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avtp: Build with clang
[platform/upstream/gstreamer.git]
/
sys
/
2020-02-06
Nirbheek Chauhan
nvcodec: Fix crash in decoder on 32-bit Windows
tree
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commitdiff
2020-02-05
Seungha Yang
d3d11window: Clear cached buffer per new caps
tree
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commitdiff
2020-02-05
Sebastian Dröge
nvdec: Don't leak template caps when registering elemen...
tree
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commitdiff
2020-02-05
Seungha Yang
d3d11decoder: Use consistent resolution between output...
tree
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commitdiff
2020-02-05
Seungha Yang
d3d11memory: Add a method to specify padding space
tree
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commitdiff
2020-02-05
Seungha Yang
d3d11decoder: Add support for zero-copy playback
tree
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commitdiff
2020-02-05
Seungha Yang
d3d11decoder: Create decoder output view whenever it...
tree
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commitdiff
2020-02-05
Seungha Yang
d3d11decoder: Need to zero initilized for g_once
tree
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commitdiff
2020-02-05
Seungha Yang
d3d11allocator: Work as if buffer pool when running...
tree
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commitdiff
2020-02-05
Seungha Yang
d3d11videosink: Fix fallback buffer copy
tree
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commitdiff
2020-02-05
Seungha Yang
d3d11window: Don't create swapchain again per caps...
tree
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commitdiff
2020-02-05
Seungha Yang
d3d11window: Invoke initial resize method from baseclass
tree
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commitdiff
2020-02-05
Seungha Yang
d3d11videosink: Use ID3D11VideoProcessor interface
tree
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commitdiff
2020-02-05
Seungha Yang
d3d11: Add video processor object
tree
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commitdiff
2020-02-05
Seungha Yang
d3d11format: Add util methods for mapping DXGI color...
tree
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commitdiff
2020-02-03
Seungha Yang
nvenc: Query maximum supported API version
tree
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commitdiff
2020-01-31
Nicolas Dufresne
kmssink: Fix crash with force-modesetting=1
tree
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commitdiff
2020-01-29
Seungha Yang
msdkdec: Fix GstMsdkContext leak
tree
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commitdiff
2020-01-29
Seungha Yang
msdk: Clear reference counted object in dispose() method
tree
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commitdiff
2020-01-28
Haihao Xiang
msdk: use cached response for DMABuf when the frame...
tree
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commitdiff
2020-01-26
Seungha Yang
d3d11window_win32: Let DXGI choose client area
tree
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commitdiff
2020-01-25
Nicolas Dufresne
nvdec: Do not map GStreamer discont to CUVid discont
tree
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commitdiff
2020-01-25
Nicolas Dufresne
nvdec: Tell the parser we have complete pictures
tree
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commitdiff
2020-01-23
Seungha Yang
d3d11window_corewindow: Always call methods of CoreWind...
tree
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commitdiff
2020-01-21
Haihao Xiang
msdk: Fix compiler warning
tree
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commitdiff
2020-01-21
Seungha Yang
nvenc: Do not access to broken encode session
tree
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commitdiff
2020-01-21
Nirbheek Chauhan
msdk: Fix increasing memory usage in dynamic pipelines
tree
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commitdiff
2020-01-21
Nirbheek Chauhan
msdk: Reorganize context preparation code
tree
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commitdiff
2020-01-21
Nirbheek Chauhan
msdk: Fix warning about unused variable on Windows
tree
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commitdiff
2020-01-21
Nirbheek Chauhan
msdk: Use gst_clear_object()
tree
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commitdiff
2020-01-20
Nirbheek Chauhan
nvcodec: Print debug info when initializing nvenc
tree
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commitdiff
2020-01-20
Nirbheek Chauhan
nvcodec: Fix crash on 32-bit Windows
tree
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commitdiff
2020-01-20
Nirbheek Chauhan
nvcodec: cuda.h only needs glib.h, not gst.h
tree
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commitdiff
2020-01-19
Josep Torra
msdkdec: align frame list using decoded timestamp
tree
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commitdiff
2020-01-16
Seungha Yang
nvenc: Query supported minimum resolution
tree
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commitdiff
2020-01-16
Seungha Yang
nvcodec: Bump SDK header to version 9.1
tree
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commitdiff
2020-01-15
Haihao Xiang
msdkdec: support transform_meta virtual method
tree
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commitdiff
2020-01-15
Haihao Xiang
msdkenc: set ROI region for msdk{h264, h265}enc
tree
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commitdiff
2020-01-15
Haihao Xiang
msdkenc: add set_extra_params virtual method
tree
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commitdiff
2020-01-15
Haihao Xiang
msdkenc: add need_reconfig virtual method
tree
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commitdiff
2020-01-14
Seungha Yang
d3d11h265dec: Fix wrong NoRaslOutputFlag setting
tree
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commitdiff
2020-01-14
Nirbheek Chauhan
ipcpipeline: Minimal fixes that allow building with...
