sctp: Ensure pad is still a child of element before removal
[platform/upstream/gstreamer.git] / sys /
2021-05-18 Víctor Manuel Jáqu... libs: va: display_wrapper: Use gpointer for VADisplay.
2021-05-18 He Junyanlibs: va: Move the VA common logic as a lib.
2021-05-18 mkbamsdk: add profile main-still-picture for hevc encoder
2021-05-17 Haihao Xiangmsdk: use MFXJoinSession() to join the parent and child...
2021-05-17 Haihao Xiangmsdk: use a new method to create mfx session when using...
2021-05-17 Haihao Xiangmsdk: allow user build this plugin against MFX version...
2021-05-17 Haihao Xiangmsdkvp9dec: do not include mfxvp9.h
2021-05-17 Haihao Xiangmsdk: don't load user plugins for MFX version 2.0+
2021-05-17 Haihao Xiangmsdk: exclude the audio code for MFX version 2.0+
2021-05-10 He Junyanva: Do not use a common parent_class in vabasedec.
2021-05-07 Víctor Manuel Jáqu... va: av1dec: Avoid structure overwrite.
2021-05-06 Seungha Yangwasapi2: Propagate HRESULT error code everywhere
2021-05-05 Seungha Yangdecklinkvideosrc: Fix crash when mode is not specified
2021-05-05 François LaignelUse gst_element_request_pad_simple...
2021-04-30 Seungha Yangd3d11desktopdup: Don't ignore error DXGI_ERROR_UNSUPPORTED
2021-04-30 Jakub Adamd3d11desktopdup: Support desktop switches
2021-04-30 Jakub Adamdxgicapture: reinitialize duplication interface on...
2021-04-30 Haihao Xiangmsdk: set correct parameters for BGRx frame
2021-04-28 Víctor Manuel Jáqu... va: allocator: Disable derived for Gallium if RGB and...
2021-04-28 Víctor Manuel Jáqu... va: allocator: Disable derived for i965 if YUV and...
2021-04-28 Víctor Manuel Jáqu... va: display: Fix typo.
2021-04-28 Víctor Manuel Jáqu... va: allocator: Hack for i965 to get linear RGB DMABufs.
2021-04-28 Víctor Manuel Jáqu... va: postproc: Remove unused parameter.
2021-04-28 Víctor Manuel Jáqu... va: postproc: Set usage hint generic if DMABuf.
2021-04-28 Víctor Manuel Jáqu... va: postproc: Get info from caps in decide_allocation()
2021-04-28 Haihao Xiangmsdkh265dec: Add support for error report too
2021-04-28 Haihao Xiangmsdkh264dec: report error to user
2021-04-28 Haihao Xiangmsdkdec: allow sub class to add extra parameters for...
2021-04-28 Seungha Yangd3d11: Handle device change
2021-04-28 Seungha Yangd3d11videosink: Delay window setup as much as possible
2021-04-27 Seungha Yangd3d11: Don't accept buffer pool which holds different...
2021-04-27 Seungha Yangd3d11decoder: Run gst-indent
2021-04-26 Sebastian Drögedecklinkvideosrc: Fix AFD/Bar VANC size check
2021-04-26 Sebastian Drögedecklinkvideosrc: Automatically detect widescreen vs...
2021-04-23 Seungha Yangd3d11decoder: Set flushing to internal pool on flush...
2021-04-23 Seungha Yangd3d11: Fix wrong GstD3D11BufferPool type check
2021-04-22 Seungha Yangmfvideoenc: Fix UWP build
2021-04-22 Seungha Yangwasapi2: Fix UWP build
2021-04-21 Seungha Yangwasapi2: Implement default audio channel mask
2021-04-21 Seungha Yangwasapi2clinet: Simplify set caps
2021-04-21 Seungha Yangwasapi2client: Run gst-indent
2021-04-19 Seungha Yangd3d11: Remove d3d11videosink wrapper bin
2021-04-14 Seungha Yangd3d11: pluginutils: Fix wrong gst_memory_unmap() on...
2021-04-13 He Junyanva: allocator: Fix an unmap typo in _va_copy.
2021-04-13 Haihao Xiangmsdk: don't fall back to the default device
2021-04-09 Stéphane Cerveauplugins-sys: allow per feature registration
2021-04-08 Nicolas Dufresnev4l2codecs: allocator: Keep dmabuf mapped
2021-04-08 Víctor Manuel Jáqu... va: allocator: Implement mem_copy for VA memory.
2021-04-07 Seungha Yangcodecs: vp9decoder: Pass GstVideoCodecFrame to duplicat...
