26 +0000 (06:00 -0700)]
Merge "DALi Version 1.2.7" into devel/master
David Steele [Fri, 23 Sep 2016 12:57:44 +0000 (13:57 +0100)]
[dali_1.2.7] Merge branch 'devel/master'
Change-Id: I0b9b74021ba883818d5c1dd0f6cff3d6b2f817bf
David Steele [Fri, 23 Sep 2016 12:56:29 +0000 (13:56 +0100)]
DALi Version 1.2.7
Change-Id: Ie8bffad95e30ba510861f32dd122639c378facbc
David Steele [Fri, 23 Sep 2016 12:03:26 +0000 (05:03 -0700)]
Merge "Documentation cleanup." into devel/master
Andrew Poor [Thu, 22 Sep 2016 13:57:42 +0000 (14:57 +0100)]
Documentation cleanup.
Change-Id: I2f956983f5cb095274b13a6467817f061c28c7d2
Seoyeon Kim [Tue, 20 Sep 2016 00:49:37 +0000 (09:49 +0900)]
Fix license issue
- Change the license name and delete Samsung Properietary license
Change-Id: I38c879b47157e6126219a85f2c326291da55abf1
Signed-off-by: Seoyeon Kim <seoyeon2.kim@samsung.com>
David Steele [Tue, 13 Sep 2016 19:57:40 +0000 (20:57 +0100)]
Added Property::Key type to properly represent keys in maps
Currently, Property::Map can have either string or integer
keys. The two methods GetPair and GetKey only allow iteration
over string keys.
Have added a single Key type that enables the retrieval of all
keys of Property::Map via the two new methods GetKeyAt and GetKeyValue
Have un-deprecated GetValue, which is still valid.
Added a new method Handle::GetPropertyIndex( Property::Key ), which
allows a lookup of a property from a property map key.
This is useful to enable property maps to be used as a property
aggregator when setting values on objects.
Have updated Scripting and PropertyBuffer to use new Property::Map
interface rather than the deprecated interface.
Change-Id: Ie2db5355fd661ed73a6f92b720d92ca1e6ab8d76
Signed-off-by: David Steele <david.steele@samsung.com>
Agnelo Vaz [Fri, 16 Sep 2016 09:56:15 +0000 (10:56 +0100)]
[dali_1.2.6] Merge branch 'devel/master'
Change-Id: Ic2bc52d057d76f583fcb1a78be5a69e725c09030
Agnelo Vaz [Fri, 16 Sep 2016 09:55:39 +0000 (10:55 +0100)]
DALi Version 1.2.6
Change-Id: Id2ec76758fb36df2d68c6b88d7420d93ea3c857a
Kimmo Hoikka [Thu, 15 Sep 2016 17:17:29 +0000 (10:17 -0700)]
Merge "Remove/move experimental features" into devel/master
Adeel Kazmi [Thu, 15 Sep 2016 15:42:19 +0000 (08:42 -0700)]
Merge "Added new API to Property::Map to enable method chaining" into devel/master
taeyoon [Mon, 12 Sep 2016 11:39:13 +0000 (20:39 +0900)]
Remove/move experimental features
Change-Id: I22b82082a0a2bd465a28a54e3f7c5d20be8bff37
Signed-off-by: Adeel Kazmi <adeel.kazmi@samsung.com>
Adeel Kazmi [Fri, 9 Sep 2016 13:52:35 +0000 (14:52 +0100)]
Mark Clipping API as being part of the Tizen 3 version
Change-Id: I3c0be13ad6fdce174f539c7a0bc310226628c1ef
Xiangyin Ma [Fri, 9 Sep 2016 13:02:56 +0000 (14:02 +0100)]
[dali_1.2.5] Merge branch 'devel/master'
Change-Id: Ica8b77154dddfba0ef4121ee7ba446ae9df18e7d
Xiangyin Ma [Fri, 9 Sep 2016 13:02:01 +0000 (14:02 +0100)]
DALi Version 1.2.5
Change-Id: I749125836d7c7eeda7e4560fe4e8275b5c51c104
Tom Robinson [Fri, 18 Mar 2016 17:05:28 +0000 (17:05 +0000)]
Clipping API feature in Actor
A clipping mode property has been added to Actor.
This property controls how the actor will clip its children against it.
Property: Actor::Property::ClippingMode / "clippingMode"
Values:
DISABLED This Actor will not clip its children.
CLIP_CHILDREN This Actor will clip all children to its contents (the actor will also be visible itself).
Change-Id: Ic96ee03bd6048b06abcbd36569db455ab8129d25
David Steele [Thu, 8 Sep 2016 14:58:17 +0000 (07:58 -0700)]
Merge "Fix WeakHandleBase::Reset()" into devel/master
Tom Robinson [Wed, 7 Sep 2016 18:17:38 +0000 (19:17 +0100)]
Combine StencilMode and WriteToColorBuffer to RenderMode
Change-Id: I989389056c9f095d11ad706948a31e21a273ac25
Xiangyin Ma [Tue, 6 Sep 2016 14:41:54 +0000 (15:41 +0100)]
Fix WeakHandleBase::Reset()
If Reset() is called somewhere, there is no way to check whether this WeakHandle is still valid. Attempts of calling GetBaseHandle() or operator ==, != will crash.
Change-Id: I161af6539f2a9ab971a55f0e1280ed890cd98715
Andrew Poor [Fri, 2 Sep 2016 09:24:53 +0000 (10:24 +0100)]
Set up the depth buffer based on per-renderer flags.
Related toolkit and demo changes:
"Removed 3D layer dependency of Model3dView and Mesh Visual."
Change-Id: Ib9b1c3110189950b0c1a9cea155eb3ca5c37bf4a
David Steele [Thu, 1 Sep 2016 16:52:50 +0000 (17:52 +0100)]
Added new API to Property::Map to enable method chaining
Property::Map map;
map.Add("key1", "value").Add("key2", "value");
Or even for anonymous handles:
Property::Map().Add("key1", value).Add("key2", value);
Change-Id: I3657587ee70bd4a6ece441693f885c634544ac42
Signed-off-by: David Steele <david.steele@samsung.com>
Victor Cebollada [Fri, 2 Sep 2016 14:02:26 +0000 (15:02 +0100)]
[dali_1.2.4] Merge branch 'devel/master'
Change-Id: I8493e27378da6add9f38d0859fa495ad14dc3fd6