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codecs: vp9decoder: Port to GstVp9StatefulParser
[platform/upstream/gstreamer.git]
/
sys
/
2021-04-07
Seungha Yang
codecs: vp9decoder: Port to GstVp9StatefulParser
tree
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commitdiff
2021-04-07
Nicolas Dufresne
v4l2codecs: Fix holding of reference picture buffer
tree
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commitdiff
2021-04-07
Víctor Manuel Jáqu...
va: filter: remove unsupported formats because driver...
tree
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commitdiff
2021-04-07
Víctor Manuel Jáqu...
va: videoformats: Map more color formats.
tree
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commitdiff
2021-04-07
Víctor Manuel Jáqu...
va: videoformats: Fix RGB32 mapping between VA and...
tree
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commitdiff
2021-04-06
Daniel Almeida
v4l2codecs: gstv4l2decoder.c: Add missing include
tree
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commitdiff
2021-04-06
Yinhang Liu
msdkh265enc: add support for RGB 10bit format
tree
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commitdiff
2021-04-06
Wim Taymans
vulkan: provide a custom VK_DEFINE_NON_DISPATCHABLE_HANDLE
tree
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commitdiff
2021-04-03
Víctor Manuel Jáqu...
va: postproc, filter: add disable-passthrough property
tree
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commitdiff
2021-04-03
Víctor Manuel Jáqu...
va: postproc: enable cropping by crop meta
tree
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commitdiff
2021-04-03
Víctor Manuel Jáqu...
va: filter: add gst_va_filter_enable_cropping ()
tree
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commitdiff
2021-04-03
Víctor Manuel Jáqu...
va: filter, vpp: add and use GstVaSample struct
tree
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commitdiff
2021-04-03
Víctor Manuel Jáqu...
va: postproc: Use allocation caps when creating sink...
tree
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commitdiff
2021-04-02
Víctor Manuel Jáqu...
va: allocator: Use derived images only if not mapped...
tree
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commitdiff
2021-04-02
Víctor Manuel Jáqu...
va: caps: Add image formats in raw caps only for non...
tree
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commitdiff
2021-04-01
Seungha Yang
d3d11: Fix for UYVY/VYUY format rendering
tree
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commitdiff
2021-03-31
Yinhang Liu
msdkh265enc: add dblk-idc property
tree
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commitdiff
2021-03-31
Yinhang Liu
msdkh264enc: add dblk-idc property
tree
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commitdiff
2021-03-29
Seungha Yang
nvcodec: nvsldec: Refactor graphics api resource handling
tree
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commitdiff
2021-03-29
Haihao Xiang
msdkenc{h264,h265}: add intra-refresh-type property
tree
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commitdiff
2021-03-28
Seungha Yang
d3d11vp9dec: Remove debug dump functions
tree
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commitdiff
2021-03-28
Seungha Yang
d3d11decoder: Move zero-copy decision logic into decode...
tree
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commitdiff
2021-03-26
Seungha Yang
d3d11vp9dec: Ignore show_frame flag in output_picture()
tree
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commitdiff
2021-03-26
Seungha Yang
d3d11decoder: Do not hardcode the limit minimum resolut...
tree
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commitdiff
2021-03-25
Seungha Yang
d3d11videosink: Remove DirectWrite related dead code
tree
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commitdiff
2021-03-24
Seungha Yang
mfvideoenc: Don't pass 0/1 framerate to MFT
tree
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commitdiff
2021-03-24
Seungha Yang
d3d11decoder: Resurrect zero-copy for fixed-size DPB...
tree
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commitdiff
2021-03-24
Seungha Yang
d3d11decoder: Implement array-of-texture DPB again
tree
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commitdiff
2021-03-24
Seungha Yang
d3d11: Implement memory pool
tree
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commitdiff
2021-03-24
Seungha Yang
d3d11decoder: Temporarily remove zero-copy related...
tree
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commitdiff
2021-03-24
Víctor Manuel Jáqu...
va: postproc: Set one buffer in pools as minimum.
tree
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commitdiff
2021-03-23
Seungha Yang
d3d11decoder: Enable high precision clock if needed
tree
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commitdiff
2021-03-22
Víctor Manuel Jáqu...
