decklinkvideosink: Use correct numerator for 29.97fps
[platform/upstream/gstreamer.git] / sys /
2021-02-26 Sebastian Drögedecklinkvideosink: Use correct numerator for 29.97fps
2021-02-26 Edward Herveydecklinksrc: Use a more accurate capture time
2021-02-25 Víctor Manuel Jáqu... va: allocator: No need of fourcc to create surface.
2021-02-25 Víctor Manuel Jáqu... va: vpp: implement GstColorBalance interface
2021-02-25 Víctor Manuel Jáqu... va: filter: add controllable and mutable playing to...
2021-02-24 Haihao Xiangmsdk: allow user specify a drm device via an env variable
2021-02-23 He JunyanVA: Add the vaav1dec element as the av1 decoder.
2021-02-23 He JunyanVA: Add the aux surface for gst buffer used by decoder.
2021-02-23 He JunyanVA: Add a helper function of decoder_add_slice_buffer_w...
2021-02-23 He Junyanva: allocator: replace assert with error log in va...
2021-02-22 Seungha Yangd3d11: Documentation update
2021-02-22 Seungha Yangd3d11: Reorganize class hierarchy of convert elements
2021-02-21 Seungha Yangd3d11deinterlace: Add missing system memory caps featur...
2021-02-20 Víctor Manuel Jáqu... va: filter, vpp: process colorimetry
2021-02-20 Víctor Manuel Jáqu... va: filter: check if filter is open on set_orientation()
2021-02-20 Víctor Manuel Jáqu... va: filter: human readable background color
2021-02-20 Víctor Manuel Jáqu... va: filter: fail immediately if vaBeginPicture() fails
2021-02-20 Víctor Manuel Jáqu... va: filter: destroy pipeline buffer after destroying...
2021-02-19 He Junyanva: vpp: Add raw buffer copy when needed.
2021-02-18 Seungha Yangwasapi2device: Make wasapi2 device distinguishable...
2021-02-18 Seungha Yangwasapi2: Always build if Windows 10 SDK is available
2021-02-17 Víctor Manuel Jáqu... va: allocator: set workaround only for i965 driver
2021-02-17 Víctor Manuel Jáqu... va: allocator: MT-safe queue & dequeue dmabuf-based...
2021-02-17 Víctor Manuel Jáqu... va: pool, allocator: free memories at bufferpool's...
2021-02-17 Víctor Manuel Jáqu... va: allocator: remove unused public functions
2021-02-17 Víctor Manuel Jáqu... va: pool: simplify the logic
2021-02-17 Víctor Manuel Jáqu... va: pool: use allocator pool at alloc()
2021-02-17 Víctor Manuel Jáqu... va: allocator: log buffer at dmabuf setup and prepare
2021-02-16 Seungha Yangd3d11: Add support for deinterlacing by using ID3D11Vid...
2021-02-15 Seungha Yangd3d11decoder: Take account of min buffers of downstream...
2021-02-09 Seungha Yangd3d11h265dec: Add support for interlaced stream
2021-02-09 Seungha Yangvah265dec: Don't need to pass picture structure to VA
2021-02-09 Seungha Yangnvh265sldec: Remove pointless field picture parameter...
2021-02-09 He Junyanva: vpp: Make the global lock only to DMA buffer's...
2021-02-05 Víctor Manuel Jáqu... va: allocator: log dmabuf and surface at pool push...
2021-02-05 Víctor Manuel Jáqu... va: h265dec: fix HVC1 stream format name
2021-02-05 Víctor Manuel Jáqu... va: basedec: refactor context query
2021-02-05 Víctor Manuel Jáqu... va: filter: use a common GParamFlags definition
2021-02-05 Víctor Manuel Jáqu... va: h264dec: remove spurious if validation
2021-02-05 Víctor Manuel Jáqu... va: vpp: fix frame copy
2021-02-05 Víctor Manuel Jáqu... va: vpp: request video and alignment metas for src...
2021-02-05 Víctor Manuel Jáqu... va: vpp: transform_size() must return FALSE
2021-02-05 Víctor Manuel Jáqu... va: vpp: copy input buffer flags and timestamps
2021-02-05 Víctor Manuel Jáqu... va: vpp: handle context query
2021-02-05 Víctor Manuel Jáqu... va: vpp: don't copy color, size or orientation video...
2021-02-05 Víctor Manuel Jáqu... va: vpp: don't break passthrough if no color balance...
2021-02-05 Víctor Manuel Jáqu... va: vpp: use gst_clear_caps()
2021-02-05 Víctor Manuel Jáqu... va: filter: don't destroy pipeline buffer
2021-02-04 Víctor Manuel Jáqu... va: filter: lock member variables access
2021-02-03 Seungha Yangd3d11decoder: Fix deadlock when DPB texture pool is...