2021-04-07 Seungha Yangcodecs: vp9decoder: Port to GstVp9StatefulParser
2021-04-07 Nicolas Dufresnev4l2codecs: Fix holding of reference picture buffer
2021-04-07 Víctor Manuel Jáqu... va: filter: remove unsupported formats because driver...
2021-04-07 Víctor Manuel Jáqu... va: videoformats: Map more color formats.
2021-04-07 Víctor Manuel Jáqu... va: videoformats: Fix RGB32 mapping between VA and...
2021-04-06 Daniel Almeidav4l2codecs: gstv4l2decoder.c: Add missing include
2021-04-06 Yinhang Liumsdkh265enc: add support for RGB 10bit format
2021-04-06 Wim Taymansvulkan: provide a custom VK_DEFINE_NON_DISPATCHABLE_HANDLE
2021-04-03 Víctor Manuel Jáqu... va: postproc, filter: add disable-passthrough property
2021-04-03 Víctor Manuel Jáqu... va: postproc: enable cropping by crop meta
2021-04-03 Víctor Manuel Jáqu... va: filter: add gst_va_filter_enable_cropping ()
2021-04-03 Víctor Manuel Jáqu... va: filter, vpp: add and use GstVaSample struct
2021-04-03 Víctor Manuel Jáqu... va: postproc: Use allocation caps when creating sink...
2021-04-02 Víctor Manuel Jáqu... va: allocator: Use derived images only if not mapped...
2021-04-02 Víctor Manuel Jáqu... va: caps: Add image formats in raw caps only for non...
2021-04-01 Seungha Yangd3d11: Fix for UYVY/VYUY format rendering
2021-03-31 Yinhang Liumsdkh265enc: add dblk-idc property
2021-03-31 Yinhang Liumsdkh264enc: add dblk-idc property
2021-03-29 Seungha Yangnvcodec: nvsldec: Refactor graphics api resource handling
2021-03-29 Haihao Xiangmsdkenc{h264,h265}: add intra-refresh-type property
2021-03-28 Seungha Yangd3d11vp9dec: Remove debug dump functions
2021-03-28 Seungha Yangd3d11decoder: Move zero-copy decision logic into decode...
2021-03-26 Seungha Yangd3d11vp9dec: Ignore show_frame flag in output_picture()
2021-03-26 Seungha Yangd3d11decoder: Do not hardcode the limit minimum resolut...
2021-03-25 Seungha Yangd3d11videosink: Remove DirectWrite related dead code
2021-03-24 Seungha Yangmfvideoenc: Don't pass 0/1 framerate to MFT
2021-03-24 Seungha Yangd3d11decoder: Resurrect zero-copy for fixed-size DPB...
2021-03-24 Seungha Yangd3d11decoder: Implement array-of-texture DPB again
2021-03-24 Seungha Yangd3d11: Implement memory pool
2021-03-24 Seungha Yangd3d11decoder: Temporarily remove zero-copy related...
2021-03-24 Víctor Manuel Jáqu... va: postproc: Set one buffer in pools as minimum.
2021-03-23 Seungha Yangd3d11decoder: Enable high precision clock if needed
2021-03-22 Víctor Manuel Jáqu... va: postproc: disable passthrough as soon as possible
2021-03-22 Víctor Manuel Jáqu... va: postproc: rename function to gst_va_vpp_update_pass...
2021-03-22 Matthew Watersgst: don't use volatile to mean atomic
2021-03-20 Seungha Yangmfvideoenc: Enable Direct3D multi-thread protection
2021-03-20 Seungha YangRevert "d3d11: Enable native multi-thread protection...
2021-03-18 Seungha Yangd3d11: Enable native multi-thread protection layer...
2021-03-17 Seungha Yangd3d11: Use render-target and shader-resource bind flags...
2021-03-17 He Junyanva: vpp: Fix features lost in transform_caps().
2021-03-16 Seungha Yangd3d11decoder: WARNING if ID3D11VideoDevice is unavailab...
2021-03-16 Seungha Yangmediafoundation: Fix resource leak
2021-03-16 Seungha Yangd3d11colorconvert: Fix caps leak
2021-03-16 Víctor Manuel Jáqu... va: postproc: synchronize segment with stream time
2021-03-16 Seungha Yangd3d11decoder: Do negotiation again per forward/reverse...
2021-03-15 Seungha Yangd3d11videosink: Avoid switching conversion tool during...
2021-03-15 Víctor Manuel Jáqu... va: postproc: only drop filters if they change
2021-03-14 Seungha Yangd3d11decoder: Refactor device open step and negotiation
2021-03-14 Seungha Yangd3d11decoder: Move profile GUID handling into decoder...
2021-03-14 Seungha Yangd3d11decoder: Get rid of private struct
2021-03-14 Seungha YangRevert "d3d11vp9dec: Add support for internal frame...
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