ShaderRenderCase: use utility method to invalidate memory range
[platform/upstream/VK-GL-CTS.git] / external / vulkancts / modules / vulkan / shaderrendercase / vktShaderRenderCase.cpp
2015-11-12 Peter GalShaderRenderCase: use utility method to invalidate...
2015-11-12 Peter GalShaderRenderCase: correctly specify the bufferRowLength...
2015-11-12 Peter GalShaderRenderCase: update based on review
2015-11-12 Peter GalShaderRenderCase: minor style fixes.
2015-11-12 Peter GalShaderRenderCase: moved texture utiles from vktTexture...
2015-11-12 Peter GalShaderRenderCase: rebase implementation on sdk-0.9
2015-11-12 Peter GalShaderRenderCase: moved VkImage creation from the Textu...
2015-11-12 Peter GalShaderRenderCase: updated naming of a few image informa...
2015-11-12 Peter GalShaderRenderCase: use safe containers for uniform infor...
2015-11-12 Peter GalShaderRenderCase: use safe containers for vertex buffer...
2015-11-12 Peter GalShaderRenderCase: fix initializer syntax when creating...
2015-11-12 Peter GalShaderRenderCase: add const qualifiers
2015-11-12 Peter GalShaderRenderCase: use ConstPixelBufferAcccess to copy...
2015-11-12 Peter GalShaderRenderCase: style fixes
2015-11-12 Peter GalShaderRenderCase: fix typo eigth -> eight
2015-11-12 Peter GalShaderRenderCase: Remove template argument from the...
2015-11-12 Peter GalShaderRenderCase: minor cleanup
2015-11-12 Peter GalShaderRenderCase: style-fixes
2015-11-12 Peter GalShaderRenderCase: Add matrix (a_matx) and user (a_inx...
2015-11-12 Peter GalShaderRenderCase: Add addUniform call which have a...
2015-11-12 Peter GalShaderRenderCase: bit of cleanup
2015-11-12 Peter GalShaderRenderCase: Add texture/sampler support
2015-11-12 Peter GalShaderRenderCase: Add some basic predefined uniforms...
2015-11-12 Peter GalShaderRenderCase: Remove m_name for the ShaderRenderCas...
2015-11-12 Peter GalShaderRenderCase: Add cleanup code for buffers and...
2015-11-12 Peter GalShaderRenderCase: Make the addUniform a template method
2015-11-12 Peter GalShaderRenderCase: Add methods for specifying custom...
2015-11-12 Peter GalShaderRenderCase: Reworked the way to add uniforms...
2015-11-12 Peter GalShaderRenderCase: Add a single uniform to try out the api
2015-11-12 Peter GalShaderRenderCase: Group together the basic attributes...
2015-11-12 Peter GalShaderRenderCase: Connect additional a_coords input...
2015-11-12 Peter GalShaderRenderCase: Added initial Vulkan rendering
2015-11-12 Peter GalShaderRenderCase: Templatize ShaderRenderCase to help...
2015-11-12 Peter GalShaderRenderCase: Add basic reference drawing
2015-11-12 Peter GalShaderRenderCase: Initial skeleton