2021-02-02 Haihao Xiangva: sort the device queue
2021-02-01 Seungha Yangv4l2decoder: Small documentation fix
2021-01-29 Nicolas Dufresnev4l2codecs: h264: Enable 1 frame delay on non-live
2021-01-29 Nicolas Dufresnev4l2codecs: Add support for render delay
2021-01-29 Nicolas Dufresnev4l2codecs: Coding style fix
2021-01-29 Nicolas Dufresnev4l2codecs: Poll inside set_done()
2021-01-29 Nicolas Dufresnev4l2codecs: Make request structure ref-counted
2021-01-29 Nicolas Dufresnev4l2codecs: Rework handling of queues and pending requests
2021-01-29 Staz Mdecklink: Fixed decklinkvideosink auto format detection
2021-01-29 Seungha Yangnvh264sldec: Add support for output-delay to improve...
2021-01-27 Seungha Yangd3d11videosink: Don't limit max buffers of buffer pool
2021-01-26 Seungha Yangd3d11: Suppress some warning debug messages
2021-01-26 Seungha Yangd3d11videosink: Add support for drawing on application...
2021-01-25 Seungha Yangd3d11: Add support for MPEG-2 video decoding
2021-01-22 Víctor Manuel Jáqu... va: filter: fix assignation to proper variable
2021-01-21 Seungha Yangmfvideoenc: Add support for P010 d3d11 texture
2021-01-20 Seungha Yangd3d11: Don't use hardcoded maximum resolution value
2021-01-19 Seungha Yangd3d11videosink: Fix ugly thread name for Win32 window...
2021-01-19 Seungha Yangd3d11videosink: Fix MSVC build warnings around UWP...
2021-01-19 Seungha Yangd3d11: Allow building UWP features with Desktop feature...
2021-01-18 Seungha Yangd3d11decoder: Do more retry for ID3D11VideoContext...
2021-01-18 Seungha Yangd3d11videosink: Fix build error on UWP
2021-01-17 He Junyanva: Fix some gst_object_unref error because the pointer...
2021-01-15 He Junyanva: Make the caps pointer operation atomic in vadecoder.
2021-01-15 He Junyanva: Fix a latent race condition in vabasedec.
2021-01-14 Sebastian Drögedecklinkaudiosrc: Allow disabling audio sample alignmen...
2021-01-13 Seungha Yangmfvideoenc: Add support for Direct3D11 texture
2021-01-13 Seungha Yangd3d11: Move core methods to gst-libs
2021-01-12 Seungha Yangva: allocator: Fix deadlock caused by double lock
2021-01-07 Seungha Yangmeson: va: Skip configuration on non-linux environment
2021-01-07 Haihao Xiangmsdkenc: the unit for max-frame-size is kbyte
2021-01-06 Víctor Manuel Jáqu... va: mpeg2dec: refactor the picture reference filling
2021-01-06 Víctor Manuel Jáqu... va: mpeg2dec: set first field either frame or has a...
2021-01-05 Víctor Manuel Jáqu... va: display: parse and set driver implementation
2021-01-05 Víctor Manuel Jáqu... va: display: add function precondition check
2021-01-04 He Junyanva: mpeg2dec: Using the current picture's surface when...
2021-01-04 He Junyanva: mpeg2dec: Apply buffer_flags to the output buffer.
2020-12-30 Haihao Xiangmsdkenc{h264,h265}: add min-qp and max-qp properties
2020-12-30 Haihao Xiangmsdkenc{h264,h265}: add p-pyramid property
2020-12-30 Haihao Xiangmsdkh265enc: add b-pyramid property
2020-12-30 Haihao Xiangmsdkh265enc: add transform-skip property
2020-12-30 Haihao Xiangmsdk: needn't close mfx session when failed
2020-12-28 Seungha Yangd3d11compositor: Add support for resolution change
2020-12-28 Seungha Yangd3d11shader: Fix ID3DBlob object leak
2020-12-28 Víctor Manuel Jáqu... va: mpeg2dec: cosmetic changes
2020-12-28 He Junyanva: Add mpeg2 VA decoder.
2020-12-26 Seungha Yangmfvideoenc: Re-define default GOP size value
2020-12-26 Seungha Yangmfvideoenc: Fix use of uninitialized value
2020-12-26 Seungha Yangd3d11device: Add property for getting adapter LUID
2020-12-26 Seungha Yangmfvideoenc: Remove duplicated class registration code
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