tree
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commitdiff
2020-01-14
Nirbheek Chauhan
ipcpipeline: Rework compiler checks
tree
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commitdiff
2020-01-13
Seungha Yang
d3d11memory: Always use native DXGI format if device...
tree
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commitdiff
2020-01-13
Seungha Yang
Revert "d3d11: Add support for D3D11_USAGE_DYNAMIC"
tree
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commitdiff
2020-01-11
Seungha Yang
d3d11: Don't register decoders if unavailable
tree
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commitdiff
2020-01-11
Seungha Yang
d3d11decoder: Don't return not initialized object from...
tree
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commitdiff
2020-01-10
Nicolas Dufresne
decklink: Silence no driver / no SO messages
tree
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commitdiff
2020-01-10
Haihao Xiang
Revert "msdkdec: make sure to use video memory on Linux"
tree
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commitdiff
2020-01-09
Seungha Yang
d3d11colorconverter: Handle P016_LE format
tree
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commitdiff
2020-01-09
Seungha Yang
d3d11colorconverter: Add support for YUV to YUV conversion
tree
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commitdiff
2020-01-09
Seungha Yang
d3d11colorconverter: Add support for RGB to YUV conversion
tree
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commitdiff
2020-01-09
Seungha Yang
d3d11format: Remove invalid format from supported forma...
tree
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commitdiff
2020-01-09
Sebastian Dröge
decklinkvideosink: Always configure 10 bit YUV for...
tree
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commitdiff
2020-01-06
Seungha Yang
d3d11: Add support for Universal Windows Platform
tree
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commitdiff
2020-01-06
Seungha Yang
d3d11decoder: Fix build on non-desktop target
tree
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commitdiff
2020-01-06
Haihao Xiang
msdkvp9enc: fix 10bit encoding
tree
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commitdiff
2020-01-06
Haihao Xiang
msdkvp9enc: fix width and height
tree
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commitdiff
2020-01-06
Haihao Xiang
msdk: make sure the found response meets the request
tree
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commitdiff
2020-01-06
Julien Isorce
msdkenc: renegotiate when video info changes
tree
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commitdiff
2020-01-05
Philippe Normand
decklink: Fix crash when probing without driver
tree
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commitdiff
2020-01-03
Julien Isorce
msdkdec: trigger renegotiation if video info changes
tree
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commitdiff
2020-01-03
Julien Isorce
msdkdec: make sure to use video memory on Linux
tree
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commitdiff
2020-01-02
Seungha Yang
msdkdec: Correct return value of GstVideoDecoder::flush()
tree
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commitdiff
2020-01-02
Haihao Xiang
msdkdec: free unlocked msdk surface before output buffe...
