rtpmanagerbad: fix two minor memory leaks
[platform/upstream/gstreamer.git] / sys /
2020-02-20 Seungha Yangd3d11decoder: Add padding space on decoder output view...
2020-02-18 Seungha Yangd3d11decoder: Register elements per GPU device with...
2020-02-18 Seungha Yangd3d11device: Fix typo
2020-02-18 Seungha Yangd3d11device: Adjust debug level for when _new() fails
2020-02-16 Seungha Yangd3d11videosink: Ensure upload staging texture to fallba...
2020-02-13 Seungha Yangd3d11decoder: Fix copying decoder view to staging
2020-02-12 Seungha Yangd3d11window: Fix for broken dirty rect drawing on Windows 7
2020-02-12 Seungha Yangd3d11window: Fix for dxva decoder output view rendering
2020-02-12 Seungha Yangd3d11decoder: Refactor decoding process
2020-02-12 Seungha Yangd3d11decoder: Move handle_frame implementation to baseclass
2020-02-12 Seungha Yangd3d11videosink: Remove max size condition from pool
2020-02-11 Nirbheek Chauhannvcodec: Mark class data as may-be-leaked to quiet...
2020-02-10 Haihao Xiangmsdkvp9enc: output raw vp9 stream instead of IVF stream
2020-02-08 Jan Schmidtandroidmedia: Support float i-frame-interval
2020-02-08 Jan Schmidtandroidmedia: Allow dynamic bitrate changes on Android...
2020-02-08 Jan Schmidtandroidmedia: Handle force-keyunit requests
2020-02-08 Jan Schmidtandroidmedia: Permit Codec surface to be NULL
2020-02-06 Nirbheek Chauhannvcodec: Fix crash in decoder on 32-bit Windows
2020-02-05 Seungha Yangd3d11window: Clear cached buffer per new caps
2020-02-05 Sebastian Drögenvdec: Don't leak template caps when registering elemen...
2020-02-05 Seungha Yangd3d11decoder: Use consistent resolution between output...
2020-02-05 Seungha Yangd3d11memory: Add a method to specify padding space
2020-02-05 Seungha Yangd3d11decoder: Add support for zero-copy playback
2020-02-05 Seungha Yangd3d11decoder: Create decoder output view whenever it...
2020-02-05 Seungha Yangd3d11decoder: Need to zero initilized for g_once
2020-02-05 Seungha Yangd3d11allocator: Work as if buffer pool when running...
2020-02-05 Seungha Yangd3d11videosink: Fix fallback buffer copy
2020-02-05 Seungha Yangd3d11window: Don't create swapchain again per caps...
2020-02-05 Seungha Yangd3d11window: Invoke initial resize method from baseclass
2020-02-05 Seungha Yangd3d11videosink: Use ID3D11VideoProcessor interface
2020-02-05 Seungha Yangd3d11: Add video processor object
2020-02-05 Seungha Yangd3d11format: Add util methods for mapping DXGI color...
2020-02-03 Seungha Yangnvenc: Query maximum supported API version
2020-01-31 Nicolas Dufresnekmssink: Fix crash with force-modesetting=1
2020-01-29 Seungha Yangmsdkdec: Fix GstMsdkContext leak
2020-01-29 Seungha Yangmsdk: Clear reference counted object in dispose() method
2020-01-28 Haihao Xiangmsdk: use cached response for DMABuf when the frame...
2020-01-26 Seungha Yangd3d11window_win32: Let DXGI choose client area
2020-01-25 Nicolas Dufresnenvdec: Do not map GStreamer discont to CUVid discont
2020-01-25 Nicolas Dufresnenvdec: Tell the parser we have complete pictures
2020-01-23 Seungha Yangd3d11window_corewindow: Always call methods of CoreWind...
