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ShaderRenderCase: use utility method to invalidate memory range
[platform/upstream/VK-GL-CTS.git]
/
external
/
vulkancts
/
modules
/
vulkan
/
shaderrendercase
/
vktShaderRenderCase.cpp
2015-11-12
Peter Gal
ShaderRenderCase: use utility method to invalidate...
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2015-11-12
Peter Gal
ShaderRenderCase: correctly specify the bufferRowLength...
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2015-11-12
Peter Gal
ShaderRenderCase: update based on review
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2015-11-12
Peter Gal
ShaderRenderCase: minor style fixes.
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2015-11-12
Peter Gal
ShaderRenderCase: moved texture utiles from vktTexture...
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2015-11-12
Peter Gal
ShaderRenderCase: rebase implementation on sdk-0.9
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2015-11-12
Peter Gal
ShaderRenderCase: moved VkImage creation from the Textu...
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2015-11-12
Peter Gal
ShaderRenderCase: updated naming of a few image informa...
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2015-11-12
Peter Gal
ShaderRenderCase: use safe containers for uniform infor...
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2015-11-12
Peter Gal
ShaderRenderCase: use safe containers for vertex buffer...
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2015-11-12
Peter Gal
ShaderRenderCase: fix initializer syntax when creating...
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2015-11-12
Peter Gal
ShaderRenderCase: add const qualifiers
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2015-11-12
Peter Gal
ShaderRenderCase: use ConstPixelBufferAcccess to copy...
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2015-11-12
Peter Gal
ShaderRenderCase: style fixes
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2015-11-12
Peter Gal
ShaderRenderCase: fix typo eigth -> eight
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2015-11-12
Peter Gal
ShaderRenderCase: Remove template argument from the...
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2015-11-12
Peter Gal
ShaderRenderCase: minor cleanup
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2015-11-12
Peter Gal
ShaderRenderCase: style-fixes
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2015-11-12
Peter Gal
ShaderRenderCase: Add matrix (a_matx) and user (a_inx...
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2015-11-12
Peter Gal
ShaderRenderCase: Add addUniform call which have a...
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2015-11-12
Peter Gal
ShaderRenderCase: bit of cleanup
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2015-11-12
Peter Gal
ShaderRenderCase: Add texture/sampler support
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2015-11-12
Peter Gal
ShaderRenderCase: Add some basic predefined uniforms...
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2015-11-12
Peter Gal
ShaderRenderCase: Remove m_name for the ShaderRenderCas...
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2015-11-12
Peter Gal
ShaderRenderCase: Add cleanup code for buffers and...
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2015-11-12
Peter Gal
ShaderRenderCase: Make the addUniform a template method
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2015-11-12
Peter Gal
ShaderRenderCase: Add methods for specifying custom...
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2015-11-12
Peter Gal
ShaderRenderCase: Reworked the way to add uniforms...
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2015-11-12
Peter Gal
ShaderRenderCase: Add a single uniform to try out the api
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2015-11-12
Peter Gal
ShaderRenderCase: Group together the basic attributes...
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2015-11-12
Peter Gal
ShaderRenderCase: Connect additional a_coords input...
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2015-11-12
Peter Gal
ShaderRenderCase: Added initial Vulkan rendering
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2015-11-12
Peter Gal
ShaderRenderCase: Templatize ShaderRenderCase to help...
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2015-11-12
Peter Gal
ShaderRenderCase: Add basic reference drawing
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2015-11-12
Peter Gal
ShaderRenderCase: Initial skeleton
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