Merge "[Tizen] Sorts text sequences in LTR and RTL by system language direction." into tizen
Merge "[Tizen] Check supported by font and find fallback font for common script." into tizen
[Tizen] Sorts text sequences in LTR and RTL by system language direction.
if matchSystemLanguageDirection property set true,
The text order follows the system language direction.
Change-Id: I4164975b98a2068718a4cc7c0b90afe8839b0acf
[Tizen] fixed crash issue
If colorsBuffer and colorIndexBuffer are null, then crash occurs.
so if useDefaultColor is true, colorIndex must be 0u.
(gdb)bt full
#5 Dali::Toolkit::Text::Typesetter::CreateImageBuffer
(this=this@entry=0x9b9f78, bufferWidth=bufferWidth@entry=166,
bufferHeight=bufferHeight@entry=38,
style=style@entry=Dali::Toolkit::Text::Typesetter::STYLE_NONE,
ignoreHorizontalAlignment=ignoreHorizontalAlignment@entry=true,
pixelFormat=pixelFormat@entry=Dali::Pixel::RGBA8888,
horizontalOffset=<optimized out>, horizontalOffset@entry=0,
verticalOffset=<optimized out>, verticalOffset@entry=0,
fromGlyphIndex=<optimized out>, fromGlyphIndex@entry=0,
toGlyphIndex=<optimized out>, toGlyphIndex@entry=5) at
/usr/src/debug/dali-toolkit-1.3.41/build/tizen/dali-toolkit/../../../dali-toolkit/internal/text/rendering/text-typesetter.cpp:640
color = <optimized out>
glyphInfo = 0x90ab28
position = 0x964330
glyphIndex = 0
line = @0x83d4f0: {glyphRun = {glyphIndex = 0, numberOfGlyphs =
6}, characterRun = {characterIndex = 0, numberOfCharacters = 6}, width =
115, ascender = 28, descender = -9, extraLength = 0, alignmentOffset =
0, lineSpacing = 0, direction = false, ellipsis = false}
outlineWidth = 0
currentUnderlinePosition = <optimized out>
currentUnderlineThickness = 0
lastUnderlinedFontId = 0
underlineEnabled = false
lineExtentLeft = 2
lineExtentRight = 21
baseline = 0
underlineHeight = 0
underlineColor = @0x8e0358: {static ONE = {static ONE = <same
as static member of an already seen type>, static XAXIS = {static ONE =
<same as static member of an already seen type>, static XAXIS = <same as
static member of an already seen type>, static YAXIS = {static ONE =
<same as static member of an already seen type>, static XAXIS = <same as
static member of an already seen type>, static YAXIS = <same as static
member of an already seen type>, static ZAXIS = {static ONE = <same as
static member of an already seen type>, static XAXIS = <same as static
member of an already seen type>, static YAXIS = <same as static member
of an already seen type>, static ZAXIS = <same as static member of an
already seen type>, static ZERO = {static ONE = <same as static member
of an already seen type>, static XAXIS = <same as static member of an
already seen type>, static YAXIS = <same as static member of an already
seen type>, static ZAXIS = <same as static member of an already seen
type>, static ZERO = <same as static member of an already seen type>, {x
= 0, r = 0, s = 0}, {y = 0, g = 0, t = 0}, {z = 0, b = 0, p = 0}, {w =
0, a = 0, q = 0}}, {x = 0, r = 0, s = 0}, {y = 0, g = 0, t = 0}, {z = 1,
b = 1, p = 1}, {w = 0, a = 0, q = 0}}, static ZERO = <same as static
member of an already seen type>, {x = 0, r = 0, s = 0}, {y = 1, g = 1, t
= 1}, {z = 0, b = 0, p = 0}, {w = 0, a = 0, q = 0}}, static ZAXIS =
<same as static member of an already seen type>, static ZERO = <same as
static member of an already seen type>, {x = 1, r = 1, s = 1}, {y = 0, g
= 0, t = 0}, {z = 0, b = 0, p = 0}, {w = 0, a = 0, q = 0}}, static YAXIS
= <same as static member of an already seen type>, static ZAXIS = <same
as static member of an already seen type>, static ZERO = <same as static
member of an already seen type>, {x = 1, r = 1, s = 1}, {y = 1, g = 1, t
= 1}, {z = 1, b = 1, p = 1}, {w = 1, a = 1, q = 1}}, static XAXIS =
<same as static member of an already seen type>, static YAXIS = <same as
static member of an already seen type>, static ZAXIS = <same as static
member of an already seen type>, static ZERO = <same as static member of
an already seen type>, {x = 1, r = 1, s = 1}, {y = 1, g = 1, t = 1}, {z
= 1, b = 1, p = 1}, {w = 1, a = 1, q = 1}}
numberOfUnderlineRuns = <optimized out>
underlineRuns = {<Dali::VectorAlgorithms<true>> =
