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gst: don't use volatile to mean atomic
[platform/upstream/gstreamer.git]
/
sys
/
d3d11
/
gstd3d11window_win32.cpp
2021-03-22
Matthew Waters
gst: don't use volatile to mean atomic
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commitdiff
2021-03-20
Seungha Yang
Revert "d3d11: Enable native multi-thread protection...
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2021-03-18
Seungha Yang
d3d11: Enable native multi-thread protection layer...
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2021-03-14
Seungha Yang
d3d11: Run gst-indent for all C++ code
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2021-03-02
Seungha Yang
d3d11: Fix wrong preprocessing blocks
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2021-01-19
Seungha Yang
d3d11videosink: Fix ugly thread name for Win32 window...
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2021-01-13
Seungha Yang
d3d11: Move core methods to gst-libs
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2020-12-20
Seungha Yang
d3d11device: Remove optional helper methods
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diff to current
2020-06-22
Seungha Yang
d3d11window_win32: Chain up mouse event to parent window
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2020-05-26
Seungha Yang
d3d11window_win32: Create internal window on parent...
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2020-05-26
Seungha Yang
d3d11window: Add unprepare method to clear internal...
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2020-03-02
Seungha Yang
d3d11videosink: Clarify the meaning of various width...
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2020-02-12
Seungha Yang
d3d11window: Fix for broken dirty rect drawing on Windows 7
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2020-02-05
Seungha Yang
d3d11window: Invoke initial resize method from baseclass
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2020-01-26
Seungha Yang
d3d11window_win32: Let DXGI choose client area
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2020-01-06
Seungha Yang
d3d11: Add support for Universal Windows Platform
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