2020-01-21 Haihao Xiangmsdk: Fix compiler warning
2020-01-21 Seungha Yangnvenc: Do not access to broken encode session
2020-01-21 Nirbheek Chauhanmsdk: Fix increasing memory usage in dynamic pipelines
2020-01-21 Nirbheek Chauhanmsdk: Reorganize context preparation code
2020-01-21 Nirbheek Chauhanmsdk: Fix warning about unused variable on Windows
2020-01-21 Nirbheek Chauhanmsdk: Use gst_clear_object()
2020-01-20 Nirbheek Chauhannvcodec: Print debug info when initializing nvenc
2020-01-20 Nirbheek Chauhannvcodec: Fix crash on 32-bit Windows
2020-01-20 Nirbheek Chauhannvcodec: cuda.h only needs glib.h, not gst.h
2020-01-19 Josep Torramsdkdec: align frame list using decoded timestamp
2020-01-16 Seungha Yangnvenc: Query supported minimum resolution
2020-01-16 Seungha Yangnvcodec: Bump SDK header to version 9.1
2020-01-15 Haihao Xiangmsdkdec: support transform_meta virtual method
2020-01-15 Haihao Xiangmsdkenc: set ROI region for msdk{h264, h265}enc
2020-01-15 Haihao Xiangmsdkenc: add set_extra_params virtual method
2020-01-15 Haihao Xiangmsdkenc: add need_reconfig virtual method
2020-01-14 Seungha Yangd3d11h265dec: Fix wrong NoRaslOutputFlag setting
2020-01-14 Nirbheek Chauhanipcpipeline: Minimal fixes that allow building with...
2020-01-14 Nirbheek Chauhanipcpipeline: Rework compiler checks
2020-01-13 Seungha Yangd3d11memory: Always use native DXGI format if device...
2020-01-13 Seungha YangRevert "d3d11: Add support for D3D11_USAGE_DYNAMIC"
2020-01-11 Seungha Yangd3d11: Don't register decoders if unavailable
2020-01-11 Seungha Yangd3d11decoder: Don't return not initialized object from...
2020-01-10 Nicolas Dufresnedecklink: Silence no driver / no SO messages
2020-01-10 Haihao XiangRevert "msdkdec: make sure to use video memory on Linux"
2020-01-09 Seungha Yangd3d11colorconverter: Handle P016_LE format
2020-01-09 Seungha Yangd3d11colorconverter: Add support for YUV to YUV conversion
2020-01-09 Seungha Yangd3d11colorconverter: Add support for RGB to YUV conversion
2020-01-09 Seungha Yangd3d11format: Remove invalid format from supported forma...
2020-01-09 Sebastian Drögedecklinkvideosink: Always configure 10 bit YUV for...
2020-01-06 Seungha Yangd3d11: Add support for Universal Windows Platform
2020-01-06 Seungha Yangd3d11decoder: Fix build on non-desktop target
2020-01-06 Haihao Xiangmsdkvp9enc: fix 10bit encoding
2020-01-06 Haihao Xiangmsdkvp9enc: fix width and height
2020-01-06 Haihao Xiangmsdk: make sure the found response meets the request
2020-01-06 Julien Isorcemsdkenc: renegotiate when video info changes
2020-01-05 Philippe Normanddecklink: Fix crash when probing without driver
2020-01-03 Julien Isorcemsdkdec: trigger renegotiation if video info changes
2020-01-03 Julien Isorcemsdkdec: make sure to use video memory on Linux
2020-01-02 Seungha Yangmsdkdec: Correct return value of GstVideoDecoder::flush()
2020-01-02 Haihao Xiangmsdkdec: free unlocked msdk surface before output buffe...
2019-12-31 Seungha Yangd3d11: Add h265 decoder element
2019-12-31 Seungha Yangd3d11: Add vp9 decoder element
2019-12-31 Seungha Yangd3d11: Add h264 decoder element
2019-12-31 Seungha Yangd3d11: Add support for Array typed texture memory
2019-12-30 Stéphane Cerveaubad: use of g_value_dup_string
2019-12-28 Seungha Yangd3d11: Aggregate d3d11 memory usage query for dynamic...
2019-12-28 Seungha Yangd3d11colorconvert: Remove device type dependent behavior
2019-12-28 Seungha Yangd3d11colorconverter: Fix unmatched lock/unlock pair
2019-12-28 Seungha Yangd3d11upload: Don't hard overwrite caps features to...
2019-12-24 Seungha Yangd3d11window: Make use of partial presentation with...
2019-12-24 Seungha Yangd3d11videosink: Add support for overlay composition
2019-12-24 Seungha Yangd3d11: Enable dxgi debug layer and always try to pop...
2019-12-24 Seungha Yangnvcodec: Refactor plugin initialization
2019-12-20 Seungha Yangd3d11videosink: Use dynamic texture for fallback buffer
2019-12-20 Seungha Yangd3d11colorconvert: Set TRANSFER_NEED_DOWNLOAD flag...
2019-12-20 Seungha Yangd3d11colorconvert: Use shader resource and render targe...
2019-12-20 Seungha Yangd3d11window: Change aspect-ratio mode from window thread
2019-12-20 Seungha Yangd3d11videosink: Add support for full screen mode
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