d3d11videosink: Add support for full screen mode
[platform/upstream/gstreamer.git] / sys / d3d11 / gstd3d11videosink.c
2019-12-20 Seungha Yangd3d11videosink: Add support for full screen mode
2019-12-20 Seungha Yangd3d11videosink: Remove resizing window hack and unify...
2019-12-20 Seungha Yangd3d11: Pass GstD3D11Memory object to ensure_{shader_res...
2019-12-20 Seungha Yangd3d11videosink: Don't specify crop meta to allocation...
2019-12-10 Seungha Yangd3d11videosink: Fix broken fallback rendering
2019-12-10 Seungha Yangd3d11videosink: Add debug message for fallback reason
2019-12-10 Seungha Yangd3d11window: Do not check shader resource view if not...
2019-12-05 Seungha Yangd3d11videosink: Add color conversion support
2019-12-05 Seungha Yangd3d11videosink: Draw window with cached texture on...
2019-12-05 Seungha Yangd3d11: Add support for D3D11_USAGE_DYNAMIC
2019-12-05 Seungha Yangd3d11videosink: Handle context query
2019-12-05 Seungha Yangd3d11videosink: Specify d3d11 memory caps feature on...
2019-12-05 Seungha Yangd3d11: Refactor d3d11 memory and dxgi format usage
2019-12-05 Seungha Yangd3d11: Don't share d3d11 device context unconditionally...
2019-12-05 Seungha Yangd3d11: Rename native handle getter and context utils...
2019-10-04 Seungha Yangd3d11videosink: Don't try to post error message by...
2019-09-26 Seungha Yangd3d11videosink: Use pixel aspect ratio to setup window...
2019-08-15 Seungha Yangd3d11videosink: Take into account pixel aspect ratio
2019-07-08 Seungha Yangd3d11videosink: Add new Direct3D11 video render plugin