{<Dali::VectorBase> = {mData = 0x0}, <No data fields>}, <No data
fields>}
thereAreUnderlinedGlyphs = <optimized out>
maxUnderlineThickness = 0
lineIndex = 0
modelNumberOfLines = 1
modelLinesBuffer = <optimized out>
numberOfGlyphs = 6
glyphsBuffer = 0x90ab28
positionBuffer = 0x964330
colorsBuffer = 0x0
colorIndexBuffer = 0x0
useDefaultColor = true
defaultColor = @0x8e0338: {static ONE = {static ONE = <same as
static member of an already seen type>, static XAXIS = {static ONE =
<same as static member of an already seen type>, static XAXIS = <same as
static member of an already seen type>, static YAXIS = {static ONE =
<same as static member of an already seen type>, static XAXIS = <same as
static member of an already seen type>, static YAXIS = <same as static
member of an already seen type>, static ZAXIS = {static ONE = <same as
static member of an already seen type>, static XAXIS = <same as static
member of an already seen type>, static YAXIS = <same as static member
of an already seen type>, static ZAXIS = <same as static member of an
already seen type>, static ZERO = {static ONE = <same as static member
of an already seen type>, static XAXIS = <same as static member of an
already seen type>, static YAXIS = <same as static member of an already
seen type>, static ZAXIS = <same as static member of an already seen
type>, static ZERO = <same as static member of an already seen type>, {x
= 0, r = 0, s = 0}, {y = 0, g = 0, t = 0}, {z = 0, b = 0, p = 0}, {w =
0, a = 0, q = 0}}, {x = 0, r = 0, s = 0}, {y = 0, g = 0, t = 0}, {z = 1,
b = 1, p = 1}, {w = 0, a = 0, q = 0}}, static ZERO = <same as static
member of an already seen type>, {x = 0, r = 0, s = 0}, {y = 1, g = 1, t
= 1}, {z = 0, b = 0, p = 0}, {w = 0, a = 0, q = 0}}, static ZAXIS =
<same as static member of an already seen type>, static ZERO = <same as
static member of an already seen type>, {x = 1, r = 1, s = 1}, {y = 0, g
= 0, t = 0}, {z = 0, b = 0, p = 0}, {w = 0, a = 0, q = 0}}, static YAXIS
= <same as static member of an already seen type>, static ZAXIS = <same
as static member of an already seen type>, static ZERO = <same as static
member of an already seen type>, {x = 1, r = 1, s = 1}, {y = 1, g = 1, t
= 1}, {z = 1, b = 1, p = 1}, {w = 1, a = 1, q = 1}}, static XAXIS =
<same as static member of an already seen type>, static YAXIS = <same as
static member of an already seen type>, static ZAXIS = <same as static
member of an already seen type>, static ZERO = <same as static member of
an already seen type>, {x = 1, r = 1, s = 1}, {y = 1, g = 1, t = 1}, {z
= 1, b = 1, p = 1}, {w = 1, a = 1, q = 1}}
glyphData = {bitmapBuffer = {<Dali::BaseHandle> =
{mObjectHandle = {mPtr = 0x9b9f48}}, <No data fields>}, position = 0x6,
glyphBitmap = {buffer = 0x0, width = 0, height = 0, format =
Dali::Pixel::A8}, width = 166, height = 38, horizontalOffset = 0,
verticalOffset = 28}
fontClient = {<Dali::BaseHandle> = {mObjectHandle = {mPtr =
0x72bfd0}}, static DEFAULT_POINT_SIZE =
1767076981}
Change-Id: Ia68a0409afecb8c008ccade6e1ce75334bb92ab2
[Tizen] Check supported by font and find fallback font for common script.
There is an issue where '□' is displayed when you input Hangul after
inputting Tab Key.
so we need to check if it supports fonts and find fallback font.
Change-Id: Icf01d5055da7b85cc464905dde04e971f0c1f7dc
[Tizen] Fix to avoid empty texture rendering issue.
- Universal Guide Thumbnail is displayed abnormally.
Change-Id: I4ed69b0e8682aa295c00e8f32fe9a9880edca68e
Merge "Encapsulation and harmonizing operators for LayoutLength" into devel/master
Removed dangerous implicit float conversion from LayoutLength and removed some of the related ambiguities caused by use of auto keyword
Change-Id: Ibaaa17f98d7d9d77ca222b70211b162964b19552
Merge "Actor's position and size is not updated after DevelControl::SetLayout." into devel/master
Add weight support for LinearLayout.
Change-Id: Ibb97ee80b4346b9cca842043951dab42b3470a52
Actor's position and size is not updated after DevelControl::SetLayout.
In case of reusing a layout LayoutItem::SetFrame
might fail to update actor position/size if the new and
the old layout bounds are the same.
Change-Id: I5c189afae93413866147c8814e3a10f2335872a7