gl/cocoa: avoid deadlock when creating context on the main thread.
[platform/upstream/gstreamer.git] / gst-libs / gst / gl / cocoa / gstglwindow_cocoa.m
2017-12-09 Matthew Watersgl/cocoa: avoid deadlock when creating context on the...
2017-12-09 Matthew Watersgl/window: create the main loop/context on init/finalize
2017-12-09 Matthew Watersgl/cocoa: don't deadlock if the dispatch_sync is called...
2017-12-09 Matthew Watersgl/cocoa: small refactor of layer/view creation into...
2017-12-09 Alessandro Decinagstglwindow_cocoa: fix slow render rate
2017-12-09 Matthew Watersglwindow: make showing a window explicit
2017-12-09 Matthew Watersgl/calayer: add resize callback based on the bounds...
2017-12-09 Matthew Watersgl/cocoa: don't segfault if we have a NULL draw/resize...
2017-12-09 Matthew Waterscgl/calayer: use a callback instead of hardcoding the...
2017-12-09 Matthew Watersglwindow: remove width/height from _draw()
2017-12-09 Matthew Watersgl/cocoa: move to CGL and CAOpenGLLayer for rendering
2017-12-09 Sebastian Drögegl/cocoa: Only use convertRectToBacking on OSX >= 10.7
2017-12-09 Sebastian Drögegl/cocoa: Don't override the application delegate
2017-12-09 Sebastian Drögegl/cocoa: Remove GNUStep support
2017-12-09 Julien Isorcegl/cocoa: use NSAutoreleasePool to free resize data
2017-12-09 Julien Isorcegl/cocoa: make sure to turn on frame rectangle changes...
2017-12-09 Julien Isorcegl/cocoa: fix uncaught exception 'unrecognized selector...
2017-12-09 Julien Isorcegl/cocoa: fix compiler warning
2017-12-09 Sebastian Drögegl/cocoa: Fix compiler warning
2017-12-09 Brion Vibbergl/cocoa: Fix for building on Mac OS X 10.10
2017-12-09 Sebastian Drögegl/cocoa: Add support for HiDPI displays
2017-12-09 Sebastian Drögegl/cocoa: Always update our viewport if Cocoa tells...
2017-12-09 Sebastian Drögegl/cocoa: Handle NSView::renewGState() properly
2017-12-09 Sebastian Drögegl/cocoa: Update viewport according to the current...
2017-12-09 Sebastian Drögegl/cocoa: NSView::drawRect() should call into reshape too
2017-12-09 Sebastian Drögegl/cocoa: Call UI related API from the application...
2017-12-09 Sebastian Drögegl/cocoa: Switch to a plain NSView subclass instead...
2017-12-09 Sebastian Drögegl/cocoa: Switch from our custom main loop to a GMainLoop
2017-12-09 Julien Isorcegl: show internal cocoa window on top of others
2017-12-09 Julien Isorcegl/cocoa: pass a NSView to set_window_handle instead...
2017-12-09 Julien Isorcegl/cocoa: only draw once the window has been resized
2017-12-09 Julien Isorcegl/cocoa: make gst_gl_window_cocoa_send_message_async...
2017-12-09 Julien Isorcegl/cocoa: ensure to call NSApplication:sharedApplicatio...
2017-12-09 Edward Herveygl/cocoa: Fix debug statements and platform
2017-12-09 Matthew Waters[862/906] window: remove set_need_lock
2017-12-09 Julien Isorce[839/906] cocoa: allow to call set_window_handle before...
2017-12-09 Matthieu Bouron[837/906] cocoa: resize OpenGL view size each time...
2017-12-09 Matthew Waters[818/906] window: add send_message_async vmethod
2017-12-09 Matthew Waters[794/906] context: add subclasses for the different...
2017-12-09 Tonu Jaansoo[788/906] osx: Fix compilation
2017-12-09 Sebastian Dröge[771/906] gl: Some less long/ulong/gulong usage
2017-12-09 Sebastian Dröge[752/906] glwindow: Add destroy notifies for the data...
2017-12-09 Sebastian Dröge[742/906] cocoa: Allow setting window handle before...
2017-12-09 Sebastian Dröge[733/906] gl: Major header and include cleanup
2017-12-09 Julien Isorce[731/906] cocoa: fix build when GNUSTEP is not defined
2017-12-09 Matthew Waters[726/906] window: don't call a NULL destroy function
2017-12-09 Matthew Waters[669/906] window: seperate object creation and context...
2017-12-09 Matthew Waters[629/906] window: add GError for error handling of...
2017-12-09 Matthew Waters[621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI...
2017-12-09 Matthew Waters[616/906] move window-specific code into seperate subfo...