tree
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commitdiff
2019-12-31
Seungha Yang
d3d11: Add h265 decoder element
tree
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commitdiff
2019-12-31
Seungha Yang
d3d11: Add vp9 decoder element
tree
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commitdiff
2019-12-31
Seungha Yang
d3d11: Add h264 decoder element
tree
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commitdiff
2019-12-31
Seungha Yang
d3d11: Add support for Array typed texture memory
tree
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commitdiff
2019-12-30
Stéphane Cerveau
bad: use of g_value_dup_string
tree
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commitdiff
2019-12-28
Seungha Yang
d3d11: Aggregate d3d11 memory usage query for dynamic...
tree
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commitdiff
2019-12-28
Seungha Yang
d3d11colorconvert: Remove device type dependent behavior
tree
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commitdiff
2019-12-28
Seungha Yang
d3d11colorconverter: Fix unmatched lock/unlock pair
tree
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commitdiff
2019-12-28
Seungha Yang
d3d11upload: Don't hard overwrite caps features to...
tree
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commitdiff
2019-12-24
Seungha Yang
d3d11window: Make use of partial presentation with...
tree
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commitdiff
2019-12-24
Seungha Yang
d3d11videosink: Add support for overlay composition
tree
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commitdiff
2019-12-24
Seungha Yang
d3d11: Enable dxgi debug layer and always try to pop...
tree
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commitdiff
2019-12-24
Seungha Yang
nvcodec: Refactor plugin initialization
tree
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commitdiff
2019-12-20
Seungha Yang
d3d11videosink: Use dynamic texture for fallback buffer
tree
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commitdiff
2019-12-20
Seungha Yang
d3d11colorconvert: Set TRANSFER_NEED_DOWNLOAD flag...
tree
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commitdiff
2019-12-20
Seungha Yang
d3d11colorconvert: Use shader resource and render targe...
tree
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commitdiff
2019-12-20
Seungha Yang
d3d11window: Change aspect-ratio mode from window thread
tree
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commitdiff
2019-12-20
Seungha Yang
d3d11videosink: Add support for full screen mode
tree
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commitdiff
2019-12-20
Seungha Yang
d3d11: Use GRecMutex to protect immediate context and...
tree
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commitdiff
2019-12-20
Seungha Yang
d3d11window: Prefer to use flip-sequential over discard
tree
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commitdiff
2019-12-20
Seungha Yang
d3d11window: Don't hold backbuffer interface
tree
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commitdiff
2019-12-20
Seungha Yang
d3d11window: Use CreateSwapChainForHwnd if available
tree
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commitdiff
2019-12-20
Seungha Yang
d3d11: Use configuration file for dxgi header version...
tree
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commitdiff
2019-12-20
Seungha Yang
d3d11window: Use allow-tearing mode if device supports it
tree
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commitdiff
2019-12-20
Seungha Yang
d3d11window: Disable fullscreen mode change by alt...
tree
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commitdiff
2019-12-20
Seungha Yang
d3d11videosink: Remove resizing window hack and unify...
tree
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commitdiff
2019-12-20
Seungha Yang
d3d11: Pass GstD3D11Memory object to ensure_{shader_res...
tree
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commitdiff
2019-12-20
Seungha Yang
d3d11videosink: Don't specify crop meta to allocation...
tree
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commitdiff
2019-12-18
Aaron Boxer
d3dvideosink: hold class lock for entire duration of...
tree
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commitdiff
2019-12-18
Aaron Boxer
d3dvideosink: improve concurrency on hidden window...
tree
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commitdiff
2019-12-18
Aaron Boxer
d3dvideosink: use thread pool to handle events from...
tree
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commitdiff
2019-12-18
Aaron Boxer
d3dvideosink: improve concurrency on internal window...
tree
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commitdiff
2019-12-18
Aaron Boxer
d3dvideosink: only warn about HWND already set if new...
tree
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commitdiff
2019-12-18
Aaron Boxer
d3dvideosink: add more null checks
tree
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commitdiff
2019-12-18
Aaron Boxer
d3dvideosink: check ref count and device before resetti...
tree
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commitdiff
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