va: postproc: disable passthrough as soon as possible
tree
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commitdiff
2021-03-22
Víctor Manuel Jáqu...
va: postproc: rename function to gst_va_vpp_update_pass...
tree
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commitdiff
2021-03-22
Matthew Waters
gst: don't use volatile to mean atomic
tree
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commitdiff
2021-03-20
Seungha Yang
mfvideoenc: Enable Direct3D multi-thread protection
tree
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commitdiff
2021-03-20
Seungha Yang
Revert "d3d11: Enable native multi-thread protection...
tree
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commitdiff
2021-03-18
Seungha Yang
d3d11: Enable native multi-thread protection layer...
tree
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commitdiff
2021-03-17
Seungha Yang
d3d11: Use render-target and shader-resource bind flags...
tree
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commitdiff
2021-03-17
He Junyan
va: vpp: Fix features lost in transform_caps().
tree
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commitdiff
2021-03-16
Seungha Yang
d3d11decoder: WARNING if ID3D11VideoDevice is unavailab...
tree
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commitdiff
2021-03-16
Seungha Yang
mediafoundation: Fix resource leak
tree
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commitdiff
2021-03-16
Seungha Yang
d3d11colorconvert: Fix caps leak
tree
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commitdiff
2021-03-16
Víctor Manuel Jáqu...
va: postproc: synchronize segment with stream time
tree
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commitdiff
2021-03-16
Seungha Yang
d3d11decoder: Do negotiation again per forward/reverse...
tree
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commitdiff
2021-03-15
Seungha Yang
d3d11videosink: Avoid switching conversion tool during...
tree
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commitdiff
2021-03-15
Víctor Manuel Jáqu...
va: postproc: only drop filters if they change
tree
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commitdiff
2021-03-14
Seungha Yang
d3d11decoder: Refactor device open step and negotiation
tree
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commitdiff
2021-03-14
Seungha Yang
d3d11decoder: Move profile GUID handling into decoder...
tree
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commitdiff
2021-03-14
Seungha Yang
d3d11decoder: Get rid of private struct
tree
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commitdiff
2021-03-14
Seungha Yang
Revert "d3d11vp9dec: Add support for internal frame...
tree
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commitdiff
2021-03-14
Seungha Yang
d3d11device: Hold ID3D11VideoDevice and ID3D11VideoCont...
tree
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commitdiff
2021-03-14
Seungha Yang
d3d11: Run gst-indent for all C++ code
tree
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commitdiff
2021-03-14
Seungha Yang
d3d11: Port to C++
tree
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commitdiff
2021-03-12
Víctor Manuel Jáqu...
va: postproc: update passthrough and reconfigure pads
tree
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commitdiff
2021-03-07
Seungha Yang
nvh264sldec: Reopen decoder object if larger DPB size...
tree
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commitdiff
2021-03-04
Seungha Yang
d3d11: Fix an HLSL compiler warning
tree
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commitdiff
2021-03-04
Seungha Yang
d3d11h264dec: Keep track of actually configured DPB...
tree
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commitdiff
2021-03-02
Benjamin Gaignard
v4l2codecs: h264: retrieve interlaced information
tree
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commitdiff
2021-03-02
Nicolas Dufresne
v4l2codecs: h264: Reduce controls for subsequent slices
tree
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commitdiff
2021-03-02
Ezequiel Garcia
v4l2codecs: h264: Implement optional scaling matrix
tree
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commitdiff
2021-03-02
Ezequiel Garcia
v4l2codecs: h264: Only set SPS control if needed
tree
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commitdiff
2021-03-02
Ezequiel Garcia
v4l2codecs: h264: Only slice-based need SLICE_PARAMS...
tree
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commitdiff
2021-03-02
Ezequiel Garcia
v4l2codecs: h264: Add API checks
tree
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commitdiff
2021-03-02
Ezequiel Garcia
v4l2codecs: h264: Update to the new uAPI
tree
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commitdiff
2021-03-02
Ezequiel Garcia
v4l2codecs: h264: Set the scaling matrix present flag...
tree
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commitdiff
2021-03-02
Víctor Manuel Jáqu...
va: postproc: mention the possibility of color balance
tree
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commitdiff
2021-03-02
Víctor Manuel Jáqu...
va: vp8dec, vp9dec: only set NV12 color format for...
tree
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commitdiff
2021-03-02
Seungha Yang
d3d11convert: Forward colorimetry and chroma-site from...
tree
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commitdiff
2021-03-02
Seungha Yang
d3d11convert: Add support for border drawing
tree
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commitdiff
2021-03-02
Seungha Yang
d3d11convert: Prefer video processor over shader
tree
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commitdiff
2021-03-02
Seungha Yang
d3d11videoprocessor: Disable auto processing mode expli...
tree
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commitdiff
2021-03-02
Seungha Yang
d3d11decoder: Add trace log for DPB pool size debugging
tree
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commitdiff
2021-03-02
Seungha Yang
d3d11decoder: Always use render-target bind flag for...
tree
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commitdiff
2021-03-02
Seungha Yang
d3d11: Fix wrong preprocessing blocks
tree
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commitdiff
2021-03-01
He Junyan
va: vpp: fix a wrong caps logic in vpp_transform_caps().
tree
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commitdiff
2021-02-26
Sebastian Dröge
decklinkvideosink: Use correct numerator for 29.97fps
tree
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commitdiff
2021-02-26
Edward Hervey
decklinksrc: Use a more accurate capture time
tree
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commitdiff
2021-02-25
Víctor Manuel Jáqu...
va: allocator: No need of fourcc to create surface.
tree
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commitdiff
2021-02-25
Víctor Manuel Jáqu...
va: vpp: implement GstColorBalance interface
tree
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commitdiff
2021-02-25
Víctor Manuel Jáqu...
va: filter: add controllable and mutable playing to...
tree
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commitdiff
2021-02-24
Haihao Xiang
msdk: allow user specify a drm device via an env variable
tree
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commitdiff
2021-02-23
He Junyan
VA: Add the vaav1dec element as the av1 decoder.
tree
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commitdiff
2021-02-23
He Junyan
VA: Add the aux surface for gst buffer used by decoder.
tree
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commitdiff
2021-02-23
He Junyan
VA: Add a helper function of decoder_add_slice_buffer_w...
tree
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commitdiff
2021-02-23
He Junyan
va: allocator: replace assert with error log in va...
tree
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commitdiff
2021-02-22
Seungha Yang
d3d11: Documentation update
tree
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commitdiff
2021-02-22
Seungha Yang
d3d11: Reorganize class hierarchy of convert elements
tree
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commitdiff
2021-02-21
Seungha Yang
d3d11deinterlace: Add missing system memory caps featur...
tree
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commitdiff
2021-02-20
Víctor Manuel Jáqu...
va: filter, vpp: process colorimetry
tree
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commitdiff
2021-02-20
Víctor Manuel Jáqu...
va: filter: check if filter is open on set_orientation()
tree
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commitdiff
2021-02-20
Víctor Manuel Jáqu...
va: filter: human readable background color
tree
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commitdiff
2021-02-20
Víctor Manuel Jáqu...
va: filter: fail immediately if vaBeginPicture() fails
tree
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commitdiff
2021-02-20
Víctor Manuel Jáqu...
va: filter: destroy pipeline buffer after destroying...
tree
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commitdiff
2021-02-19
He Junyan
va: vpp: Add raw buffer copy when needed.
tree
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commitdiff
2021-02-18
Seungha Yang
wasapi2device: Make wasapi2 device distinguishable...
tree
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commitdiff
2021-02-18
Seungha Yang
wasapi2: Always build if Windows 10 SDK is available
tree
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commitdiff
2021-02-17
Víctor Manuel Jáqu...
va: allocator: set workaround only for i965 driver
tree
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commitdiff
2021-02-17
Víctor Manuel Jáqu...
va: allocator: MT-safe queue & dequeue dmabuf-based...
tree
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commitdiff
2021-02-17
Víctor Manuel Jáqu...
va: pool, allocator: free memories at bufferpool's...
tree
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commitdiff
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